Ring X, Riot, Odyssey, Terra, Dark Files and PixelZ, redrawn from Paul's concept boards using the After Dark workflow: editable VectorCraft logos, layered PhotoCraft backgrounds, EffectCraft idents and FigCraft review sheets, all rebuilt by one script. Design proofs only; nothing is added to the app. Adds Anton and Comfortaa, both under the SIL OFL. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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Orbit TV asset inventory
As of 1 November 2026.
After Dark is the only channel with production assets, and even it has no in-app playback bug or ident yet. One concept sheet covers 17 channels, and six new boards have arrived. Evidence and Paradox still have only their written direction.
Concept references
| Reference | Covers | Status |
|---|---|---|
| Your line-up concept sheet | Vortex, ToonZ, Rewind, Orbit X, Heroes, Wonder, Orbit VHS, Orbit Gold, Orbit Three, Orbit 1, Orbit 2, Orbit Sci-Fi, Orbit Horror, After Dark, Orbit Premiere, Orbit Romance, Orbit Action, plus an Orbit logo and astronaut bee | Saved as design/references/orbit-lineup-concept-sheet.png. Reference only. |
| Six new boards | Ring X, Riot, Dark Files, Terra, Odyssey, PixelZ | Saved as design/references/concept-*.png. Reference only. |
| Two remaining boards | Evidence, Paradox | Not received yet. |
The sheet is visual direction only, with nothing to be embedded in the app. Its After Dark line says "uncut classics", which the app doesn't claim.
After Dark: what exists
| Asset | State | Where |
|---|---|---|
| Primary logo | Designed, not used in the app | design/channels/orbit-after-dark-v02/exports |
| Compact guide logo | In the app | orbit_after_dark_epg.webp |
| Background with lit windows | In the app | orbit_after_dark_background.webp |
| Playback bug | Exported, not in the app | orbit_after_dark_bug_app.webp |
| Ident, 1.6 seconds | Motion test, not in the app | orbit-after-dark-v02 |
| Ident, 4.2 seconds, night windows | Proof, not in the app | orbit-after-dark-motion-03 |
| Editable sources | Kept | VectorCraft, PhotoCraft and EffectCraft files in those folders |
The other network assets are the Orbit wordmark, the banner, the drive-in ticket concept and the OrbOffice artwork, whose name is still to change.
Proofs awaiting review
Ring X, Riot, Odyssey, Terra, Dark Files and PixelZ each have an original logo, guide logo, bug, layered background and 4.2-second ident in design/channels/orbit-*/, built by design/channels/build-network-brands.py. They aren't approved or in the app. design/channels/network-review.png shows them together.
Still required
Channels without a proof each need the full set below, using After Dark's sizes unless testing shows otherwise.
| Asset | Tool | Target |
|---|---|---|
| Primary logo | VectorCraft | SVG source, 1600 x 640 transparent export |
| Compact guide logo | VectorCraft | 256 x 80 transparent WebP |
| Playback bug | VectorCraft | About 144 x 48 at 1080p, transparent |
| Static background | PhotoCraft | 1920 x 1080 WebP |
| Animated ident | EffectCraft | Silent H.264 at 720p and 25 fps, about 1 to 1.5 seconds for a first test |
| Palette and type rules | Manifest | Yellow stays reserved for remote focus |
Make assets only as each channel goes live, to keep APK size down and avoid art for channels nobody has built. Check Riot and Orbit Action against photosensitivity guidance before use, because their idents call for fast cuts or flashes.