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Shape Builder: a press dropped while a merge is computed is not made after it
A long touch, a canceled touch or a second finger drops the press in progress. When that press was held because a merge was being computed on another thread, the tool had not seen it, yet it stayed in the held input and was made once the merge was applied: the Shape Builder stayed in its drag, or a Cmd-press kept the selection tool lent. Dropping such a press now removes it, and what was held after it, from the held input, and leaves the tool as it is.
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@@ -939,6 +939,78 @@ fn shape_builder_holds_gestures_made_during_a_merge() {
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}
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}
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/// A press held while a merge is computed on another thread, then dropped (a long touch, a
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/// canceled touch, a second finger), is never made: once the merge is applied, the tool is at
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/// rest and the document is the one the input before the press makes. A held click before the
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/// press is still made.
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#[test]
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fn shape_builder_drops_a_press_held_during_a_merge() {
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type Gesture = fn(&mut Session, ViewInfo);
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fn press(s: &mut Session, v: ViewInfo, x: f64, mods: Mods) {
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s.pointer(&PointerEvent::new(PointerKind::Down, x, 10.0).with_mods(mods), v).unwrap();
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}
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fn click(s: &mut Session, v: ViewInfo) {
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for kind in [PointerKind::Down, PointerKind::Up] {
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s.pointer(&PointerEvent::new(kind, 55.0, 10.0), v).unwrap();
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}
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}
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let cases: [(&str, bool, Gesture); 5] = [
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("a press", false, |s, v| press(s, v, 75.0, Mods::default())),
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("a drag", false, |s, v| {
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press(s, v, 75.0, Mods::default());
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s.pointer(&PointerEvent::new(PointerKind::Drag, 95.0, 10.0), v).unwrap();
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}),
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("a Cmd-press", false, |s, v| press(s, v, 305.0, Mods { cmd: true, ..Default::default() })),
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("a press and a key", false, |s, v| {
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press(s, v, 75.0, Mods::default());
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s.tool_key(ToolKey::Escape, Mods::default(), v).unwrap();
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}),
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("a click, then a press", true, |s, v| {
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click(s, v);
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press(s, v, 135.0, Mods::default());
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}),
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];
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let v = ViewInfo::default();
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let start = || {
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let mut s = session();
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square_row(&mut s);
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click_row(&mut s, v);
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s
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};
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// A tool left in the middle of a gesture keeps waiting: the polls stop after a few.
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let settle = |s: &mut Session| {
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for _ in 0..8 {
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if !s.tool_waiting() {
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return;
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}
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s.tool_poll(v, true).unwrap();
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}
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};
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let labels = |s: &Session| s.doc().unwrap().history.undo.iter().map(|e| e.label.clone()).collect::<Vec<_>>();
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for (what, clicked, send) in cases {
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// The input before the press, one after the other.
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let mut one = start();
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settle(&mut one);
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if clicked {
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click(&mut one, v);
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settle(&mut one);
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}
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let mut s = start();
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let from = s.input_count();
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send(&mut s, v);
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let to = s.input_count();
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assert!(s.tool_editing() && !s.input_applied(from, to), "{what}: held");
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s.drop_tool_press(v).unwrap();
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settle(&mut s);
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assert!(!s.tool_waiting() && !s.tool_editing() && s.input_applied(from, to), "{what}");
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assert!(!s.tool_busy(), "{what}: the tool is at rest");
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assert_eq!(s.tool_id(), "shapeBuilder", "{what}: no tool is lent");
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assert!(undated(&s) == undated(&one), "{what}: the document the input before the press makes");
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assert_eq!(labels(&s), labels(&one), "{what}");
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assert_eq!(s.doc().unwrap().selection, one.doc().unwrap().selection, "{what}");
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}
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}
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/// A new revision of the document made outside a command while a merge is computed on another
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/// thread keeps the merge when the selected art is as it was (the next poll applies it, as the
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/// command computes it), and drops it when the art changed.
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@@ -511,8 +511,14 @@ impl Session {
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/// nothing and a click opens no size dialog. The tool gets back the persistent options it had
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/// when the press began, and none of the press's changes to them are stored. A dropped Type
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/// press restores the prior selection. The freeform gradient point selected once the tool
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/// took the press is selected again.
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/// took the press is selected again. A press held while the tool computes an edit on another
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/// thread has not reached the tool: it is removed from the held input with everything held
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/// after it, and the tool is left as it is.
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pub fn drop_tool_press(&mut self, view: ViewInfo) -> Result<()> {
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if let Some(i) = self.held_press() {
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self.held_input.truncate(i);
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return Ok(());
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}
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// Nothing to roll back without a document; the tool still drops the press and gets the release.
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let _ = self.cancel_interaction();
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let before = self.press_options.take();
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@@ -554,6 +560,14 @@ impl Session {
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r.map(drop)
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}
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/// Where the press in progress is in the held input: the last held press, when no release is
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/// held after it.
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fn held_press(&self) -> Option<usize> {
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let ends = |kind: PointerKind| matches!(kind, PointerKind::Down | PointerKind::Up);
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let i = self.held_input.iter().rposition(|(_, input, _)| matches!(input, HeldInput::Pointer(ev) if ends(ev.kind)))?;
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matches!(self.held_input.get(i), Some((_, HeldInput::Pointer(ev), _)) if ev.kind == PointerKind::Down).then_some(i)
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}
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/// The options of `t` that [`Self::store_tool_settings`] stores.
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fn persistent_options(t: &dyn Tool) -> Map<String, Value> {
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let opts = t.options();
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