Files
vectorcraft/crates/svg/tests/it/main.rs
T
dotCooCoo 91d705e155 Gradients: repeat or reflect a gradient's stops a set number of times
A linear, radial, conic or diamond gradient has a spread: Pad (the
default, as before), Repeat or Reflect, with a count of 1 to 100
(VectorCraft's own limit). Repeat and Reflect run the stops that many
times along the vector (around the turn for a conic) and keep going past
both ends, Reflect running every other run backwards, as SVG's
spreadMethod does.

The Gradient panel has a Spread menu and a Repeats field, and the
Gradient tool marks where the runs meet. paint.setFill and
paint.editGradient take `spread` and `repeats`; bad values are errors.
Presets, swatches, blends, strokes along or across a path, Outline
Stroke and Object › Expand follow the spread; Expand gives each run the
same whole number of objects, and Outline Stroke's mesh keeps the color
on each side of a sharp step between two stops at one offset.

SVG writes and reads spreadMethod: SVG import now reads a repeating or
reflecting gradient as one that repeats or reflects once, instead of
expanding its stops over the shape. CSS writes repeating gradients.
PDF writes a conic's sweep shading over one run. PDF, EPS, legacy .ai
and the .ai editing data write the other kinds with their stops
repeated across the shape: at most 256 runs and 16,384 stops (256 stops
in .ai files), and for a radial or diamond no farther than 65,536 runs
from its center, with a warning past those. PDF import now finds sharp
steps in any axial or radial shading instead of blurring them.

Docs: docs/mcp.md (Spread), docs/target-app-parity.md, docs/gaps.md.
2026-11-12 06:52:38 -08:00

43 lines
921 B
Rust
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
//! Integration tests: one test binary for the crate, one module per area.
// Unwrapping and panicking on failure is fine here, unlike in shipped code (AGENTS.md › Robustness).
#![allow(clippy::unwrap_used, clippy::expect_used, clippy::panic)]
mod basic_shapes;
mod blend_export;
mod clip_text;
mod colorized_images;
mod colour_glyphs;
mod conic;
mod container_export;
mod css_rules;
mod dash_align;
mod data_attributes;
mod diamond;
mod effects_export;
mod encoding_profile_fonts;
mod focal;
mod font_weights;
mod foreign_attributes;
mod gradients;
mod ids;
mod import_details;
mod import_live;
mod import_text;
mod import_units;
mod interactivity;
mod mask_options;
mod mesh_export;
mod non_scaling_stroke;
mod options;
mod prop_svg;
mod raster_paints;
mod roundtrip;
mod spread;
mod stroke_export;
mod svg_glyphs;
mod symbols_layers;
mod text_layout;
mod text_paint_order;
mod text_stroke;
mod title_control_chars;