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Merge main into fix/type-dialogs-story-wide
This commit is contained in:
@@ -373,7 +373,11 @@ each one that applies. `VECTORCRAFT_TITLEBAR` also takes precedence over System
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`app` keeps the app bar as the title bar with System Title Bar on. Only the values `app`, `system` and `desktop` take
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precedence (case-sensitive, surrounding spaces ignored); any other value, such as `unknown`, is ignored and does not
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override System Title Bar. While the variable is set to one of those values, the Preferences dialog dims
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System Title Bar and its `__titlebarFromEnv` field is `true`.
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System Title Bar and its `__titlebarFromEnv` field is `true`. The dialog's `__desktopKeepsFrame` field is `true` when
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the variable is unset and the desktop would draw the frame without VectorCraft Title Bar on Every Desktop, whether
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or not that preference is on. The app works it out when it starts, so a Linux Display Server change does not change
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it until the next start. While the field is `true` and VectorCraft Title Bar on Every Desktop is off in the dialog, a
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note under System Title Bar says that the desktop draws the title bar with System Title Bar on or off.
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Fill/Stroke chips and panel shortcuts: the Control bar's and Properties' Fill and Stroke chips bring their proxy
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forward (`paint.toggleActive {fill}`) and open a popover with the Swatches panel (Shift-click: the Color panel's mixer);
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@@ -813,7 +817,12 @@ instance keeps, so instances started side by side for screenshots don't get it).
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saved}]`, from `file.recovery.list`) and `discard`. `ui.dialog.confirm` restores them all (`file.recovery.restore`
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each, opening "<name> [Recovered]" documents), `discard: true` then confirm deletes them, `ui.dialog.cancel` keeps them
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for the next launch. While copies are written in the background `ui.inspect` lists them under `background`
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("Saving recovery data for <name>").
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("Saving recovery data for <name>"). After a restore the status bar shows the count followed by the first of the
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restored documents' notes: each document's lines about its linked files, then its warnings (what reading the copy left
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out first), named with the document's title when more than one was restored. Hovering the message lists them all. The
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questions about each document's missing or modified linked files open one document at a time, with that document made
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the current one. When a copy can't be restored, confirm returns the error and the status bar shows it; its hover lists
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the count and the notes of the documents that were restored.
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Native save options: File → Save As to a native or `.ai` file opens the `saveOptions` dialog after the save panel
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(heading "VectorCraft Options" or "PDF-compatible .ai Options"). Fields: `separateArtboards`, `all` (true: every
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@@ -190,7 +190,7 @@ private editing data. VectorCraft:
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editing data is read whole (#758), live effects that are not read or have settings that are not read, and
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brushes come in as their drawn look (#637; pattern fills are read since #1025, and symbols and their instances
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open live, as do the symbols of a symbol library without layers); legacy `.ai` without the prolog opens since #1027, its legacy type (`To` … `TO`) since #868; guides
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open as ruler guides and guide paths since #5057 (#779).
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open as ruler guides and guide paths since #5057 (#779), hidden, locked and named ruler guides with their state.
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Type under a Warp effect is compared with the art saved with it: type that draws as that art stays editable with
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the effect live, and type that draws differently, or that the file's limit of checks has no check left for, opens
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as that art, with one note that counts them. Type stays live without a comparison when the saved art paints
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@@ -58,7 +58,7 @@ plus review. Native-speaker review is human work and isn't in the hours.
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| Hungarian | `hu` | 5,253 rows (counted 2026-10-21): menus, `tl!` literals and messages complete when counted; one plural form | full |
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| Polish | `pl` | 9,044 rows, 3,439 of them `@msg` and 48 `@msgplural` (counted 2026-11-13): the untranslated report lists 46 missing messages for it, and 47 menu strings, 26 `tl!` literals, 11 undo labels and 45 swatch names; one/few/many plurals | full; native review pending |
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| Finnish | `fi` | 5,318 rows (counted 2026-10-21): menus, `tl!` literals and messages complete when counted; one/other plurals, 797 `@msg` rows | full; AI-assisted, native proofreading pending |
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| Czech | `cs` | 5,240 catalog entries, including 795 `@msg` rows (counted 2026-10-21); menus, literals and messages complete when counted | catalog complete; render-site gaps reduced; native review pending |
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| Czech | `cs` | 9,155 rows, 3,445 of them `@msg` and 48 `@msgplural` (counted 2026-11-13): the untranslated report lists 40 missing messages for it | catalog complete; render-site gaps reduced; native review pending |
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| Bosnian | `bs` | 5,841 rows (counted 2026-10-30): menus, `tl!` literals and messages complete when counted; one/few/other plurals | full; AI-assisted, native review pending |
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| Swedish | `sv` | 5,251 rows, 795 of them `@msg` (counted 2026-10-21): menus, `tl!` literals and messages complete when counted; one/other plurals | full; native review welcome |
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| Bulgarian | `bg` | 5,245 rows, 763 of them `@msg` (counted 2026-10-21): menus and `tl!` literals complete when counted; its messages are partial | full; AI-drafted, native review pending |
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+56
-12
@@ -566,7 +566,13 @@ key, and report a key left out or null as missing. The optional `group` of `live
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(`x` of `shape.rectangle`, `pos` of `guide.add`, `index`, `x` and `y` of the `object.mesh.*` and
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`object.envelope.setMeshPoint` point commands, and the others like them) refuses a value that is not a number with
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`` `x` must be a number, not "40" ``, naming the key and showing the value as given, and reports a key left out or null
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as `` missing number `x` ``; it changes nothing either way. A command that leaves out an object selected inside a
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as `` missing number `x` ``; it changes nothing either way. A command that needs a whole number of 0 or more (`index`
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of `appearance.setItem`, `anchor` of `path.removeAnchor` and `addon.pen.removePoint`, `sourceDocument` of
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`edit.dropSelection`, `index` of `document.activate`, `to` of `document.move`, and the others like them) refuses a
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value such as `"3"`, `2.5`, `-1` or `true` with `` `index` must be a whole number ``, naming the key, and reports a key
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left out or null as missing (such as `` missing integer `index` ``). An optional one, such as `subpath`, keeps its default when
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left out or null; `appearance.setActiveItem` reads a null `index` as clearing the active item.
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A command that leaves out an object selected inside a
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selected group also leaves it out when `ids` list it together with a group that holds it. Every command that takes
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`ids` (or `slices`, for the slice commands) refuses a list with an entry that is not a non-negative integer, or a value
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that is not a list, and changes nothing; it does not act on the other entries. The error for an entry names the key,
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@@ -647,7 +653,7 @@ sampler.
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| `open_panel` | `{panel}` | Remote only. `panel` is a panel id (`layers`, `swatches`, `colorGuide`, …, as `window.panel` takes) or its display label (`"Color Guide"`), in any case. |
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| `screenshot` | `{path?, scale?, artboard?, window?, max_side?, traceViews?}` | Returns MCP image content (`image/png`, base64) plus a text block. Renders the artboard with the pixels of a PNG `export` with `background: "white"` at the same scale; `traceViews:true` draws Image Trace objects in the view set with `imageTrace.setView`, as in the app's window; `window:true` captures the app window (remote only), as `ui_screenshot` does, and `max_side` (1–4096, window captures only) scales the returned image down as described for `ui_screenshot`. With `path` the backend (the headless session or the app) writes the PNG there too; a window capture written there keeps its full size with `max_side`. An app that does not send the image back writes a window capture without `path` to a file in a new folder inside the system's temporary folder (on Unix only the user can open it); the server reads the file and then removes the folder, also when the capture or the read fails. |
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| `open_file` | `{path, importer?, params?}` | Opens any readable file as a new active document: `.vectorcraft`/`.drawcraft`, `.vctemplate`, `.svg`/`.svgz`, `.pdf`/`.ai`, `.ait`, `.eps`/`.epsf`, `.ps`, `.dxf`, `.emf`, `.wmf`, PICT (`.pct`/`.pic`/`.pict`, and a version 2 picture of any extension), HP-GL (`.plt`/`.hpgl`/`.hgl`/`.hpg`, and a file of an extension no other format reads that starts with plotter instructions), PNG (`.png`/`.pns`), JPEG, GIF, WebP, TIFF, BMP (`.bmp`/`.dib`/`.rle`), Targa (`.tga`/`.vda`/`.icb`/`.vst`), PCX, Pixar (`.pxr`), JPEG 2000 (`.jpf`/`.jpx`/`.jp2`/`.j2k`/`.j2c`/`.jpc`), HEIC/HEIF (`.heic`/`.heif`), JPEG XL (`.jxl`), PSD (`.psd`/`.pdd`)/PSB (an image opens as a document of its pixel size; a PSD or PSB file with its layers as layers, or as its merged image through `run_command document.open` with `layers: false`; a JPEG XL file as its first frame). Templates (`.vctemplate`, `.ait`) open as a new untitled document. PDF, `.ai` and SVG files saved with Preserve Editing reopen as the document they carry. The reply is `document.open`'s: its `warnings` say what didn't come in as it was (an EPS whose PostScript can't be read opens as its preview, and the warning names the PostScript error, the operator and the procedure). A file of an extension only an installed importer plug-in lists opens with that importer ([Plug-ins](#plug-ins)); `importer: "plugin.<id>"` opens the file with the importer it names, which must list the file's extension, also one a built-in format reads (in the app, as File › Open With does), and `params` gives that importer's parameters (their defaults when omitted). `run_command document.formats` lists the formats. |
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| `save_file` | `{path?, compress?, version?, preview?, precision?, options?}` | Runs `document.save`: the document's own file in its own format (native `.vectorcraft` unless it was opened from or saved as SVG, PDF or a restorable `.ai`; then `warnings` say what that format loses). A path's extension picks the format (`.vectorcraft`, `.vctemplate`, `.pdf`, `.svg`, `.svgz`, `.ai`: a PDF carrying the native document, which reopens editable; `.eps`: by default one file whose bounding box fits the visible art, the first artboard when no art shows; `options.useArtboards: true` makes the chosen artboard the page and, with two or more chosen, the file at the path is the central file of the visible art and each artboard is also written to `<name>_<artboard>.eps` beside it, listed in the reply's `files`). For a native file, `compress: true` gzips it (default: the `useCompression` preference, Preferences › File Handling › Use Compression), `version` (1 to 4) writes it for an older VectorCraft (1 and 2 are never compressed, and `version: 2` with `compress: true` is an error), `preview: true` embeds a PNG of the first artboard, and `precision` (0 to 9) rounds path anchors and handles to that many decimal places for that save only (colors, transforms and type stay exact). `options` passes the format's save options as `run_command document.formats` lists them. When `compress`, `version`, `preview` or `precision` is given both at the top level and in `options` with different values, the call is an error (`` `compress: true` and `options.compress: false` disagree: give the option once ``) and nothing is written. A key in `options` that no save format takes is an error, and nothing is written (see Parameter keys). The save drops each option the written format doesn't read. The reply's `warnings` then name each such option given (for example `` `compress` was not used: SVG files don't read it `` for an `.svg` path, and `` `options.preview` was not used: … `` for a key in `options`; a `.ai` file reads `compress` but not `version`, `preview` or `precision`). For a `.ai` file, these warnings name the kind of `.ai` written: a legacy .ai (version 7) for `aiVersion: "7"`, a non-PDF-compatible .ai for `pdfCompatible: false`, and a PDF-compatible .ai otherwise, including a save that reuses the options the document was last saved with. `run_command document.save` and the other save commands refuse any option given beside the path and in `options` with different values, and give the same warnings for a top-level `compress`, `version`, `preview` or `precision` and for each key in `options` that the format doesn't read. The headless session and the app receive the same `app.save` params, and the app is also sent `wait: true`: the call returns once the file is written, or with the error (such as a path outside the write root), even with Background Save on. When the save asks first (the question before replacing a file that opened with losses, or on macOS and Linux the file dialog for an untitled document without `path`), the reply is `{pending}` or `"cancelled"` as before, and the save that runs after the answer uses the Background Save preference. Location refusals return `READ_ONLY_LOCATION: <reason>` without a fallback panel for automation; see [Save location errors](#save-location-errors). |
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| `save_file` | `{path?, compress?, version?, preview?, precision?, options?}` | Runs `document.save`: the document's own file in its own format (native `.vectorcraft` unless it was opened from or saved as SVG, PDF or a restorable `.ai`; then `warnings` say what that format loses). A path's extension picks the format (`.vectorcraft`, `.vctemplate`, `.pdf`, `.svg`, `.svgz`, `.ai`: a PDF carrying the native document, which reopens editable; `.eps`: by default one file whose bounding box fits the visible art, the first artboard when no art shows; `options.useArtboards: true` makes the chosen artboard the page and, with two or more chosen, the file at the path is the central file of the visible art and each artboard is also written to `<name>_<artboard>.eps` beside it, listed in the reply's `files`). For a native file, `compress: true` gzips it (default: the `useCompression` preference, Preferences › File Handling › Use Compression), `version` (1 to 4) writes it for an older VectorCraft (1 and 2 are never compressed, and `version: 2` with `compress: true` is an error), `preview: true` embeds a PNG of the first artboard, and `precision` (0 to 9) rounds path anchors and handles to that many decimal places for that save only (colors, transforms and type stay exact). `options` passes the format's save options as `run_command document.formats` lists them. When `compress`, `version`, `preview` or `precision` is given both at the top level and in `options` with different values, the call is an error (`` `compress: true` and `options.compress: false` disagree: give the option once ``) and nothing is written. A key in `options` that no save format takes is an error, and nothing is written (see Parameter keys). The save drops each option the written format doesn't read. The reply's `warnings` then name each such option given (for example `` `compress` was not used: SVG files don't read it `` for an `.svg` path, and `` `options.preview` was not used: … `` for a key in `options`; a PDF-compatible `.ai` file reads `compress` but not `version`, `preview`, `precision`, `outlineText`, `hiddenObjects`, `transparentImages` or `preserveEditing`, and a legacy `.ai` file reads only its own options). For a `.ai` file, these warnings name the kind of `.ai` written: a legacy .ai (version 7) for `aiVersion: "7"`, a non-PDF-compatible .ai for `pdfCompatible: false`, and a PDF-compatible .ai otherwise, including a save that reuses the options the document was last saved with. `run_command document.save` and the other save commands refuse any option given beside the path and in `options` with different values, and give the same warnings for each key given beside the path or in `options` that the file doesn't read. The headless session and the app receive the same `app.save` params, and the app is also sent `wait: true`: the call returns once the file is written, or with the error (such as a path outside the write root), even with Background Save on. When the save asks first (the question before replacing a file that opened with losses, or on macOS and Linux the file dialog for an untitled document without `path`), the reply is `{pending}` or `"cancelled"` as before, and the save that runs after the answer uses the Background Save preference. Location refusals return `READ_ONLY_LOCATION: <reason>` without a fallback panel for automation; see [Save location errors](#save-location-errors). |
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| `export` | `{path?, format?, scale?, artboard?, range?, selection?, outlineText?, options?}` | `svg`, `svgz`, `pdf`, `ai` (the PDF-compatible `.ai` that Save writes, which carries the document when every artboard is written in order), `eps`, `dxf`, `emf`, `wmf`, `hpgl` (a `.plt` plot file for plotters and cutters), `png`, `jpg`, `webp`, `gif`, `png8` (an indexed `.png`), `tiff`, `bmp`, `tga`, `psd` (layered), `txt` (the document's text), `vectorcraft` or `template` (a native template). The tool's `format` enum and `document.formats` list them, generated from the engine's format table. When `format` is omitted, it comes from the path's extension. PDF and `.ai` write one page per artboard: all of them, or `artboard` (0-based) / `range` (`"1-3, 5"`, 1-based). SVG and SVGZ write one file per chosen artboard. EPS writes one file of the visible art; with `artboard`, `range`, `options.artboards` or `options: {"useArtboards": true}` it writes one file per chosen artboard, after a central file of the visible art when there are two or more, and `useArtboards: false` keeps the one file. Rasters, DXF, EMF, WMF and HP-GL write one artboard, or one file per chosen artboard with `options: {"useArtboards": true}`. Rasters also take `options: {"rect": [x, y, width, height]}` (page points, y down): that area of the page at the given `ppi`/`scale`, without an artboard and without changing the document; it is refused with `artboard`, `artboards`, `range` or `useArtboards`, with a non-positive or non-finite size, and for non-raster formats. `options` carries more format options (e.g. `{"quality": 80}` for JPEG). `selection: true` exports the selected objects cropped to their bounds (the reply adds their `bounds`, and reports `format` and the encoder's `warnings` as a whole-document export does); `outlineText: true` writes SVG text as paths. Template layers are left out, live effects are kept, and exporting `vectorcraft` never changes the document's path. Without `path` the bytes come back as `dataBase64`. Both backends run the same `document.export` call. |
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| `add_text` | `{text, x?, y?, width?, height?, fit?, fitMinPercent?, path?, mode?, pathEffect?, size?, font?, color?, justify?, vertical?}` | Point type at (x, y) (`justify`: `left`, `center` or `right` starts, centres or ends each line on x); area type with `width`/`height` (`fit`: `none`, `autoHeight`, `shrinkText`, as `text.areaOptions`); or `path` + `mode` (`area`/`onPath`) to flow text in or along a path, with `pathEffect` (`rainbow`, `skew`, `3dRibbon`, `stairStep`, `gravity`; SVG export writes type on a path with any effect other than `rainbow` as outlines, with a warning); `justify` (also `auto`, `justifyAll`) aligns the paragraphs of every kind, as `text.setStyle` does later. `vertical: true` uses the existing vertical writing mode for every kind (default `false`, horizontal). Returns `{id}`, with `overflow: true` when the text doesn't fit its frame or path. |
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| `apply_effect` | `{effect?, params?, ids?}` | Appends a live effect. Without `effect`, returns the effect catalogue with parameters and defaults. |
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@@ -1722,8 +1728,13 @@ the same as leaving the key out.
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The save commands limit them the same way. `document.save`, `file.saveAs`, `file.saveCopy`, `file.saveAsTemplate`,
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`app.save` and `file.save` refuse a key that no save format takes, given beside the path or in `options`, and an
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unknown key inside a PDF option object or the `svg` object, also when the file is not SVG. A save still leaves out a key
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that only another save format takes. It warns when that key is given in `options` or is one of `compress`, `version`,
|
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`preview` and `precision`:
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that only another save format takes, and its `warnings` name the key, given beside the path or in `options`
|
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("`options.marks` was not used: VectorCraft files don't read it"). These warnings follow an export's `.ai` rules: a
|
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legacy `.ai` file reads only its own options, and the other `.ai` and `.ait` files don't read `outlineText`,
|
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`hiddenObjects`, `transparentImages` or `preserveEditing`. The Save Options dialog sends a `.ai` save only the options
|
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the chosen version reads. When the document's own file is already a `.ai`, the `.ai` options that a save doesn't give
|
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and its file doesn't read keep their remembered values, so the dialog shows them as they were. The save doesn't write
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them:
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```json
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{"id": "document.save", "params": {"path": "a.pdf", "options": {"noSuchOption": true}}}
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@@ -1735,7 +1746,12 @@ and in the options `settings` gives a format, they refuse a key that no format t
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unknown key inside a PDF, EPS or SVG option object; `settings` takes only the formats the command writes. A row and a
|
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format's settings also take `includeArtboardFill`, `richBlack`, `params` (an exporter plug-in's own) and
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`security.passwordRequired` (which remembered settings hold where PDF passwords were left out), and `settings`
|
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takes an exporter plug-in's format. The error names the row (`formats[1].marks.useDocumentBleed`).
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takes an exporter plug-in's format. The error names the row (`formats[1].marks.useDocumentBleed`). A key that only
|
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another format takes is accepted and not used, and the reply's `warnings` name it as the request does
|
||||
("`formats[0].quality` was not used: PNG files don't read it", `settings.png.quality`), with the `.ai` rules of an
|
||||
export. A key in a format's settings gets a warning only when no row of that format, as the export writes it, reads it.
|
||||
A row's own keys (`scale`, `suffix`…), `includeArtboardFill`, `richBlack`, `params` and an artboard choice get no
|
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warning, and neither do the options of an `exportPreset` or, for `assets.export`, the settings the document keeps.
|
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`document.exportPresets.save` checks its `settings`, with the rows and settings in it, the same way, and `assets.export`
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and `assets.settings.set` check the rows and settings they are given.
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@@ -2880,6 +2896,14 @@ not finished, or a skill's last tutorial, it is an error. For all three, a missi
|
||||
is an error, and an error changes nothing. Behavior reference:
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||||
[Quick skill guide](https://helpx.adobe.com/illustrator/desktop/get-started/learn-the-basics/learn-skills-quick-skill-guide.html).
|
||||
|
||||
The Home screen has a Learn section between Recent Files and the new-file presets, as
|
||||
[the help page](https://helpx.adobe.com/illustrator/desktop/get-started/learn-the-basics/homescreen-overview.html)
|
||||
lists Learn, with in-app tutorials, among the Home screen's options. The section holds the Quick skill guide card,
|
||||
which runs `learn.skills`, and every tutorial of the Learn panel under its skill, each a button that runs
|
||||
`learn.show {tutorial}`. The panel shows beside the Home screen; no document is opened, closed or switched, and a
|
||||
second choice keeps the panel shown. The section's place, its layout and what a choice opens are VectorCraft's own
|
||||
rules.
|
||||
|
||||
```json
|
||||
{"name":"invoke_menu","arguments":{"command":"learn.show","params":{"tutorial":"pen-paths"}}}
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||||
{"name":"invoke_menu","arguments":{"command":"learn.openSample","params":{"tutorial":"pen-paths"}}}
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@@ -2991,7 +3015,8 @@ already walks Image Trace. Short agent entry points:
|
||||
a symbol with guides keeps its corners at their size, and `symbol.breakLink` gives its art as it draws; dragging a
|
||||
guide on the canvas in symbol editing mode sends `nineSliceGuides` in one undo step; `type` is
|
||||
Symbol Type, `static` by default for the command and `dynamic` by default in the Symbol Options dialog),
|
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`symbol.place {name?, x?, y?}`, `symbol.breakLink {ids?}` (the art keeps the instance's opacity mask; a hidden or locked instance's
|
||||
`symbol.place {name?, x?, y?}`, `symbol.breakLink {ids?}` (the art keeps the instance's opacity mask and its bounding box, square after
|
||||
`object.resetBoundingBox`; a hidden or locked instance's
|
||||
art stays hidden or locked and is not selected), `symbol.replace`,
|
||||
`symbol.edit {id?, ids?, name?, x?, y?, artboard?, viewCenter?}` (symbol editing mode: the symbol's art on a temporary
|
||||
isolated layer, where the instance `id` shows it or centered on (x, y), by default on the center of artboard
|
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@@ -3274,7 +3299,8 @@ already walks Image Trace. Short agent entry points:
|
||||
trimmed) after the last action of set `set` (0 is the top set), starts recording into it and returns
|
||||
`{set, action}`; Stop Playing/Recording (`ui.action.stop`) ends the recording. `key` 1 to 15 is the function key F1 to F15 that plays the
|
||||
action (0 or null for none), with `cmd` (Ctrl, Command on macOS) and `shift`. `color` is its Button Mode color
|
||||
(`red`, `yellow`, `green`, `blue` or `violet`; null or `""` for none), which the panel does not show. Action function
|
||||
(`red`, `yellow`, `green`, `blue` or `violet`; null or `""` for none), the color of its button in Button Mode
|
||||
(`ui.action.buttonMode`). Action function
|
||||
keys take priority over command shortcuts and preserve the command's binding. On Windows F1, Ctrl+F4 and Ctrl+F6
|
||||
cannot be used. While an action is recording, and for an index past the last set,
|
||||
an empty name, or a key or color that is not one of these, it is an error and nothing is added. So is an action that
|
||||
@@ -3330,6 +3356,21 @@ already walks Image Trace. Short agent entry points:
|
||||
result is `{results}` with every step's result in order. A step that fails ends the playback with its error: the
|
||||
batch it is in changes nothing, and the steps before that batch stay done. While another action records, the View
|
||||
menu step is recorded too. Batch… refuses an action with an included View menu step.
|
||||
- Actions: `ui.action.playAt {set, action}` plays the action at `action` in set `set` (0 is the top set) as
|
||||
`ui.action.play` plays it and returns what `ui.action.play` returns. A click on an action's button in Button Mode
|
||||
runs this. A missing index, or one that is not a whole number or is past the last set or action, is an error, and
|
||||
then nothing plays.
|
||||
- Actions: `ui.action.buttonMode {enabled?}` with `enabled: true` shows the Actions panel's actions as buttons, each
|
||||
with the action's name in its Action Options color (`ui.action.options`), without set names, steps or checkmarks, as
|
||||
[the help page](https://web.archive.org/web/20220911143322/https://helpx.adobe.com/pdf/cs6/illustrator_reference.pdf#page=467)
|
||||
describes; a click on a button plays its action (`ui.action.playAt`) without its excluded steps. With `false` the
|
||||
panel shows its list again, and with `enabled` left out or null the command switches to the other view. It returns
|
||||
`{enabled}`. The panel menu's Button Mode runs this. VectorCraft's own rules: the menu item shows a check mark while
|
||||
Button Mode is on; the actions of every set show, in set order and then action order; an action without a color is
|
||||
an ordinary button; the bottom bar shows only Stop Playing/Recording while an action plays or records, and Play
|
||||
Current Selection while one waits at a stop; the panel menu's items for a selected action or the current set are
|
||||
off; and the mode is kept with the UI preferences. Turning Button Mode on while an action records, or an `enabled`
|
||||
that is not true, false or null, is an error, and then the view does not change.
|
||||
- Actions: `ui.action.insertStop {set?, action?, step?, message?, allowContinue?}` inserts a stop. With `set` and
|
||||
`action`, the stop goes into that action, after step `step`, else after its last step, and the command returns
|
||||
`{set, action, step}`. Without them it goes into the recording in progress, after the steps recorded so far, and
|
||||
@@ -5142,7 +5183,7 @@ path by its control points when one of them has an x or y that is infinite or la
|
||||
the canvas (coordinates out of range)".
|
||||
`path.curvatureEdit`, `path.removeAnchor`, `path.convertAnchor`, `path.reshapeSegment`, `path.split`,
|
||||
`path.setHandle`, `path.moveAnchor` and `path.insertAnchor` edit subpath 0 when `subpath` is absent or null, and refuse a `subpath` that
|
||||
is not a whole number of 0 or more, such as 1.5, -1 or "1" ("missing integer `subpath`"); `path.split` refuses such
|
||||
is not a whole number of 0 or more, such as 1.5, -1 or "1" ("`subpath` must be a whole number"); `path.split` refuses such
|
||||
an `anchor` or `segment` in the same way. The document does not change and no undo step is recorded.
|
||||
`path.moveAnchor` to the point the anchor is at, and `path.setHandle` to the point the handle is at on an anchor that
|
||||
keeps its kind, leave the document as it is and record no undo step.
|
||||
@@ -7379,8 +7420,8 @@ restore the selection that was cleared. While the slices are locked or hidden, a
|
||||
```
|
||||
|
||||
The Slice tool (`slice`, Shift+K) and the Slice Selection tool (`sliceSelection`) reduce to commands:
|
||||
`object.slice.create {x, y, width, height}` (the Slice tool's drag; it snaps to ruler guides), `object.slice.select
|
||||
{slices?, toggle?}`, `object.slice.move {slices?, dx, dy}` (an object slice moves its object),
|
||||
`object.slice.create {x, y, width, height}` (the Slice tool's drag; it snaps as drawn points do, then to ruler guides),
|
||||
`object.slice.select {slices?, toggle?}`, `object.slice.move {slices?, dx, dy}` (an object slice moves its object),
|
||||
`object.slice.setRect {id, x, y, width, height}` (user slices) and `object.slice.delete {slices?}`. Slice ids are user
|
||||
slice ids and the ids of objects with an object slice. `object.slice.select` with `slices` left out or null deselects
|
||||
the slices.
|
||||
@@ -8129,7 +8170,9 @@ square to the page. `object.resetBoundingBox` squares the box again without movi
|
||||
object inside the selected ones: the children of groups, compound paths, clip groups, blends, envelopes, repeats and
|
||||
intertwines, and the art of linked opacity masks (an unlinked mask's art keeps its angle). Ungroup, Release Clipping
|
||||
Mask, Release Compound Path, Blend Expand, Release Envelope, Release Repeat, Release Intertwine and Release Opacity Mask
|
||||
then bring back boxes square to the page.
|
||||
then bring back boxes square to the page. `symbol.breakLink` and `object.expand` give a symbol instance's art the
|
||||
instance's own box: after a reset the art stands square to the page, and an object turned inside the symbol keeps its
|
||||
angle relative to the instance's box.
|
||||
|
||||
```json
|
||||
{"name":"run_command","arguments":{"command":"object.rotate","params":{"angle":45,"absolute":true}}}
|
||||
@@ -10725,7 +10768,8 @@ Tools:
|
||||
centre (move), the box's lower right corner (size; Shift keeps the proportions), a handle above the top (rotation;
|
||||
Shift: 45° steps), a dot on the top edge (corner radius) and one of the kind's own (a star's or ring's inner radius, a
|
||||
gear's tooth height, an arrow's head, a cross's bar, a heart's notch, a bubble's tail tip); each drag runs
|
||||
`addon.pathtools.shape.set`. A double-click on the canvas places a shape with the last settings. Options
|
||||
`addon.pathtools.shape.set`. A double-click on the canvas places a shape with the last settings. A new shape's
|
||||
center and the point dragged out from it snap as drawn points do. Options
|
||||
(`tool.setOption`, or the panel with no shape selected) are the next shape's numbers, as the commands take them.
|
||||
- **Corner Tool** (`cornerTool`, or the UI command `addon.pathtools.cornerTool`, which also shows the Anchor Inspector
|
||||
panel with its Corners section): edits the app's Live Corners on any path, selected or not. Over an anchor where two
|
||||
|
||||
@@ -621,7 +621,8 @@ since 2026-10-01.
|
||||
- **Placed gradients follow the Warp effects:** under each of the fifteen Warp styles with a bend or a distortion, a gradient placed with the Gradient tool moves and scales from the object's bounds before the warp to its bounds after it, as under Free Distort; a stroke's gradient uses those bounds inflated by the stroke. This holds for an object's own Warp and for a fill's or stroke's own, on the canvas and in Object › Expand of the fill. In a group with a Warp effect, each path's and compound path's gradients follow its own bounds, a nested group's own fills and strokes follow the nested group's bounds, and the group's own fills and strokes follow the group's bounds. In the art Pathfinder and compound shapes take, a symbol instance's Warp moves the gradients of its symbol's art by the art's bounds, and a compound shape's Warp moves its gradients by the bounds of its area. A gradient fitted to the object still fits the warped outline, and a warp with no bend and no distortion leaves the gradient exactly in place. Existing documents with a Warp effect on art with a placed gradient draw differently: before, the gradient stayed where it was while the outline changed. How gradients follow the warp is VectorCraft's own rule; what the Warp effects do to the object is described in [Reshaping with effects](https://helpx.adobe.com/illustrator/using/reshaping-objects-effects.html) (effects `tests::warp_bends_when_the_warp_moves_the_outline`, `bake::tests::baked_warps_move_placed_gradients_from_the_bounds_to_the_warped_bounds`, `bake::tests::a_warp_with_no_bend_leaves_a_placed_gradient_exactly_in_place`, `bake::tests::a_fills_and_a_strokes_own_warp_move_its_placed_gradient_with_the_bounds`, `group::tests::a_groups_warp_moves_the_gradients_placed_on_its_paths_by_each_paths_bounds`, `group::tests::a_groups_warp_moves_its_own_a_nested_groups_and_a_compound_paths_gradients_by_their_bounds`, `group::tests::shape_art_moves_the_gradients_of_a_symbol_instances_art_and_a_compound_shape_with_a_warp`; render `objectfx::a_paths_gradient_moves_and_scales_with_its_warped_bounds`; engine `objexpand::a_placed_gradient_moved_by_a_warp_expands_as_the_canvas_draws_it`). Scores and hours unchanged.
|
||||
- **Warp as a Bézier patch per style:** each of the fifteen Warp styles bends the object's bounds as one Bézier patch whose control points the style sets from the bend and the size of the bounds; the horizontal distortion then scales each column of control points about its middle and the vertical distortion scales each row. The Warp effects and warp envelopes share the map, and content with no width or no height takes the middle of the patch along that side. New warps, the built-in graphic styles' Warps and warps opened from `.ai` files carry `version` 1 for it. Warps in `.vectorcraft` documents saved before it read as `version` 0 and keep their earlier look, and edits keep a warp's version; a `version` 0 warp saved to `.ai` opens again with `version` 1, since the file holds only its settings. The patches are VectorCraft's own rules; the styles and ranges are those of the Warp options in [Distort and transform effects](https://helpx.adobe.com/illustrator/desktop/manage-objects/reshape-transform-objects/distort-and-transform-effects-in-illustrator.html) (doc `live::tests::warp_nets_bend_each_style_as_its_own_patch`, `warp_net_arc_edges_are_concentric_circles`, `warp_net_distortion_scales_the_columns_then_the_rows`, `warp_net_takes_any_numbers`, `warp_net_bends_a_huge_box_without_overflowing`, `warp_envelopes_bend_flat_content_as_the_middle_of_the_patch`, `warp_envelopes_write_their_map_version_only_when_it_has_one`, `style_libs::tests::builtin_warp_styles_take_the_nets_map`; effects `tests::a_warp_draws_with_the_map_its_version_names`, `tests::a_warp_bends_a_flat_box_as_the_middle_of_its_patch`, `tests::new_warps_take_the_nets_version`; engine `effectedit::warps_keep_the_map_their_version_names`, `envelope::new_warp_envelopes_take_the_net_and_saved_ones_keep_their_map`; eps `ai_editing::tests::every_effect_a_graphic_style_holds_is_read_back`, `import::ai::tests::a_warp_envelope_opens_live`, `import::ai::tests::warp_envelopes_read_every_style`, `import::ai::style::tests::a_stack_of_fills_with_effects_of_their_own_is_read_as_itself`; ui-egui `dialogs::tests_warp::warp_options_edit_keeps_each_targets_map_version`). Scores and hours unchanged.
|
||||
- **Warp effects bend images:** a Warp effect on an image, or on a group that holds one, bends the image's pixels with its frame, as the Warp effect is documented to distort bitmap images in [Reshaping with effects](https://helpx.adobe.com/illustrator/using/reshaping-objects-effects.html): after the last effect, the image is cut into 10 × 10 cells of two triangles, each a clipped piece under its own affine map. Effects after the Warp reshape only the frame, a second Warp bends the same pieces, and warps saved without a version bend the pixels with their earlier map, as they bend the frame. A placed gradient on a group that holds the image follows the group's bounds as the pieces draw them. SVG writes the image once for the pieces; PDF, EPS, `.ai` and PNG write the bent pieces. The images stay unbent when their pieces would make the art pass 2 million objects, and so does an image whose frame keeps its shape past the anchor budget. A grayscale image's fill color now colorizes the pieces of a warp or an envelope, and an image under any geometry effect keeps that color and its smoothing setting. Existing documents with a Warp effect on an image, or on a group that holds one, draw differently: before, the image showed unbent, cut by the bent frame. So do existing documents with a colorized image under an envelope or a geometry effect, or an image drawn without smoothing under a geometry effect: before, those lost the color or the setting. The cell count and the limits are VectorCraft's own (effects `tests::warped_images_stay_within_the_object_budget`, `tests::warped_images_keep_document_keys_and_hidden_images_apart`, `tests::an_image_whose_frame_passes_the_budget_stays_whole`, `tests::effects_after_a_warp_reshape_an_images_frame_and_not_its_pieces`, `tests::an_images_pixels_take_the_map_their_warps_version_names`, `tests::an_image_under_a_geometry_effect_keeps_its_color_and_smoothing`, `tests::a_nested_groups_gradient_follows_its_warped_image`; engine `warp_images::an_images_pixels_bend_with_effect_warp`, `a_warped_image_keeps_its_bend_in_svg`, `a_warped_image_keeps_its_bend_in_pdf`, `a_warped_image_keeps_its_bend_in_ai`, `a_warped_image_keeps_its_bend_in_eps`, `a_warped_image_keeps_its_bend_in_png`, `svg_writes_an_image_clipped_twice_in_a_users_group_twice`, `expand_appearance_of_a_warped_image_draws_as_the_canvas_did`, `a_colorized_image_keeps_its_color_when_warped`, `a_warp_on_a_group_bends_the_image_in_it`, `envelope_distort::a_colorized_image_keeps_its_color_in_an_envelope`). Scores and hours unchanged.
|
||||
- **`.ai` files keep an image's Warp live:** an embedded image whose appearance is one Warp effect, with no opacity mask, is saved to the `.ai` editing data with an art style of that Warp: its bent pieces are its drawn look, and the image itself follows on `%_` lines, as for other styled objects. Opening an `.ai` file reads such an image as the image with its Warp live, its pixels, placement, name and opacity kept, when the live warp draws as the file's drawn look and the import has a comparison left; otherwise the drawn look stays, with the drawn-look note. The Warp effect applies to bitmap images ([the help page](https://helpx.adobe.com/illustrator/desktop/manage-objects/reshape-transform-objects/distort-and-transform-effects-in-illustrator.html)), and native files keep live effects ([the help page](https://helpx.adobe.com/illustrator/desktop/get-started/learn-the-basics/supported-file-formats-in-illustrator.html)). A linked image with a Warp is saved as its drawn art, as before, and its live Warp is not saved. Images with an opacity mask, and images with a Warp and another effect or with another geometry effect, are saved and opened as their drawn art. Existing `.ai` files with an embedded image on `%_` lines open differently: before, that image also came in beside its drawn look. Which images keep the Warp and the comparison are VectorCraft's own rules (eps `ai_editing::tests::an_image_with_a_warp_reads_back_with_its_warp_live`, `an_image_whose_warp_draws_otherwise_than_its_look_keeps_its_look`, `an_image_on_hidden_lines_does_not_come_in_beside_its_look`, `other_warped_images_are_written_as_their_drawn_art`, `import::ai::read::ops::tests::an_image_takes_a_style_of_one_warp_alone`). Scores and hours unchanged.
|
||||
- **`.ai` files keep an image's Warp live:** an embedded image whose appearance is one Warp effect, with no opacity mask, is saved to the `.ai` editing data with an art style of that Warp: its bent pieces are its drawn look, and the image itself follows on `%_` lines, as for other styled objects. Opening an `.ai` file reads such an image as the image with its Warp live, its pixels, placement, name and opacity kept, when the live warp draws as the file's drawn look and the import has a comparison left; otherwise the drawn look stays, with the drawn-look note. The Warp effect applies to bitmap images ([the help page](https://helpx.adobe.com/illustrator/desktop/manage-objects/reshape-transform-objects/distort-and-transform-effects-in-illustrator.html)), and native files keep live effects ([the help page](https://helpx.adobe.com/illustrator/desktop/get-started/learn-the-basics/supported-file-formats-in-illustrator.html)). Images with an opacity mask, and images with a Warp and another effect or with another geometry effect, are saved and opened as their drawn art. Existing `.ai` files with an embedded image on `%_` lines open differently: before, that image also came in beside its drawn look. Which images keep the Warp and the comparison are VectorCraft's own rules (eps `ai_editing::tests::an_image_with_a_warp_reads_back_with_its_warp_live`, `an_image_whose_warp_draws_otherwise_than_its_look_keeps_its_look`, `an_image_on_hidden_lines_does_not_come_in_beside_its_look`, `other_warped_images_are_written_as_their_drawn_art`, `import::ai::read::ops::tests::an_image_takes_a_style_of_one_warp_alone`). Scores and hours unchanged.
|
||||
- **`.ai` files keep a linked image's Warp live and its link:** a linked image whose appearance is one Warp effect, with no opacity mask, is saved to the `.ai` editing data with an art style of that Warp, as an embedded one is: its bent pieces are its drawn look, and the image itself follows on `%_` lines as a placed file with its path, its folder relative to the document's and its preview. Before, it was saved as its drawn art and its live Warp was lost. Opening the file reads it as the linked image with its Warp live, its link, pixels, placement, name, opacity, hide and lock kept, under the same drawn-look comparison; a hidden image with a Warp, embedded or linked, is now compared with its look drawn shown, and keeps its Warp too. A linked image with a Warp in an opacity mask's art keeps its Warp and is embedded, with the existing warning for linked images in masks. Linked files stay connected to their source and track it by relative path ([the help page](https://helpx.adobe.com/illustrator/desktop/add-and-import-files/manage-linked-and-embedded-files/links-panel-overview.html)); the placed-file form is the one the `.ai` reader reads (`crates/eps/src/import/ai/read/art.rs` `end_place`). eps `ai_editing::tests::a_linked_image_with_a_warp_reads_back_linked_with_its_warp_live`, `a_large_linked_image_with_a_warp_reads_back_from_its_preview`, `a_hidden_or_locked_image_with_a_warp_keeps_its_state`, `a_linked_image_with_a_warp_in_a_mask_is_embedded_with_its_warp_live`. Scores and hours unchanged.
|
||||
- **EPS writes a repeated image's samples once:** an image drawn more than once in an EPS file (the pieces of an envelope or a Warp effect, copies of one image, or one image in a symbol's instances) has its compressed samples written once in the setup, and each placement reads them from there: a reusable stream rewound for each placement at Language Level 3 ([PostScript Language Reference, 3rd ed., §3.13](https://www.adobe.com/jp/print/postscript/pdfs/PLRM.pdf)), and an array of strings of at most 49,152 bytes fed to the image by a procedure at Level 2. An image drawn once is written where it is drawn, as before. The 256 MB limit on the page counts the samples once, so an envelope of a large photo no longer loses pieces to it. A colorized image is reused per ink (eps `tests::an_image_placed_twice_writes_its_samples_once_at_both_levels`, `tests::an_envelopes_image_pieces_draw_one_copy_of_its_samples`, `tests::each_ink_of_a_colorized_image_placed_twice_is_written_once`, `tests::samples_longer_than_a_string_are_reused_at_both_levels`, `tests::the_page_limit_counts_a_repeated_images_samples_once`). Scores and hours unchanged.
|
||||
- **PDF writes a warped image once:** with downsampling on, the pieces of an image bent by a Warp effect are resampled for the widest and the highest size any piece places the image at, so every piece paints one image XObject (a colorized image: one colorized image and its soft mask), instead of one image for each size a piece is placed at. Another placement of the same image is still resampled for its own size. Without downsampling, a colorized image and a CMYK image with a grayscale image mask on its grid are decoded and encoded once for all the sizes they are placed at (pdf `tests::compression::a_warped_image_is_written_once_for_all_its_pieces`, `tests::colorize::a_colorized_warped_image_is_written_once_for_all_its_pieces`, `export::images::tests::colorized_and_grid_masked_images_are_made_once_for_every_size_without_downsampling`). Scores and hours unchanged.
|
||||
- **Distort Appearance with Transform effect options:** with Envelope Options › Distort Appearance on, a path whose Transform effect has Scale Strokes & Effects or Transform Patterns on, or copies it with a gradient, is bent as the same per-copy art it draws and expands as outside the envelope: each copy's own stroke weight, dashes, pattern placement and gradient (effects `bake::tests`). Scores and hours unchanged.
|
||||
@@ -767,7 +768,8 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
|
||||
- Actions panel menu: Save Actions… does not write a set with a step that sets a folder preference (the Fonts, Plug-ins, Templates and Recovery folders and the two scratch disks) to a folder, and names the action and the preference instead; an empty folder and the scratch disk choices Startup and None save. Export Preferences leaves out both scratch disks, and `ui.inspect` under automation read roots leaves such a folder outside them out of recorded steps. These are VectorCraft's own rules (`ui.actionSet.save`, `prefs.export`).
|
||||
- Actions panel menu: Load Actions… also reads action sets saved as `.aia` files ([Actions panel overview](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/actions-panel-overview.html); `actionSet.read`, `ui.actionSet.load`). VectorCraft's own rules: the set comes in with all its actions. A step with a label and no recorded values comes in as the one menu command with the step's label, when that command is directly in a top menu, is what its menu bar item runs with no values and opens no dialog. A step that is off in the file stays excluded from playback. The other steps, recorded menu items included, are left out, and the status bar says how many.
|
||||
- Actions panel: the panel menu's Action Options… renames the selected action and keeps its steps ([Actions panel overview](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/actions-panel-overview.html): the menu item opens a dialog that renames the action or gives it a function key and color; `ui.action.options`). It also sets the action's function key and color.
|
||||
- Actions panel: Create New Action (bottom bar) and the panel menu's New Action… ask for the new action's name, set, function key and color, and Record adds the action and starts recording into it ([Create new actions](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/record-actions.html): the New Action dialog takes the action's name and the set it goes in; `ui.action.new`, `ui.action.play`). The function key (F1 to F15, with Ctrl or Command and Shift) plays the action. An action's function key plays the action even when a command has the same shortcut, and the command keeps it. VectorCraft's own rules, which the page does not cover: when several actions have the same key the first in panel order plays; a copied action has no key; New Action does not open while an action is recording. The color is kept with the action for Button Mode, which VectorCraft does not have yet.
|
||||
- Actions panel: Create New Action (bottom bar) and the panel menu's New Action… ask for the new action's name, set, function key and color, and Record adds the action and starts recording into it ([Create new actions](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/record-actions.html): the New Action dialog takes the action's name and the set it goes in; `ui.action.new`, `ui.action.play`). The function key (F1 to F15, with Ctrl or Command and Shift) plays the action. An action's function key plays the action even when a command has the same shortcut, and the command keeps it. VectorCraft's own rules, which the page does not cover: when several actions have the same key the first in panel order plays; a copied action has no key; New Action does not open while an action is recording. The color is the color of the action's button in Button Mode.
|
||||
- Actions panel: the panel menu's Button Mode shows the actions as buttons with their names in their Action Options colors, without sets or individual commands; a click on a button plays its action without its excluded steps, and choosing Button Mode again returns to the list ([the help page](https://web.archive.org/web/20220911143322/https://helpx.adobe.com/pdf/cs6/illustrator_reference.pdf#page=467) and [the next page](https://web.archive.org/web/20220911143322/https://helpx.adobe.com/pdf/cs6/illustrator_reference.pdf#page=468); [the help page](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/exclude-commands-from-actions.html) says commands cannot be excluded in Button Mode; `ui.action.buttonMode`, `ui.action.playAt`). VectorCraft's own rules, which the pages do not cover: the menu item shows a check mark while Button Mode is on; every set's actions show, in set order and then action order; an action without a color is an ordinary button; function keys still play their actions; the bottom bar shows only Stop Playing/Recording while an action plays or records, and Play Current Selection while one waits at a stop; Button Mode cannot be turned on while an action records; and the mode is kept with the UI preferences.
|
||||
- Actions panel: with an action selected, Begin Recording adds the commands recorded to that action, after its selected step or at its end, and a step dragged within its action or to another action goes where a highlighted line shows when the button is released ([the help page](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/add-commands-to-actions.html); `ui.action.record`, `ui.action.moveStep`). VectorCraft's own rules, which the page does not cover: with no action selected Begin Recording adds a new action; a step can go into an empty action or an action in another set; a release off the actions' rows leaves the step where it was; a moved step keeps whether it is excluded; Undo does not move it back.
|
||||
- Actions panel (record/playback, persisted), generic parameter dialogs for every "…" command.
|
||||
- Actions panel: the current set is kept with the UI preferences, so after a restart a recording goes into the set that was current, not into the first set. With no set current, Begin Recording records into the first set and makes it current.
|
||||
@@ -888,6 +890,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
|
||||
- Hindi wording (2026-11-13): rows outside the plug-in messages keep their English's meaning, quantities and clauses, and use the catalog's save, swatch, crop, resolution, path and type terms; a test checks those terms and the point unit in every row; native review remains; scores and estimates unchanged.
|
||||
- Hindi terms (2026-11-13): every row that names a variable (data merge, variable fonts and widths, environment variables) says वेरिएबल, and joining paths, anchor points, point type and lines says जोड़ें instead of शामिल हों, which stays for joining the community; a test checks both terms in every row; scores and estimates unchanged.
|
||||
- Hindi English words (2026-11-13): 264 rows no longer keep English words in their sentences, repeat a parameter's name in Hindi or garble them, among them "unknown align", which now names the alignment; lists of accepted values such as `(left|right|top|bottom)` stay as their English writes them; two tests check every row; native review remains; scores and estimates unchanged.
|
||||
- Message field names and values (2026-11-13): 49 status and error messages in the Hindi, Bulgarian, Danish, Indonesian, Dutch, Brazilian Portuguese, Swedish and Turkish catalogs keep the field names in brackets, such as `[subpath, anchor]`, and the values an `unknown` message lists, such as `(points, lines)`, as their English writes them; a test checks every catalog; scores and estimates unchanged.
|
||||
- Italian messages (2026-11-13): the Italian catalog (`it`) has 1,802 more status and error message rows, and the untranslated report's missing Italian messages go from 1,842 to 40; the translations are VectorCraft's own and await native review; scores and estimates unchanged. See [localization-parity.md](localization-parity.md).
|
||||
- Window › Help Bar shows or hides the tool-help strip at the bottom of the window apart from the status bar (`window.helpBar`). Each setting is kept with the UI preferences and in saved workspaces, and Presentation Mode hides both bars. Layouts saved before the setting existed show the Help Bar where they show the status bar (`help_bar_toggle_is_independent_and_saved_in_workspaces`, `help_bar_and_status_bar_render_independently`, `legacy_help_bar_visibility_follows_each_layouts_status_bar`, `a_help_bar_setting_the_file_lacks_is_saved`).
|
||||
- Czech render-site labels: desktop/web file filters, diagnostics, suggested preset names and contributor tooltips/plurals now use catalog lookups; gradients have Czech adjective agreement and printer marks have a separate context (PDF/Print and Summary). Search, Home, toolbar/panel tooltips and Preferences already look up their labels. Every complete catalog has rows for these labels and for the Roman and Japanese printer mark styles. Evidence: `i18n::tests::czech_render_site_follow_up`, `i18n::tests::complete_catalogs_translate_render_site_labels`, `dialogs::tests_modal::printer_mark_labels_are_distinct_from_language_names`; see [localization-parity.md](localization-parity.md).
|
||||
@@ -911,6 +914,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
|
||||
- The Transform panel menu's Transform Object Only, Transform Pattern Only and Transform Both (`transformPanelPatterns`) choose whether the fields, flips and menu flips of the Transform panel and the Properties panel's Transform section move the object and leave its pattern tiles, move the tiles alone, or both (until a choice they follow General › Transform Pattern Tiles, as before); Use Registration Point for Symbol (`useRegistrationPointForSymbol`) measures and transforms one selected symbol instance from its symbol's registration point, where the instance's flips, rotations and shears put it ([Transform panel overview](https://helpx.adobe.com/illustrator/desktop/manage-objects/reshape-transform-objects/transform-panel-overview.html); `panels::transform::tests::the_menu_chooses_whether_the_object_its_pattern_or_both_transform`, `use_registration_point_for_symbol_measures_an_instance_from_its_registration_point`, `use_registration_point_for_symbol_follows_a_transformed_instance`, `tests_prefs::transform_panel_patterns_defaults_to_following_the_general_preference`).
|
||||
- The Transform panel's Align to Pixel Grid checkbox (`object.setPixelAligned`) gives paths and compound paths a pixel-aligned property, saved in the native file: their horizontal and vertical straight segments sit on whole points (half points under an odd centered stroke) with whole stroke weights, and every move, scale, rotation, reflection, Transform Each, Align move, Transform panel change, move of direct-selected anchors or of one anchor, move of a compound path's path on its own, artboard move, resize or copy that carries the art, Duplicate or paste that moves a copy, stroke edit and appearance edit that adds, removes, hides, repaints or reweighs a stroke snaps them again, while diagonal segments and curves keep their shape; a compound path made from an aligned path or compound path is aligned and snaps its paths with its own stroke; the box shows a dash for a mixed selection and is unavailable for type, images and groups ([Pixel-aligned property](https://helpx.adobe.com/illustrator/desktop/get-started/learn-the-basics/pixel-preview-mode-for-web-graphics.html); `tests::pixelalign::turning_it_on_snaps_the_path_in_one_undo_step`, `it_stays_aligned_through_transforms`, `it_stays_aligned_when_its_artboard_moves`, `diagonal_segments_and_curves_keep_their_shape`, `type_and_images_cannot_be_aligned`, `the_property_is_saved_and_read_back`, `stroke_edits_keep_it_aligned`, `a_compound_path_of_aligned_paths_is_aligned`, `a_compound_path_of_an_aligned_compound_path_is_aligned`, `a_stroke_without_paint_snaps_to_whole_points`, `moving_direct_selected_anchors_keeps_it_aligned`, `moving_one_anchor_keeps_it_aligned`, `moving_a_path_of_an_aligned_compound_path_keeps_it_aligned`, `artboard_options_and_artboard_copies_keep_it_aligned`, `appearance_edits_keep_it_aligned`, `placed_gradients_follow_the_snapped_path`, `duplicates_and_pastes_keep_it_aligned`, `paths_added_to_or_moved_in_an_aligned_compound_path_keep_it_aligned`, `the_art_of_a_linked_opacity_mask_keeps_it_aligned`, `a_linked_opacity_mask_follows_a_snap`, `aligning_direct_selected_anchors_keeps_it_aligned`, `global_edit_keeps_its_members_aligned`, `a_path_with_live_corners_snaps_its_inner_edges`, `geometry_edits_keep_it_aligned`, `other_path_edits_keep_it_aligned`, `panels::transform::tests::align_to_pixel_grid_shows_and_sets_the_property`).
|
||||
- Align New Objects to Pixel Grid (`document.setup {alignNewObjectsToPixelGrid}`, a checkbox in New Document's Advanced Options and a checked item in the Transform panel menu) gives every path and compound path drawn in the document, the paths of a new grid or flare included, the pixel-aligned property, snapped in the step that draws it; it is on in the Mobile and Web presets and off in the others, saved presets and Recent keep it, and the document saves it. Type, images and groups do not take it, and art already in the document, pasted, duplicated or placed keeps its own property (VectorCraft's own rules) ([Pixel-aligned property](https://helpx.adobe.com/illustrator/desktop/get-started/learn-the-basics/pixel-preview-mode-for-web-graphics.html); `tests::pixelalign::align_new_objects_makes_new_paths_pixel_aligned`, `align_new_objects_reaches_grids_flares_and_add_on_shapes`, `align_new_objects_is_saved_and_read_back`, `tests::newdoc::align_new_objects_to_pixel_grid_follows_the_preset`, `panels::transform::tests::align_new_objects_menu_item_toggles_the_active_document`, `dialogs::new_document::tests::align_new_objects_checkbox_follows_the_preset_and_reaches_the_document`).
|
||||
- Break Link to Symbol and Object › Expand give a symbol instance's art the instance's own bounding box: after Reset Bounding Box the art stands square to the page, an object turned inside the symbol keeps its angle relative to the instance's box, a group added for the instance's opacity takes the instance's box, and the clip groups of 9-slice art take the angle of their cell. Compound shapes and Pathfinder receive an instance's art with the same angles (VectorCraft's own behavior; `bboxrotate::reset_bounding_box_then_expand_symbol_instance`, `reset_bounding_box_then_expand_keeps_the_angles_inside_the_symbol`, `expanding_a_faded_symbol_instance_gives_its_group_the_instance_box`, `expanding_a_reflected_symbol_instance_keeps_its_box`, `symbol_nine_slice::break_link_turns_the_cells_of_a_sliced_instance_with_its_box`, effects `outline_object_turns_an_instances_art_with_its_box`).
|
||||
- Object › Transform › Reset Bounding Box squares the box of every object inside the selected ones as well: the children of groups, compound paths, clip groups, blends, envelopes, repeats and intertwines, and the art of linked opacity masks. Ungroup and the release commands then bring back boxes square to the page (VectorCraft's own behavior; `bboxrotate::reset_bounding_box_squares_the_objects_inside_a_group`, `reset_bounding_box_squares_the_turned_members_of_a_square_group`, `reset_bounding_box_then_release_clipping_mask` and the other `reset_bounding_box_then_*` tests, `reset_bounding_box_leaves_the_art_of_an_unlinked_opacity_mask`).
|
||||
- After a rotation the Free Transform tool shows and drags the same turned bounding box as the Selection tool: its handles, their cursors and its rotate zone sit on the selection's own sides, a handle scales along those sides from the opposite handle ([the help page](https://helpx.adobe.com/illustrator/desktop/manage-objects/reshape-transform-objects/scale-objects.html)), Cmd/Ctrl on a side handle shears along that side, and Perspective Distort and Free Distort start from the turned box's corners (`object.distort` takes `angle` with `from`). The Scale and Reflect tools, their dialogs and commands, and the Transform panel's flips keep the page's axes (VectorCraft's own rule; `bboxrotate::free_transform_handles_turn_with_the_object_and_scale_along_its_axes`, `free_transform_shears_along_the_turned_side`, `free_transform_distort_starts_from_the_turned_box`, `xform::distort_reads_from_in_a_turned_frame_and_rejects_a_bad_angle`, tools `xform::free::tests::the_box_and_its_handles_turn_with_the_selection`).
|
||||
- Perspective Distort and Free Distort (`object.distort`) turn each warped object's bounding box as the warp turns the object at its own center, the objects inside groups, compound paths and clip groups and the art of linked opacity masks included, so the next Selection or Free Transform drag uses the tilted box; Object › Transform › Reset Bounding Box squares it again, and corners left where they are add no undo step (VectorCraft's own rule; `bboxrotate::distort_turns_an_upright_box_with_the_warp_at_its_center`, `distort_turns_each_member_and_linked_mask_by_its_own_warp`, `mirrored_and_collapsing_distorts_keep_valid_angles`, `distort_angles_undo_redo_and_reopen_together`, `xform::unchanged_distort_records_no_history`).
|
||||
@@ -919,13 +923,14 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
|
||||
- The Learn panel (Window › Learn, or Explore tutorials beside the search icon on the app bar) has a For you tab with a Get started section and a Quick skill guide card, and a Skills tab that lists VectorCraft's own skills with their tutorial counts and empty progress rings; a skill lists its tutorials, a tutorial shows its numbered steps, and Back goes up a level; `learn.list` and `learn.show {tutorial}` script it ([the help page](https://helpx.adobe.com/illustrator/desktop/get-started/learn-the-basics/learn-skills-quick-skill-guide.html); `panels::learn::tests`).
|
||||
- A tool's name in a Learn tutorial step is a blue link that shows where the tool is without choosing it (`learn.locateTool {tool}`): its toolbar button is marked, a collapsed group's flyout opens with the tool's row marked, a torn-off strip comes to the front, and a tool no shown toolbar holds is marked in the All Tools drawer. The mark, its 3 seconds and the hidden-toolbar cases are VectorCraft's own rules ([the help page](https://helpx.adobe.com/illustrator/desktop/get-started/learn-the-basics/learn-skills-quick-skill-guide.html); `panels::learn::tests`, the `a_learn_link_*` tests in `toolbar::tests`).
|
||||
- Under a tutorial's steps, View more opens the tutorial's own practice sample as a new untitled document, and once the tutorial is finished, Next Up moves to the next tutorial in the same skill, as the help page describes ([the help page](https://helpx.adobe.com/illustrator/desktop/get-started/learn-the-basics/learn-skills-quick-skill-guide.html)). The samples are VectorCraft's own drawings. A Finish tutorial button that shows once the sample is open, the untitled copy, Back to skills in place of Next Up after a skill's last tutorial, and Next Up showing the next tutorial without opening its sample are VectorCraft's own rules. `learn.openSample`, `learn.finish`, `learn.next` and `learn.skills` (Back to skills) script them. Not done: the help page's short video, and progress kept between sessions and shown in the skill rings. Regression tests: `view_more_opens_the_tutorial_s_sample_as_a_new_untitled_document`, `finishing_a_tutorial_offers_next_up_in_its_skill`, `the_practice_controls_work_from_the_keyboard`, `the_last_tutorial_of_a_skill_offers_back_to_skills`, `learn_finish_and_learn_next_follow_the_practice`, `learn_skills_shows_the_list_of_skills`, `the_practice_commands_reject_a_missing_or_unknown_tutorial`, `every_tutorial_has_its_own_readable_sample` and `the_next_tutorial_is_the_next_one_in_the_same_skill` in `crates/ui-egui/src/panels/learn/tests.rs`.
|
||||
- The Home screen has a Learn section with the in-app tutorials, as the help page lists among the Home screen's options ([the help page](https://helpx.adobe.com/illustrator/desktop/get-started/learn-the-basics/homescreen-overview.html)): the Quick skill guide card shows the Learn panel's list of skills (`learn.skills`), and each tutorial, listed under its skill, shows the panel at its steps (`learn.show`). It shows with no document open and over open documents, and a choice leaves the documents as they are. Its place between Recent Files and the new-file presets, its layout and what a choice opens are VectorCraft's own rules (`tests::home::home_has_a_learn_section_that_opens_the_learn_panel`, `home_learn_section_over_open_documents_leaves_them_as_they_are`, `home_quick_skill_guide_card_works_from_the_keyboard`).
|
||||
- The errors of the blend spine commands (Move Spine Point, Reshape Spine Segment, Add Spine Point and Delete Spine Point) show in the status bar in the interface language: each has a row in every catalog that translates all status and error messages and in Bulgarian (`blend_spine_param_errors_are_translated`).
|
||||
- The errors of the 3D effects (Extrude & Bevel, Revolve, Inflate, Rotate and their Classic forms) show in the status bar in the interface language: the art a 3D effect cannot build a solid from, invalid light, graphics and surface settings, and the notes for an object that draws no 3D faces or more wireframe edges than the limit. Each has a row in every catalog that translates all status and error messages, and the effect's name and the values in the message are translated or kept as written (`three_d_refusals_are_translated_in_every_complete_catalog`, `three_d_refusals_translate_with_their_values`).
|
||||
- The errors of the parameter checks that many commands share show in the status bar in the interface language: a value that is not a number where a number goes (`object.move` with `"dx": "60 mm"`, and `object.rotate`, `object.setBounds` and the other commands that call `check_numbers`), a missing number or index, `ids` that are not a list of object ids, an object id that is not a non-negative integer or names no object, and a date that is not Unix seconds. Each has a row in every catalog that translates all status and error messages, and in Bulgarian, Danish, Indonesian and Dutch (`shared_param_check_errors_are_translated`).
|
||||
- A parameter schema's errors show in the status bar with what the value must be in the interface language, for every type a schema has (a number with each kind of range and with a unit, an integer and its range, true or false, a string, a list of names, an object id, a list of object ids, a color, a point, an object and a list), in every catalog that translates all status and error messages; the path, the refused value, the bounds, the unit and the names stay as the English gives them. The error for a value that is not one of its names is also translated in Bulgarian, Bosnian, Danish, Indonesian and Dutch (`parameter_schema_expected_phrases_are_translated`, `bracketed_message_parts_translate_only_as_exact_messages`).
|
||||
- The untranslated report lists the status and error messages of the effects, swatch libraries, raster sizes and encoders, 3D solids and path operations that a catalog lacks, the messages that a `.map_err` closure or a named error handler returns, and the phrases a parameter schema's error builds for what a value must be (`untranslated_report_checks_every_message_crate_and_schema_phrase`, `message_scan_reads_map_err_closures`, `message_scan_reads_named_map_err_handlers`).
|
||||
- Export commands run through MCP, the control channel or the CLI refuse a key that no format takes, and warn about a key that only another format takes (`{"format": "pdf", "quality": 80}` writes the PDF with the warning "`quality` was not used: PDF files don't read it"; `an_option_only_another_format_reads_gets_a_note`, `control_export_notes_an_option_the_format_does_not_read`, `convert_warns_about_an_unused_option_only_when_one_was_given`), and a command that writes one format (`document.exportPdf`, `document.exportEps`, `document.exportDxf`) or takes one format's options (`document.pdfSettings`, `pdf.preset.save`) refuses a key that format doesn't take. An unknown key inside `marks`, `bleed`, `compression`, `output`, `advanced`, `security` or `flattener` is refused by its path.
|
||||
- Save commands run through MCP, the control channel or the CLI (`document.save`, `file.saveAs`, `file.saveCopy`, `file.saveAsTemplate`, `app.save`) refuse a key that no save format takes, beside the path or in `options`. Export for Screens refuses a key it doesn't take, and a key that no format takes in a format row or in a format's settings, by its path (`formats[1].marks.useDocumentBleed`); Export Assets (`assets.export`, `assets.settings.set`) checks the rows and settings it is given the same way.
|
||||
- Save commands run through MCP, the control channel or the CLI (`document.save`, `file.saveAs`, `file.saveCopy`, `file.saveAsTemplate`, `app.save`) refuse a key that no save format takes, beside the path or in `options`, and warn about a key the file doesn't read, beside the path or in `options`, with an export's `.ai` rules; Save Options sends a `.ai` save only the options the chosen version reads (`a_save_notes_the_ai_options_its_file_does_not_read`, `ai_save_options_send_only_the_options_the_version_reads`). Export for Screens refuses a key it doesn't take, and a key that no format takes in a format row or in a format's settings, by its path (`formats[1].marks.useDocumentBleed`), and warns about a key there that only another format takes (`a_row_option_only_another_format_reads_gets_a_note`); Export Assets (`assets.export`, `assets.settings.set`) checks the rows and settings it is given the same way.
|
||||
- Commands that read their `ids` (or `slices`) list themselves refuse a list with an entry that is not a non-negative integer, and a value that is not a list, and change nothing; they no longer drop the entry and act on the rest (Copy Appearance From, the Edit Colors commands and Overprint Black, Find and Replace, `layer.highlight`, `layer.move`, `library.add`, the Links panel commands, `object.transform`, Make Pattern, the Repeat commands, the slice commands, Join, Average and Join, `plugin.run`, `symbol.edit`, Make Opacity Mask; `tests::ids_without_selection::an_ids_entry_that_is_not_an_id_is_refused_and_changes_nothing`). The error for an entry of an object id list names the key, the entry and its value ("`ids` entry 1 is true, not a non-negative integer object id"), with a row in every catalog that has the other object id errors.
|
||||
- The errors of Enter Isolation Mode (`object.isolate`) for a type object, for hidden or locked art and for a call with no `id` while nothing is selected ("missing id", which other commands that take an `id` also give), and the error of the Layers panel's target circle (`layer.target`) for an object outside the isolated group, show in the status bar in the interface language: each has a row in every catalog that translates all status and error messages, and in Bulgarian, Danish, Indonesian and Dutch.
|
||||
- An EPS or PostScript file that stops on a PostScript error gives the error's name as PostScript spells it (`typecheck`, `rangecheck` and the other names the reader raises, except `undefined`, whose message names the unknown name) followed by what it means, in the warning after opening and in the error when the file can't be opened. The status bar and the open-error dialog show the meaning in the interface language: each meaning has a row in every catalog (`postscript_error_meanings_are_translated`).
|
||||
@@ -939,6 +944,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
|
||||
- **Dynamic symbol appearance follows what an object draws** (VectorCraft's own rule): `symbol.instance.setAppearance` refuses a fill or stroke for an object of the art that does not draw it (a guide, blend, envelope, Repeat, Intertwine group, gradient mesh or placed document; a nested symbol instance's stroke, and its fill unless a solid color or none, which stains its art; an image's fill or stroke without a Convert to Shape or Outline Object effect) with an error that names the key and the object, and the call changes nothing. Opacity, blend and `null`, which takes a stored change back, are taken for every object. Tests: `crates/engine/src/tests/dynamic_symbols.rs`.
|
||||
- Symbol editing mode keeps every instance in step: instances of a dynamic symbol inside other symbols' art, pattern tiles, graph designs, stored brushes and opacity masks keep their appearance changes on the objects an edit reorders and drop the changes to objects it deletes. The view does not draw the instance the edit was entered from. Area type in the symbol's art takes the text wrap that moving a wrap object gives it. Editing another symbol at a place that fails keeps the current edit open, and only the editing layer or art on it can be isolated. Tests: `crates/engine/src/tests/symboledit.rs`, `isolation::symbol_editing_does_not_draw_the_instance_it_was_entered_from`, `panels::symbols::tests::double_clicking_a_symbol_in_the_panel_edits_it_in_either_view`, `the_panel_menus_edit_symbol_edits_the_instances_symbol_or_the_panels`, `the_control_bars_edit_symbol_edits_the_selected_instances_symbol`, `chrome::tests::the_control_bar_exits_symbol_editing_mode`.
|
||||
- **Dynamic symbol instances on the canvas** ([Symbols, archived copy](https://web.archive.org/web/20240206075757/https://helpx.adobe.com/illustrator/using/symbols.html)): each instance of a dynamic symbol can have an appearance of its own while it shares the symbol's shape. The rest of this entry is VectorCraft's own rules. A Direct Selection click on an instance of a dynamic symbol selects the path, compound path or type object of the symbol's art under the pointer and outlines it (`symbol.instance.selectPart`); the Swatches and Color panels, the Control bar, the Eyedropper and the other fill and stroke controls then change that object's fill or stroke (solid, none, gradient or pattern) for this instance only, each as one undo step, and `transparency.set` changes its opacity and blend the same way; the symbol's art and its other instances stay as they were. Alt or Shift picks the instance whole. An Eyedropper source that is not a path, compound path or type, a click on any other object of the art (a group, image, blend or nested instance) and the commands that change the selected objects (moving, Delete, Group, Hide, Lock, Arrange, Expand, the gradient annotator, isolate/knockout on Transparency, the Appearance panel's rows and others) are refused with a status message. Copy, Export Selection, Fit to Selection, Liquify, Isolate, Add to Library and Save Selection use the whole instance (`docs/mcp.md`), and another selection tool selects the instance whole again. Tests: `crates/engine/src/tests/dynamic_symbols.rs` (`gradients_and_patterns_on_a_picked_object_are_taken`, `opacity_and_blend_on_a_picked_object_go_through_transparency_set`), `direct::tests::a_click_on_a_dynamic_instance_picks_the_object_under_the_pointer`.
|
||||
- **Stained symbol instances in export** ([the help page](https://web.archive.org/web/20220911143322/https://helpx.adobe.com/pdf/cs6/illustrator_reference.pdf#page=136), Stain symbol instances): an instance colored with the Symbol Stainer is exported in the colors the canvas draws it in. The mix is VectorCraft's own rule: after a dynamic symbol's own changes, the instance's visible fill mixes the solid fills and strokes of the symbol's art, type included, toward the fill's color by the fill's opacity; a hidden fill or one at 0% leaves the art's colors as they are. SVG, PDF (printing to PDF included), EPS, legacy `.ai`, DXF, EMF and WMF write the stained colors for an instance on its own, in a group, placed through 9-slice guides or reshaped by its geometry effects, and a color adjustment on the instance recolors the stained art. Tests: `bake::tests::a_stained_instance_is_baked_in_its_stained_colors` (vectorcraft-effects), `tests::a_stained_instance_keeps_its_stain` (vectorcraft-pdf), `symbols_layers::a_stained_instance_with_a_geometry_effect_keeps_its_stain` (vectorcraft-svg), and `a_stained_instance_is_written_in_its_stained_color` in vectorcraft-eps (EPS and legacy `.ai`), vectorcraft-cad and vectorcraft-metafile (EMF and WMF).
|
||||
- **9-slice guides on the canvas** ([public source](https://helpx.adobe.com/illustrator/desktop/manage-objects/traces-mockups-symbols/maintain-proportions-while-scaling-symbols.html)): while a symbol with Enable Guides for 9-Slice Scaling on is edited in symbol editing mode, the canvas draws its two horizontal and two vertical guides as dotted lines across its art, with any tool and with ruler guides hidden. With the Selection tool the pointer near a guide shows the Move cursor, and dragging the guide moves it (`symbol.options`'s `nineSliceGuides`) as one undo step; Escape during the drag puts it back. VectorCraft's own rules: a guide within 4 screen pixels takes the press before the art and the bounding box; it may pass the art's edges (see the next entry) and stops short of the opposite guide; the drag does not snap. Tests: `nineslice::tests`, `symbol_nine_slice::tests::the_edited_symbols_guides_cross_its_art_where_the_editing_layer_shows_it`, `a_moved_guide_passes_the_arts_edges_and_stops_short_of_the_opposite_guide`, `canvas::tests::the_edited_symbols_nine_slice_guides_are_drawn_and_dragged_on_the_canvas`.
|
||||
- **9-slice guides outside the art** ([the help page](https://help.adobe.com/archive/en/illustrator/cs6/illustrator_reference.pdf), Use 9-slice scaling section): a guide may lie outside the symbol's art, set by dragging it past the art's edge in symbol editing mode, by `symbol.options`'s `nineSliceGuides` or by a Symbol Options field below 0% or above 100%, and a scaled instance still scales, by the cells its art falls in. VectorCraft's own rules: each guide lies within 16 times the art's width or height of its edge (`-16..16` as a fraction, `-1600..1600` in percent) and the two guides of an axis keep their order; a guide past an edge of the art cuts the art at that edge, so the outer cell on its side holds no art; with both guides of an axis past opposite edges the art scales as a whole along it; with both past the same edge the art lies in the outer cell at the other edge and keeps its size, from that edge of the instance, or shrinks to the instance's width or height when the instance is smaller than the art; Symbol Options shows and keeps the guides unrounded. Native files keep the guides exactly; SVG and `.ai` write such an instance as its placed art and keep no guides. Tests: `symbol_nine_slice::tests::guides_outside_the_art_are_accepted_in_order_and_within_the_limit`, `art_scales_by_the_cells_it_falls_in_when_guides_lie_outside_it`, `the_map_with_guides_outside_the_art_is_continuous_and_monotone` in `crates/doc`, `guides_outside_the_art_are_set_by_command_and_scale_by_the_cells_that_hold_art`, `a_guide_dragged_past_the_arts_edge_lies_outside_it`, `guides_outside_the_art_survive_saving_and_reopening_a_native_file` in `crates/engine`, `nineslice::tests::a_guide_outside_the_art_is_taken_and_dragged_past_the_arts_edge`, `a_nine_slice_instance_with_a_guide_outside_its_art_is_written_as_drawn` (SVG and `.ai`).
|
||||
- **Delete Symbol asks first** ([Symbols panel](https://helpx.adobe.com/illustrator/desktop/manage-objects/traces-mockups-symbols/symbols-panel-options.html), [symbol libraries](https://helpx.adobe.com/illustrator/desktop/manage-objects/traces-mockups-symbols/create-or-import-symbol-libraries.html), [Alt-click Delete](https://helpx.adobe.com/illustrator/using/default-keyboard-shortcuts.html)): the Symbols panel's Delete Symbol button and menu item ask "Delete the selected symbol?" with Yes and No for a symbol no instance uses. For a symbol with placed instances they ask with Expand Instances (the instances become ordinary art), Delete Instances and Cancel; either Instances button deletes the symbol in one undo step. Alt-click on the button deletes an unused symbol without asking and still asks about one with instances. A question left open while another document became active deletes nothing. `symbol.delete` itself does not ask. Tests: `panels::symbols::tests::delete_symbol_asks_first_and_alt_click_deletes_an_unused_symbol_at_once`, `the_in_use_question_expands_or_deletes_the_instances`, `a_stale_delete_symbol_question_deletes_nothing`, `the_delete_symbol_questions_show_their_buttons`.
|
||||
@@ -1020,6 +1026,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
|
||||
- On Windows and Linux the app bar is the window's title bar (its own minimize, maximize and close buttons, drag to move, edges to resize), with the dragon app icon as the brand mark; dialogs and menus size to their content. As on a native menu bar, once one menu is open, moving the pointer onto another title opens that one.
|
||||
- On Linux and the BSDs, when the desktop leaves the window's frame to the app (a Wayland session without server-side decorations, such as GNOME) and the window is not opened through XWayland, the app bar's window buttons follow the `button-layout` key of `org.gnome.desktop.wm.preferences` ([schema](https://gitlab.gnome.org/GNOME/gsettings-desktop-schemas/-/blob/master/schemas/org.gnome.desktop.wm.preferences.gschema.xml.in)): Close alone at the right, all three at the left, or split between the ends, in the listed order with the first one leftmost. When the key cannot be read or names no window button, and for an app frame turned on by `VECTORCRAFT_TITLEBAR=app` or VectorCraft Title Bar on Every Desktop, all three stay at the right. Tests `titlebar::tests::caption_buttons_follow_the_caption_layout`, `tests::the_caption_buttons_follow_the_frame_layout` and `tests::the_start_frame_applies_the_app_title_bar_preference`.
|
||||
- On Linux and the BSDs, Preferences › User Interface › VectorCraft Title Bar on Every Desktop (off by default) uses the app bar as the title bar from the next start in the sessions where the desktop would draw the window's frame (X11, Wayland compositors with server-side decorations such as KDE Plasma, a window opened through XWayland). System Title Bar and `VECTORCRAFT_TITLEBAR` take precedence over it, and `VECTORCRAFT_TITLEBAR` also takes precedence over System Title Bar for the run it is set in. Only the values `app`, `system` and `desktop` take precedence (case-sensitive, surrounding spaces ignored); any other value, such as `unknown`, is ignored and does not override System Title Bar.
|
||||
- On Linux and the BSDs, in the sessions where the desktop would draw the window's frame, Preferences › User Interface shows a note under System Title Bar while VectorCraft Title Bar on Every Desktop is off and `VECTORCRAFT_TITLEBAR` is unset: the desktop draws the title bar with System Title Bar on or off. The app works out the session when it starts, so a Linux Display Server change shows in the note from the next start. Tests `prefs_dialog::tests::system_title_bar_says_when_the_desktop_keeps_the_frame` and `tests::the_desktop_keeps_the_frame_where_system_title_bar_does_not_change_it`.
|
||||
- Edit › Keyboard Shortcuts lists items of the menu bar and panel menus, as the reference app's [Customize keyboard shortcuts](https://web.archive.org/web/20221205131209id_/https://helpx.adobe.com/illustrator/using/customizing-keyboard-shortcuts.html) page describes for its Menu Commands. A menu command with no default shortcut that needs a value a key press does not give, such as File › Document Setup › Units (`document.setUnits {units}`), is listed only while the user has changed its shortcut. A command stays listed when a menu bar item runs it without a value or when it opens a dialog run without one, as the Variables panel's commands do.
|
||||
- No two rows of Edit › Keyboard Shortcuts have the same English name (VectorCraft's own rule). A command that an item of the menu bar runs is listed under that item's menu path (Window › Swatch Libraries › Other Library…), a command whose id extends another command's id is listed under that command's label (Character Style Options › Reset Panel), and the rows that still share a name show their id after it, except the one row an item of the menu bar runs (File › New… and File › New… (file.new)). The search finds a row by the id it shows, and a message about a shortcut already in use names the other row with its group. Test `shortcut_editor::tests::no_two_entries_have_the_same_name`.
|
||||
- A shortcut on the key left of 1 runs whatever character that key types, and Edit › Keyboard Shortcuts, the menus in the window, the command palette and tool tips show it as that character once the key has been pressed: `"` on a Turkish Q layout, `~` on a US layout as before. Shortcuts saved as `~` keep working (#4559).
|
||||
@@ -1071,7 +1078,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
|
||||
- **Drawing:** Pen, Curvature, anchor tools, Pencil, Paintbrush, Blob Brush, Smooth, Path Eraser, Join. Direction handles dragged with Direct Selection or the Anchor Point tool snap to smart guides, and Shift keeps them at 45° steps from their anchor. The Pen continues any open path from the end clicked, and while drawing, a click on an end of another open path joins the two into one (#776). The Curvature tool edits any selected path, whatever drew it, keeping its shape except where edited (#798): a click on a point makes it current and a drag moves it, re-curving only its two segments; double-click, or Alt-click on any point but an end of an open path, toggles it smooth or corner and Delete removes it; a click on a segment adds a point without changing the shape; with an end of an open path current, clicks go on from it and its other end closes it (`path.curvatureEdit`). An Alt-click on an end of a selected open path makes that end current without changing it, so the next click goes on from it, as [the help page](https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/draw-shapes/draw-shapes-with-the-curvature-tool.html) describes for continuing a path; an Alt-click that starts a new path places a corner point, as later Alt-clicks do. Every point a drawing tool places snaps to Smart Guides through one snapper (#506): the Pen's and Curvature tool's anchors, the Pencil's ends, the shape tools' start and dragged corner or radius (Rectangle, Rounded Rectangle, Ellipse, Polygon, Star, Line Segment, Arc, Spiral, the grids), the Type tool's click and frame, a new artboard's corners. A filled Pencil path keeps a stroke of None (#1804, part of #1679). While a Pencil or Paintbrush stroke is drawn back to within Close Paths When Ends Are Within of its start, the cursor shows the closing ring and a release there closes the path, as [Draw straight lines with the Pencil tool](https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/draw-shapes/draw-straight-lines-with-the-pencil-tool.html) describes for the Pencil. The [ and ] keys reach the Blob Brush, the Eraser and the Symbolism tools in the app (#1734, part of #1661).
|
||||
Blob Brush and Eraser Tool Options' Size is Fixed or Pressure with a Variation (#4590, #3961): with Pressure a pen stroke is Size − Variation wide where it presses lightest and Size + Variation where it presses hardest, and a mouse stroke keeps the Size.
|
||||
With the Blob Brush, Shift held during a drag keeps the stroke on the horizontal or vertical line through the press point, whichever is nearer to the pointer (90° steps from the Constrain Angle preference), and the points dragged since Shift went down move to the other line when the pointer crosses to it; the points dragged while Shift is up follow the pointer.
|
||||
With the Blob Brush, Alt held before the press, or pressed before the drag has moved, switches to the Smooth tool, as the reference app's [Default keyboard shortcuts](https://web.archive.org/web/20260726060015/https://helpx.adobe.com/illustrator/using/default-keyboard-shortcuts.html) page lists: the cursor shows the Smooth tool, the drag shows a thin line and, with a path selected that it can smooth, the dashed band it smooths, without the length label, Shift does not constrain it, and the release smooths the selected paths under the drag (`path.smoothRegion`) instead of painting; with nothing selected the release changes no path. A stroke that has moved keeps painting when Alt goes down.
|
||||
With the Blob Brush, Alt held before the press, or pressed before the drag has moved, switches to the Smooth tool, as the reference app's [Default keyboard shortcuts](https://web.archive.org/web/20260726060015/https://helpx.adobe.com/illustrator/using/default-keyboard-shortcuts.html) page lists: the cursor shows the Smooth tool (Not Allowed with no path selected that it can act on), the drag shows a thin line and, with a path selected that it can smooth, the dashed band it smooths, without the length label, Shift does not constrain it, and the release smooths the selected paths under the drag (`path.smoothRegion`) instead of painting; with nothing selected the release changes no path. A stroke that has moved keeps painting when Alt goes down.
|
||||
Curvature point markers are circular, with no direction handles. While drawing, its own point feedback replaces generic selection markers; existing paths use the selection overlay, including partial selections and Hide Edges. Anchor Size applies, and Direct Selection and Pen retain their handles. The real egui-frame regressions in `crates/ui-egui/src/canvas.rs` verify marker positions, counts and unchanged documents (#1236, in part); the existing-path interpolation request remains open. The curve through the points (`curvature_spline` in `crates/tools/src/draw2.rs`) makes each stretch of three points follow the circle through them: a smooth point's handles lie along that circle's tangent, each `chord / (3 cos²(α/2))` long (α between handle and chord, capped at 90°), and the ends of an open path mirror their neighbour's tangent in their chord, so a J or a U curves evenly, a turn tighter than 30° comes to a point, and uneven spacing doesn't loop; the rubber band, a dragged or inserted point and `path.convertAnchor` to smooth use the same rule, while the Pencil's fitting keeps its own; `tests/draw2.rs` checks that the rubber band is the path the click makes (#1236, in part). The Smooth tool smooths only the stretch of path under the drag (#1547, fixes #1512). A path the Smooth tool changes stays selected whole, and the anchor points and segments selected on it with Direct Selection are deselected. Selected paths the drag does not change keep their selected anchors, and undo restores the earlier selection (`tests/draw2.rs`, `smoothing_a_path_drops_its_direct_selected_anchors`). While the Smooth tool drags with a path selected that it can smooth, a dashed outline shows the band it smooths: everything within its radius of the drag (12 screen pixels, VectorCraft's own value), round at both ends; Alt smoothing with the Pencil, Paintbrush and Blob Brush shows the same band.
|
||||
While Alt is held during a Paintbrush stroke or before a press with no path selected that the Smooth tool can act on, the Paintbrush shows a closing cursor (a crosshair with a ring), and so does the Pencil with Alt key toggles to Smooth Tool off when Alt is pressed after the drag starts; releasing the mouse button with Alt still held closes the path. Before a Paintbrush press with such a path selected, Alt shows the Smooth cursor, and holding Alt at the press smooths that path with the Smooth tool's radius and Smooth Tool Options' Fidelity. A Pencil drag started with Shift or Alt held draws a straight line instead, which stays open.
|
||||
Smooth Tool Options' Fidelity is in pixels, as [the help page](https://help.adobe.com/archive/en_US/illustrator/cs3/illustrator_cs3_help.pdf#page=79) gives it: the Smooth tool, and an Alt smoothing drag with the Pencil, Paintbrush or Blob Brush, refits the path at Fidelity divided by the zoom, so a drag smooths a path as much on screen at 25 % as at 800 %. Reading the pixels as screen pixels is VectorCraft's own rule, as for the Pencil and the Paintbrush (#5729); the range (0.05 to 100 px) and the default (2.5 px) are VectorCraft's own values, and a saved Fidelity keeps its number (`crates/tools/src/draw2/gesture/tests.rs` test `smooth_fidelity_is_in_screen_pixels_at_any_zoom`, `crates/engine/src/tests/draw2.rs` test `smooth_region_refits_at_the_tolerance_sent_at_any_zoom`).
|
||||
@@ -1103,7 +1110,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
|
||||
A path segment with a control point whose x or y is infinite or larger in size than `f64::MAX / 16` is measured by its control points, so its bounds hold the whole curve and the canvas check refuses an edit that leaves such a path selected (`path.create` included).
|
||||
With Direct Selection, the Pen and the anchor tools, a group, compound path or clip group selected whole shows the anchors of its paths filled, as a path selected whole does; the direction handles still show only on a path that is selected itself. Public references: [Adjust anchor point, handle, and bounding box display size](https://web.archive.org/web/20251114182206/https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/learn-drawing-basics/adjust-anchor-point-handle-and-bounding-box-display-size.html) and [Drawing basics](https://web.archive.org/web/20231130064834/https://helpx.adobe.com/illustrator/using/drawing-basics.html) (archived copies).
|
||||
When the Add Anchor Point tool, the Pen's Auto Add, the Smart Pen's Alt-click on a segment or Alt-click with the Scissors adds an anchor to a path with direct-selected anchors or segments (`path.insertAnchor`), the same points stay selected: the anchors and segments after the new anchor are numbered one higher, and a selected segment that the new anchor splits stays selected as its two halves.
|
||||
`path.curvatureEdit`, `path.removeAnchor`, `path.convertAnchor`, `path.reshapeSegment`, `path.split`, `path.setHandle`, `path.moveAnchor` and `path.insertAnchor` refuse a `subpath` that is not a whole number of 0 or more, and `path.split` refuses such an `anchor` or `segment`; without a `subpath` they edit subpath 0.
|
||||
`path.curvatureEdit`, `path.removeAnchor`, `path.convertAnchor`, `path.reshapeSegment`, `path.split`, `path.setHandle`, `path.moveAnchor` and `path.insertAnchor` refuse a `subpath` that is not a whole number of 0 or more, and `path.split` refuses such an `anchor` or `segment`; without a `subpath` they edit subpath 0. A value given that is not a whole number, such as `"1"` or `1.5`, is refused with `` `subpath` must be a whole number ``, naming its key, as are a required index of the Appearance panel and Smart Pen commands, `sourceDocument` of `edit.dropSelection` and `index` and `to` of `document.activate` and `document.move`; a required one left out or null is reported as missing (`tests::params::a_malformed_required_integer_is_not_reported_as_missing`).
|
||||
`path.reshapeSegment` refuses a delta of 1e9 pt or longer, as `object.blend.spine.reshapeSegment` does, and `path.convertAnchor` and `path.freehand` refuse a point whose x or y is 1e9 pt or more in size.
|
||||
`path.reshapeSegment`, `object.blend.spine.reshapeSegment`, `path.convertAnchor`, `path.curvatureEdit`, `path.insertAnchor`, `path.moveAnchors`, `path.reshape`, `path.close` and the Pencil, Curvature, Knife, Eraser, Path Eraser, Smooth, Join and Blob Brush commands refuse a number, point or handle given as text, such as "10", and leave the document unchanged; `path.convertAnchor` refuses an `x` without a `y`, or a `y` without an `x`.
|
||||
`path.close` and `path.setHandle` (`independent`), `path.moveAnchors` (`patterns`), the Pencil (`closed`, `keepSelected`, `fill`), Curvature (`closed` and a point's `corner`), `path.curvatureEdit` (`corner`), `path.reshapeSegment` (`perpendicular`) and the Blob Brush (`keepSelected`, `mergeOnlySelection`, `merge`) refuse a value other than true, false or null, such as "true", and leave the document unchanged.
|
||||
@@ -1152,6 +1159,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
|
||||
The Pencil's and the Paintbrush's Fidelity is in screen pixels, the same at any zoom: their Tool Options give it in px, from 0.01 px on the logarithmic slider to 20 px and up to 100 px in the field, and the tool sends `path.freehand` the value in points at the current zoom (#5729). The Smooth tool's and the Blob Brush's Fidelity stays in points.
|
||||
`path.freehand` and `brush.freehand` take a Fidelity of up to 100 / 0.0313 pt (about 3194.89 pt), the 100 px field maximum at the lowest zoom (3.13 %), and reject a value outside their range with an error, so a Pencil or Paintbrush stroke drawn zoomed out keeps the Fidelity set in pixels (engine tests `pencil_fit_keeps_its_anchors_on_a_stroke_drawn_zoomed_out` and `pencil_takes_fidelity_within_its_range_and_rejects_the_rest`).
|
||||
Each drag of the Smooth tool smooths the stretch of a selected path in its reach along its length before refitting it within Fidelity, so a wobble wider than Fidelity is smoothed out and another drag over the same place smooths it further, as [the help page](https://helpx.adobe.com/illustrator/using/tool-techniques/smooth-tool.html) describes (`path.smoothRegion`). The smoothing spread (a third of the reach) and the rule that each refit stays within twice the distance the smoothing moved the path, so repeated drags do not drift from it, are VectorCraft's own. A drag over the whole of a closed path smooths it across its first anchor too, so a bump there is smoothed like any other and no corner is left; Object › Path › Smooth smooths a closed path across its first anchor the same way.
|
||||
The Smooth tool shows the Not Allowed cursor while no path is selected that it can act on (an editable path, not a guide, with three or more anchors on one of its subpaths or two anchors joined by a curve), and the release of a drag then sends no command and changes nothing; [the help page](https://helpx.adobe.com/illustrator/using/tool-techniques/smooth-tool.html) has the path selected first. A selected path anywhere on the canvas gives the Smooth cursor wherever the pointer is. The Pencil with Alt key toggles to Smooth Tool on and the Blob Brush show Not Allowed the same way when Alt gives them the Smooth tool; the Paintbrush keeps its closing cursor, since its release with Alt closes the stroke. Use Precise Cursors leaves Not Allowed as it is. This cursor rule is VectorCraft's own (tools `smooth_shows_not_allowed_without_a_selected_path_to_smooth`, `borrowed_smooth_shows_not_allowed_without_a_selected_path_to_smooth`, `smoothing_release_sends_nothing_without_a_selected_path_to_smooth`; engine `use_precise_cursors_keeps_the_smooth_tools_not_allowed_pointer`).
|
||||
When a Smooth tool drag reaches the first or last anchor of an open path, that anchor stays where it is and the curve there leaves or arrives along the smoothed path within the reach, so a jagged first or last segment no longer sets the end's direction; an end where the smoothed path turns back by 90° or more keeps its segment's direction, and where the refitted stretch ends inside the path the curve keeps the direction of the part outside the drag. This rule is VectorCraft's own (`tests/draw2.rs`, `smoothing_an_open_path_turns_its_jagged_ends_with_the_path` and `a_smooth_drag_turns_only_the_end_it_reaches`).
|
||||
A Smooth drag along a curved segment smooths the stretch of it in the drag's reach even when neither of the segment's anchors is in reach, as [the help page](https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/modify-paths/refine-paths.html) describes dragging along the path segment; the segment is cut where the drag enters and leaves the reach, and the parts outside keep their shape (`path.smoothRegion`). Paths of two anchors are smoothed too, and Alt with the Paintbrush smooths a selected two-anchor curve; a two-anchor straight line still gets the closed stroke. How the reach is found on a segment (samples no more than half the reach apart) is VectorCraft's own, and a straight segment is left as it is.
|
||||
Before a press that draws a new path, the Pencil cursor shows a small star, as [Draw freeform paths with the Pencil tool](https://web.archive.org/web/20260926095638/https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/draw-shapes/draw-freeform-paths-with-the-pencil-tool.html) describes; over a selected path within Edit selected paths' distance, which the press continues from an end or redraws, the star is not shown ([Reshape paths with the Pencil tool](https://web.archive.org/web/20260106004407/https://helpx.adobe.com/illustrator/desktop/draw-shapes-and-paths/draw-shapes/reshape-paths-with-the-pencil-tool.html)).
|
||||
@@ -1192,8 +1200,8 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
|
||||
Distance Guides: with Smart Guides on (View › Smart Guides and Preferences › Smart Guides › Invoke Distance Guides, on by default), something selected and the Selection tool, holding Alt/Option over another object shows the distances between the selection's bounds and that object's: on an axis on which they lie apart, one line across the gap between their facing edges; on one on which they overlap, the offsets of their left and right (top and bottom) edges, each line running across the middle of where they overlap, with a dashed line out to the other object's edge when it passes beside it. Over an empty part of an artboard it shows the selection's distances from the artboard's left, right, top and bottom edges. Each line has ticks at its ends and its length in a pill of the smart guide colour, in the General unit; letting Alt go, pressing (a pan or zoom press too), moving off them, leaving the canvas or a floating panel, menu or dialog over the pointer takes them away, and with the pointer still they follow what lies under it as the view scrolls, zooms or turns, as the document, the tab or the selection changes, and when the Selection tool is switched to. Behaviour from the public [Use Distance Guides for accurate placement](https://helpx.adobe.com/illustrator/desktop/measure-and-align/grids-and-guides/use-distance-guides-for-accurate-placement.html) and [Smart Guides options](https://helpx.adobe.com/illustrator/desktop/measure-and-align/grids-and-guides/smart-guides-options.html) pages, which describe hovering only: nothing shows while moving or nudging. Tests: `select::tests::alt_over_*`, `select::tests::distance_guides_need_alt_a_selection_and_smart_guides`, `tests_prefs::invoke_distance_guides_measures_the_selection_to_the_object_under_alt`, `canvas::tests::alt_over_another_object_draws_the_distance_guide_label`, `canvas::tests::distance_guides_go_when_the_hover_ends`, `canvas::tests::distance_guides_follow_what_lies_under_a_still_pointer`.
|
||||
A move pressed on a path's stroke, or within 6 px of its outline away from its anchors and center, is held by the nearest point of that path, with the Selection, Group Selection or Direct Selection tool, and a straight segment Direct Selection drags is held by its own nearest point. That point is what snaps, so the path lands exactly on a ruler guide (with "align") instead of the pressed spot landing there and the path a few pixels beside it, an offset that showed only zoomed far in (#3701). A press in the middle of a fill still snaps the pressed spot: the public [Align objects with guides](https://helpx.adobe.com/illustrator/desktop/measure-and-align/grids-and-guides/align-graphic-objects-with-guides.html) page has Snap to Point align the point under the pointer, which is placed exactly where the object should meet the guide.
|
||||
A bounding-box handle dragged with the Selection or Free Transform tool snaps what it moves as a dragged point snaps (#2054). With View › Snap to Grid on, it snaps to the nearest gridline, and with Snap to Pixel on, it snaps to whole pixels. With Smart Guides off and Snap to Point on, it snaps to the other objects' anchors and the ruler guides within the Snap to Point distance. With Smart Guides and Snap to Point both on, it lines up with the ruler guides as well as the other objects. Shift still keeps the proportions, and Alt still scales about the center.
|
||||
A user slice's edge or corner handle dragged with the Slice Selection tool snaps as the Slice tool's drag does. With View › Snap to Grid on, it snaps to the nearest gridline, and with Snap to Pixel on, it snaps to whole pixels. Otherwise, with Smart Guides on, it lands on or lines up with the anchors, centers and edges of the art and the artboards, and with Smart Guides off and Snap to Point on, it snaps to the art's anchors and the ruler guides within the Snap to Point distance. Then a ruler guide within 5 px, shown and unlocked, moves the side or corner onto it. Shift still keeps the proportions, and Alt still resizes about the center.
|
||||
View › Snap to Glyph: with Smart Guides on, a point drawn near a single line of live type lands on its glyphs' anchor points and lines up with its baseline, its x-height and the edges of each character's advance width (proximity guides), as well as the glyph bounds: each glyph's box gives edge guides and four corners a point lands on, even where its outline curves (the right of `B`), and the box follows the glyph's size, scaling and rotation (#5112). In rotated type these guides run at the type's angle, and type of one glyph also has angular guides along its slanted straight segments. A paragraph shows glyph bounds only.
|
||||
A user slice's edge or corner handle dragged with the Slice Selection tool snaps as a bounding-box handle does. With View › Snap to Grid on, it snaps to the nearest gridline, and with Snap to Pixel on, it snaps to whole pixels. Otherwise, with Smart Guides on, it lands on or lines up with the anchors, centers and edges of the art and the artboards, and with Smart Guides off and Snap to Point on, it snaps to the art's anchors and the ruler guides within the Snap to Point distance. Then a ruler guide within 5 px, shown and unlocked, moves the side or corner onto it. Shift still keeps the proportions, and Alt still resizes about the center.
|
||||
View › Snap to Glyph: with Smart Guides on, a point drawn near a single line of live type lands on its glyphs' anchor points and lines up with its baseline, its x-height and the edges of each character's advance width (proximity guides), as well as the glyph bounds: each glyph's box gives edge guides and four corners a point lands on, even where its outline curves (the right of `B`), and the box follows the glyph's size, scaling and rotation (#5112). In rotated type these guides run at the type's angle, and type of one glyph also has angular guides along its slanted straight segments. A paragraph shows glyph bounds only. A Parametric Shape's center (drawn with a drag or placed with a double-click) and the point dragged out from it, and the corners of a slice drawn with the Slice tool, snap as other drawn points do: to these guides, and to the anchors and segments of paths. Tested in `crates/tools/src/guides/tests.rs`.
|
||||
Snap to Glyph options (#4232, [Snap to Glyph options](https://helpx.adobe.com/illustrator/desktop/design-with-text/special-characters-glyphs/snap-to-glyph-options.html)): the Character panel menu's Show Snap to Glyph Options (Hide Snap to Glyph Options) shows a Snap to Glyph section in the panel, with or without type selected, with a checkbox for each kind of guide: Baseline, x-height, Glyph Bounds, Proximity Guides (the edges of each character's width), Angular Guides and Anchor Point. Each off takes its guides away and leaves the others (`view.snapToGlyph.options`, the `glyphSnap` preference group, all on by default). Angular Guides covers a glyph's slanted strokes and every guide of rotated type, which runs at its angle; the boxes are dimmed while View › Snap to Glyph is off, and the section starts with a Snap to Glyph checkbox for it (VectorCraft choices; the page settles neither). Showing the section scrolls the panel to it, since it comes after every character attribute (#5273). Tested in `crates/tools/src/guides/tests.rs`, `crates/ui-egui/src/panels/character/tests.rs` and `crates/engine/src/tests/prefs.rs`.
|
||||
- **Artboard click-to-fit (#1227):** a plain click fits the topmost editable object or group to a new artboard, including its stroke like Fit to Selected Art, and makes the new artboard active. Art and its selection stay unchanged; creation is one undo step. Handles, modified clicks, drags, Escape and tool changes retain their meaning. Tested inside an artboard and on the pasteboard (`crates/engine/tests/it/artboard_click.rs`); the public [CS6 Printing Guide](https://helpx.adobe.com/content/dam/help/en/indesign/pdf/CS6_PrintGuide.pdf) documents the object-click gesture. This legacy gesture adds evidence without regrading the 2026 canvas controls.
|
||||
- **Rotated views:** with the view rotated, Fit Artboard in Window, Fit All in Window and the status bar's artboard navigator fit the artboard or the art as the view turns it, and a Zoom tool marquee (Animated Zoom or GPU Performance off) zooms to the area dragged across. Ruler guides on no artboard turn with the view. The canvas draws the selection marquee where the tools select, Show Hidden Characters draws the marks of type partly inside the canvas, the Contextual Task Bar stays under the selection, and the Navigator's red box outlines what the window shows.
|
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@@ -1474,6 +1482,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
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- **CSS swatch libraries:** fractional linear and radial gradient stop positions are preserved, so nearby stops such as 12.5% and 12.890625% remain distinct instead of collapsing to 13%. Reference: [CSS Images 3 color stops](https://www.w3.org/TR/css-images-3/#color-stop-syntax). The original synthetic regression is `palette_io::tests::css_preserves_fractional_gradient_stop_positions` in `crates/color/src/palette_io.rs`. Scores and hours are unchanged.
|
||||
- **Swatches:** names follow the colour model and are unique; Swatch Options (process/spot, Global, Gray/RGB/HSB/CMYK/Web, live preview); editing a global or spot swatch recolours every linked fill, stroke and text run in one undo step; multi-select and delete with confirmation; New Swatch and New Color Group dialogs (a group from the selected artwork's colours); swatches in colour groups convert, separate and count like any other. The Swatches panel selects ranges and whole groups, has a find field, and drags swatches to reorder, regroup or paint art; Add Used Colors, Select All Unused, Merge, Ungroup and Sort by Kind; a CMYK document keeps applied colours in CMYK. Swatch libraries: nine generated colour libraries, seven gradient libraries (among them Organic Fades, soft perceptually mixed multi-stop fades that thin out to transparent, and Holographic, seven opaque linear foils of narrow pastel and pearl bands and seven radial glows that fade out to a clear edge) and three pattern libraries (Geometric Patterns; Grit Textures with eight seamless grain, speckle, stipple, scratch and fleck tiles; and Optical Effects with eight of VectorCraft's own seamless wave, ring, warped-check, stripe, chevron and lens tiles; their swatches bring their patterns) in a library panel, saved as `.vcswatches`, `.gpl`, swatch exchange (`.ase`) or CSS, and loaded from `.vcswatches`, `.gpl` and `.ase` files (`.ase` both ways: RGB, CMYK, Lab and Gray; global, spot and process; groups) and from color books (`.acb`, read only: the RGB, CMYK or Lab colors of a book such as a Pantone book a user owns, named with its prefix and suffix, spot unless it says process, #831); `swatch.library.copyToUser` copies a loaded library into the User Defined folder without replacing a file, and a file with the same extension and bytes as a User Defined library opens as that library. Tints of global and spot colours ("Name 40%") stay linked and separate as a percentage of their plate. Spot colours can be defined in Lab (Spot Colors options). A built-in [Registration] swatch prints on every plate.
|
||||
Editing, renaming, deleting or merging a global swatch also changes the colors linked to it in graph designs, the art of brushes and the tile that pattern editing's Cancel puts back, in the same undo step as the rest of the art; Default Swatches with replace unlinks them there too.
|
||||
A swatch step in `command.batch` (Delete, Swatch Options, Merge, Edit Color Group) changes the fill and stroke for new art as the command run on its own does, so art drawn later in the batch or after it takes the same paint; a batch that fails, and a canceled batch preview, put back the paints it started with, and a canceled Swatch Options preview leaves them as they were. These swatch commands also change the fills and strokes of the appearance new art takes, and Undo and Redo of the command or the batch put the paints for new art back with the swatches. Evidence: `swatch_steps_in_a_batch_change_the_new_art_paints_as_commands_do`, `undo_and_redo_of_a_swatch_edit_put_back_the_new_art_paints`, `swatch_edits_reach_the_paints_of_the_new_art_template`, `a_failed_batch_puts_back_the_new_art_paints_a_swatch_step_changed` and `canceling_a_swatch_options_preview_keeps_the_new_art_paints` in `crates/engine/src/tests/swatches.rs`.
|
||||
Add Used Colors (`swatch.addUsedColors`) and Select All Unused (`swatch.unused`) look colors, swatch names, links, tints and gradients up in hash sets instead of searching every swatch and color for each color or linked paint (New Color Group from artwork too), and New Swatch with several colors (`swatch.new`), New Color Group (`swatch.newGroup`) and Edit Color Group (`swatch.editGroup`) name their new swatches from one set of the names already taken. The new swatches keep their names, order and links, and Select All Unused lists the same swatches. Evidence: `add_used_colors_adds_each_new_color_once_with_free_names`, `add_used_colors_global_links_every_paint_of_a_new_color`, `unused_matches_links_tints_colors_gradients_and_patterns_exactly`, `new_swatches_from_colors_are_numbered_after_names_already_taken`, `new_color_group_numbers_its_colors_after_the_group_and_its_moved_swatches`, `new_color_group_from_artwork_lists_each_color_once_with_free_names` and `edit_color_group_numbers_extra_colors_after_the_names_it_keeps` in `crates/engine/src/tests/swatchcmds.rs`; `free_swatch_names_match_naming_each_swatch_as_it_is_added` and `free_swatch_names_match_new_swatch_names_as_swatches_are_added` in `crates/doc/src/swatches.rs`.
|
||||
- **Colorized images (#1466):** a fill color applied to a selected grayscale or 1-bit image (`paint.setFill`) colorizes it with black, white, a process color or a spot color, and refuses a process color when the image has an alpha channel ([Convert color modes](https://web.archive.org/web/20251220223850/https://helpx.adobe.com/illustrator/desktop/manage-colors/select-and-adjust-colors/convert-color-modes.html), "Colorize Grayscale or 1-bit images"); black and white are accepted there too. The canvas draws each pixel in the color as far as the pixel is dark, with white pixels transparent; PDF export writes the image in the color (a spot color as its ink, Registration in every ink) with the image as its soft mask; Separations Preview and printed separations show it on its color's plates; native files keep the color. SVG writes the fill color through a coverage mask (or a colorized PNG in Tiny 1.2); EPS writes binary coverage as an image mask in the color's ink, and a grayscale image as ink samples scaled by coverage, with white pixels left out at Level 3 and gray midtones written over white.
|
||||
The prompt for deleting several swatches and groups uses the interface language's plural form for the count. Evidence: `deleting_several_swatches_uses_each_count_form` in `crates/ui-egui/src/panels/swatches/tests.rs`.
|
||||
@@ -1620,6 +1629,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
|
||||
Preferences › File Handling › Data Recovery › Folder has a Choose… button on the desktop that picks the folder Data Recovery keeps its copies in ([Illustrator reference, Set Data Recovery preferences](https://web.archive.org/web/20210601162814/https://helpx.adobe.com/pdf/illustrator_reference.pdf)); a picked folder that Data Recovery cannot create its folders in or list is refused with a status message, and the field keeps its value. OK applies the same check to a folder typed into the field (VectorCraft's own rule): when it fails, the dialog stays open, the status bar says why and no preference changes; an empty field (the default folder) and the folder already saved are not checked. Preferences › Plug-ins & Scratch Disks is where additional plug-ins folders are set ([Illustrator preferences help](https://helpx.adobe.com/illustrator/desktop/get-started/preferences-and-settings/set-app-preferences.html)); its Additional Plug-ins Folder has a Choose… button on the desktop as well, VectorCraft's own, matching Data Recovery's, and VectorCraft's own rule refuses a picked or typed folder whose contents can't be listed. Additional Fonts Folder and Templates Folder stay typed only.
|
||||
`prefs.set` applies the dialog's check to `recoveryFolder` and `pluginsFolder` for every caller (VectorCraft's own rule): a folder that fails returns an error and no preference changes; an empty value and the folder already saved are not checked.
|
||||
When a Data Recovery copy can't be written, the status bar and the log show the error (with the document's title when one document's copy fails), the folder copies go to, whether that is the default recovery folder or the folder set in Preferences, and the preference that picks another folder (`recoveryFolder`; VectorCraft's own message).
|
||||
After Restore in the dialog Data Recovery shows at launch, the status bar keeps the restored documents' notes (VectorCraft's own rule): it shows the count followed by the first note, and hovering it lists each document's lines about its linked files and its warnings, named with the document's title when more than one was restored. The questions about the documents' missing or modified linked files come one document at a time, with that document made the current one, and a copy that can't be restored shows its error while the hover keeps the count and the restored documents' notes (`tests/recovery.rs`).
|
||||
A name typed in the desktop save panel without the file type's extension gets it, and when a file of that name exists, which the panel did not ask about, Save, Save As, Save a Copy, Save as Template, the exports and every other write through a save panel ask before replacing it (dialog `replaceFile`; Cancel writes nothing).
|
||||
A name returned by the desktop save panel with the extension of a format the save does not write has it replaced with the saved format's: Save As of a new document saves `card.ait` and `card.png` as `card.vectorcraft`, and Save as Template saves `card.pdf` as `card.vctemplate`. An extension that names no format stays part of the name (`notes.v2` is saved as `notes.v2.vectorcraft`).
|
||||
Export As, Save as PDF, Save for Office Documents, Save for Web, Text Export Options, print to file, the presets' Export… and the library, swatch and Document Info saves replace a typed extension of another format than the one they write in the same way: Export As PNG writes `card.svg` as `card.png`, Save as PDF writes `card.png` as `card.pdf`, and `document.exportSelection` with a `format` suggests and adds that format's extension. An extension of the written format stays as typed in any letter case (`photo.JPEG` for JPEG), Export As SVG writes `art.svgz` compressed, and `document.exportSelection` without a `format` writes the format the typed extension names (`tests/saveext.rs`).
|
||||
@@ -1699,6 +1709,7 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
|
||||
In a `.ai` or EPS opened from its editing data, and in a legacy `.ai`, each anchor is smooth or a corner as the case of the segment operator ending on it says (`l`, `c`, `v`, `y` smooth; `L`, `C`, `V`, `Y` corner), and a closed path's first anchor takes the case of the segment back to it; points and handles stay where they are. Paths, compound paths, clipping paths, guide paths, area type frames and type-on-a-path paths all keep it (`crates/eps/src/import/ai/tests.rs`, `crates/eps/src/legacy_ai/tests.rs`).
|
||||
In `.ai` and EPS editing-data import, a clipping group, layer or opacity mask's art with several clipping paths (`W`) clips to their intersection: each clipping path after the first clips a clipping group nested inside the one before it, and each keeps its own stroke and transparency. A compound path of clipping paths (`*u` … `*U`) is still one clipping path, and clipping paths that would nest the art past the document's 32 levels stop the editing data from being read (`crates/eps/src/import/ai/tests.rs`).
|
||||
`.ai` and EPS editing-data import keeps template layers, and opens canvas and artboard ruler guides as ruler guides on their layers; guide objects stay editable guide paths (#779; `crates/eps/src/import/ai/tests.rs`, `crates/eps/src/import/tests_native.rs`).
|
||||
A hidden (`1 Xw`) ruler guide path in `.ai` and EPS editing data opens as a hidden ruler guide rather than a guide path, and every ruler guide keeps its path's hide, lock and name, so its Layers row shows them (`hidden_locked_and_named_guide_paths_are_ruler_guides`).
|
||||
`.ai` and EPS editing-data import keeps each path's Attributes panel note (`%AI3_Note:`, `%%Note:`, more lines in `%AI5_NoteMore:`, up to 1,024 characters) and Show Center (`1 Ap`); a note or Show Center applies to every path after it until the next one, and a note before a group or compound path is not theirs (`crates/eps/src/import/ai/tests.rs`, `crates/eps/src/import/tests_illustrator.rs`).
|
||||
`.ai` and EPS editing-data import reads object tags (`/identifier (string) XT`) on the object before them, whatever kind of object it is: `AdobeURL` becomes the object's URL, and every other tag is kept in the object's data in order, up to 64 per object; a tag longer than 64 KiB, and tags in a pattern's or brush's art, are ignored. A tag on art that shows no longer stops the editing data from being read, and brush art that holds tags is read (`crates/eps/src/import/ai/tests.rs`, `crates/eps/src/import/tests_illustrator.rs`).
|
||||
A `.ai` saved without PDF compatibility (its PDF part only a placeholder page) is placed and pasted from its editing data, as it opens: File › Place places the art of the layers that show on the first artboard (`file.place`'s `page` places another one), and Paste of it as PDF data (`clipboard.importPdf`) takes every object. `document.open` with `pages` naming every page of such a file opens it the same way (`crates/engine/src/cmd/fileio/tests_aiimport.rs`).
|
||||
|
||||
+3
-2
@@ -408,11 +408,12 @@ next unit in the order a right-click on a ruler lists them, from Feet back to Po
|
||||
| Toolbar without group labels by default, one or two columns; All Tools drawer by flyout group with shortcuts, its menu (Reset, Basic, Advanced) and Show section | done | #1751; a preference brings the labels back; `toolbar.show` sets the Fill/Stroke, Coloring, Draw Mode and Screen Mode controls |
|
||||
| Actions panel: ≡ › Save Actions… saves the current set with all its actions to a file and ≡ › Load Actions… adds a saved set ([Manage a set of actions](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/manage-a-set-of-actions.html)) | partial | `ui.actionSet.save`, `ui.actionSet.load`; `panels/actions.rs` tests. The file is VectorCraft's own `.vcactions` JSON; Reset, Clear and Replace Actions remain |
|
||||
| Actions panel: ≡ › Load Actions… also reads action sets saved as `.aia` files ([Actions panel overview](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/actions-panel-overview.html)) | partial | `actionSet.read`, `ui.actionSet.load`; `tests/actionset.rs`, `panels/actions.rs` tests, `import_fuzz`. Only steps with a label and no recorded values come in, as menu commands that run with no values and open no dialog, matched by label; the other steps, recorded menu items included, are left out and counted |
|
||||
| Actions panel: ≡ › Action Options… renames the selected action and sets its function key and color ([Actions panel overview](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/actions-panel-overview.html)) | partial | `ui.action.options`; `panels/actions.rs` tests (part of #1629). The color shows nowhere until Button Mode exists |
|
||||
| Actions panel: ≡ › Action Options… renames the selected action and sets its function key and color ([Actions panel overview](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/actions-panel-overview.html)) | partial | `ui.action.options`; `panels/actions.rs` tests (part of #1629). Button Mode shows the color |
|
||||
| Actions panel: ≡ › Button Mode shows each action by name as a button in its Action Options color, without sets or steps; a click on a button plays the action, and choosing Button Mode again shows the list ([the help page](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/actions-panel-overview.html)) | done | `ui.action.buttonMode`, `ui.action.playAt`; `panels/actions.rs` tests. VectorCraft's own rules: every set's actions show in set order, an action without a color is an ordinary button, the mode is kept with the UI preferences, and it cannot be turned on while an action records |
|
||||
| Actions panel: ≡ › Playback Options… plays actions Accelerated, Step by Step or with a pause between steps ([Specify playback speed](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/specify-playback-speed.html)) | done | `ui.action.playbackOptions`; `panels/actions.rs` tests. The pause is a whole number of seconds from 1 to 60 (VectorCraft's own range); Batch… plays at full speed |
|
||||
| Actions panel: a clicked action stays selected for Play Current Selection and Delete Selection | partial | #1853 (part of #1629); editing actions and action shortcuts remain |
|
||||
| Actions panel: Create New Set (bottom bar, ≡ › New Set…) names a new set and Set Options… renames the current one; a click on a set's name makes it current and a recording goes into the current set ([helpx: Automation with actions](https://helpx.adobe.com/illustrator/using/automation-actions.html)); the current set is kept with the UI preferences, and with no set current a recording goes into the first set, which becomes current | partial | #3712; dragging actions between sets remains |
|
||||
| Actions panel: Create New Action (bottom bar, ≡ › New Action…) asks for the name, set, function key and color, and Record adds the action and records into it ([Create new actions](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/record-actions.html)) | partial | `ui.action.new`, `ui.action.play`; `panels/actions.rs` tests. A function key plays its action, even when a command has the same shortcut, and the command keeps it. Button Mode, which shows the color, remains |
|
||||
| Actions panel: Create New Action (bottom bar, ≡ › New Action…) asks for the name, set, function key and color, and Record adds the action and records into it ([Create new actions](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/record-actions.html)) | partial | `ui.action.new`, `ui.action.play`; `panels/actions.rs` tests. A function key plays its action, even when a command has the same shortcut, and the command keeps it. Button Mode shows the color |
|
||||
| Actions panel: Delete Selection (bottom bar) deletes the selected set with its actions and keeps the other sets ([Actions panel overview](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/actions-panel-overview.html)) | partial | `ui.actionSet.delete`; `panels/actions.rs` tests. VectorCraft's own rules, which the overview does not cover: deleting a set asks first (a selected action is still deleted at once), Shift-click on a set's name selects a range of sets, ≡ › Delete does the same as the button, and Default Actions and the last set can be deleted. Undo does not restore a deleted set, and recorded commands cannot be selected or deleted |
|
||||
| Actions panel: ≡ › Duplicate copies the selected action or set ([Actions panel overview](https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/automate-actions/actions-panel-overview.html)) | partial | `ui.actionSet.duplicate`; `panels/actions.rs` tests. VectorCraft's own rules, which the overview does not cover: the copy goes right after the original, is named after it with " copy" added and is selected, and a copied set holds copies of all its actions. Undo does not remove the copy, and recorded commands cannot be duplicated |
|
||||
| Properties panel per context (every selection type's Quick Actions) | partial | one clip group: Edit Clipping Path and Edit Contents, at the top of the panel rather than in Quick Actions (G1); the overview's additional controls ([Properties panel overview](https://helpx.adobe.com/illustrator/desktop/get-started/learn-the-basics/properties-panel-overview.html)): Blend Options (one blend selected, with any tool, #4817), Repeat Options (one radial, grid or mirror repeat selected: Object › Repeat › Options, #5181; the overview does not list it) and Merge Live Paint (a Live Paint group with more) in Quick Actions, the Width Profile list (Width tool or a variable-width stroke) and an applied effect's Delete icon in Appearance, Corner and Corner Radius for corners selected with Direct Selection; Variable Font was already there; Edit Artboards: a Transform section (reference point, X, Y, W, H, preset, orientation) above the Artboards section (#5219) |
|
||||
|
||||
Reference in New Issue
Block a user