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* craft-captions: TTML cue text collapses only XML whitespace and keeps edge line breaks Ported from storytold/filmcraft#3145. char::is_whitespace also matched U+00A0, U+2009 and U+3000, so no-break spaces became ordinary spaces on import, and a leading or trailing <br/> was trimmed away. * craft-captions: TTML/DFXP export drops characters XML 1.0 forbids Ported from storytold/filmcraft#4467. A control character in cue text made the exported file unreadable. The filter also covers U+FFFE and U+FFFF, which the review of that pull request asked for. * craft-captions: WebVTT cue-text arrow escape is reversible Ported from storytold/filmcraft#4437. A literal --> in cue text came back as --> after a write and parse; the writer now adds one amp; level and the reader removes exactly one. * craft-captions: a WebVTT speaker name with > no longer spills into the cue text Ported from storytold/filmcraft#4470. The writer puts the lookalike U+203A in place of > inside the voice tag. Also from that pull request's review: a line break in a name is written as a space, and a name ending in - is kept apart from the tag's closing >. * craft-captions: an SRT text line that looks like a timing line survives a round trip Ported from storytold/filmcraft#4448. The writer marks such a line with a leading zero-width space and the reader removes it, so the cue is not split. * craft-captions: back-to-back SCC captions with the same text stay separate cues Ported from storytold/filmcraft#3808. Every End of Caption now closes the open cue. MCC's CEA-608 path uses the same decoder. * craft-captions: an SCC pop-on load may run across the previous caption's erase Ported from storytold/filmcraft#1837 (filmcraft#1791). A caption that closely follows another popped on about a second late, because its load had to be one unbroken run of free frames. Doubled codes stay adjacent; pauses are allowed between them. * craft-captions: CEA-708 export starts each caption at its window's top left Ported from storytold/filmcraft#4043 (filmcraft#4042). Each window load now sends DeleteWindows before DefineWindow in place of the ClearWindows after it: a window made anew is empty with the pen at its top left in any decoder, for the same number of bytes, so cue timing is unchanged. * craft-captions: TTML/DFXP export keeps literal < and > text Ported from storytold/filmcraft#2830. The writer treated every < with a later > as a tag and wrote nothing for unknown names, so "1 < 2 and 3 > 2" lost its middle. Only a well-formed tag is markup now; a > inside a quoted attribute value does not end the tag. * craft-captions: TTML/DFXP export keeps cue IDs unique and valid Unicode IDs as written Ported from the TTML commit of storytold/filmcraft#1839. A cue named s1 could collide with the style ID, and a generated c1 could take the ID of a later cue. Valid explicit IDs are reserved first; missing, invalid or repeated ones get a replacement that is in no one's way. IDs are checked as XML NCNames. * craft-captions: compare the craft-xml and roxmltree views of TTML documents The TTML reader moved from roxmltree to craft-xml. This dev-only test checks that both hand it the same elements, attributes and text, by namespace, on TTML documents and on the writer's output. roxmltree becomes a dev-dependency, which the cue ID tests use too. --------- Co-authored-by: NetterSilver <133535268+Silvertree2010@users.noreply.github.com> Co-authored-by: SeeRay11 <searay112023@gmail.com> Co-authored-by: jnohclee-rgb <336857373+jnohclee-rgb@users.noreply.github.com> Co-authored-by: JonRC <jonarc06@gmail.com> Co-authored-by: sanyamsingh001 <314051937+sanyamsingh001@users.noreply.github.com>
28 lines
1.4 KiB
Rust
28 lines
1.4 KiB
Rust
//! CEA-708 timing of back-to-back one-frame captions in MCC.
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use craft_captions::{Cue, Document, Format, mcc, parse};
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/// A frame carries 18 DTVCC pairs, and with one-frame captions back to back it holds one
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/// caption's display (3 pairs) and the next one's load. A load of up to 19 characters (15 pairs)
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/// fits beside it. A SetPenLocation in every load made it 16 pairs from 17 characters on, and
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/// the display a frame late.
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#[test]
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fn back_to_back_one_frame_708_captions_keep_their_frames() {
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for len in [1, 16, 17, 18, 19] {
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let cues: Vec<Cue> = (0..4i64)
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.map(|k| Cue {
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start: mcc::RATE.tick_of(60 + k),
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end: mcc::RATE.tick_of(61 + k),
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// a different text each time, so the reader sees every change
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text: ('a'..='z').cycle().skip(k as usize).take(len).collect(),
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..Default::default()
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})
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.collect();
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let doc = Document { cues, ..Default::default() };
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let back = parse(mcc::write_with(&doc, true, false, true, "test").as_bytes(), Format::Mcc).unwrap();
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let frames: Vec<(i64, i64)> = back.cues.iter().map(|c| (mcc::RATE.frame_at(c.start), mcc::RATE.frame_at(c.end))).collect();
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assert_eq!(frames, [(60, 61), (61, 62), (62, 63), (63, 64)], "{len} characters");
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assert_eq!(back.cues, doc.cues, "{len} characters");
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}
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}
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