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vectorcraft/docs
dotCooCoo d64ba43e50 3D: Inflate with no volume solves each puff only when its solid is taken
At a Volume of 0 % no shape puffs, so the eye does not depend on the
other shapes. Each shape's membrane is now solved as its solid is taken,
and a caller that stops at the object's face limit solves none of the
shapes after it. With any volume every puff is still solved first, since
the highest one places the eye, and the solids are unchanged bit for bit.

The shadow no longer builds the solid of a fully transparent fill or
stroke: its puff still places the eye, and at 0 % volume it is not
solved either.
2026-11-13 21:17:21 -08:00
..
2026-11-13 11:59:22 -08:00