Extrude & Bevel (Classic) has no lighting presets; its lights are set in
its own options. effect.lightingPreset now refuses a target whose effect
at the index is Extrude & Bevel (Classic) with an error that names it,
before any object changes. Before, every preset failed on it with an
unknown-parameter error for lightColor. The params text and docs/mcp.md
state the rule.