Files
vectorcraft/crates/engine
dotCooCoo b7a6196994 Scripts: File and Folder read files in the script's own folder
Scripts get the File and Folder classes as built-ins of the script
engine. A script run from a file can test whether files exist, read
their properties, list folders with getFiles (a mask or a function),
and open files to read them with read, readln, readch, seek and tell.

- Reads stay inside the script's folder and, when automation read
  roots are set, inside them too. A script given as text reads no
  files. Network and device paths, and paths outside the folder by
  their names, are refused before anything is looked up. Links and
  junctions that lead out are refused, and getFiles leaves them out.
- The encoding comes from the byte order mark, then the encoding the
  script set, then UTF-8 when the bytes are valid, then CP1252.
- Limits: 8 MiB a file, 32 MiB a run, 256 files open at once, 2,048
  getFiles entries and 65,536 names looked at, and paths of at most
  32,767 characters.
- Writing, the file dialogs and execute are not available yet: they
  return false or null and set error.

The report's hostCallCounts gains fileCalls and fileExecutes.
Docs: docs/mcp.md, docs/target-app-parity.md.
2026-11-11 07:46:33 -08:00
..
2026-11-09 23:43:37 -08:00