Merge pull request #3255 from vangel76/aep-import-puppet-3093

AEP import: Puppet arrives as EffectCraft's Puppet, its meshes and pins are reported
This commit is contained in:
FredApps
2026-11-08 15:46:00 +01:00
committed by GitHub
8 changed files with 489 additions and 18 deletions
+1
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@@ -30,6 +30,7 @@ mod effects;
mod markers;
mod masks;
mod props;
mod puppet;
mod report;
mod settings;
mod shapes;
+6 -1
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@@ -76,6 +76,11 @@ pub(crate) fn import_effects<'f, 'a>(
col: &mut Collector,
) {
for fx in layer.effects() {
// Puppet keeps its meshes and pins in nested groups, not in `parT` (its own step).
if fx.match_name() == crate::import::puppet::MATCH_NAME {
crate::import::puppet::import_puppet(defs, &fx, cx, ids, target, col);
continue;
}
let shown = fx.display_name().unwrap_or_else(|| fx.match_name().to_string());
let Some(map) = EFFECTS.iter().find(|m| m.match_name == fx.match_name()) else {
col.lose(LossCategory::Effects, format!("{}: '{}' has the effect '{shown}' ({})", cx.comp, cx.layer, fx.match_name()));
@@ -128,7 +133,7 @@ pub(crate) fn import_effects<'f, 'a>(
}
/// Parameters that never carry a value to import.
fn carries_nothing(p: &EffectParam<'_, '_>) -> bool {
pub(crate) fn carries_nothing(p: &EffectParam<'_, '_>) -> bool {
matches!(p.kind, ParamKind::Button | ParamKind::NoData | ParamKind::GroupStart | ParamKind::GroupEnd) || (p.index == 0 && p.kind == ParamKind::Layer)
}
+234
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@@ -0,0 +1,234 @@
//! After Effects' Puppet effect (`ADBE FreePin3`) arrives as EffectCraft's Puppet
//! (`ec.distort.puppet`) in its place in the stack, with its name and fx switch, but **without
//! its meshes and pins**: how After Effects stores a pin's rest place (a vertex index and offset
//! into the hidden mesh data) and its Position (pixels or a fraction of the layer) is not decoded
//! yet, and a guessed rest place would deform the layer wrongly without a word. What the instance
//! holds is reported instead, mesh by mesh: Triangles, Expansion, and per pin container (Deform,
//! Stiffness, Overlap) the number of pins, how many are keyed or carry an expression, and the
//! match names of their atoms (Advanced and Bend pins show up there). Any entry this reader does
//! not know is named verbatim.
//!
//! The tree read here (docs/aep-format.md 3.7, Puppet) comes from an external scripting listing
//! of the effect's property tree, not from the corpus (no corpus file has a Puppet): **?** until a
//! byte sample exists. It is read with the same verified group reader as masks, shapes and layer
//! styles; a file whose tree differs is reported, never guessed at.
use effectcraft_project::build::Ids;
use effectcraft_project::{Node, PropGroup};
use crate::import::effects::{LayerCtx, carries_nothing};
use crate::import::report::{Collector, LossCategory};
use crate::{Effect as AepEffect, EffectDefinitions, ParamValue, PropGroup as AepGroup, PropNode, Property as AepProperty};
/// After Effects' Puppet effect.
pub(crate) const MATCH_NAME: &str = "ADBE FreePin3";
/// The hidden group that holds the meshes (`arap`).
const ARAP: &str = "ADBE FreePin3 ARAP Group";
/// Auto-traced Shapes, beside the meshes.
const OUTLINES: &str = "ADBE FreePin3 Outlines";
/// The hidden group of the meshes.
const MESH_GROUP: &str = "ADBE FreePin3 Mesh Group";
/// One mesh (`Mesh 1`).
const MESH_ATOM: &str = "ADBE FreePin3 Mesh Atom";
/// A mesh's hidden triangulation.
const MESH_DATA: &str = "ADBE FreePin3 Mesh";
const TRIANGLES: &str = "ADBE FreePin3 Mesh Tri Count";
const EXPANSION: &str = "ADBE FreePin3 Mesh Expansion";
/// At most this many meshes, pin atom names or unrecognised names are listed in a report line;
/// the rest are counted (`and 3 more`).
const LIST_CAP: usize = 10;
/// The pin containers of a mesh: match name and the name After Effects shows.
const PIN_GROUPS: [(&str, &str); 3] = [("ADBE FreePin3 PosPins", "Deform"), ("ADBE FreePin3 HghtPins", "Overlap"), ("ADBE FreePin3 StarchPins", "Stiffness")];
/// Imports a Puppet instance (the caller checked the match name) into `target`.
pub(crate) fn import_puppet<'f, 'a>(
defs: &EffectDefinitions<'f, 'a>,
fx: &AepEffect<'f, 'a>,
cx: &LayerCtx<'_>,
ids: &mut Ids<'_>,
target: &mut PropGroup,
col: &mut Collector,
) {
let shown = fx.display_name().unwrap_or_else(|| fx.match_name().to_string());
let here = format!("{}: '{}' effect '{shown}' ({MATCH_NAME})", cx.comp, cx.layer);
let Some(spec) = effectcraft_effects::find(effectcraft_effects::puppet::ID) else {
col.lose(LossCategory::Effects, format!("{}: '{}' has the effect '{shown}' ({MATCH_NAME})", cx.comp, cx.layer));
return;
};
let size = [f64::from(cx.size.0), f64::from(cx.size.1)];
let mut group = effectcraft_effects::instantiate(spec, ids, &shown, size);
match fx.enabled() {
Some(on) => group.enabled = on,
None => col.lose(LossCategory::DamagedData, format!("{}: '{}': the fx switch of '{shown}' is unreadable, imported switched on", cx.comp, cx.layer)),
}
// The ordinary parameters (`parT`): none is mapped yet, so a stored one is reported.
let params = defs.params(fx);
for p in &params {
if carries_nothing(p) {
continue;
}
if p.stored().is_some() && !matches!(p.stored_value(), Some(ParamValue::Layer(0))) {
let label = if p.name.is_empty() { p.match_name.clone() } else { format!("{} ({})", p.name, p.match_name) };
col.lose(LossCategory::Effects, format!("{here}: parameter {label} not imported"));
}
}
report_meshes(fx, &params.iter().map(|p| p.match_name.as_str()).collect::<Vec<_>>(), &here, col);
// The effect itself arrives (an EffectCraft Puppet the user can pin again), so it counts as
// imported; what it held is in the losses above.
col.imported.effects = col.imported.effects.saturating_add(1);
target.children.push(Node::Group(group));
}
/// Reports the meshes and pins of `fx` and every entry of its value group that is neither a
/// `parT` parameter (`param_names`) nor the mesh tree.
fn report_meshes(fx: &AepEffect<'_, '_>, param_names: &[&str], here: &str, col: &mut Collector) {
let mut unknown: Vec<String> = Vec::new();
let values = fx.chunk().child_list(b"tdgp").and_then(AepGroup::from_chunk);
let mut arap = None;
for e in values.map(|g| g.entries()).unwrap_or_default() {
if e.match_name == ARAP {
if let PropNode::Group(g) = e.node {
if arap.is_none() {
arap = Some(g);
}
} else {
push_unique(&mut unknown, e.match_name);
}
} else if !param_names.contains(&e.match_name.as_str()) {
match e.node {
// A value outside `parT` (On Transparent, ...): reported with what it holds.
PropNode::Property(p) => col.lose(LossCategory::Effects, format!("{here}: property {} ({}) not imported", e.match_name, describe(&p))),
PropNode::Group(_) | PropNode::Other(_) => push_unique(&mut unknown, e.match_name),
}
}
}
let mut meshes: Vec<String> = Vec::new();
let mut found = false;
if let Some(arap) = arap {
for e in arap.entries() {
match (e.match_name.as_str(), e.node) {
(MESH_GROUP, PropNode::Group(g)) if !found => {
found = true;
for m in g.entries() {
match (m.match_name.as_str(), m.node) {
(MESH_ATOM, PropNode::Group(mesh)) => {
let n = meshes.len().saturating_add(1);
meshes.push(mesh_summary(&mesh, n, &mut unknown));
}
_ => push_unique(&mut unknown, m.match_name.clone()),
}
}
}
// Auto-traced Shapes are made from the layer again (EffectCraft traces the alpha).
(OUTLINES, _) => {}
_ => push_unique(&mut unknown, e.match_name.clone()),
}
}
}
let extra = if unknown.is_empty() { String::new() } else { format!("; not recognised: {}", capped(&unknown, ", ")) };
if !found {
col.lose(
LossCategory::Effects,
format!("{here}: imported without meshes or pins: its mesh group ({ARAP} / {MESH_GROUP}) was not found or is not a group{extra}"),
);
} else if !meshes.is_empty() {
col.lose(
LossCategory::Effects,
format!(
"{here}: imported without its meshes and pins (After Effects' pin rest places and positions are not decoded yet): {}{extra}",
capped(&meshes, "; ")
),
);
} else if !unknown.is_empty() {
col.lose(LossCategory::Effects, format!("{here}: no mesh{extra}"));
}
}
/// `Mesh n (Triangles t, Expansion e): Deform 3 pins (1 keyed) [atom names], Overlap no pins, ...`
fn mesh_summary(mesh: &AepGroup<'_, '_>, n: usize, unknown: &mut Vec<String>) -> String {
let name = mesh.user_name().unwrap_or_else(|| format!("Mesh {n}"));
let mut settings: Vec<String> = Vec::new();
let mut containers: Vec<String> = Vec::new();
for e in mesh.entries() {
let label = match e.match_name.as_str() {
TRIANGLES => Some("Triangles"),
EXPANSION => Some("Expansion"),
_ => None,
};
match (label, e.node) {
(Some(label), PropNode::Property(p)) => settings.push(format!("{label} {}", describe(&p))),
// The triangulation After Effects keeps; EffectCraft builds its own.
_ if e.match_name == MESH_DATA => {}
_ => match (PIN_GROUPS.iter().find(|(m, _)| *m == e.match_name), e.node) {
(Some((_, shown)), PropNode::Group(g)) => containers.push(format!("{shown} {}", pins_summary(&g, unknown))),
_ => push_unique(unknown, e.match_name),
},
}
}
let settings = if settings.is_empty() { String::new() } else { format!(" ({})", settings.join(", ")) };
let containers = if containers.is_empty() { "no pin groups".to_string() } else { containers.join(", ") };
format!("{name}{settings}: {containers}")
}
/// `3 pins (1 keyed, 1 with an expression) [ADBE FreePin3 PosPin Atom]`, or `no pins`. An entry
/// of the container that is not a group (a pin is one) goes to `unknown`.
fn pins_summary(container: &AepGroup<'_, '_>, unknown: &mut Vec<String>) -> String {
let mut count = 0usize;
let mut keyed = 0usize;
let mut expressions = 0usize;
let mut atoms: Vec<String> = Vec::new();
for e in container.entries() {
let PropNode::Group(pin) = e.node else {
push_unique(unknown, e.match_name);
continue;
};
count = count.saturating_add(1);
push_unique(&mut atoms, e.match_name);
let props: Vec<AepProperty<'_, '_>> =
pin.entries().into_iter().filter_map(|p| if let PropNode::Property(p) = p.node { Some(p) } else { None }).collect();
if props.iter().any(AepProperty::is_animated) {
keyed = keyed.saturating_add(1);
}
if props.iter().any(|p| p.expression().is_some()) {
expressions = expressions.saturating_add(1);
}
}
if count == 0 {
return "no pins".to_string();
}
let mut what = vec![format!("{keyed} keyed")];
if expressions > 0 {
what.push(format!("{expressions} with an expression"));
}
format!("{count} pin{} ({}) [{}]", if count == 1 { "" } else { "s" }, what.join(", "), capped(&atoms, ", "))
}
/// A stored property's value for the report: `keyed`, the static value, or `unreadable`.
fn describe(p: &AepProperty<'_, '_>) -> String {
if p.is_animated() {
return "keyed".to_string();
}
match p.static_value() {
Some(v) if v.len() == 1 => v.first().map(|x| format!("{x}")).unwrap_or_default(),
Some(v) => format!("[{}]", v.iter().map(|x| format!("{x}")).collect::<Vec<_>>().join(", ")),
None => "unreadable".to_string(),
}
}
/// Adds `name` to `names` unless it is there already.
fn push_unique(names: &mut Vec<String>, name: String) {
if !names.contains(&name) {
names.push(name);
}
}
/// The first [`LIST_CAP`] of `items` joined by `sep`, and how many more there are.
fn capped(items: &[String], sep: &str) -> String {
let shown: Vec<&str> = items.iter().take(LIST_CAP).map(String::as_str).collect();
let mut out = shown.join(sep);
let more = items.len().saturating_sub(LIST_CAP);
if more > 0 {
out.push_str(&format!("{sep}and {more} more"));
}
out
}
+1
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@@ -20,6 +20,7 @@ mod fx_inject;
mod markers;
mod masks;
mod mattes;
mod puppet;
mod resaved_defaults;
mod robustness;
mod shapes;
+26 -14
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@@ -103,18 +103,18 @@ pub fn tdmn(name: &str) -> Chunk<'static> {
}
/// A UTF-8 string chunk (`Utf8`).
fn utf8(s: &str) -> Chunk<'static> {
pub fn utf8(s: &str) -> Chunk<'static> {
Chunk::data(*b"Utf8", s.as_bytes().to_vec())
}
/// A chunk whose body is chunks without being a `LIST` (`pdnm`, `fnam`: `NESTED_IDS`).
fn nested(id: [u8; 4], children: Vec<Chunk<'static>>) -> Chunk<'static> {
pub fn nested(id: [u8; 4], children: Vec<Chunk<'static>>) -> Chunk<'static> {
Chunk { id, body: Body::Chunks(children), pad: None }
}
/// A static value record holding `v`, after the one After Effects wrote for Glow's A & B Midpoint
/// (its header; without the expression).
fn record(template: &Chunk<'_>, v: f64) -> Chunk<'static> {
pub fn record(template: &Chunk<'_>, v: f64) -> Chunk<'static> {
let mut kids = Vec::new();
for c in template.children() {
match &c.body {
@@ -131,7 +131,7 @@ fn record(template: &Chunk<'_>, v: f64) -> Chunk<'static> {
}
/// A keyframed value record: `record`'s header with a key list of linear one-component keys.
fn keyed_record(template: &Chunk<'_>, keys: &[(i32, f64)]) -> Chunk<'static> {
pub fn keyed_record(template: &Chunk<'_>, keys: &[(i32, f64)]) -> Chunk<'static> {
let Body::List { children, .. } = record(template, keys.first().map_or(0.0, |k| k.1)).body else { unreachable!("record builds a LIST") };
let mut children = children;
let mut lhd3 = vec![0u8; 52];
@@ -229,39 +229,51 @@ fn find_glow_template(chunks: &[Chunk<'_>]) -> Option<Chunk<'static>> {
None
}
/// Replaces every Glow (`ADBE Glo2` with its `sspc`) below `chunks` with `fx`; the number replaced.
fn replace_glow(chunks: &mut [Chunk<'_>], fx: &Fx, template: &Chunk<'_>) -> usize {
/// Replaces every Glow (`ADBE Glo2` with its `sspc`) below `chunks` with the effect `match_name`
/// and its `sspc`; the number replaced.
fn replace_glow(chunks: &mut [Chunk<'_>], match_name: &str, sspc: &Chunk<'static>) -> usize {
let mut n = 0;
for ch in chunks {
let kids = ch.children_mut();
if let Some(at) = kids.iter().position(|k| k.is(b"tdmn") && k.bytes().is_some_and(|b| b.starts_with(b"ADBE Glo2\0")))
&& kids.get(at + 1).is_some_and(|k| k.is_list(b"sspc"))
{
kids[at] = tdmn(fx.match_name);
kids[at + 1] = sspc(fx, template);
kids[at] = tdmn(match_name);
kids[at + 1] = sspc.clone();
n += 1;
}
n += replace_glow(kids, fx, template);
n += replace_glow(kids, match_name, sspc);
}
n
}
/// `synthetic.aep` with `fx` in place of the Glow effect.
pub fn bytes_with(fx: &Fx) -> Vec<u8> {
/// `synthetic.aep` with the effect `match_name` in place of the Glow effect; `make` builds its
/// `sspc` from the Glow's value record (the template of every record).
pub fn bytes_with_effect(match_name: &str, make: impl Fn(&Chunk<'_>) -> Chunk<'static>) -> Vec<u8> {
let file = parse(SYNTHETIC).unwrap();
let template = find_glow_template(&file.chunks).expect("Glow's A & B Midpoint record");
let sspc = make(&template);
let mut file = parse(SYNTHETIC).unwrap();
assert_eq!(replace_glow(&mut file.chunks, fx, &template), 2, "the Glow effect and its shared definitions");
assert_eq!(replace_glow(&mut file.chunks, match_name, &sspc), 2, "the Glow effect and its shared definitions");
write(&file).unwrap()
}
/// `synthetic.aep` with `fx` in place of the Glow effect.
pub fn bytes_with(fx: &Fx) -> Vec<u8> {
bytes_with_effect(fx.match_name, |t| sspc(fx, t))
}
/// Imports `synthetic.aep` with `fx` in place of its Glow: the EffectCraft effect `effect` (if
/// imported) and the result.
pub fn run(fx: &Fx, effect: &str) -> (Option<PropGroup>, ImportResult) {
let bytes = bytes_with(fx);
import_bytes(&bytes_with(fx), effect)
}
/// Imports `bytes`: the first EffectCraft effect `effect` (if imported) and the result.
pub fn import_bytes(bytes: &[u8], effect: &str) -> (Option<PropGroup>, ImportResult) {
let mut project = Project::default();
let none = |_: &str| false;
let r = import(&mut project, &bytes, &ImportOptions { allow_losses: true, ..ImportOptions::new(&none) }).unwrap();
let r = import(&mut project, bytes, &ImportOptions { allow_losses: true, ..ImportOptions::new(&none) }).unwrap();
let g = project
.comps()
.flat_map(|(_, c)| c.layers.iter())
+171
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@@ -0,0 +1,171 @@
//! After Effects' Puppet (`ADBE FreePin3`, #3093) arrives as EffectCraft's Puppet
//! (`ec.distort.puppet`) in its place in the stack, and what its meshes and pins hold is reported
//! mesh by mesh instead of the one line "has the effect 'Puppet'". The effect is built into the
//! committed `synthetic.aep` in place of its Glow (`fx_inject`, in memory), in the tree
//! docs/aep-format.md 3.7 gives for Puppet. That tree comes from an external scripting listing,
//! not a byte sample: these tests prove the reader's walk and its report, not the format.
use effectcraft_aep::Chunk;
use effectcraft_aep::import::{ImportOptions, LossCategory, import};
use effectcraft_project::Project;
use crate::import::fx_inject::{bytes_with_effect, import_bytes, keyed_record, losses, nested, record, tdmn, utf8};
const SYNTHETIC: &[u8] = include_bytes!("../../fixtures/synthetic.aep");
const PUPPET: &str = "ADBE FreePin3";
const POS_ATOM: &str = "ADBE FreePin3 PosPin Atom";
fn tdsb(v: u32) -> Chunk<'static> {
Chunk::data(*b"tdsb", v.to_be_bytes().to_vec())
}
/// A property group of `entries` (match name, node).
fn group(entries: Vec<(&str, Chunk<'static>)>) -> Chunk<'static> {
let mut kids = vec![tdsb(1)];
for (name, node) in entries {
kids.push(tdmn(name));
kids.push(node);
}
Chunk::list(*b"tdgp", kids)
}
/// A pin atom with its hidden vertex records and Position (keyed when `keys`). The values are
/// one-component records: the reader only asks whether a pin is keyed.
fn pin(t: &Chunk<'_>, atom: &'static str, keys: bool) -> (&'static str, Chunk<'static>) {
let position = if keys { keyed_record(t, &[(0, 1.0), (25_600, 2.0)]) } else { record(t, 1.0) };
(
atom,
group(vec![
("ADBE FreePin3 PosPin Vtx Offset", record(t, 0.0)),
("ADBE FreePin3 PosPin Vtx Index", record(t, 7.0)),
("ADBE FreePin3 PosPin Position", position),
]),
)
}
/// `Mesh 1`: Triangles 500, Expansion 5, four Deform pins (one keyed, one with an atom name
/// nobody knows) and a property among them, no Overlap pin, one Stiffness pin, and a group
/// nobody knows.
fn full_mesh(t: &Chunk<'_>) -> Chunk<'static> {
let mesh_data =
Chunk::list(*b"tdbs", vec![tdsb(1), Chunk::data(*b"cdat", vec![0u8; 4]), Chunk::list(*b"aRbs", vec![Chunk::data(*b"aRbp", vec![1, 2, 3, 4])])]);
let deform = group(vec![
pin(t, POS_ATOM, false),
pin(t, POS_ATOM, true),
pin(t, POS_ATOM, false),
pin(t, "ADBE FreePin3 Test Atom", false),
("ADBE FreePin3 Test Prop", record(t, 3.0)),
]);
let starch = group(vec![("ADBE FreePin3 StarchPin Atom", group(vec![("ADBE FreePin3 StarchPin Amount", record(t, 0.5))]))]);
group(vec![
("ADBE FreePin3 Mesh", mesh_data),
("ADBE FreePin3 Mesh Tri Count", record(t, 500.0)),
("ADBE FreePin3 Mesh Expansion", record(t, 5.0)),
("ADBE FreePin3 PosPins", deform),
("ADBE FreePin3 HghtPins", group(vec![])),
("ADBE FreePin3 StarchPins", starch),
("ADBE FreePin3 Test Group", group(vec![])),
])
}
/// The Puppet instance: `fx_switch` is the value group's `tdsb`, `arap` its mesh tree (`None`:
/// none), `extra` more entries of its value group.
fn sspc(fx_switch: u32, arap: Option<Chunk<'static>>, extra: Vec<(&str, Chunk<'static>)>) -> Chunk<'static> {
let pard = |kind: u8| {
let mut b = vec![0u8; 148];
b[15] = kind;
Chunk::data(*b"pard", b)
};
let part = vec![Chunk::data(*b"parn", 2u32.to_be_bytes().to_vec()), tdmn("ADBE FreePin3-0000"), pard(0), tdmn("ADBE Effect Built In Params"), pard(9)];
let mut values = vec![tdsb(fx_switch)];
if let Some(arap) = arap {
values.push(tdmn("ADBE FreePin3 ARAP Group"));
values.push(arap);
}
for (name, node) in extra {
values.push(tdmn(name));
values.push(node);
}
Chunk::list(*b"sspc", vec![nested(*b"fnam", vec![utf8("Puppet")]), Chunk::list(*b"parT", part), Chunk::list(*b"tdgp", values)])
}
/// The layer that holds `effect`, the effect's place in that layer's stack and the stack's size.
fn stack_place(bytes: &[u8], effect: &str) -> Option<(String, usize, usize)> {
let mut project = Project::default();
let none = |_: &str| false;
import(&mut project, bytes, &ImportOptions { allow_losses: true, ..ImportOptions::new(&none) }).unwrap();
project.comps().flat_map(|(_, c)| c.layers.iter()).find_map(|l| {
let fx: Vec<_> = l.props.sub("effects")?.children.iter().filter_map(|n| n.as_group()).collect();
let at = fx.iter().position(|g| g.match_id == effect)?;
Some((l.name.clone(), at, fx.len()))
})
}
#[test]
fn puppet_arrives_and_its_pins_are_reported_mesh_by_mesh() {
let bytes = bytes_with_effect(PUPPET, |t| {
let arap = group(vec![("ADBE FreePin3 Outlines", group(vec![])), ("ADBE FreePin3 Mesh Group", group(vec![("ADBE FreePin3 Mesh Atom", full_mesh(t))]))]);
sspc(1, Some(arap), vec![("ADBE FreePin3 On Transparent", record(t, 1.0))])
});
let (g, r) = import_bytes(&bytes, effectcraft_effects::puppet::ID);
let g = g.expect("an EffectCraft Puppet in the Glow's place");
assert!(g.enabled);
assert_eq!(g.name, "Puppet");
// No pin is made up: the rest places are not decoded.
assert_eq!(effectcraft_effects::puppet::pin_count(&g), 0);
// In the Glow's place in its layer's stack (the second of two effects there).
assert!(stack_place(SYNTHETIC, "ec.stylize.glow").is_some_and(|(_, at, n)| at > 0 && n > 1));
assert_eq!(stack_place(&bytes, effectcraft_effects::puppet::ID), stack_place(SYNTHETIC, "ec.stylize.glow"));
let l = losses(&r, LossCategory::Effects, PUPPET);
assert_eq!(l.len(), 2, "{l:#?}");
assert!(!l.iter().any(|d| d.contains("has the effect")), "not the old one-line report: {l:#?}");
assert!(l.iter().any(|d| d.ends_with("property ADBE FreePin3 On Transparent (1) not imported")), "{l:#?}");
let mesh = l.iter().find(|d| d.contains("imported without its meshes and pins")).expect("the mesh report");
assert!(
mesh.ends_with(
": Mesh 1 (Triangles 500, Expansion 5): Deform 4 pins (1 keyed) [ADBE FreePin3 PosPin Atom, ADBE FreePin3 Test Atom], \
Overlap no pins, Stiffness 1 pin (0 keyed) [ADBE FreePin3 StarchPin Atom]; not recognised: ADBE FreePin3 Test Prop, ADBE FreePin3 Test Group"
),
"{mesh}"
);
assert_eq!(losses(&r, LossCategory::DamagedData, PUPPET), Vec::<String>::new());
}
#[test]
fn many_meshes_are_listed_up_to_ten_and_names_once() {
let bytes = bytes_with_effect(PUPPET, |_| {
let mesh = || group(vec![("ADBE FreePin3 Test Group", group(vec![]))]);
let meshes = (0..12).map(|_| ("ADBE FreePin3 Mesh Atom", mesh())).collect();
sspc(1, Some(group(vec![("ADBE FreePin3 Mesh Group", group(meshes))])), vec![])
});
let (_, r) = import_bytes(&bytes, effectcraft_effects::puppet::ID);
let l = losses(&r, LossCategory::Effects, PUPPET);
assert_eq!(l.len(), 1, "{l:#?}");
assert!(l[0].ends_with("Mesh 9: no pin groups; Mesh 10: no pin groups; and 2 more; not recognised: ADBE FreePin3 Test Group"), "{}", l[0]);
}
#[test]
fn a_puppet_without_a_mesh_loses_nothing_and_keeps_its_fx_switch() {
let bytes = bytes_with_effect(PUPPET, |_| sspc(0, Some(group(vec![("ADBE FreePin3 Mesh Group", group(vec![]))])), vec![]));
let (g, r) = import_bytes(&bytes, effectcraft_effects::puppet::ID);
let g = g.expect("an EffectCraft Puppet");
assert!(!g.enabled, "switched off in the Effect Controls");
assert_eq!(losses(&r, LossCategory::Effects, PUPPET), Vec::<String>::new());
}
#[test]
fn a_puppet_whose_mesh_tree_is_not_found_is_reported() {
let bytes = bytes_with_effect(PUPPET, |t| sspc(1, None, vec![("ADBE FreePin3 Other Group", group(vec![("x", record(t, 1.0))]))]));
let (g, r) = import_bytes(&bytes, effectcraft_effects::puppet::ID);
assert!(g.is_some(), "the effect still arrives");
let l = losses(&r, LossCategory::Effects, PUPPET);
assert_eq!(l.len(), 1, "{l:#?}");
assert!(
l[0].ends_with(
"imported without meshes or pins: its mesh group (ADBE FreePin3 ARAP Group / ADBE FreePin3 Mesh Group) was not found or is not a group; \
not recognised: ADBE FreePin3 Other Group"
),
"{}",
l[0]
);
}
+48 -1
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@@ -1,6 +1,6 @@
# After Effects project format (`.aep`)
> **Last reviewed:** 2026-11-05 · **Last updated:** 2026-11-07 · **Change:** footage: an image sequence without a filename prefix stores only the suffix `Utf8`, and one imported with Force alphabetical order stores its file list in `LIST StVc` / `StVS` (section 3, footage); before that: versions: `svap` is the version that wrote the file, `head` bytes 4 to 7 the version it is written for, and what a Save a Copy As 25.x / 24.x of After Effects 2026 changes (section 1, "Versions"); before that: the stretch numerator is signed (a negative one reverses the layer, 981-983); layer styles (3.12b, 950-980); before that: footage: `sspc@118` of an image sequence is its folder's modification time (860, read-back x1-x3); before that: text: paragraph `/24`, `/35` and style `/68` are neutral for 0 and 1 (732-734, edited in place); before that: keyframes: the ease of mask path keys (599, 700), the spatial speed unit of fractional values (597, 598, 730); before that: text: character and paragraph settings, manual kerning, vertical text, `/nil` is neutral (S17: 538-578, 595, 596); before that: cameras, lights and 3D rotations (S16: the auto Position of a two-node camera is where After Effects renders it, 537; camera and light defaults read back 255, 256; Orientation `otst/otda` 488), Timewarp (529-533), an expression on an effect parameter (534); before that: text: style slot /13 is superscript / subscript (526-528; every scripted text of the corpus is superscript), wrapping box text 517; before that: effects of batch 5 (409-450, 511-516: integer sliders, checkbox defaults in `pard`, arbitrary data of Hue/Saturation and Levels, the parameters of Invert, Fast Box Blur, Gaussian Blur, Drop Shadow, Glow; section 3.7); before that: shape items of batch 5 (451-484, 519: ellipse, fill and stroke opacity, fill rule, group transform, shape layer anchor, trim paths, rectangle roundness, polystar fields, gradient default, nested groups, the defaults of every item; section 3.9); before that: track mattes: mode at `ldta` byte 107 and the matte layer id at byte 160 (cases 402-408, section 3.1); before that: text: automatic leading is verified (400); Exposure (`ADBE Exposure2`, cases 389-397): group start / end parameter types 13 / 14, float slider valid minimum and slider range (section 3.7); before that: text: U+0003 is a paragraph break (386, 387); before that: a stored text Anchor Point is pixels (385, now V); before that: the XML form `.aepx` is read into the same chunk tree (section 1, "The XML form"); the `head` save counter is a `u32` at byte 16; text documents for the importer (stroke colour, automatic leading, the font of each run, the undecoded-slot check, the text-layer Anchor Point, the Source Text record); before that: third round of verified field layouts (explicit-default semantics, type-major bezier ease, exact time stretch and in / out points, Time Remapping state, comp pixel aspect / shutter phase / display start, Point default, Layer Control None, dropdown selection, one `mkif` per mask, polystar and radial gradient records, text styles, camera and light options, marker cue data, audio and image-sequence footage) added to the typed view of `effectcraft-aep` · **Target:** Adobe After Effects 2026
> **Last reviewed:** 2026-11-05 · **Last updated:** 2026-11-07 · **Change:** Puppet (`ADBE FreePin3`, 3.7): the property tree from an external scripting listing, **?** until a byte sample exists (#3093); before that: footage: an image sequence without a filename prefix stores only the suffix `Utf8`, and one imported with Force alphabetical order stores its file list in `LIST StVc` / `StVS` (section 3, footage); before that: versions: `svap` is the version that wrote the file, `head` bytes 4 to 7 the version it is written for, and what a Save a Copy As 25.x / 24.x of After Effects 2026 changes (section 1, "Versions"); before that: the stretch numerator is signed (a negative one reverses the layer, 981-983); layer styles (3.12b, 950-980); before that: footage: `sspc@118` of an image sequence is its folder's modification time (860, read-back x1-x3); before that: text: paragraph `/24`, `/35` and style `/68` are neutral for 0 and 1 (732-734, edited in place); before that: keyframes: the ease of mask path keys (599, 700), the spatial speed unit of fractional values (597, 598, 730); before that: text: character and paragraph settings, manual kerning, vertical text, `/nil` is neutral (S17: 538-578, 595, 596); before that: cameras, lights and 3D rotations (S16: the auto Position of a two-node camera is where After Effects renders it, 537; camera and light defaults read back 255, 256; Orientation `otst/otda` 488), Timewarp (529-533), an expression on an effect parameter (534); before that: text: style slot /13 is superscript / subscript (526-528; every scripted text of the corpus is superscript), wrapping box text 517; before that: effects of batch 5 (409-450, 511-516: integer sliders, checkbox defaults in `pard`, arbitrary data of Hue/Saturation and Levels, the parameters of Invert, Fast Box Blur, Gaussian Blur, Drop Shadow, Glow; section 3.7); before that: shape items of batch 5 (451-484, 519: ellipse, fill and stroke opacity, fill rule, group transform, shape layer anchor, trim paths, rectangle roundness, polystar fields, gradient default, nested groups, the defaults of every item; section 3.9); before that: track mattes: mode at `ldta` byte 107 and the matte layer id at byte 160 (cases 402-408, section 3.1); before that: text: automatic leading is verified (400); Exposure (`ADBE Exposure2`, cases 389-397): group start / end parameter types 13 / 14, float slider valid minimum and slider range (section 3.7); before that: text: U+0003 is a paragraph break (386, 387); before that: a stored text Anchor Point is pixels (385, now V); before that: the XML form `.aepx` is read into the same chunk tree (section 1, "The XML form"); the `head` save counter is a `u32` at byte 16; text documents for the importer (stroke colour, automatic leading, the font of each run, the undecoded-slot check, the text-layer Anchor Point, the Source Text record); before that: third round of verified field layouts (explicit-default semantics, type-major bezier ease, exact time stretch and in / out points, Time Remapping state, comp pixel aspect / shutter phase / display start, Point default, Layer Control None, dropdown selection, one `mkif` per mask, polystar and radial gradient records, text styles, camera and light options, marker cue data, audio and image-sequence footage) added to the typed view of `effectcraft-aep` · **Target:** Adobe After Effects 2026
What `crates/aep` ([`effectcraft-aep`](../crates/aep/README.md)) reads and writes, and the evidence
for each statement. Everything here was observed on project files we generated ourselves; no
@@ -641,6 +641,52 @@ presets, and After Effects draws exactly the picked objects as selected (`crypto
`crypto-07`: box and disc, the two objects of `mat_paint`). API: `CryptomatteData` (refuses data without `cry1`, a length past the end or
a non-zero byte at 112).
**Puppet (`ADBE FreePin3`; ?: external listing, not the corpus, #3093).** No file of the
corpus, the committed fixtures or the samples holds a Puppet. The tree below comes from outside
the corpus: a public scripting listing of the effect's properties (a forum post, an After Effects
release from before the Advanced and Bend pins and Density). It is not bytes we have seen; that
After Effects writes it by the general rule (a `tdmn` and the `LIST tdgp` or `tdbs` it names,
nested in the instance's value group `sspc/tdgp`, as masks, shapes and layer styles are) is
**H**:
```text
Puppet ADBE FreePin3
On Transparent ADBE FreePin3 On Transparent
arap ADBE FreePin3 ARAP Group (hidden)
Auto-traced Shapes ADBE FreePin3 Outlines
Mesh ADBE FreePin3 Mesh Group (hidden)
Mesh 1 ADBE FreePin3 Mesh Atom
Mesh ADBE FreePin3 Mesh (hidden: the triangulation)
Triangles ADBE FreePin3 Mesh Tri Count
Expansion ADBE FreePin3 Mesh Expansion
Deform ADBE FreePin3 PosPins
Puppet Pin 1 ADBE FreePin3 PosPin Atom
Vertex Offset ADBE FreePin3 PosPin Vtx Offset (hidden, 2 values)
Vertex Index ADBE FreePin3 PosPin Vtx Index (hidden; 4294967295 = none)
Position ADBE FreePin3 PosPin Position
Overlap ADBE FreePin3 HghtPins (hidden while empty)
Stiffness ADBE FreePin3 StarchPins (hidden while empty)
```
A pin's rest place is not a property: it is a vertex of the hidden mesh (Vertex Index) plus an
offset, so it cannot be read without decoding the mesh data. The unit of Position (layer pixels,
or a fraction of the layer as effect points are) is **?**. The match names of the Overlap and
Starch pin atoms and their properties, of the Advanced and Bend pins (Scale, Rotation) and of
Density, Mesh Rotation Refinement and the Puppet Engine are **?**, and so is which of them are
`parT` parameters; whether After Effects stores some `parT` parameters of a fresh Puppet even at
their defaults (the importer would then report them every time) is **?**; whether a Puppet
without pins has an (empty) Mesh Group, or no ARAP group at all, is **?**. The importer
(`import/puppet.rs`) therefore brings the effect in as EffectCraft's Puppet without meshes or
pins and reports, per mesh, Triangles, Expansion and per pin group the pins, how many are keyed
or carry an expression, and their atom match names; every entry outside this tree is named in the
report. The sample that settles it: a fresh Puppet with no pins in one composition and, in
another, a 400 x 800 solid in a larger composition (pixels against fractions) with a Puppet of
three Position pins (one keyed, one moved off its rest place without
keys), one Advanced, one Bend, one Starch and one Overlap pin, Triangles, Expansion and Density
off their defaults, a second mesh, and a scripting read-back of every property's match name and
value, the hidden ones included. Pins added by script are reported to come out disabled, so the
pins are placed by hand or by a preset.
### 3.8 Masks and bezier paths (`tdgp[ADBE Mask Parade]`)
| Field | Chunk path | Offset | Type | Meaning | Evidence | Conf. |
@@ -925,6 +971,7 @@ another value).
**Effects**
- `pard` byte 48 (flags: **?**), 68 / 72 (the point default as a percent pair: **V** in the corpus for 074 and 368, not exposed), 120 (the float slider default again as f32: **V**, not exposed), 124 (display decimals: **H**), 132..147 (fixed slider slider-max, default copy and flags; the low bit of @144 is set on the two percent-displayed sliders and clear on Scatter: **H** "display as percent"), the colour default copy at @60, and the stale memory after the parameter name. The fixed slider valid minimum is not decoded (the float slider one is, 389).
- Puppet (`ADBE FreePin3`, 3.7): the hidden mesh data, a pin's Vertex Index and Vertex Offset (its rest place), the unit of a pin's Position, the Overlap, Starch, Advanced and Bend pins, Density, Mesh Rotation Refinement and the Puppet Engine: no sample (**?**).
- Effects renamed, or stacked twice on ONE layer (`Gradient Ramp 2`: does the second keep an empty `parT`?); which instance keeps the full `parT` when a second instance is created on a layer below the first; expressions on effect parameters; keyed per-channel Exposure values and a keyed checkbox; Curves / Levels (arrays), Fractal Noise, and whether the `tdpi` of a Layer Control holds an id or an index after the referenced layer is reordered or deleted.
**Masks, shapes**
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