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Every symbol instance was measured as its transform applied to the 20 × 20 square around the origin, which symbols made in the app keep their art in. The SVG and DXF importers keep symbol art as drawn, so the box of an instance of an imported symbol did not match its art. The SVG Star instance at x 20, y 30 draws from (20, 30) to (40, 50) and was measured from (10, 20) to (30, 40). Align moved such an instance by the wrong amount, clicks and marquees beside its art selected it, and the canvas, exports and prints left it out when its art reached the view or the page and the square did not. An instance is now measured by its symbol's art, which Document::symbol_boxes looks up in the document each time (Node::geometric_bounds_with, visual_bounds_with and reach_bounds_with). With Use Preview Bounds on, the strokes in the art count at their own weight, as the canvas draws them, and object.setBounds counts them at that weight when it sizes an instance or an object that holds one. When strokes do not scale and a width or height of 0 or more is smaller than what a path's stroke adds, object.setBounds now gives the path no width or height, as it does for an instance whose art has strokes; before, it mirrored the path. With Use Preview Bounds on, object.setBounds now measures the margins that strokes add object by object, the members of groups and the objects in symbol instances' art included, and solves for the width, height and reference point asked for when the width and height are 0 or more. Before, it measured the margins of the whole selection and could miss the size or the reference point asked for when strokes did not scale and the objects' strokes added different margins, and when strokes scaled and the width and height were out of proportion, even for one path. A clip group, a Shaper Group, a compound path, type, and a group or instance with effects or an opacity mask of its own are each measured as one object, and so is an instance in perspective or one turned or slanted relative to the bounding box, other than by quarter turns. When the selection holds more than 4,096 objects to measure this way, each selected object is measured as one. Instances inside symbol art are measured by their own symbol's art. An instance is measured as the square when its symbol is missing, when its symbol or a symbol nested in its art holds an instance of itself, and when symbols nest 32 deep in its art. Align and Distribute, the Transform panel, the bounding box and the selection outline, clicks, the marquee, document.inspect and document.node, Fit to Artwork Bounds and Fit to Selected Art, canvas culling, thumbnails, the SVG filter region of an instance with a raster effect, raster effect images, Export Selection, the SVG of an artboard, printing, and the PDF, EPS, EMF/WMF and DXF writers use the new box. The renderer also culls an instance by the effects and brushed strokes in its art, and it culls a blend, envelope or repeat by the brush art of what it holds and the effects in the art of the instances in it. It culls an instance with geometry effects of its own by the effects in its art after those geometry effects reshape the art. It measures the effects in a symbol's art once for each symbol and linear part of the transform that places it. For symbols whose art holds instances, it measures at most 4,096 placements a frame, and at most 4,096 more for each pattern tile it rasterizes and each placed document it draws. Past that, it estimates the reach from the symbol's reach with no transform, which it measures once. When the drawn document's symbols change, the renderer drops the cached bounds of the instances and of the objects that hold them. The PDF and EPS writers, the SVG of an artboard and Skip Blank Artboards grow the box of an instance whose art holds brushed strokes by 16 times the widest stroke (at least 1 pt) of the objects in that art that have a brushed stroke, plus 8 pt, as the renderer grows the cull bounds of a brushed path. They keep an instance whose brush art reaches the page. The SVG of an artboard also keeps an object that holds an instance when what the canvas paints for it, the effects in the symbol's art and the instance's own included, reaches the artboard. Not yet: other commands that measure objects, such as Select › All on Active Artboard, Transform Each and Convert to Artboards, still measure an instance by the square. Docs: docs/mcp.md, docs/target-app-parity.md.
853 lines
35 KiB
Rust
853 lines
35 KiB
Rust
//! The document walk: each visible object becomes DXF entities on its layer's DXF layer, in paint
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//! order. Fills are their outlines then solid hatches (the outlines alone in R12), strokes
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//! polylines and cubic splines with a lineweight and dashes, or filled outlines where the look
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//! needs them.
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use std::collections::HashMap;
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use std::io::Cursor;
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use kurbo::PathEl;
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use vectorcraft_color::Paint;
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use vectorcraft_doc::{AppearanceItem, Dash, Document, ImageObject, Node, NodeKind, StrokeLayer, SymbolBoxes, TextKind, TextObject, Unit};
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use vectorcraft_effects::stroke;
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use vectorcraft_geom::{Affine, BezPath, FillRule, PathData, Point, Rect};
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use crate::aci::nearest_aci;
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use crate::writer::{Codes, Drawing, EntityStyle, Handle, ImageDef, Layer, LineType, fixed};
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use crate::{CAP_HEIGHT, ColorDepth, DxfImage, DxfOptions, DxfOutput, MAX_NEST, Preserve, RasterFormat};
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/// Curves are flattened to within this distance (points) where DXF needs straight segments
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/// (hatch boundaries, R12 polylines).
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const FLATNESS: f64 = 0.05;
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/// Longest text value older DXF versions read.
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const MAX_TEXT: usize = 250;
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/// The lineweights DXF knows (hundredths of a millimetre).
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const LINEWEIGHTS: [i32; 24] = [0, 5, 9, 13, 15, 18, 20, 25, 30, 35, 40, 50, 53, 60, 70, 80, 90, 100, 106, 120, 140, 158, 200, 211];
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const NO_TRUE_COLOR: &str = "true colour needs DXF 2004 or later: colours are written as the nearest of the 256 indexed colours";
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const NO_TRANSPARENCY: &str = "transparency needs DXF 2004 or later: transparent objects are written opaque";
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const NO_FILLS: &str = "DXF R12 has no fills: filled areas are written as their outlines";
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const NO_IMAGES: &str = "DXF R12 has no images: placed images are left out";
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const WIDE_LINES: &str =
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"lines wider than 2.11 mm (the widest lineweight) are written at 2.11 mm: Alter Paths for Appearance writes their true width";
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const STROKE_EXTRAS: &str = "stroke alignment, width profiles, arrowheads and brushes are left out (Maximize Editability writes strokes as lines)";
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const CLIPPING: &str = "clipping masks are not applied: the art they clip is written whole";
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const TYPE_ITEMS: &str = "fills and strokes added to whole type objects are left out of text entities (outline the text to keep them)";
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/// One segment of a subpath, cubics for every curve.
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#[derive(Clone, Copy)]
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enum Seg {
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Line(Point),
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Cubic(Point, Point, Point),
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}
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impl Seg {
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fn end(self) -> Point {
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match self {
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Seg::Line(p) | Seg::Cubic(_, _, p) => p,
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}
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}
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}
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/// A subpath: its start, its segments and whether it closes.
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struct Sub {
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start: Point,
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segs: Vec<Seg>,
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closed: bool,
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}
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/// The subpaths of `bp` (quadratics raised to cubics).
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fn subpaths(bp: &BezPath) -> Vec<Sub> {
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let mut out = vec![];
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let mut cur: Option<Sub> = None;
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let mut last = Point::ZERO;
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for el in bp.elements() {
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let seg = match *el {
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PathEl::MoveTo(p) => {
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out.extend(cur.replace(Sub { start: p, segs: vec![], closed: false }));
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last = p;
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continue;
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}
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PathEl::ClosePath => {
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if let Some(mut s) = cur.take() {
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s.closed = true;
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last = s.start;
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out.push(s);
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}
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continue;
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}
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PathEl::LineTo(p) => Seg::Line(p),
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PathEl::QuadTo(q, p) => Seg::Cubic(last + (q - last) * (2.0 / 3.0), p + (q - p) * (2.0 / 3.0), p),
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PathEl::CurveTo(a, b, p) => Seg::Cubic(a, b, p),
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};
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last = seg.end();
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cur.get_or_insert_with(|| Sub { start: last, segs: vec![], closed: false }).segs.push(seg);
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}
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out.extend(cur);
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out
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}
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/// `bp` flattened into polygons (each closing implicitly), consecutive repeats dropped.
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fn polygons(bp: &BezPath) -> Vec<Vec<Point>> {
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let mut out: Vec<Vec<Point>> = vec![];
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let mut cur: Vec<Point> = vec![];
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let push = |p: Point, cur: &mut Vec<Point>| {
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if cur.last().is_none_or(|q| q.distance(p) > 1e-9) {
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cur.push(p);
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}
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};
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kurbo::flatten(bp.iter(), FLATNESS, |el| match el {
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PathEl::MoveTo(p) => {
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out.push(std::mem::take(&mut cur));
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push(p, &mut cur);
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}
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PathEl::LineTo(p) => push(p, &mut cur),
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PathEl::ClosePath => out.push(std::mem::take(&mut cur)),
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_ => {}
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});
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out.push(cur);
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for poly in &mut out {
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if poly.len() > 1 && poly.first().zip(poly.last()).is_some_and(|(a, b)| a.distance(*b) <= 1e-9) {
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poly.pop();
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}
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}
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out.retain(|p| p.len() >= 2);
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out
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}
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/// A DXF symbol name (layer, text style) from `name`: from DXF 2000 up to 255 characters
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/// without `<>/\":;?*|=`` ` ``; before, up to 31 letters, digits, `$`, `-` and `_`, in capitals.
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fn symbol_name(name: &str, long: bool) -> String {
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let s: String = if long {
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let bad = |c: char| c.is_control() || "<>/\\\":;?*|=`".contains(c);
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name.trim().chars().map(|c| if bad(c) { '_' } else { c }).take(255).collect()
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} else {
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name.trim().chars().map(|c| if c.is_ascii_alphanumeric() || "$-_".contains(c) { c.to_ascii_uppercase() } else { '_' }).take(31).collect()
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};
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s.trim().to_string()
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}
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/// `base` made unique among `taken` (any case) by `_2`, `_3`…, within `max` characters.
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fn unique(base: &str, taken: &[&str], max: usize) -> String {
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let base = if base.is_empty() { "Layer".to_string() } else { base.to_string() };
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let free = |n: &str| !taken.iter().any(|t| t.eq_ignore_ascii_case(n));
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if free(&base) {
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return base;
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}
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(2..)
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.map(|i| {
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let suffix = format!("_{i}");
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let keep: String = base.chars().take(max.saturating_sub(suffix.len())).collect();
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format!("{keep}{suffix}")
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})
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.find(|n| free(n))
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.unwrap_or(base)
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}
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fn overlaps(a: Rect, b: Rect) -> bool {
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a.x0 <= b.x1 && b.x0 <= a.x1 && a.y0 <= b.y1 && b.y0 <= a.y1
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}
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/// The layer flags art inherits from the layers around it.
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#[derive(Clone, Copy)]
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struct LayerFlags {
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off: bool,
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locked: bool,
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plot: bool,
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}
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pub(crate) struct Scene<'a> {
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doc: &'a Document,
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/// The art boxes of `doc`'s symbols, which the walk measures symbol instances by when it
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/// crops to the region ([`SymbolBoxes::quick`]).
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symbols: SymbolBoxes<'a>,
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o: &'a DxfOptions,
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/// Document space → drawing units (y up, origin at the region's bottom-left).
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to_dxf: Affine,
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/// Drawing units per point.
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k: f64,
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/// The entities written so far.
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e: Codes,
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next: u32,
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layers: Vec<Layer>,
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/// The DXF layer art goes on, and its flags.
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layer: String,
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flags: LayerFlags,
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linetypes: Vec<LineType>,
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/// (style name, font family).
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styles: Vec<(String, String)>,
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images: Vec<ImageDef>,
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files: Vec<DxfImage>,
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/// Image keys → index into `images` (`None`: left out).
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by_key: HashMap<String, Option<usize>>,
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warnings: Vec<String>,
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brushes: Option<Vec<vectorcraft_brush::Brush>>,
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extents: Option<[f64; 4]>,
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/// The opacity of the containers around the current object.
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opacity: f32,
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/// Symbols and brush art being written inside one another.
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nest: u32,
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}
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impl<'a> Scene<'a> {
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pub fn new(doc: &'a Document, o: &'a DxfOptions) -> Self {
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let k = o.scale / o.unit.points();
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let r = o.region;
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Self {
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doc,
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symbols: doc.symbol_boxes().quick(),
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o,
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to_dxf: Affine::new([k, 0.0, 0.0, -k, -r.x0 * k, r.y1 * k]),
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k,
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e: Codes::new(o.version),
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next: fixed::FIRST_FREE,
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layers: vec![],
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layer: "0".into(),
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flags: LayerFlags { off: false, locked: false, plot: true },
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linetypes: vec![],
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styles: vec![],
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images: vec![],
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files: vec![],
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by_key: HashMap::new(),
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warnings: vec![],
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brushes: None,
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extents: None,
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opacity: 1.0,
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nest: 0,
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}
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}
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pub fn run(mut self) -> DxfOutput {
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if self.o.colors == ColorDepth::True && !self.o.version.true_color() {
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self.warn(NO_TRUE_COLOR);
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}
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let doc = self.doc;
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for l in &doc.layers {
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self.node(l, false);
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}
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let r = self.o.region;
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let limits = [0.0, 0.0, r.width() * self.k, r.height() * self.k];
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let one = (self.o.scale - 1.0).abs() < 1e-12;
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let insunits = if one { crate::insunits_code(self.o.unit).unwrap_or(0) } else { 0 };
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let drawing = Drawing {
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version: self.o.version,
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layers: self.layers,
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linetypes: self.linetypes,
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styles: self.styles,
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images: self.images,
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entities: self.e.into_string(),
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extents: self.extents.unwrap_or(limits),
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limits,
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insunits,
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metric: matches!(self.o.unit, Unit::Millimeters | Unit::Centimeters | Unit::Meters),
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next: self.next,
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};
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DxfOutput { bytes: drawing.write().into_bytes(), images: self.files, warnings: self.warnings }
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}
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fn warn(&mut self, w: &str) {
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if !self.warnings.iter().any(|x| x == w) {
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self.warnings.push(w.to_string());
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}
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}
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fn handle(&mut self) -> Handle {
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let h = Handle(self.next);
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self.next = self.next.saturating_add(1);
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h
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}
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/// A document point in drawing units, counted in the extents.
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fn pt(&mut self, p: Point) -> Point {
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let q = self.to_dxf * p;
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let e = self.extents.get_or_insert([q.x, q.y, q.x, q.y]);
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*e = [e[0].min(q.x), e[1].min(q.y), e[2].max(q.x), e[3].max(q.y)];
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q
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}
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fn node(&mut self, n: &Node, force: bool) {
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if let NodeKind::Layer { template: true, .. } = n.kind {
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return;
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}
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// Hidden layers are written, switched off.
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let layer = n.is_layer();
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if !force && !n.visible && !layer {
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return;
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}
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if self.o.crop && !layer {
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match n.visual_bounds_with(&self.symbols) {
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Some(b) if !overlaps(b, self.o.region) => return,
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None if !n.is_container() => return,
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_ => {}
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}
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}
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self.note_losses(n);
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let opacity = self.opacity;
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self.opacity *= n.opacity.clamp(0.0, 1.0);
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match &n.kind {
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NodeKind::Layer { children, printable, clip, .. } => {
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let outer = (self.layer.clone(), self.flags);
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self.flags =
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LayerFlags { off: self.flags.off || !n.visible, locked: self.flags.locked || n.locked, plot: self.flags.plot && *printable };
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self.layer = self.add_layer(n);
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self.children(children, *clip);
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(self.layer, self.flags) = outer;
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}
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NodeKind::Group { children, clip } => self.children(children, *clip),
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NodeKind::Path { path, rule, guide, .. } => {
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if !*guide {
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self.shape(n, &path.to_bezpath(), *rule);
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}
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}
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NodeKind::Compound { children, rule } => {
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let mut bp = BezPath::new();
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for p in children.iter().filter_map(|c| c.path_data()) {
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bp.extend(p.to_bezpath());
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}
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self.shape(n, &bp, *rule);
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}
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NodeKind::Text(t) => self.text(n, t),
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NodeKind::Image(im) => self.image(im),
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NodeKind::SymbolInstance { symbol, xf } => {
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if let Some(sym) = self.doc.symbols.iter().find(|s| &s.name == symbol)
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&& self.nest < MAX_NEST
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{
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let mut art = (*sym.art).clone();
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art.transform(*xf, false);
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self.nest += 1;
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self.node(&art, true);
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self.nest -= 1;
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}
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}
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// Live blends, envelopes, meshes and repeats are written as their evaluated art.
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NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Mesh(_) | NodeKind::Repeat(_) | NodeKind::PlacedDocument(_) => {
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let g = vectorcraft_effects::expand_live_deep(Some(self.doc), n);
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for c in g.children().into_iter().flatten() {
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self.node(c, false);
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}
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}
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}
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self.opacity = opacity;
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}
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/// A container's children; a clipping container's first child is its clipping path, which
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/// paints its fills below the others and its strokes over them.
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fn children(&mut self, children: &[std::sync::Arc<Node>], clip: bool) {
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let Some((first, rest)) = children.split_first().filter(|_| clip) else {
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children.iter().for_each(|c| self.node(c, false));
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return;
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};
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self.warn(CLIPPING);
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let paint = first.clip_paint();
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if let Some(f) = &paint.fill {
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self.node(f, false);
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}
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rest.iter().for_each(|c| self.node(c, false));
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if let Some(s) = &paint.stroke {
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self.node(s, false);
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}
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}
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/// Warn about what DXF can't hold in `n`'s look.
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fn note_losses(&mut self, n: &Node) {
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if n.blend != vectorcraft_color::BlendMode::Normal {
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self.warn("blending modes are left out");
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}
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if n.extras().mask.as_ref().is_some_and(|m| !m.disabled) {
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self.warn("opacity masks are left out");
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}
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let raster = |fx: &[vectorcraft_doc::Effect]| fx.iter().any(|e| e.visible && vectorcraft_effects::is_raster(&e.id));
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if raster(&n.appearance.effects) || n.appearance.items.iter().any(|i| raster(i.effects())) {
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self.warn("raster effects (shadows, glows, blurs, feathering) are left out");
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}
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}
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/// A DXF layer for document layer `n`, with a name no other layer has.
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fn add_layer(&mut self, n: &Node) -> String {
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let long = self.o.version.r2000();
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let base = symbol_name(n.name.as_deref().unwrap_or("Layer"), long);
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let mut taken: Vec<&str> = self.layers.iter().map(|l| l.name.as_str()).collect();
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taken.extend(["0", "Defpoints"]);
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let name = unique(&base, &taken, if long { 255 } else { 31 });
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let aci = match n.kind {
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NodeKind::Layer { color, .. } => nearest_aci(color.rgb(), ColorDepth::Aci256),
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_ => 7,
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};
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let f = self.flags;
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self.layers.push(Layer { name: name.clone(), aci, off: f.off, locked: f.locked, plot: f.plot });
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name
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}
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|
/// One colour for a paint: a solid colour, the average of a gradient's stops, or a pattern's
|
|
/// first solid fill.
|
|
fn paint_rgb(&mut self, p: &Paint) -> Option<[u8; 3]> {
|
|
let rgb = |c: &vectorcraft_color::Color| {
|
|
let [r, g, b, _] = c.to_rgba8(1.0);
|
|
[r, g, b]
|
|
};
|
|
match p {
|
|
Paint::None => None,
|
|
Paint::Solid { color, .. } => Some(rgb(color)),
|
|
Paint::Gradient(g) => {
|
|
self.warn("gradients are written as one colour, the average of their stops");
|
|
let stops = &g.gradient.stops;
|
|
let n = stops.len().max(1) as f64;
|
|
let sum = stops.iter().map(|s| rgb(&s.color)).fold([0.0; 3], |a, c| [0, 1, 2].map(|i| a[i] + f64::from(c[i])));
|
|
Some(sum.map(|v| (v / n).round().clamp(0.0, 255.0) as u8))
|
|
}
|
|
Paint::Pattern { pattern, .. } => {
|
|
self.warn("pattern fills are written as one colour");
|
|
let first = self.doc.pattern(pattern).and_then(|def| def.art.iter().find_map(|a| first_solid(a)));
|
|
Some(first.map_or([128; 3], |c| rgb(&c)))
|
|
}
|
|
}
|
|
}
|
|
|
|
/// The entity style of colour `rgb` at `opacity` (times the containers'), with an optional
|
|
/// stroke weight (points) and linetype.
|
|
fn style(&mut self, rgb: [u8; 3], opacity: f32, weight: Option<f64>, linetype: Option<String>) -> EntityStyle {
|
|
let v = self.o.version;
|
|
let opacity = (self.opacity * opacity).clamp(0.0, 1.0);
|
|
let alpha = if opacity >= 0.998 {
|
|
None
|
|
} else if v.true_color() {
|
|
Some((opacity * 255.0).round() as u8)
|
|
} else {
|
|
self.warn(NO_TRANSPARENCY);
|
|
None
|
|
};
|
|
EntityStyle {
|
|
aci: nearest_aci(rgb, self.o.colors),
|
|
rgb: (self.o.colors == ColorDepth::True).then(|| u32::from_be_bytes([0, rgb[0], rgb[1], rgb[2]])),
|
|
lineweight: weight.filter(|_| v.r2000()).map(|w| self.lineweight(w)),
|
|
linetype,
|
|
alpha,
|
|
}
|
|
}
|
|
|
|
/// The DXF lineweight nearest to `width` points (scaled with the drawing when asked).
|
|
fn lineweight(&mut self, width: f64) -> i32 {
|
|
let scale = if self.o.scale_lineweights { self.o.scale } else { 1.0 };
|
|
let hundredths = width * 2540.0 / 72.0 * scale;
|
|
let max = LINEWEIGHTS[LINEWEIGHTS.len() - 1];
|
|
if hundredths > f64::from(max) + 5.0 {
|
|
self.warn(WIDE_LINES);
|
|
}
|
|
LINEWEIGHTS.into_iter().min_by(|a, b| (f64::from(*a) - hundredths).abs().total_cmp(&(f64::from(*b) - hundredths).abs())).unwrap_or(max)
|
|
}
|
|
|
|
/// A linetype for dash pattern `d` (one per distinct pattern).
|
|
fn linetype(&mut self, d: &Dash) -> String {
|
|
let mut lengths: Vec<f64> = d.pattern.iter().map(|v| v * self.k).collect();
|
|
if lengths.len() % 2 == 1 {
|
|
lengths.extend(lengths.clone());
|
|
}
|
|
let pattern: Vec<f64> = lengths.iter().enumerate().map(|(i, v)| if i % 2 == 0 { *v } else { -v }).collect();
|
|
let same = |l: &LineType| l.pattern.len() == pattern.len() && l.pattern.iter().zip(&pattern).all(|(a, b)| (a - b).abs() < 1e-9);
|
|
if let Some(l) = self.linetypes.iter().find(|l| same(l)) {
|
|
return l.name.clone();
|
|
}
|
|
let name = format!("DASHED{}", self.linetypes.len() + 1);
|
|
self.linetypes.push(LineType { name: name.clone(), pattern });
|
|
name
|
|
}
|
|
|
|
/// A path's fills and strokes, in paint order.
|
|
fn shape(&mut self, n: &Node, bp: &BezPath, rule: FillRule) {
|
|
if bp.elements().is_empty() {
|
|
return;
|
|
}
|
|
for item in &n.appearance.items {
|
|
match item {
|
|
AppearanceItem::Fill(f) if f.visible => {
|
|
if let Some(rgb) = self.paint_rgb(&f.paint) {
|
|
let style = self.style(rgb, f.opacity, None, None);
|
|
self.area(bp, rule, &style, false);
|
|
}
|
|
}
|
|
AppearanceItem::Stroke(st) if st.visible && st.width > 0.0 && st.width.is_finite() => self.stroke(bp, rule, st),
|
|
_ => {}
|
|
}
|
|
}
|
|
}
|
|
|
|
fn stroke(&mut self, bp: &BezPath, rule: FillRule, st: &StrokeLayer) {
|
|
let appearance = self.o.preserve == Preserve::Appearance;
|
|
if appearance
|
|
&& st.brush.is_some()
|
|
&& self.nest < MAX_NEST
|
|
&& let Some(art) = self.brush_art(bp, st)
|
|
{
|
|
let opacity = self.opacity;
|
|
self.opacity *= st.opacity.clamp(0.0, 1.0);
|
|
self.nest += 1;
|
|
art.iter().for_each(|piece| self.node(piece, true));
|
|
self.nest -= 1;
|
|
self.opacity = opacity;
|
|
return;
|
|
}
|
|
let Some(rgb) = self.paint_rgb(&st.paint) else { return };
|
|
let plain = stroke::is_plain(st);
|
|
if self.o.alter_paths || (appearance && !plain) {
|
|
let region = stroke::outline_region(&PathData::from_bezpath(bp), rule, st);
|
|
let style = self.style(rgb, st.opacity, None, None);
|
|
self.area(®ion.to_bezpath(), FillRule::NonZero, &style, true);
|
|
return;
|
|
}
|
|
if !plain {
|
|
self.warn(STROKE_EXTRAS);
|
|
}
|
|
let linetype = st.dash.as_ref().filter(|d| d.is_dashed()).map(|d| self.linetype(d));
|
|
let style = self.style(rgb, st.opacity, Some(st.width), linetype);
|
|
self.lines(bp, &style, st.width);
|
|
}
|
|
|
|
fn brush_art(&mut self, bp: &BezPath, st: &StrokeLayer) -> Option<Vec<Node>> {
|
|
let doc = self.doc;
|
|
let brushes = self.brushes.get_or_insert_with(|| vectorcraft_brush::library(doc));
|
|
let b = st.brush.as_deref().and_then(|name| brushes.iter().find(|b| b.name == name))?;
|
|
Some(vectorcraft_brush::stroke_pieces(b, bp, st))
|
|
}
|
|
|
|
/// A filled area as its outlines followed by a solid hatch (R12: the outlines alone). Laser
|
|
/// and cutter software reads the outlines and skips hatches. `clean`: the path has no
|
|
/// overlaps, so the hatch's even-odd rule reads it as it is.
|
|
fn area(&mut self, bp: &BezPath, rule: FillRule, style: &EntityStyle, clean: bool) {
|
|
if !self.o.version.handles() {
|
|
self.warn(NO_FILLS);
|
|
self.lines(bp, style, 0.0);
|
|
return;
|
|
}
|
|
let several = bp.elements().iter().filter(|e| matches!(e, PathEl::MoveTo(_))).count() > 1;
|
|
let normalized = (rule == FillRule::NonZero && several && !clean)
|
|
.then(|| vectorcraft_pathops::try_normalize(&PathData::from_bezpath(bp), rule).ok())
|
|
.flatten()
|
|
.map(|p| p.to_bezpath());
|
|
let outline = normalized.as_ref().unwrap_or(bp);
|
|
let loops: Vec<Vec<Point>> = polygons(outline).into_iter().filter(|p| p.len() >= 3).collect();
|
|
if loops.is_empty() {
|
|
return;
|
|
}
|
|
self.lines(outline, style, 0.0);
|
|
let h = self.handle();
|
|
let layer = self.layer.clone();
|
|
self.e.entity("HATCH", h, fixed::MODEL_RECORD, &layer, style, "AcDbHatch");
|
|
self.e.xyz(10, 0.0, 0.0);
|
|
self.e.normal();
|
|
self.e.raw(2, "SOLID");
|
|
self.e.int(70, 1);
|
|
self.e.int(71, 0);
|
|
self.e.int(91, loops.len() as i64);
|
|
for l in &loops {
|
|
// An external polyline boundary, closed, without bulges.
|
|
self.e.int(92, 3);
|
|
self.e.int(72, 0);
|
|
self.e.int(73, 1);
|
|
self.e.int(93, l.len() as i64);
|
|
for p in l {
|
|
let q = self.pt(*p);
|
|
self.e.xy(10, q.x, q.y);
|
|
}
|
|
self.e.int(97, 0);
|
|
}
|
|
self.e.int(75, 0);
|
|
self.e.int(76, 1);
|
|
self.e.int(98, 0);
|
|
}
|
|
|
|
/// Path `bp` as lines: polylines for straight subpaths (and for curves in R12, flattened),
|
|
/// cubic splines for curved ones. `width`: the stroke weight, which DXF before 2000 gives
|
|
/// polylines as a width.
|
|
fn lines(&mut self, bp: &BezPath, style: &EntityStyle, width: f64) {
|
|
let v = self.o.version;
|
|
let width = (!v.r2000() && width > 0.0).then_some(width * self.k);
|
|
for sub in subpaths(bp) {
|
|
if sub.segs.is_empty() {
|
|
continue;
|
|
}
|
|
if sub.segs.iter().all(|s| matches!(s, Seg::Line(_))) {
|
|
let mut pts: Vec<Point> = std::iter::once(sub.start).chain(sub.segs.iter().map(|s| s.end())).collect();
|
|
if sub.closed && pts.len() > 2 && pts.last().is_some_and(|p| p.distance(sub.start) <= 1e-9) {
|
|
pts.pop();
|
|
}
|
|
self.polyline(&pts, sub.closed, style, width);
|
|
} else if v.handles() {
|
|
self.spline(&sub, style);
|
|
} else {
|
|
let mut path = BezPath::new();
|
|
path.move_to(sub.start);
|
|
for s in &sub.segs {
|
|
match *s {
|
|
Seg::Line(p) => path.line_to(p),
|
|
Seg::Cubic(a, b, p) => path.curve_to(a, b, p),
|
|
}
|
|
}
|
|
for pts in polygons(&path) {
|
|
self.polyline(&pts, sub.closed, style, width);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// A polyline through `pts` (document space): lightweight from R14, else a polyline with a
|
|
/// vertex entity per point.
|
|
fn polyline(&mut self, pts: &[Point], closed: bool, style: &EntityStyle, width: Option<f64>) {
|
|
if pts.len() < 2 {
|
|
return;
|
|
}
|
|
let pts: Vec<Point> = pts.iter().map(|p| self.pt(*p)).collect();
|
|
let layer = self.layer.clone();
|
|
let h = self.handle();
|
|
let flags = i64::from(closed);
|
|
if self.o.version.lwpolyline() {
|
|
self.e.entity("LWPOLYLINE", h, fixed::MODEL_RECORD, &layer, style, "AcDbPolyline");
|
|
self.e.int(90, pts.len() as i64);
|
|
self.e.int(70, flags);
|
|
if let Some(w) = width {
|
|
self.e.num(43, w);
|
|
}
|
|
for p in &pts {
|
|
self.e.xy(10, p.x, p.y);
|
|
}
|
|
return;
|
|
}
|
|
self.e.entity("POLYLINE", h, fixed::MODEL_RECORD, &layer, style, "AcDb2dPolyline");
|
|
self.e.int(66, 1);
|
|
self.e.xyz(10, 0.0, 0.0);
|
|
self.e.int(70, flags);
|
|
if let Some(w) = width {
|
|
self.e.num(40, w);
|
|
self.e.num(41, w);
|
|
}
|
|
for p in &pts {
|
|
let vh = self.handle();
|
|
self.e.entity("VERTEX", vh, h, &layer, style, "AcDbVertex");
|
|
if self.o.version.handles() {
|
|
self.e.raw(100, "AcDb2dVertex");
|
|
}
|
|
self.e.xyz(10, p.x, p.y);
|
|
}
|
|
let end = self.handle();
|
|
self.e.entity("SEQEND", end, h, &layer, style, "");
|
|
}
|
|
|
|
/// A curved subpath as one cubic B-spline whose clamped knots repeat at every joint, so it
|
|
/// passes through every anchor (straight segments become straight cubics).
|
|
fn spline(&mut self, sub: &Sub, style: &EntityStyle) {
|
|
let end = sub.segs.last().map_or(sub.start, |s| s.end());
|
|
let closing = (sub.closed && end.distance(sub.start) > 1e-9).then_some(Seg::Line(sub.start));
|
|
let mut ctrl = vec![sub.start];
|
|
let mut last = sub.start;
|
|
for seg in sub.segs.iter().copied().chain(closing) {
|
|
match seg {
|
|
Seg::Line(p) => ctrl.extend([last.lerp(p, 1.0 / 3.0), last.lerp(p, 2.0 / 3.0), p]),
|
|
Seg::Cubic(a, b, p) => ctrl.extend([a, b, p]),
|
|
}
|
|
last = seg.end();
|
|
}
|
|
let n = (ctrl.len() - 1) / 3;
|
|
let mut knots = vec![0.0; 4];
|
|
for i in 1..n {
|
|
knots.extend([i as f64; 3]);
|
|
}
|
|
knots.extend([n as f64; 4]);
|
|
let ctrl: Vec<Point> = ctrl.iter().map(|p| self.pt(*p)).collect();
|
|
let layer = self.layer.clone();
|
|
let h = self.handle();
|
|
self.e.entity("SPLINE", h, fixed::MODEL_RECORD, &layer, style, "AcDbSpline");
|
|
self.e.normal();
|
|
// Planar (bit 3) and, if the subpath is closed, also closed (bit 0). A geometrically
|
|
// closed cut needs the closed flag set so CAM/CAM tools (e.g. VCarve) treat it as a
|
|
// pocket/profile rather than asking the operator to join endpoints. (#1299)
|
|
self.e.int(70, if sub.closed { 8 | 1 } else { 8 });
|
|
self.e.int(71, 3);
|
|
self.e.int(72, knots.len() as i64);
|
|
self.e.int(73, ctrl.len() as i64);
|
|
self.e.int(74, 0);
|
|
for k in knots {
|
|
self.e.num(40, k);
|
|
}
|
|
for p in ctrl {
|
|
self.e.xyz(10, p.x, p.y);
|
|
}
|
|
}
|
|
|
|
/// Type: glyph outlines (Preserve Appearance, Outline Text, type on a path), else one text
|
|
/// entity per run of each line.
|
|
fn text(&mut self, n: &Node, t: &TextObject) {
|
|
let outline = self.o.preserve == Preserve::Appearance || self.o.outline_text || matches!(t.kind, TextKind::OnPath { .. });
|
|
if outline {
|
|
if let Some(o) = vectorcraft_effects::outline_text(n) {
|
|
self.node(&o, true);
|
|
}
|
|
return;
|
|
}
|
|
if !n.appearance.items.is_empty() {
|
|
self.warn(TYPE_ITEMS);
|
|
}
|
|
let layout = vectorcraft_text::layout(vectorcraft_text::FontDb::global(), t);
|
|
let plain = t.plain_text();
|
|
let xf = self.to_dxf * t.xf;
|
|
let [a, b, c, d, _, _] = xf.as_coeffs();
|
|
// Along and across the baseline, in drawing units per text-space unit.
|
|
let along = a.hypot(b);
|
|
if along <= 1e-12 {
|
|
return;
|
|
}
|
|
let across = (a * d - b * c).abs() / along;
|
|
let angle = b.atan2(a).to_degrees();
|
|
for line in &layout.lines {
|
|
let Some(glyphs) = layout.glyphs.get(line.glyph_start..line.glyph_end) else { continue };
|
|
for run in glyphs.chunk_by(|x, y| x.run == y.run) {
|
|
let Some(first) = run.first() else { continue };
|
|
let lo = run.iter().map(|g| g.byte).min().unwrap_or(first.byte);
|
|
let hi = run.iter().map(|g| g.byte + g.len).max().unwrap_or(lo);
|
|
let Some(s) = plain.get(lo..hi).map(str::trim_end).filter(|s| !s.trim().is_empty()) else { continue };
|
|
let Some(cs) = t.runs.get(first.run).map(|r| &r.style) else { continue };
|
|
let paint = if cs.fill.is_none() { &cs.stroke } else { &cs.fill };
|
|
let Some(rgb) = self.paint_rgb(paint) else { continue };
|
|
let style = self.style(rgb, 1.0, None, None);
|
|
let text_style = self.text_style(&cs.font_family);
|
|
let height = cs.size * cs.v_scale / 100.0 * CAP_HEIGHT * across;
|
|
let width = if cs.v_scale > 0.0 { cs.h_scale / cs.v_scale } else { 1.0 };
|
|
let origin = run.iter().map(|g| g.origin).min_by(|p, q| p.x.total_cmp(&q.x)).unwrap_or(first.origin);
|
|
let p = self.pt(t.xf * origin);
|
|
let layer = self.layer.clone();
|
|
let h = self.handle();
|
|
self.e.entity("TEXT", h, fixed::MODEL_RECORD, &layer, &style, "AcDbText");
|
|
self.e.xyz(10, p.x, p.y);
|
|
self.e.num(40, height);
|
|
let s: String = s.chars().take(MAX_TEXT).collect();
|
|
self.e.str(1, &s);
|
|
if angle.abs() > 1e-9 {
|
|
self.e.num(50, angle);
|
|
}
|
|
if (width - 1.0).abs() > 1e-9 {
|
|
self.e.num(41, width);
|
|
}
|
|
self.e.str(7, &text_style);
|
|
if self.o.version.handles() {
|
|
self.e.raw(100, "AcDbText");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// The text style for font `family` (one per family).
|
|
fn text_style(&mut self, family: &str) -> String {
|
|
if let Some((name, _)) = self.styles.iter().find(|(_, f)| f == family) {
|
|
return name.clone();
|
|
}
|
|
let long = self.o.version.r2000();
|
|
let mut taken: Vec<&str> = self.styles.iter().map(|(n, _)| n.as_str()).collect();
|
|
taken.push(crate::writer::STANDARD_STYLE);
|
|
let name = unique(&symbol_name(family, long), &taken, if long { 255 } else { 31 });
|
|
self.styles.push((name.clone(), family.to_string()));
|
|
name
|
|
}
|
|
|
|
/// A placed image, linked to its file (written once per image).
|
|
fn image(&mut self, im: &ImageObject) {
|
|
if !self.o.version.handles() {
|
|
self.warn(NO_IMAGES);
|
|
return;
|
|
}
|
|
let Some(i) = self.image_def(&im.key) else { return };
|
|
let Some((dw, dh)) = self.images.get(i).map(|d| (f64::from(d.size.0), f64::from(d.size.1))) else { return };
|
|
let (w, h) = (f64::from(im.width.max(1)), f64::from(im.height.max(1)));
|
|
let map = self.to_dxf * im.xf;
|
|
let lin = |v: kurbo::Vec2| (map * v.to_point()) - (map * Point::ZERO);
|
|
// Insertion at the bottom-left corner; u along one file pixel, v one pixel up.
|
|
let u = lin(kurbo::Vec2::new(w / dw, 0.0));
|
|
let v = lin(kurbo::Vec2::new(0.0, -h / dh));
|
|
for corner in [Point::new(0.0, 0.0), Point::new(w, 0.0), Point::new(0.0, h), Point::new(w, h)] {
|
|
self.pt(im.xf * corner);
|
|
}
|
|
let at = map * Point::new(0.0, h);
|
|
let handle = self.handle();
|
|
let reactor = self.handle();
|
|
let Some(def) = self.images.get_mut(i) else { return };
|
|
def.reactors.push((reactor, handle));
|
|
let def = def.handle;
|
|
let layer = self.layer.clone();
|
|
let style = EntityStyle { aci: 7, ..EntityStyle::default() };
|
|
self.e.entity("IMAGE", handle, fixed::MODEL_RECORD, &layer, &style, "AcDbRasterImage");
|
|
self.e.int(90, 0);
|
|
self.e.xyz(10, at.x, at.y);
|
|
self.e.xyz(11, u.x, u.y);
|
|
self.e.xyz(12, v.x, v.y);
|
|
self.e.xy(13, dw, dh);
|
|
self.e.handle(340, def);
|
|
// Shown, also when not aligned with the screen; PNG with its transparency.
|
|
self.e.int(70, if self.o.raster == RasterFormat::Png { 11 } else { 3 });
|
|
self.e.int(280, 0);
|
|
self.e.int(281, 50);
|
|
self.e.int(282, 50);
|
|
self.e.int(283, 0);
|
|
self.e.handle(360, reactor);
|
|
self.e.int(71, 1);
|
|
self.e.int(91, 2);
|
|
self.e.xy(14, -0.5, -0.5);
|
|
self.e.xy(14, dw - 0.5, dh - 0.5);
|
|
if self.o.version >= crate::DxfVersion::R2010 {
|
|
self.e.int(290, 0);
|
|
}
|
|
}
|
|
|
|
/// The image file for image `key`, encoded once in the chosen format (`None`: left out).
|
|
fn image_def(&mut self, key: &str) -> Option<usize> {
|
|
if let Some(i) = self.by_key.get(key) {
|
|
return *i;
|
|
}
|
|
let made = self.encode_image(key);
|
|
let i = match made {
|
|
Ok((file, size)) => {
|
|
let handle = self.handle();
|
|
self.images.push(ImageDef { name: file.name.clone(), size, handle, reactors: vec![] });
|
|
self.files.push(file);
|
|
Some(self.images.len() - 1)
|
|
}
|
|
Err(e) => {
|
|
self.warn(&e);
|
|
None
|
|
}
|
|
};
|
|
self.by_key.insert(key.to_string(), i);
|
|
i
|
|
}
|
|
|
|
/// Image `key` as a file in the chosen format, and its size in pixels.
|
|
fn encode_image(&self, key: &str) -> Result<(DxfImage, (u32, u32)), String> {
|
|
let blob = self.doc.images.get(key).filter(|b| !b.bytes.is_empty()).ok_or_else(|| format!("image '{key}' has no pixels and was left out"))?;
|
|
let img = image::load_from_memory(&blob.bytes).map_err(|_| format!("image '{key}' could not be decoded and was left out"))?;
|
|
let size = (img.width(), img.height());
|
|
let mut bytes = vec![];
|
|
let written = match self.o.raster {
|
|
RasterFormat::Png => img.to_rgba8().write_to(&mut Cursor::new(&mut bytes), image::ImageFormat::Png),
|
|
RasterFormat::Jpeg => {
|
|
// No alpha in JPEG: transparent pixels over white.
|
|
let mut rgba = img.to_rgba8();
|
|
for p in rgba.pixels_mut() {
|
|
let a = u32::from(p[3]);
|
|
for c in 0..3 {
|
|
p[c] = ((u32::from(p[c]) * a + 255 * (255 - a)) / 255) as u8;
|
|
}
|
|
}
|
|
let rgb = image::DynamicImage::ImageRgba8(rgba).to_rgb8();
|
|
rgb.write_with_encoder(image::codecs::jpeg::JpegEncoder::new_with_quality(&mut bytes, 90))
|
|
}
|
|
};
|
|
written.map_err(|e| format!("image '{key}' could not be written: {e}"))?;
|
|
Ok((DxfImage { name: format!("{}.{}", blob.content_key(), self.o.raster.extension()), bytes }, size))
|
|
}
|
|
}
|
|
|
|
/// The first visible solid fill colour in `n` (pattern art).
|
|
fn first_solid(n: &Node) -> Option<vectorcraft_color::Color> {
|
|
let own = n.appearance.items.iter().find_map(|i| match i {
|
|
AppearanceItem::Fill(f) if f.visible => f.paint.color(),
|
|
_ => None,
|
|
});
|
|
own.or_else(|| n.children().into_iter().flatten().find_map(|c| first_solid(c)))
|
|
}
|