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Each font menu kept its own script, kind, Variable and favorites filters, so a filter chosen in the Character panel's menu was off in the Control bar's, the Properties panel's, the Glyphs panel's and the dialogs' menus. The filters now live in one place that every font menu reads when it is drawn and writes back afterward. A filter chosen in one menu is on in the others, and their rows are listed by it. The mouse wheel over a closed family field steps through the families those shared filters list. The search, highlight and expanded families stay with each menu. The filters last for the session, as before. Docs: docs/type-parity.md, docs/target-app-parity.md.