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a_coarser_glow_kept_whole_draws_after_a_pan_as_made_again compared only whole-pixel pans with a fresh render. At a fractional pan it now compares the pixels right of the rectangle, where only the glow draws, with a fresh render at the whole pixel nearest the pan (either neighbor on a half pixel). RenderOptions::background and render_node_thumbnail's background are straight-alpha colors, as over_background reads them; their docs said premultiplied.