Shape Builder: import canvas in the app's command and control modules after merging main

This commit is contained in:
dotCooCoo
2026-10-28 20:36:35 -07:00
parent a368683eb4
commit 5da4798da4
2 changed files with 2 additions and 2 deletions
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@@ -1,5 +1,5 @@
use super::fonts::MAX_RECENT_FONTS;
use super::{Value, VectorcraftApp, dialogs, fileio, io, menus, panels, picks, toolbar};
use super::{Value, VectorcraftApp, canvas, dialogs, fileio, io, menus, panels, picks, toolbar};
impl VectorcraftApp {
/// Run a UI or engine command by id. The single entry point for every frontend path.
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@@ -1,6 +1,6 @@
use super::{
MAX_PENDING_SCREENSHOTS, MAX_SCREENSHOT_BYTES, MAX_SCREENSHOT_TOTAL_BYTES, PendingScreenshot, QueuedScreenshot, SCREENSHOT_TIMEOUT_MS,
VectorcraftApp, file_access, json, now_ms,
VectorcraftApp, canvas, file_access, json, now_ms,
};
use crate::control;