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Merge pull request #5667 from storytold/about-credits-refit-inputs
About: refit credits tables on what they measure
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@@ -340,18 +340,21 @@ fn fit_widths(natural: &[f32], grow: &[f32], room: f32) -> Vec<f32> {
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/// A striped table whose columns open at [`fit_widths`], so it fills the width and nothing scrolls
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/// sideways. Every column, the last included, can be dragged wider or narrower at its right edge:
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/// only a table dragged wider than the window scrolls sideways. Text too long for its column is
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/// clipped. When the fit itself changes (a longer name, a resized window) the columns go back to
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/// the new fit, dropping any dragged widths.
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/// clipped. When a column's natural width or the window changes, the columns go back to a new fit,
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/// dropping any dragged widths.
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fn fitted_table<'a>(ui: &'a mut egui::Ui, id: &str, natural: &[f32], grow: &[f32]) -> egui_extras::TableBuilder<'a> {
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// Every cell is followed by the item gap, and the vertical scrollbar keeps its margins.
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let s = ui.spacing();
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let gaps = s.item_spacing.x * natural.len() as f32;
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let bar = s.scroll.bar_width + s.scroll.bar_inner_margin + s.scroll.bar_outer_margin;
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let widths = fit_widths(natural, grow, (ui.available_width() - gaps - bar).max(0.0));
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// The table keeps its own column widths, so a new fit has to clear them.
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// The table keeps its own column widths, so a change in what they were fitted to has to clear
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// them. A longer name can leave the fit itself unchanged, and scrolling can nudge the available
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// width, so this compares the natural widths and the clip rect, which scrolling never moves.
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let fit = egui::Id::unique(("credits_fit", id));
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let refit = ui.data_mut(|d| d.get_temp::<Vec<f32>>(fit)).as_ref() != Some(&widths);
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ui.data_mut(|d| d.insert_temp(fit, widths.clone()));
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let measured = (natural.to_vec(), ui.clip_rect().width());
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let refit = ui.data_mut(|d| d.get_temp::<(Vec<f32>, f32)>(fit)).as_ref() != Some(&measured);
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ui.data_mut(|d| d.insert_temp(fit, measured));
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let mut t =
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egui_extras::TableBuilder::new(ui).id_salt(id).striped(true).resizable(true).auto_shrink([false, false]).max_scroll_height(f32::INFINITY);
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if refit {
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@@ -642,18 +645,23 @@ mod tests {
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assert_eq!(fit_widths(&[100.0, 300.0, 50.0], &[1.0, 1.0, 0.0], 0.0), [MIN_COLUMN, MIN_COLUMN, 50.0]);
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}
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const WINDOW: f32 = 640.0;
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const WINDOW: f32 = 640.5;
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const NATURAL: [f32; 3] = [120.0, 80.0, 80.0];
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const GROW: [f32; 3] = [1.0, 0.0, 0.0];
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/// One frame of a table long enough to scroll; the rects of its header cells.
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fn table_frame(ctx: &egui::Context, width: f32, natural: &[f32], events: Vec<egui::Event>) -> Vec<egui::Rect> {
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scrolled_frame(ctx, width, natural, 0.0, events)
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}
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/// [`table_frame`], scrolled `offset` points sideways.
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fn scrolled_frame(ctx: &egui::Context, width: f32, natural: &[f32], offset: f32, events: Vec<egui::Event>) -> Vec<egui::Rect> {
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let screen_rect = Some(egui::Rect::from_min_size(egui::Pos2::ZERO, egui::vec2(width, 300.0)));
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let raw = egui::RawInput { screen_rect, events, ..Default::default() };
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let mut cells = Vec::new();
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let out = ctx.run_ui(raw, |ui| {
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cells.clear();
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egui::ScrollArea::horizontal().auto_shrink([false, false]).show(ui, |ui| {
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egui::ScrollArea::horizontal().auto_shrink([false, false]).horizontal_scroll_offset(offset).show(ui, |ui| {
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fitted_table(ui, "test", natural, &GROW)
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.header(20.0, |mut header| {
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for _ in natural {
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@@ -717,6 +725,8 @@ mod tests {
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fn a_changed_fit_replaces_the_column_widths() {
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let (ctx, opened) = opened_table();
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drag_edge(&ctx, opened[0], -30.0);
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let longer_name = table_frame(&ctx, WINDOW, &[200.0, 80.0, 80.0], Vec::new());
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assert!((longer_name[0].width() - opened[0].width()).abs() < 1.0, "a longer name drops a dragged width: {longer_name:?}");
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let wider = table_frame(&ctx, WINDOW, &[120.0, 200.0, 80.0], Vec::new());
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let widths: Vec<f32> = wider.iter().map(|c| c.width().round()).collect();
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assert!(widths.ends_with(&[200.0, 80.0]), "a longer cell widens its column: {widths:?}");
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@@ -724,4 +734,18 @@ mod tests {
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let narrower = table_frame(&ctx, 400.0, &NATURAL, Vec::new());
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assert!(narrower[2].right() < 400.0, "a narrower window refits the table: {narrower:?}");
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}
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#[test]
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fn scrolling_sideways_keeps_dragged_widths() {
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let (ctx, opened) = opened_table();
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drag_edge(&ctx, opened[0], 100.0);
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table_frame(&ctx, WINDOW, &NATURAL, Vec::new());
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let dragged = table_frame(&ctx, WINDOW, &NATURAL, Vec::new());
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assert!((dragged[0].width() - opened[0].width() - 100.0).abs() < 1.0, "the drag took: {dragged:?}");
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for offset in [13.3, 27.77, 41.1, 0.6] {
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scrolled_frame(&ctx, WINDOW, &NATURAL, offset, Vec::new());
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let scrolled = scrolled_frame(&ctx, WINDOW, &NATURAL, offset, Vec::new());
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assert!((scrolled[0].width() - dragged[0].width()).abs() < 1.0, "scrolled {offset}: {scrolled:?}");
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}
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}
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}
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