Files
vectorcraft/crates/doc/src/variables.rs
T
dotCooCoo cbafe16b61 Variables: a visibility variable shows and hides locked art
variable.bind refused a locked layer, a locked object and objects
inside a locked layer or group for every kind of variable, and
dataset.select skipped them. A visibility variable bound before the
art was locked stopped working, and a locked layer could not be shown
or hidden by a data set.

A visibility variable now binds locked art and objects inside a locked
layer or group. dataset.select, dataset.next and dataset.prev show and
hide them and leave them locked. dataset.list, dataset.capture and
dataset.update read whether they show. Text, image and graph variables
are refused for locked art as before, and a row skips them. Binding
any variable still refuses art inside a hidden layer or group, and for
a visibility variable the error says the art is in a hidden group or
layer.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-10-17 10:36:54 -07:00

245 lines
11 KiB
Rust

//! Variables (data merge): named values bound to objects, with datasets that apply
//! them all at once. One template document produces many variants (badges, price
//! lists, localized copies) by selecting a dataset instead of editing each object.
use std::collections::{BTreeMap, BTreeSet};
use serde::{Deserialize, Serialize};
use super::{Document, NodeId, NodeKind};
/// What a variable drives.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "lowercase")]
pub enum VariableKind {
/// A type object's characters.
#[default]
Text,
/// Whether bound objects show.
Visibility,
/// A linked image's file path (the pixels swap; the object's bounds stay).
Image,
/// A graph object's data (CSV of categories and series, as Graph Data uses).
Graph,
}
impl VariableKind {
/// Parse the `kind` of `variable.define`: `text`, `visibility` (`visible` is accepted
/// as the same thing, as the panel and the docs call it both), `image` or `graph`.
pub fn parse(s: &str) -> Option<Self> {
match s.to_ascii_lowercase().as_str() {
"text" => Some(Self::Text),
"visibility" | "visible" => Some(Self::Visibility),
"image" => Some(Self::Image),
"graph" => Some(Self::Graph),
_ => None,
}
}
/// The kind's own name, as `variable.define` takes it and `variable.list` reports it.
pub fn label(self) -> &'static str {
match self {
Self::Text => "text",
Self::Visibility => "visibility",
Self::Image => "image",
Self::Graph => "graph",
}
}
}
/// One named variable.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct Variable {
pub name: String,
pub kind: VariableKind,
}
/// One value a dataset gives a variable.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "lowercase")]
pub enum DataValue {
Text(String),
Visible(bool),
/// Absolute path of the image file an image variable should show.
Image(String),
/// CSV of a graph's categories and series (same shape as Graph Data / `graph.setData`).
Graph(String),
}
impl DataValue {
/// Whether this value fits the variable's kind (a dataset may carry values for
/// variables of either kind; each binding takes what fits it).
pub fn fits(&self, kind: VariableKind) -> bool {
matches!(
(self, kind),
(Self::Text(_), VariableKind::Text)
| (Self::Visible(_), VariableKind::Visibility)
| (Self::Image(_), VariableKind::Image)
| (Self::Graph(_), VariableKind::Graph)
)
}
}
/// One named row of values, applied with `dataset.select`.
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct DataSet {
pub name: String,
#[serde(default, skip_serializing_if = "BTreeMap::is_empty")]
pub values: BTreeMap<String, DataValue>,
}
impl DataSet {
/// Whether the art, as [`Document::captured_values`] read it, still holds what this row
/// says. A value the art can't report (its object is gone, or is locked or in a locked layer
/// or group and the variable isn't a visibility variable) isn't drift: the row keeps it, and
/// applying it again would skip it too.
pub fn matches(&self, current: &BTreeMap<String, DataValue>) -> bool {
self.values.iter().all(|(k, v)| current.get(k).is_none_or(|c| c == v))
}
}
/// The variable state of a document: definitions, datasets, bindings
/// (object id → the variables bound to it) and which dataset is active.
///
/// An object may be driven by several variables — the reference app binds the selected object
/// to the selected variable, one click at a time, and never says a second binding replaces the
/// first — so a binding is a set. `dataset.select` applies the text values in the order the
/// variables are defined, which is what makes two text variables on one object deterministic:
/// the last one wins, and `applied` counts both. Of two visibility variables on one object, the
/// last one defined wins too.
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct Variables {
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub variables: Vec<Variable>,
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub datasets: Vec<DataSet>,
#[serde(default, skip_serializing_if = "BTreeMap::is_empty")]
pub bindings: BTreeMap<NodeId, BTreeSet<String>>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub active_dataset: Option<String>,
/// Lock Variables: while set, variables can't be defined, deleted or renamed. Objects can
/// still be bound to them and unbound, and datasets still change and apply.
#[serde(default, skip_serializing_if = "std::ops::Not::not")]
pub locked: bool,
}
impl Variables {
/// The variable `name`, if the document defines it.
pub fn variable(&self, name: &str) -> Option<&Variable> {
self.variables.iter().find(|v| v.name == name)
}
/// The dataset `name`, if the document has it.
pub fn dataset(&self, name: &str) -> Option<&DataSet> {
self.datasets.iter().find(|d| d.name == name)
}
/// Bind `id` to the variable `name`. True when it was not bound to it already.
pub fn bind(&mut self, id: NodeId, name: &str) -> bool {
self.bindings.entry(id).or_default().insert(name.to_string())
}
/// Drop `id`'s binding to `name` (and the binding itself when that was its last variable).
/// True when there was one.
pub fn unbind(&mut self, id: NodeId, name: &str) -> bool {
let Some(bound) = self.bindings.get_mut(&id) else { return false };
let dropped = bound.remove(name);
if bound.is_empty() {
self.bindings.remove(&id);
}
dropped
}
/// The objects bound to the variable `name`, in document order.
pub fn objects_of(&self, name: &str) -> Vec<NodeId> {
let mut ids: Vec<NodeId> = self.bindings.iter().filter(|(_, v)| v.contains(name)).map(|(id, _)| *id).collect();
ids.sort_unstable();
ids
}
/// Drop the variables `names`, the dataset values that name them and the bindings to
/// them. Datasets named here are left alone: their names are their own namespace (the
/// active one is dropped by whoever deletes the dataset).
pub fn prune(&mut self, names: &[String]) -> usize {
// A set, so a long list of names costs a lookup per value rather than a scan.
let names: BTreeSet<&str> = names.iter().map(String::as_str).collect();
let before = self.variables.len();
self.variables.retain(|v| !names.contains(v.name.as_str()));
for dataset in &mut self.datasets {
dataset.values.retain(|k, _| !names.contains(k.as_str()));
}
for bound in self.bindings.values_mut() {
bound.retain(|v| !names.contains(v.as_str()));
}
self.bindings.retain(|_, v| !v.is_empty());
before - self.variables.len()
}
}
impl Document {
/// Forget the bindings of objects that are no longer in the document (after every edit),
/// like [`Document::prune_assets`] does for Asset Export's. A binding outliving its object
/// would count as a skip in every dataset application and grow the saved file forever.
pub fn prune_variable_bindings(&mut self) {
if self.variables.bindings.keys().all(|id| self.node(*id).is_some()) {
return;
}
let mut bindings = std::mem::take(&mut self.variables.bindings);
bindings.retain(|id, _| self.node(*id).is_some());
self.variables.bindings = bindings;
}
/// Whether a variable of `kind` may be bound to the object `id`: it is in the document,
/// nothing above it is hidden, and, unless `kind` is visibility, neither it nor anything above
/// it is locked. Its own visibility doesn't count, as that is what a visibility variable
/// drives.
pub fn variable_target(&self, id: NodeId, kind: VariableKind) -> bool {
let locks = kind != VariableKind::Visibility;
self.ancestry(id).is_some_and(|a| a.iter().all(|i| self.node(*i).is_some_and(|n| !(locks && n.locked) && (n.visible || *i == id))))
}
/// Whether a data set reads and rewrites the bound object `id` for a variable of `kind`: it
/// is in the document and, unless `kind` is visibility, neither it nor anything above it is
/// locked. Hidden objects count, and so do objects in a hidden layer or group.
pub fn dataset_target(&self, id: NodeId, kind: VariableKind) -> bool {
let locks = kind != VariableKind::Visibility;
self.ancestry(id).is_some_and(|a| a.iter().all(|i| self.node(*i).is_some_and(|n| !(locks && n.locked))))
}
/// What the object `id` holds for the variable of `kind`: its characters, whether it shows,
/// or a linked image's path. `None` when the object is gone, is not of that kind, has no
/// link path yet (an embedded image), or, unless `kind` is visibility, is locked or in a
/// locked layer or group (the document's value is whatever it was left at).
pub fn variable_value(&self, id: NodeId, kind: VariableKind) -> Option<DataValue> {
if !self.dataset_target(id, kind) {
return None;
}
let node = self.node(id)?;
match (kind, &node.kind) {
(VariableKind::Text, NodeKind::Text(t)) => Some(DataValue::Text(t.plain_text())),
(VariableKind::Visibility, _) => Some(DataValue::Visible(node.visible)),
(VariableKind::Image, NodeKind::Image(im)) => im.link.as_ref().map(|l| DataValue::Image(l.path.clone())),
(VariableKind::Graph, _) => node.extras().graph.as_ref().map(|g| DataValue::Graph(g.to_csv())),
(VariableKind::Text | VariableKind::Image, _) => None,
}
}
/// The values a dataset captured right now: what each bound object holds, in the order the
/// variables are defined. `dataset.capture` writes these into a new row and
/// `dataset.update` into the active one, for the variables that row holds (`all: true` adds
/// the rest); the Variables panel compares the active row with them to tell whether the art
/// still matches what it says.
pub fn captured_values(&self) -> BTreeMap<String, DataValue> {
let mut out = BTreeMap::new();
for v in &self.variables.variables {
// An object driven by several variables of the same kind reads from the first one
// bound, so a capture is one value per variable and applies back the same way.
let value = self.variables.objects_of(&v.name).into_iter().find_map(|id| self.variable_value(id, v.kind));
if let Some(value) = value {
out.insert(v.name.clone(), value);
}
}
out
}
}