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Shape Builder: import canvas in the app's command and control modules after merging main
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@@ -1,5 +1,5 @@
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use super::fonts::MAX_RECENT_FONTS;
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use super::{Value, VectorcraftApp, dialogs, fileio, io, menus, panels, picks, toolbar};
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use super::{Value, VectorcraftApp, canvas, dialogs, fileio, io, menus, panels, picks, toolbar};
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impl VectorcraftApp {
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/// Run a UI or engine command by id. The single entry point for every frontend path.
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@@ -1,6 +1,6 @@
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use super::{
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MAX_PENDING_SCREENSHOTS, MAX_SCREENSHOT_BYTES, MAX_SCREENSHOT_TOTAL_BYTES, PendingScreenshot, QueuedScreenshot, SCREENSHOT_TIMEOUT_MS,
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VectorcraftApp, file_access, json, now_ms,
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VectorcraftApp, canvas, file_access, json, now_ms,
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};
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use crate::control;
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