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Found while testing apps/vectorcraft/src/gpu.rs:313 (pci_ids) Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com> Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
830 lines
41 KiB
Rust
830 lines
41 KiB
Rust
use super::*;
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fn gpu(name: &str, backend: Backend, device_type: DeviceType) -> Candidate {
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Candidate { key: format!("{backend:?}:{name}"), name: name.into(), backend, device_type, pci: (0, 0), presents: true }
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}
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/// #1459: a 9048 px wide window (two display scales' ratio past 8192) fits an adapter that
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/// takes 16384 px textures.
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#[test]
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fn the_surface_may_be_as_large_as_the_adapter_allows() {
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let adapter = wgpu::Limits { max_texture_dimension_2d: 16384, ..wgpu::Limits::default() };
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let asked = wgpu::Limits { max_texture_dimension_2d: 8192, ..wgpu::Limits::default() };
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assert_eq!(device_limits(asked, &adapter).max_texture_dimension_2d, 16384);
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}
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/// #2105: a GPU that offers less than eframe asks for on any limit (here a Raspberry Pi 5's V3D 7.1:
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/// 15 inter-stage variables on Vulkan, 4096 px textures on OpenGL) gets a device with what it
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/// offers, instead of failing and leaving the window to the software rasterizer. A GPU that offers
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/// more is asked for no more than before, except for the texture side.
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#[test]
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fn the_device_asks_for_no_more_than_the_adapter_offers() {
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let asked = wgpu::Limits { max_texture_dimension_2d: 8192, ..wgpu::Limits::default() };
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let vulkan = wgpu::Limits { max_inter_stage_shader_variables: 15, max_texture_dimension_2d: 7680, ..wgpu::Limits::default() };
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let limits = device_limits(asked.clone(), &vulkan);
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assert_eq!((limits.max_inter_stage_shader_variables, limits.max_texture_dimension_2d), (15, 7680));
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assert!(limits.check_limits(&vulkan), "{limits:?}");
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let gl = wgpu::Limits { max_texture_dimension_2d: 4096, ..wgpu::Limits::downlevel_webgl2_defaults() };
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let webgl2 = wgpu::Limits { max_texture_dimension_2d: 8192, ..wgpu::Limits::downlevel_webgl2_defaults() };
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let limits = device_limits(webgl2.clone(), &gl);
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assert_eq!(limits.max_texture_dimension_2d, 4096);
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assert!(limits.check_limits(&gl), "{limits:?}");
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let ample = wgpu::Limits { max_texture_dimension_2d: 8192, ..wgpu::Limits::default() };
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assert_eq!(device_limits(asked.clone(), &le), asked);
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let better = wgpu::Limits { max_inter_stage_shader_variables: 31, max_texture_dimension_2d: 8192, ..wgpu::Limits::default() };
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assert_eq!(device_limits(asked.clone(), &better), asked, "never more than eframe asked for");
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}
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fn names(c: &[Candidate], order: &[usize]) -> Vec<String> {
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order.iter().map(|&i| c[i].name.clone()).collect()
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}
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const NVIDIA_3090: (u32, u32) = (0x10de, 0x2204);
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const AMD_IGPU: (u32, u32) = (0x1002, 0x164e);
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const INTEL_IGPU: (u32, u32) = (0x8086, 0xa780);
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const WARP: (u32, u32) = (0x1414, 0x008c);
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fn pci_gpu(name: &str, backend: Backend, device_type: DeviceType, pci: (u32, u32)) -> Candidate {
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Candidate { key: key(backend, pci.0, pci.1, name), name: name.into(), backend, device_type, pci, presents: true }
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}
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fn monitor(pci: (u32, u32)) -> DisplayGpu {
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DisplayGpu { pci, primary: false }
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}
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fn primary(pci: (u32, u32)) -> DisplayGpu {
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DisplayGpu { pci, primary: true }
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}
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/// The desktop of pdfcraft#378 as wgpu lists it on Windows: a Ryzen's integrated GPU without a
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/// monitor and an RTX 3090 driving both monitors, each under Vulkan and DX12, then WARP and
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/// OpenGL (which reports no device id).
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fn ryzen_desktop() -> Vec<Candidate> {
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vec![
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pci_gpu("NVIDIA GeForce RTX 3090", Backend::Vulkan, DeviceType::DiscreteGpu, NVIDIA_3090),
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pci_gpu("AMD Radeon(TM) Graphics", Backend::Vulkan, DeviceType::IntegratedGpu, AMD_IGPU),
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pci_gpu("NVIDIA GeForce RTX 3090", Backend::Dx12, DeviceType::DiscreteGpu, NVIDIA_3090),
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pci_gpu("AMD Radeon(TM) Graphics", Backend::Dx12, DeviceType::IntegratedGpu, AMD_IGPU),
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pci_gpu("Microsoft Basic Render Driver", Backend::Dx12, DeviceType::Cpu, WARP),
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pci_gpu("NVIDIA GeForce RTX 3090/PCIe/SSE2", Backend::Gl, DeviceType::Other, (NVIDIA_3090.0, 0)),
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]
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}
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/// pdfcraft#378: power saving picked the integrated GPU, whose driver reset when Windows had to
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/// present its frames on the monitors of the NVIDIA card. The GPU that drives the displays now
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/// comes first, through DX12 (#545); the integrated GPU stays the fallback a restart reaches.
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#[test]
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fn a_desktop_draws_on_the_gpu_that_drives_its_monitors() {
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let c = ryzen_desktop();
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for displays in [vec![primary(NVIDIA_3090)], vec![monitor(NVIDIA_3090)]] {
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assert_eq!(adapter_order(&c, PowerPreference::LowPower, &displays, None, None, &[]), [2, 0, 3, 1, 5, 4], "{displays:?}");
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assert_eq!(adapter_order(&c, PowerPreference::None, &displays, None, None, &[]), [2, 0, 3, 1, 5, 4], "{displays:?}");
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}
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// Without the display information the order is power saving's, as before.
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assert_eq!(adapter_order(&c, PowerPreference::LowPower, &[], None, None, &[]), [3, 1, 2, 0, 5, 4]);
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// After the NVIDIA adapters failed, the integrated GPU is next.
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let skip = vec![c[2].key.clone(), c[0].key.clone()];
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assert_eq!(adapter_order(&c, PowerPreference::LowPower, &[primary(NVIDIA_3090)], None, None, &skip), [3, 1, 5, 4]);
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}
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/// A hybrid laptop: the panel (primary) on the integrated GPU, an external monitor on the
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/// discrete one. Power saving and the display agree, in either enumeration order.
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#[test]
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fn a_hybrid_laptop_draws_on_the_integrated_gpu_that_drives_its_panel() {
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let c = ryzen_desktop();
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for displays in [vec![primary(AMD_IGPU), monitor(NVIDIA_3090)], vec![monitor(NVIDIA_3090), primary(AMD_IGPU)], vec![primary(AMD_IGPU)]] {
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assert_eq!(adapter_order(&c, PowerPreference::LowPower, &displays, None, None, &[]), [3, 1, 2, 0, 5, 4], "{displays:?}");
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}
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// Linux names no primary unless there is a built-in panel: a monitor on each GPU keeps the
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// system's order among them (Mesa puts the compositor's GPU first), and a GPU without one
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// comes after both.
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let linux = vec![
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pci_gpu("AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)", Backend::Vulkan, DeviceType::IntegratedGpu, AMD_IGPU),
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pci_gpu("NVIDIA GeForce RTX 3090", Backend::Vulkan, DeviceType::DiscreteGpu, NVIDIA_3090),
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pci_gpu("Intel(R) Arc(TM) A380", Backend::Vulkan, DeviceType::DiscreteGpu, INTEL_IGPU),
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pci_gpu("llvmpipe (LLVM 20.1.8, 256 bits)", Backend::Vulkan, DeviceType::Cpu, (0x10005, 0)),
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];
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let both = [monitor(AMD_IGPU), monitor(NVIDIA_3090)];
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assert_eq!(adapter_order(&linux, PowerPreference::None, &both, None, None, &[]), [0, 1, 2, 3]);
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assert_eq!(adapter_order(&linux, PowerPreference::None, &[monitor(INTEL_IGPU)], None, None, &[]), [2, 0, 1, 3]);
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assert_eq!(adapter_order(&linux, PowerPreference::None, &[monitor(NVIDIA_3090), primary(AMD_IGPU)], None, None, &[]), [0, 1, 2, 3]);
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}
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/// A hybrid laptop whose Wayland compositor runs on the discrete GPU (Hyprland with
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/// `AQ_DRM_DEVICES` naming it first), as Vulkan lists it there: the integrated GPU drives the
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/// built-in panel, yet the compositor shows nothing it draws, and reports no error. The GPU the
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/// compositor draws with comes first; without it, the panel's, as before.
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#[test]
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fn the_gpu_the_compositor_draws_with_comes_before_the_panels() {
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const RTX_3050: (u32, u32) = (0x10de, 0x25ac);
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const INTEL_RPL: (u32, u32) = (0x8086, 0xa7a8);
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let mut c = vec![
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pci_gpu("NVIDIA GeForce RTX 3050 6GB Laptop GPU", Backend::Vulkan, DeviceType::DiscreteGpu, RTX_3050),
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pci_gpu("Intel(R) Graphics (RPL-P)", Backend::Vulkan, DeviceType::IntegratedGpu, INTEL_RPL),
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pci_gpu("NVIDIA GeForce RTX 3050 6GB Laptop GPU/PCIe/SSE2", Backend::Gl, DeviceType::Other, (RTX_3050.0, 0)),
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];
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c[2].presents = false;
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let panel = [primary(INTEL_RPL)];
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assert_eq!(adapter_order(&c, PowerPreference::None, &panel, Some(RTX_3050), None, &[]), [0, 1]);
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assert_eq!(adapter_order(&c, PowerPreference::None, &panel, None, None, &[]), [1, 0]);
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// The usual hybrid laptop, with the compositor on the integrated GPU: the panel's GPU.
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assert_eq!(adapter_order(&c, PowerPreference::None, &[primary(INTEL_RPL), monitor(RTX_3050)], Some(INTEL_RPL), None, &[]), [1, 0]);
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// `WGPU_ADAPTER_NAME` still comes first, and a restart after a failure still moves on.
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assert_eq!(adapter_order(&c, PowerPreference::None, &panel, Some(RTX_3050), Some("intel"), &[]), [1, 0]);
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assert_eq!(adapter_order(&c, PowerPreference::None, &panel, Some(RTX_3050), None, &[c[0].key.clone()]), [1]);
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// A compositor GPU no adapter matches (a virtual one) leaves the displays in charge.
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assert_eq!(adapter_order(&c, PowerPreference::None, &panel, Some((0x1af4, 0x1050)), None, &[]), [1, 0]);
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}
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/// A Windows desktop with a monitor on each GPU: the window opens on the primary display, so
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/// its GPU draws, whichever kind it is.
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#[test]
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fn the_primary_display_decides_between_gpus_that_both_drive_a_monitor() {
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let c = ryzen_desktop();
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assert_eq!(adapter_order(&c, PowerPreference::LowPower, &[monitor(AMD_IGPU), primary(NVIDIA_3090)], None, None, &[]), [2, 0, 3, 1, 5, 4]);
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assert_eq!(adapter_order(&c, PowerPreference::LowPower, &[primary(AMD_IGPU), monitor(NVIDIA_3090)], None, None, &[]), [3, 1, 2, 0, 5, 4]);
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// The displays only matter among adapters that can show the window; a GPU driving no
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// display still loses to one that does.
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assert_eq!(adapter_order(&c, PowerPreference::LowPower, &[monitor(AMD_IGPU), monitor(INTEL_IGPU)], None, None, &[]), [3, 1, 2, 0, 5, 4]);
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}
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/// Display GPUs none of the adapters match (another driver's ids, OpenGL's missing device id,
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/// Metal's zeros) change nothing: power saving's order, the old behaviour.
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#[test]
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fn displays_no_adapter_matches_leave_the_power_preference_in_charge() {
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let c = ryzen_desktop();
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let low = adapter_order(&c, PowerPreference::LowPower, &[], None, None, &[]);
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for displays in [vec![monitor(INTEL_IGPU)], vec![primary((0x8086, 0x1234)), monitor((0x8086, 0x5678))], vec![primary((0, 0))]] {
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assert_eq!(adapter_order(&c, PowerPreference::LowPower, &displays, None, None, &[]), low, "{displays:?}");
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}
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assert_eq!(
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names(&c, &adapter_order(&c, PowerPreference::HighPerformance, &[monitor(INTEL_IGPU)], None, None, &[]))[0],
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"NVIDIA GeForce RTX 3090"
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);
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// The #502 machine's adapters report no ids in these tests: the primary display never matches.
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let c = issue_502();
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assert_eq!(
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adapter_order(&c, PowerPreference::None, &[primary(NVIDIA_3090)], None, None, &[]),
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adapter_order(&c, PowerPreference::None, &[], None, None, &[])
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);
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assert!(adapter_order(&[], PowerPreference::LowPower, &[primary(NVIDIA_3090)], None, None, &[]).is_empty());
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}
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/// `WGPU_ADAPTER_NAME` and "can't present" still come before the displays.
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#[test]
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fn a_named_adapter_comes_before_the_one_driving_the_display() {
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let mut c = ryzen_desktop();
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let displays = [primary(NVIDIA_3090)];
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assert_eq!(adapter_order(&c, PowerPreference::LowPower, &displays, None, Some("radeon"), &[]), [3, 1, 2, 0, 5, 4]);
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c[2].presents = false;
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c[0].presents = false;
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assert_eq!(adapter_order(&c, PowerPreference::LowPower, &displays, None, None, &[]), [3, 1, 5, 4]);
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}
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/// A user's own choice (Preferences or `WGPU_POWER_PREF`) is kept as it is; only Automatic
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/// looks at the displays.
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#[test]
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fn only_automatic_considers_which_gpu_drives_the_display() {
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assert!(automatic(None, None));
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assert!(automatic(Some("automatic"), None));
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assert!(automatic(Some("powerSaving"), None));
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assert!(!automatic(Some("lowPower"), None));
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assert!(!automatic(Some("highPerformance"), None));
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assert!(!automatic(None, Some(PowerPreference::None)));
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assert!(!automatic(Some("automatic"), Some(PowerPreference::LowPower)));
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assert!(preferred_displays(Some("lowPower"), None).is_empty());
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assert!(preferred_displays(None, Some(PowerPreference::HighPerformance)).is_empty());
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// Automatic reports whatever this machine has (nothing on macOS, in CI, or under Remote Desktop).
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assert_eq!(preferred_displays(None, None), display_gpus());
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assert_eq!(preferred_compositor(Some("lowPower"), None), None);
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assert_eq!(preferred_compositor(None, Some(PowerPreference::HighPerformance)), None);
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assert_eq!(preferred_compositor(None, None), crate::compositor_gpu::compositor_gpu());
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}
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#[test]
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fn pci_ids_come_from_windows_device_ids() {
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assert_eq!(pci_ids("PCI\\VEN_10DE&DEV_2204&SUBSYS_40421458&REV_A1"), Some(NVIDIA_3090));
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assert_eq!(pci_ids("PCI\\VEN_1002&DEV_164E&SUBSYS_88771043&REV_C1"), Some(AMD_IGPU));
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assert_eq!(pci_ids("pci\\ven_1002&dev_164e"), Some(AMD_IGPU));
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// Remote Desktop and other non-PCI display devices, and malformed ids.
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assert_eq!(pci_ids("ROOT\\BasicDisplay\\0000"), None);
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assert_eq!(pci_ids("PCI\\VEN_10DE&SUBSYS_40421458"), None);
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assert_eq!(pci_ids("PCI\\VEN_10DE&DEV_ZZZZ"), None);
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assert_eq!(pci_ids("VEN_&DEV_"), None);
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assert_eq!(pci_ids(""), None);
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}
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/// Whatever this machine has: every GPU listed is a PCI device, at most one drives the primary
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/// display, and none is listed twice. (A headless CI runner may list none.)
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#[cfg(windows)]
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#[test]
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fn windows_lists_each_gpu_with_a_monitor_once() {
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let gpus = windows_display_gpus();
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assert!(gpus.iter().filter(|g| g.primary).count() <= 1, "{gpus:?}");
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for (i, g) in gpus.iter().enumerate() {
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assert_ne!(g.pci.0, 0, "{gpus:?}");
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assert!(!gpus[..i].iter().any(|h| h.pci == g.pci), "{gpus:?}");
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}
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}
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#[test]
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fn internal_panels_are_edp_lvds_and_dsi_connectors() {
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for name in ["eDP-1", "LVDS-1", "DSI-1"] {
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assert!(is_internal_panel(name), "{name}");
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}
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for name in ["DP-3", "HDMI-A-1", "DVI-D-1", "VGA-1", "Writeback-1", ""] {
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assert!(!is_internal_panel(name), "{name}");
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}
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}
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/// A sysfs like a hybrid laptop's with an external monitor: the panel and a disconnected port
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/// on the integrated GPU (card0), the monitor on the discrete one (card1), and a card without
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/// PCI ids. Each GPU is listed once, the one with the panel as primary.
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#[test]
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fn linux_display_gpus_come_from_the_connected_connectors() -> std::io::Result<()> {
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let temp = tempfile::Builder::new().prefix("vectorcraft-drm-").tempdir()?;
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let dir = temp.path();
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let card = |name: &str, (vendor, device): (u32, u32)| -> std::io::Result<()> {
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std::fs::create_dir_all(dir.join(name).join("device"))?;
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std::fs::write(dir.join(name).join("device/vendor"), format!("{vendor:#06x}\n"))?;
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std::fs::write(dir.join(name).join("device/device"), format!("{device:#06x}\n"))
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};
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let connector = |name: &str, status: &str| -> std::io::Result<()> {
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std::fs::create_dir_all(dir.join(name))?;
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std::fs::write(dir.join(name).join("status"), format!("{status}\n"))
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};
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card("card0", AMD_IGPU)?;
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card("card1", NVIDIA_3090)?;
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std::fs::create_dir_all(dir.join("card2"))?;
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connector("card0-eDP-1", "connected")?;
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connector("card0-HDMI-A-1", "disconnected")?;
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connector("card1-DP-1", "connected")?;
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connector("card1-DP-2", "connected")?;
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connector("card2-Virtual-1", "connected")?;
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std::fs::write(dir.join("renderD128"), "")?;
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let mut gpus = linux_display_gpus(dir);
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gpus.sort_by_key(|g| g.pci);
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assert_eq!(gpus, [primary(AMD_IGPU), monitor(NVIDIA_3090)]);
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assert!(linux_display_gpus(&dir.join("no such dir")).is_empty());
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Ok(())
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}
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#[test]
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fn display_gpus_are_logged_as_pci_ids() {
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assert_eq!(primary(NVIDIA_3090).to_string(), "10de:2204 (primary)");
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assert_eq!(monitor(AMD_IGPU).to_string(), "1002:164e");
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let mut gpus = vec![];
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add_display_gpu(&mut gpus, NVIDIA_3090, false);
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add_display_gpu(&mut gpus, NVIDIA_3090, true);
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add_display_gpu(&mut gpus, AMD_IGPU, false);
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assert_eq!(gpus, [primary(NVIDIA_3090), monitor(AMD_IGPU)]);
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}
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/// The machine of #502 as Vulkan lists it with Mesa's device-select layer: the GPU KDE's
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/// compositor runs on (NVIDIA) first, then the Ryzen's integrated GPU, Mesa's software
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/// renderer, and OpenGL.
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fn issue_502() -> Vec<Candidate> {
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vec![
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gpu("NVIDIA GeForce RTX 5070", Backend::Vulkan, DeviceType::DiscreteGpu),
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gpu("AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)", Backend::Vulkan, DeviceType::IntegratedGpu),
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gpu("llvmpipe (LLVM 20.1.8, 256 bits)", Backend::Vulkan, DeviceType::Cpu),
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gpu("NVIDIA GeForce RTX 5070/PCIe/SSE2", Backend::Gl, DeviceType::Other),
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]
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}
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#[test]
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fn automatic_keeps_the_systems_order_on_linux_and_saves_power_elsewhere() {
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let c = issue_502();
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let order = adapter_order(&c, power_preference(None, None), &[], None, None, &[]);
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let first = &c[order[0]].name;
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if cfg!(any(windows, target_os = "macos")) {
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assert_eq!(first, "AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)");
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} else {
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// #502: the integrated GPU couldn't show frames to a compositor on the NVIDIA GPU.
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assert_eq!(first, "NVIDIA GeForce RTX 5070");
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}
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}
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#[test]
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fn each_preference_orders_the_adapters_then_falls_back_to_opengl_and_software() {
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let c = issue_502();
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let order = |power| names(&c, &adapter_order(&c, power, &[], None, None, &[]));
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assert_eq!(
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order(PowerPreference::None),
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[
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"NVIDIA GeForce RTX 5070",
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|
"AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)",
|
|
"NVIDIA GeForce RTX 5070/PCIe/SSE2",
|
|
"llvmpipe (LLVM 20.1.8, 256 bits)"
|
|
]
|
|
);
|
|
assert_eq!(
|
|
order(PowerPreference::LowPower),
|
|
[
|
|
"AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)",
|
|
"NVIDIA GeForce RTX 5070",
|
|
"NVIDIA GeForce RTX 5070/PCIe/SSE2",
|
|
"llvmpipe (LLVM 20.1.8, 256 bits)"
|
|
]
|
|
);
|
|
assert_eq!(
|
|
order(PowerPreference::HighPerformance),
|
|
[
|
|
"NVIDIA GeForce RTX 5070",
|
|
"AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)",
|
|
"NVIDIA GeForce RTX 5070/PCIe/SSE2",
|
|
"llvmpipe (LLVM 20.1.8, 256 bits)"
|
|
]
|
|
);
|
|
}
|
|
|
|
/// A restart leaves out the adapter the window failed on, so Power Saving on the machine of
|
|
/// #502 ends up on the NVIDIA GPU, and once every adapter failed there is nothing to try.
|
|
/// A dual-GPU Mac reports both GPUs under Metal with no PCI ids (#651): their keys still
|
|
/// differ, so when the integrated GPU fails, the restart renders on the discrete one.
|
|
#[test]
|
|
fn gpus_without_pci_ids_are_told_apart_by_name() {
|
|
let mac = |name: &str, device_type| Candidate {
|
|
key: key(Backend::Metal, 0, 0, name),
|
|
name: name.into(),
|
|
backend: Backend::Metal,
|
|
device_type,
|
|
pci: (0, 0),
|
|
presents: true,
|
|
};
|
|
let c = vec![mac("NVIDIA GeForce GT 750M", DeviceType::DiscreteGpu), mac("Intel Iris Pro Graphics", DeviceType::IntegratedGpu)];
|
|
assert_eq!((c[0].key.as_str(), c[1].key.as_str()), ("Metal:NVIDIA GeForce GT 750M", "Metal:Intel Iris Pro Graphics"));
|
|
let first = adapter_order(&c, PowerPreference::LowPower, &[], None, None, &[]);
|
|
assert_eq!(names(&c, &first)[0], "Intel Iris Pro Graphics");
|
|
let skip = parse_skip(&c[first[0]].key);
|
|
assert_eq!(names(&c, &adapter_order(&c, PowerPreference::LowPower, &[], None, None, &skip)), ["NVIDIA GeForce GT 750M"]);
|
|
// A comma in a name can't split the list.
|
|
assert_eq!(parse_skip(&key(Backend::Gl, 0, 0, "Mesa, llvmpipe")), ["Gl:Mesa llvmpipe"]);
|
|
}
|
|
|
|
#[test]
|
|
fn a_first_frame_that_never_reaches_the_screen_hangs_its_adapter() {
|
|
let s = Duration::from_secs;
|
|
// The second frame began: the first was presented.
|
|
assert_eq!(first_frame(2, s(60), Some(s(1)), false), FirstFrame::Shown);
|
|
// The first frame built and not yet presented: waited for, then given up on (#964), counting
|
|
// from when its UI pass ended.
|
|
assert_eq!(first_frame(1, s(3), Some(s(1)), false), FirstFrame::Wait);
|
|
assert_eq!(first_frame(1, FIRST_FRAME_TIMEOUT, Some(FIRST_FRAME_TIMEOUT), false), FirstFrame::Hung);
|
|
assert_eq!(first_frame(1, s(45), Some(s(5)), false), FirstFrame::Wait, "a first frame built slowly gets its full time to show");
|
|
assert_eq!(first_frame(1, FIRST_FRAME_TIMEOUT, None, false), FirstFrame::Hung);
|
|
// The first frame still being built: the app's work, not the adapter's (#5160).
|
|
assert_eq!(first_frame(0, s(3), None, false), FirstFrame::Wait);
|
|
assert_eq!(first_frame(0, FIRST_FRAME_TIMEOUT, None, false), FirstFrame::Busy);
|
|
assert_eq!(first_frame(0, s(600), None, false), FirstFrame::Busy, "never a restart without an adapter");
|
|
// A window minimized at the start may not draw again until restored.
|
|
assert_eq!(first_frame(1, s(60), Some(s(60)), true), FirstFrame::Shown);
|
|
// A hung adapter is left out once, like one that failed.
|
|
let skip = vec!["Dx12:10de:28a0".to_string()];
|
|
assert_eq!(restart_without(true, 1, Some("Dx12:10de:28a0"), &skip), None);
|
|
assert_eq!(restart_without(true, 1, Some("Dx12:8086:a7a8"), &skip), Some("Dx12:8086:a7a8"));
|
|
}
|
|
|
|
#[test]
|
|
fn a_restart_tries_the_next_adapter() {
|
|
let c = issue_502();
|
|
let mut skip = vec![];
|
|
let mut tried = vec![];
|
|
while let Some(&i) = adapter_order(&c, PowerPreference::LowPower, &[], None, None, &skip).first() {
|
|
tried.push(c[i].name.clone());
|
|
skip.push(c[i].key.clone());
|
|
}
|
|
assert_eq!(
|
|
tried,
|
|
[
|
|
"AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)",
|
|
"NVIDIA GeForce RTX 5070",
|
|
"NVIDIA GeForce RTX 5070/PCIe/SSE2",
|
|
"llvmpipe (LLVM 20.1.8, 256 bits)"
|
|
]
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn adapters_that_cannot_present_to_the_window_are_never_tried() {
|
|
let mut c = issue_502();
|
|
c[0].presents = false;
|
|
c[3].presents = false;
|
|
for power in [PowerPreference::None, PowerPreference::LowPower, PowerPreference::HighPerformance] {
|
|
let order = adapter_order(&c, power, &[], None, None, &[]);
|
|
assert!(!order.contains(&0) && !order.contains(&3), "{power:?}: {order:?}");
|
|
assert_eq!(order.len(), 2);
|
|
}
|
|
for p in &mut c {
|
|
p.presents = false;
|
|
}
|
|
assert!(adapter_order(&c, PowerPreference::None, &[], None, None, &[]).is_empty());
|
|
assert!(adapter_order(&[], PowerPreference::HighPerformance, &[], None, None, &[]).is_empty());
|
|
}
|
|
|
|
#[test]
|
|
fn wgpu_adapter_name_picks_an_adapter_first_and_the_rest_stay_as_fallbacks() {
|
|
let c = issue_502();
|
|
let order = adapter_order(&c, PowerPreference::HighPerformance, &[], None, Some("radv"), &[]);
|
|
assert_eq!(c[order[0]].name, "AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)");
|
|
assert_eq!(order.len(), 4);
|
|
// Any case; every match comes before the rest, natively first.
|
|
let order = adapter_order(&c, PowerPreference::LowPower, &[], None, Some("GeForce"), &[]);
|
|
assert_eq!(names(&c, &order[..2]), ["NVIDIA GeForce RTX 5070", "NVIDIA GeForce RTX 5070/PCIe/SSE2"]);
|
|
// An empty name or one nothing matches changes nothing.
|
|
for named in ["", "no such gpu"] {
|
|
assert_eq!(
|
|
adapter_order(&c, PowerPreference::LowPower, &[], None, Some(named), &[]),
|
|
adapter_order(&c, PowerPreference::LowPower, &[], None, None, &[])
|
|
);
|
|
}
|
|
// A named adapter that failed is left out like any other.
|
|
let skip = vec![c[1].key.clone()];
|
|
assert_eq!(adapter_order(&c, PowerPreference::None, &[], None, Some("radv"), &skip)[0], 0);
|
|
}
|
|
|
|
/// A Windows machine lists every GPU twice (Vulkan and DX12): power saving still takes the
|
|
/// integrated GPU first, as wgpu's own choice did (#306), each GPU through DX12 first (#545).
|
|
#[test]
|
|
fn hybrid_laptop_on_windows_renders_on_the_integrated_gpu_with_power_saving() {
|
|
let c = vec![
|
|
gpu("Intel(R) Arc(TM) A370M", Backend::Vulkan, DeviceType::DiscreteGpu),
|
|
gpu("Intel(R) Iris(R) Xe Graphics", Backend::Vulkan, DeviceType::IntegratedGpu),
|
|
gpu("Intel(R) Arc(TM) A370M", Backend::Dx12, DeviceType::DiscreteGpu),
|
|
gpu("Intel(R) Iris(R) Xe Graphics", Backend::Dx12, DeviceType::IntegratedGpu),
|
|
gpu("Microsoft Basic Render Driver", Backend::Dx12, DeviceType::Cpu),
|
|
];
|
|
let order = adapter_order(&c, PowerPreference::LowPower, &[], None, None, &[]);
|
|
assert_eq!(order, [3, 1, 2, 0, 4]);
|
|
assert_eq!(adapter_order(&c, PowerPreference::HighPerformance, &[], None, None, &[]), [2, 0, 3, 1, 4]);
|
|
}
|
|
|
|
/// The machine of #545: one Intel GPU, whose Vulkan driver made the window flicker black.
|
|
/// DX12 comes first whatever the preference; Vulkan stays a fallback, and `WGPU_ADAPTER_NAME`
|
|
/// or a restart leaving DX12 out still reach it.
|
|
#[test]
|
|
fn a_windows_gpu_renders_through_dx12_before_vulkan() {
|
|
let c = vec![
|
|
gpu("Intel(R) Graphics", Backend::Vulkan, DeviceType::IntegratedGpu),
|
|
gpu("Intel(R) Graphics", Backend::Dx12, DeviceType::IntegratedGpu),
|
|
gpu("Microsoft Basic Render Driver", Backend::Dx12, DeviceType::Cpu),
|
|
gpu("Intel(R) Graphics", Backend::Gl, DeviceType::Other),
|
|
];
|
|
for power in [PowerPreference::LowPower, PowerPreference::HighPerformance, PowerPreference::None] {
|
|
assert_eq!(adapter_order(&c, power, &[], None, None, &[]), [1, 0, 3, 2], "{power:?}");
|
|
}
|
|
assert_eq!(adapter_order(&c, PowerPreference::LowPower, &[], None, None, &[c[1].key.clone()]), [0, 3, 2], "DX12 failed: Vulkan next");
|
|
}
|
|
|
|
#[test]
|
|
fn windows_never_loads_vulkan_drivers_unless_asked() {
|
|
let all = Backends::all();
|
|
let start = backends(all, false, false);
|
|
let fallback = backends(all, false, true);
|
|
if cfg!(windows) {
|
|
assert_eq!(start, Backends::DX12, "#806, and no OpenGL unless needed (#4150)");
|
|
assert_eq!(fallback, Backends::DX12 | Backends::GL);
|
|
} else {
|
|
assert_eq!((start, fallback), (all, all));
|
|
}
|
|
assert_eq!(backends(Backends::VULKAN, true, false), Backends::VULKAN, "WGPU_BACKEND=vulkan still picks it");
|
|
assert_eq!(backends(Backends::GL, true, false), Backends::GL, "WGPU_BACKEND=gl still picks it");
|
|
}
|
|
|
|
#[test]
|
|
fn windows_lists_opengl_once_a_start_leaves_an_adapter_out() {
|
|
let crashed = LeftOut { adapters: vec!["Dx12:8086:3ea0".into()], ..LeftOut::default() };
|
|
assert!(windows_opengl(&crashed), "#2243: the next start can fall back to OpenGL");
|
|
let listing = LeftOut { opengl_only: true, ..LeftOut::default() };
|
|
assert!(windows_opengl(&listing));
|
|
assert_eq!(listing.backends(backends(Backends::all(), false, true)), Backends::GL);
|
|
}
|
|
|
|
/// OpenGL stays where it drew before #4150's fix: a GPU without a Direct3D 12 driver (DX12 lists
|
|
/// WARP alone) and an adapter `WGPU_ADAPTER_NAME` names; a start with a DX12 GPU lists DX12 alone.
|
|
#[test]
|
|
fn windows_lists_opengl_without_a_dx12_gpu_or_with_an_adapter_named() {
|
|
let start = LeftOut::default();
|
|
let asked = std::cell::Cell::new(false);
|
|
let hardware = |found: bool| {
|
|
asked.set(true);
|
|
found
|
|
};
|
|
assert!(!opengl_needed(&start, false, false, || hardware(true)), "a DX12 GPU: DX12 alone (#4150)");
|
|
assert!(asked.replace(false));
|
|
assert!(opengl_needed(&start, false, false, || hardware(false)), "WARP alone: the GPU draws through OpenGL, not the CPU");
|
|
assert!(opengl_needed(&start, false, true, || hardware(true)), "a named adapter may be an OpenGL one");
|
|
assert!(opengl_needed(&start, true, false, || hardware(true)), "a restart left an adapter out");
|
|
let listing = LeftOut { opengl_only: true, ..LeftOut::default() };
|
|
asked.set(false);
|
|
assert!(opengl_needed(&listing, false, false, || hardware(true)));
|
|
assert!(!asked.get(), "DX12 isn't listed once OpenGL must be");
|
|
assert!(any_hardware(&[DeviceType::Cpu, DeviceType::IntegratedGpu]));
|
|
assert!(any_hardware(&[DeviceType::VirtualGpu]));
|
|
assert!(!any_hardware(&[DeviceType::Cpu]), "WARP");
|
|
assert!(!any_hardware(&[]), "Windows 7");
|
|
}
|
|
|
|
#[test]
|
|
fn power_preference_follows_the_environment_then_the_preference() {
|
|
assert_eq!(power_preference(None, None), AUTOMATIC);
|
|
assert_eq!(power_preference(Some("automatic"), None), AUTOMATIC);
|
|
assert_eq!(power_preference(Some("lowPower"), None), PowerPreference::LowPower);
|
|
assert_eq!(power_preference(Some("highPerformance"), None), PowerPreference::HighPerformance);
|
|
// 0.5.0's default, and values this version doesn't know (a newer or damaged file).
|
|
for old in ["powerSaving", "turbo", ""] {
|
|
assert_eq!(power_preference(Some(old), None), AUTOMATIC, "{old}");
|
|
}
|
|
// WGPU_POWER_PREF wins over the preference, either way.
|
|
assert_eq!(power_preference(Some("lowPower"), Some(PowerPreference::HighPerformance)), PowerPreference::HighPerformance);
|
|
assert_eq!(power_preference(Some("highPerformance"), Some(PowerPreference::LowPower)), PowerPreference::LowPower);
|
|
assert_eq!(power_preference(Some("lowPower"), Some(PowerPreference::None)), PowerPreference::None);
|
|
assert_eq!(AUTOMATIC, if cfg!(any(windows, target_os = "macos")) { PowerPreference::LowPower } else { PowerPreference::None });
|
|
}
|
|
|
|
/// The preference the engine saves is the one the app reads back before the window opens.
|
|
#[test]
|
|
fn the_saved_engine_preference_is_found() {
|
|
let mut prefs = vectorcraft_engine::Prefs::default();
|
|
let saved = prefs.to_json();
|
|
assert_eq!(saved.get("gpuPreference").and_then(serde_json::Value::as_str), Some("automatic"));
|
|
for (value, power) in [("lowPower", PowerPreference::LowPower), ("highPerformance", PowerPreference::HighPerformance)] {
|
|
prefs.gpu_preference = value.into();
|
|
let saved = prefs.to_json();
|
|
assert_eq!(power_preference(saved.get("gpuPreference").and_then(serde_json::Value::as_str), None), power);
|
|
}
|
|
// Every choice Preferences offer means something here.
|
|
for (value, _) in vectorcraft_engine::cmd::prefscmds::GPU_PREFERENCES {
|
|
assert!(["automatic", "lowPower", "highPerformance"].contains(value), "{value}");
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn skipped_adapters_parse_from_a_comma_separated_list() {
|
|
assert_eq!(parse_skip("Vulkan:1002:164e, Gl:10de:2f04,,"), ["Vulkan:1002:164e", "Gl:10de:2f04"]);
|
|
assert!(parse_skip("").is_empty());
|
|
assert_eq!(key(Backend::Vulkan, 0x1002, 0x164e, "AMD Radeon"), "Vulkan:1002:164e");
|
|
assert_eq!(key(Backend::Gl, 0x10de, 0x2f04, "NVIDIA"), "Gl:10de:2f04");
|
|
}
|
|
|
|
#[test]
|
|
fn panics_in_wgpu_egui_wgpu_and_naga_are_graphics_failures() {
|
|
for file in [
|
|
"/home/u/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/egui-wgpu-0.36.2/src/winit.rs",
|
|
r"C:\Users\u\.cargo\registry\src\index.crates.io-1949cf8c6b5b557f\wgpu-core-30.0.1\src\device\mod.rs",
|
|
"/rustc/deps/wgpu-hal-30.0.1/src/vulkan/adapter.rs",
|
|
"naga-30.0.0/src/back/spv/writer.rs",
|
|
] {
|
|
assert!(in_graphics_stack(file), "{file}");
|
|
}
|
|
for file in
|
|
["apps/vectorcraft/src/main.rs", "/home/wgpu/vectorcraft/crates/ui-egui/src/lib.rs", "egui-0.36.2/src/context.rs", "winit-0.30.12/src/x.rs"]
|
|
{
|
|
assert!(!in_graphics_stack(file), "{file}");
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn only_a_graphics_failure_while_starting_up_restarts_without_the_adapter() {
|
|
let amd = Some("Vulkan:1002:164e");
|
|
assert_eq!(restart_without(true, 0, amd, &[]), amd);
|
|
assert_eq!(restart_without(true, STARTUP_FRAMES - 1, amd, &[]), amd);
|
|
// After start-up the adapter has shown frames; a lost window is something else.
|
|
assert_eq!(restart_without(true, STARTUP_FRAMES, amd, &[]), None);
|
|
// A bug outside the graphics, or no adapter picked: nothing another adapter would change.
|
|
assert_eq!(restart_without(false, 0, amd, &[]), None);
|
|
assert_eq!(restart_without(true, 0, None, &[]), None);
|
|
// Never the same adapter twice, so restarts end.
|
|
assert_eq!(restart_without(true, 0, amd, &["Vulkan:1002:164e".into()]), None);
|
|
}
|
|
|
|
#[test]
|
|
fn a_normal_exit_or_another_failure_does_not_restart() {
|
|
let startup = Startup::default();
|
|
assert_eq!(finish(Ok(Ok(())), &startup), Ok(()));
|
|
// No adapter was picked (none can show the window): the error is returned, nothing restarts.
|
|
let none = eframe::Error::Wgpu(eframe::egui_wgpu::WgpuError::CustomNativeAdapterSelectionError("no graphics adapter can show the window".into()));
|
|
assert_eq!(
|
|
finish(Ok(Err(none)), &startup),
|
|
Err(format!("WGPU error: Adapter selection failed: no graphics adapter can show the window ({HELP})"))
|
|
);
|
|
let _ = startup.adapter.set("Vulkan:1002:164e".into());
|
|
GRAPHICS_PANIC.store(false, Ordering::Relaxed);
|
|
assert_eq!(finish(Err("a bug".into()), &startup), Err("a bug".into()));
|
|
}
|
|
|
|
/// A log folder of its own for each test, and the guard that keeps other tests from starting a
|
|
/// program while it runs: the test releases the start file's lock and takes it again, and a child
|
|
/// starting meanwhile would keep it held (`crate::no_spawns`).
|
|
struct TestDir(tempfile::TempDir);
|
|
|
|
impl std::ops::Deref for TestDir {
|
|
type Target = std::path::Path;
|
|
|
|
fn deref(&self) -> &Self::Target {
|
|
self.0.path()
|
|
}
|
|
}
|
|
|
|
impl AsRef<std::path::Path> for TestDir {
|
|
fn as_ref(&self) -> &std::path::Path {
|
|
self.0.path()
|
|
}
|
|
}
|
|
|
|
fn start_dir(tag: &str) -> (TestDir, std::sync::RwLockReadGuard<'static, ()>) {
|
|
let spawns = crate::no_spawns();
|
|
let dir = tempfile::Builder::new().prefix(&format!("vectorcraft-gpu-start-{tag}-")).tempdir().unwrap();
|
|
(TestDir(dir), spawns)
|
|
}
|
|
|
|
/// What a start in `dir` leaves out; it then ends without crashing.
|
|
fn next_start(dir: &std::path::Path, explicit: bool) -> LeftOut {
|
|
let s = Startup::default();
|
|
let left_out = s.track(dir, None, explicit);
|
|
s.ended();
|
|
left_out
|
|
}
|
|
|
|
/// The machine of #2243: one Intel UHD Graphics 605, listed through DX12 and OpenGL, and
|
|
/// Windows' software adapter.
|
|
fn issue_2243() -> Vec<Candidate> {
|
|
vec![
|
|
pci_gpu("Intel(R) UHD Graphics 605", Backend::Dx12, DeviceType::IntegratedGpu, (0x8086, 0x3184)),
|
|
pci_gpu("Microsoft Basic Render Driver", Backend::Dx12, DeviceType::Cpu, (0x1414, 0x008c)),
|
|
pci_gpu("Intel(R) UHD Graphics 605", Backend::Gl, DeviceType::Other, (0x8086, 0)),
|
|
]
|
|
}
|
|
|
|
/// #2243: the driver ends the process after the adapter was picked, before the first frame.
|
|
/// The next start leaves that adapter out and draws through OpenGL, and so do the starts after
|
|
/// it, without a status-bar note.
|
|
#[test]
|
|
fn a_start_that_never_showed_a_frame_leaves_its_adapter_out_of_the_next() {
|
|
let (dir, _spawns) = start_dir("crash");
|
|
let c = issue_2243();
|
|
let first = Startup::default();
|
|
assert_eq!(first.track(&dir, None, false), LeftOut::default());
|
|
first.picked(&c[0].key, &c[0].name, true);
|
|
// The process ends here: its file is closed and unlocked, and the start is still recorded.
|
|
drop(first);
|
|
|
|
let second = Startup::default();
|
|
let left_out = second.track(&dir, Some("automatic"), false);
|
|
assert_eq!(left_out.adapters, ["Dx12:8086:3184"]);
|
|
assert_eq!(left_out.crash, Some(Crash::Adapter { key: "Dx12:8086:3184".into(), name: "Intel(R) UHD Graphics 605".into() }));
|
|
assert!(!left_out.opengl_only);
|
|
assert_eq!(left_out.backends(Backends::DX12 | Backends::GL), Backends::DX12 | Backends::GL);
|
|
let order = adapter_order(&c, AUTOMATIC, &[], None, None, &left_out.adapters);
|
|
assert_eq!(order, [2, 1], "OpenGL on the same GPU before the software adapter");
|
|
second.picked(&c[2].key, &c[2].name, true);
|
|
second.presented();
|
|
|
|
let third = Startup::default();
|
|
let left_out = third.track(&dir, None, false);
|
|
assert_eq!(left_out.adapters, ["Dx12:8086:3184"], "kept");
|
|
assert_eq!(left_out.crash, None, "the note is shown once");
|
|
third.ended();
|
|
}
|
|
|
|
/// A start whose first frame reached the screen, or that ended without crashing (a normal exit,
|
|
/// an error, a restart on another adapter), leaves nothing out of the next.
|
|
#[test]
|
|
fn a_start_that_showed_its_first_frame_or_ended_is_cleared() {
|
|
let (dir, _spawns) = start_dir("shown");
|
|
let c = issue_2243();
|
|
for end in [Startup::presented as fn(&Startup), Startup::ended] {
|
|
let first = Startup::default();
|
|
first.track(&dir, None, false);
|
|
first.picked(&c[0].key, &c[0].name, true);
|
|
end(&first);
|
|
drop(first);
|
|
assert_eq!(next_start(&dir, false), LeftOut::default());
|
|
}
|
|
// So does a start that ended before it picked an adapter.
|
|
let first = Startup::default();
|
|
first.track(&dir, None, false);
|
|
assert!(finish(Ok(Ok(())), &first).is_ok());
|
|
drop(first);
|
|
assert_eq!(next_start(&dir, false), LeftOut::default());
|
|
}
|
|
|
|
/// The process ended while the adapters were being listed (wgpu's DX12 backend creates a
|
|
/// device on each GPU to list it): the next starts list OpenGL's adapters alone, except on
|
|
/// macOS, where wgpu has none.
|
|
#[test]
|
|
fn a_crash_while_listing_lists_opengl_alone() {
|
|
let (dir, _spawns) = start_dir("listing");
|
|
let first = Startup::default();
|
|
first.track(&dir, None, false);
|
|
drop(first);
|
|
let second = Startup::default();
|
|
let left_out = second.track(&dir, None, false);
|
|
assert!(left_out.adapters.is_empty());
|
|
if cfg!(target_os = "macos") {
|
|
assert_eq!(left_out, LeftOut::default());
|
|
} else {
|
|
assert_eq!(left_out.crash, Some(Crash::Listing));
|
|
assert_eq!(left_out.backends(Backends::DX12 | Backends::GL), Backends::GL);
|
|
assert_eq!(left_out.backends(Backends::PRIMARY | Backends::GL), Backends::GL);
|
|
assert_eq!(left_out.backends(Backends::METAL), Backends::METAL, "no OpenGL to fall back to");
|
|
}
|
|
// Listing OpenGL alone found nothing that can show the window: the next start lists every
|
|
// backend again.
|
|
second.none_left();
|
|
second.ended();
|
|
assert_eq!(next_start(&dir, false), LeftOut::default());
|
|
}
|
|
|
|
/// `WGPU_BACKEND` or `WGPU_ADAPTER_NAME` choose for a start whatever crashed before; when that
|
|
/// start shows its first frame on the adapter that crashed, the adapter counts again.
|
|
#[test]
|
|
fn wgpu_backend_or_adapter_name_ignores_the_crashes() {
|
|
let (dir, _spawns) = start_dir("explicit");
|
|
let c = issue_2243();
|
|
let first = Startup::default();
|
|
first.track(&dir, None, false);
|
|
first.picked(&c[0].key, &c[0].name, true);
|
|
drop(first);
|
|
assert_eq!(next_start(&dir, true), LeftOut::default());
|
|
assert_eq!(next_start(&dir, false).adapters, ["Dx12:8086:3184"], "still left out without them");
|
|
|
|
let explicit = Startup::default();
|
|
explicit.track(&dir, None, true);
|
|
explicit.picked(&c[0].key, &c[0].name, true);
|
|
explicit.presented();
|
|
assert_eq!(next_start(&dir, false), LeftOut::default(), "a new driver shows the window");
|
|
}
|
|
|
|
/// A damaged record, a file that can't be opened and one another starting copy of the app holds
|
|
/// are ignored: the start goes on with nothing left out.
|
|
#[test]
|
|
fn a_damaged_or_unreadable_start_file_is_ignored() {
|
|
let (dir, _spawns) = start_dir("damaged");
|
|
std::fs::create_dir_all(&dir).unwrap();
|
|
let damaged: [&[u8]; 9] = [
|
|
b"",
|
|
b"{",
|
|
b"[]",
|
|
b"null",
|
|
b"{\"version\":1}",
|
|
b"{\"starting\":{}}",
|
|
b"\xef\xbb\xbf\0",
|
|
b"\xff\xfe{",
|
|
&[b' '; START_FILE_LIMIT as usize + 1],
|
|
];
|
|
for text in damaged {
|
|
std::fs::write(dir.join(START_FILE), text).unwrap();
|
|
assert_eq!(next_start(&dir, false), LeftOut::default(), "{:?}", String::from_utf8_lossy(&text[..text.len().min(20)]));
|
|
}
|
|
|
|
// Another copy of the app is starting: this start neither reads nor writes the file.
|
|
let c = issue_2243();
|
|
let starting = Startup::default();
|
|
starting.track(&dir, None, false);
|
|
starting.picked(&c[0].key, &c[0].name, true);
|
|
assert_eq!(next_start(&dir, false), LeftOut::default());
|
|
drop(starting);
|
|
assert_eq!(next_start(&dir, false).adapters, ["Dx12:8086:3184"]);
|
|
|
|
// A folder in the file's place.
|
|
std::fs::remove_file(dir.join(START_FILE)).unwrap();
|
|
std::fs::create_dir_all(dir.join(START_FILE)).unwrap();
|
|
assert_eq!(next_start(&dir, false), LeftOut::default());
|
|
}
|
|
|
|
#[test]
|
|
fn crashes_are_forgotten_in_another_version_or_under_another_preference() {
|
|
let starting = |key: &str| Starting { adapter: Some(Recorded { key: key.into(), name: "GPU".into() }), native: true };
|
|
let (mut record, crash) = StartRecord::begin(None, "0.9.0", "automatic");
|
|
assert_eq!(crash, None);
|
|
record.starting = Some(starting("Dx12:8086:3184"));
|
|
let (record, crash) = StartRecord::begin(Some(record), "0.9.0", "automatic");
|
|
assert_eq!(crash, Some(Crash::Adapter { key: "Dx12:8086:3184".into(), name: "GPU".into() }));
|
|
assert_eq!(record.left_out(None, false).adapters, ["Dx12:8086:3184"]);
|
|
// Written and read back.
|
|
assert_eq!(StartRecord::parse(&record.to_json()), Some(record.clone()));
|
|
assert!(StartRecord::begin(Some(record.clone()), "0.9.1", "automatic").0.crashed.is_empty());
|
|
assert!(StartRecord::begin(Some(record.clone()), "0.9.0", "highPerformance").0.crashed.is_empty());
|
|
assert_eq!(preference_name(None), "automatic");
|
|
assert_eq!(preference_name(Some("powerSaving")), "automatic");
|
|
assert_eq!(preference_name(Some("lowPower")), "lowPower");
|
|
// An adapter is listed once, and the list is bounded.
|
|
let mut record = record;
|
|
for n in 0..CRASHED_LIMIT + 4 {
|
|
for _ in 0..2 {
|
|
record.starting = Some(starting(&format!("Dx12:10de:{n:04x}")));
|
|
record = StartRecord::begin(Some(record), "0.9.0", "automatic").0;
|
|
}
|
|
}
|
|
assert_eq!(record.crashed.len(), CRASHED_LIMIT);
|
|
assert_eq!(record.crashed.last().map(|c| c.key.as_str()), Some("Dx12:10de:0013"));
|
|
}
|
|
|
|
/// `u32::from_str_radix` accepts a leading `+`; a device id with one is not a PCI id.
|
|
#[test]
|
|
fn pci_ids_reject_a_sign_in_the_hex_digits() {
|
|
assert_eq!(pci_ids("PCI\\VEN_+10DE&DEV_2204"), None);
|
|
assert_eq!(pci_ids("PCI\\VEN_10DE&DEV_+2204"), None);
|
|
}
|