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An object opacity or blend mode set on a path directly in a graph series, and the blend mode of its topmost visible fill or stroke, were lost when the graph was drawn again. The graph now stores them per series next to the row opacity it already stores, and puts them on every path directly in the series when it draws the series again. - transparency.set and object.setProps store the object's opacity and blend mode. A value the mark already has still replaces the value another mark of the series stored. - appearance.clear, appearance.transfer, appearance.copyFrom with Transparency picked up, graphicStyle.apply without add and graphicStyle.redefine store the object's opacity and blend mode they leave on the mark. - The other Appearance and style commands store them when they change them on a mark. - Every command that stores the opacity of the topmost visible fill or stroke also stores its blend mode. A Filled Lines band's outline takes the stored stroke opacity and blend mode and keeps its black 0.25 pt stroke. - An opacity and blend mode are stored as a pair from the edited mark: setting only the opacity of one mark also stores that mark's blend mode. - A graph design's copy in a series keeps its own values. Docs: docs/mcp.md, docs/target-app-parity.md.
52 lines
1.6 KiB
Rust
52 lines
1.6 KiB
Rust
//! Graphs: the nine graph tools and Object → Graph (Type…, Data…).
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//!
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//! A graph is a group carrying a [`GraphSpec`]; its children (axes, labels, one group per series
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//! with that series' legend swatch, like Illustrator's group-selectable series) are generated from
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//! the spec. Editing the data or the type regenerates them in place, keeping any move/scale the
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//! user applied to the graph since it was generated.
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use std::collections::HashMap;
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use std::sync::Arc;
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use serde_json::{Value, json};
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use vectorcraft_color::{Color, Paint};
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use vectorcraft_doc::{
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Appearance, CharStyle, ColumnDesign, ColumnType, Document, Fractions, GraphDesign, GraphKind, GraphSpec, Justify, Node, NodeId, NodeKind,
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TextObject, TickLength, ValueAxisSide,
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};
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use vectorcraft_geom::{Affine, BezPath, FillRule, PathData, Point, Rect, shapes};
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use super::typecmd::refresh_bounds;
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use super::{CommandSpec, EngineError, Result, Session, bad, bool_or, cmd, f64_or, f64_req, has_doc, has_selection, named_id, ok, str_param};
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mod axis;
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mod columns;
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mod commands;
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mod data;
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mod designs;
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mod edit;
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mod generate;
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mod labels;
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mod markers;
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mod series;
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#[cfg(test)]
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use axis::{nice_axis, tick_values};
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#[cfg(test)]
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use columns::{fill_totals, total_text};
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pub use commands::specs;
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pub(crate) use data::apply_csv;
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#[cfg(test)]
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use data::{fmt_value, parse_csv, to_csv};
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#[cfg(test)]
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use generate::generate;
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#[cfg(test)]
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use series::default_series_color;
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pub(crate) use series::{
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capture_label_styles, capture_series_object_opacity, capture_series_opacity, capture_series_paints, capture_series_top_paints, paint_targets,
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series_object_opacity_differs, shown_paint,
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};
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#[cfg(test)]
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mod tests;
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