The game's canvas had no height in the app's WebView because 100vh read as 0. Screenshots stay allowed while the game is open. Horror ident logo no longer sits on a flat red sky; compose script gains an optional logo shadow. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
417 B
417 B
Orbit TV 0.79.3
- OrbitHive drew nothing on the box: blue screen with sound. Log showed canvas box 960x0 with real game pixels inside.
- Fix: canvas sized with position:fixed and 100%, size re-checked each frame. WebView can read app assets. Window not secure while the game is open.
- Confirmed on the TV by Paul before the version bump: full screen and working. Temporary pixel logging removed for this release.