Merge pull request #6681 from dotCooCoo/docs/plugin-budget-line-once

Docs: each progress line appears once in the shipped-features evidence list
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2026-11-12 09:22:53 +07:00
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@@ -663,7 +663,6 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
- **Fade Region Outside Artboard:** Artboard Options' Global checkboxes Fade Region Outside Artboard and Update While Dragging ([user guide, Artboard options](https://web.archive.org/web/20210601162814/https://helpx.adobe.com/pdf/illustrator_reference.pdf)) are application preferences (`fadeRegionOutsideArtboard`, `artboardUpdateWhileDragging`), both on by default. While the Artboard tool is active the canvas draws everything outside the artboards, the pasteboard and the art on it, with each color channel at 60% of its value (VectorCraft's own amount), or only outside the box around all the artboards when crossing artboards would leave more than 4,096 rectangles in view; with Update While Dragging off it draws as usual during an artboard move or resize. Presentation Mode, exports and print do not change. Regression tests: `canvas::tests` (`the_artboard_tool_fades_the_pasteboard`, `presentation_mode_draws_no_fade`, `the_fade_darkens_art_on_the_pasteboard_and_not_on_the_artboard`, `outside_rects_cover_the_bounds_minus_the_boards`, `outside_rects_of_a_row_of_boards_stay_few`, `the_fade_of_crossing_boards_stays_bounded`, `update_while_dragging_keeps_or_drops_the_fade_during_an_artboard_drag`, `the_pasteboard_fade_leaves_exports_unchanged`), `dialogs/tests.rs` (`artboard_options_global_checkboxes_set_the_preferences`, `artboard_options_error_leaves_the_global_preferences_unchanged`).
- **Saved views (G7):** View › New View… and Edit Views… ([public source](https://helpx.adobe.com/illustrator/using/viewing-artwork.html): up to 25 views per document, saved with it, renamed or deleted in Edit Views, chosen from the bottom of the View menu). Each view keeps the zoom, centre and rotation; the View menu lists all 25 (`view.goto1`–`view.goto25`), and Edit Views… lists them to rename or delete, applied together as one undo step. A file's views are checked when it opens (at most 25, unique names up to 255 characters, a finite centre and a positive zoom). Tests: `saved_views_round_trip_and_from_a_file_are_tidied` (`crates/format/tests/prop_format.rs`), `crates/engine/src/cmd/views.rs`, `crates/ui-egui/src/dialogs/edit_views.rs` and `every_saved_view_is_listed_at_the_bottom_of_the_view_menu` (`crates/ui-egui/src/menus.rs`).
- **Window › Arrange › Tile (G7):** Tile (`window.arrange.tile`) shows every open document at once, edge to edge in the document area ([public source](https://helpx.adobe.com/illustrator/using/viewing-artwork.html)), one pane each in a grid of as many columns as the square root of the number of documents, rounded up, each fitted to its pane. The current document's pane is the canvas; the other panes draw their documents with their artboards, guides and selected objects, and a press in one makes its document the current one. Consolidate All Windows (`window.arrange.consolidateAllWindows`) shows one document under its tab again. The grid and when the two items are enabled (Tile with two documents or more, Consolidate All Windows while they are tiled) are VectorCraft's own. Tests: `crates/ui-egui/src/canvas/panes/tests.rs`.
- **Window › Arrange › Tile (G7):** Tile (`window.arrange.tile`) shows every open document at once, edge to edge in the document area ([public source](https://helpx.adobe.com/illustrator/using/viewing-artwork.html)), one pane each in a grid of as many columns as the square root of the number of documents, rounded up, each fitted to its pane. The current document's pane is the canvas; the other panes draw their documents with their artboards, guides and selected objects, and a press in one makes its document the current one. Consolidate All Windows (`window.arrange.consolidateAllWindows`) shows one document under its tab again. The grid and when the two items are enabled (Tile with two documents or more, Consolidate All Windows while they are tiled) are VectorCraft's own. Tests: `crates/ui-egui/src/canvas/panes/tests.rs`.
- **Window › Arrange › Float in Window, Float All in Windows and Cascade (G7):** documents float in windows of their own, out of the tab strip ([public source](https://helpx.adobe.com/illustrator/using/customizing-workspace.html)). Float in Window (`window.arrange.floatInWindow`) floats the current document, Float All in Windows (`window.arrange.floatAllInWindows`) every tabbed one, and Cascade (`window.arrange.cascade`) floats every document and stacks the windows from the upper left to the lower right ([public source](https://helpx.adobe.com/illustrator/using/viewing-artwork.html)). On the desktop each window is an OS window; on the web and on Wayland it is a window inside the app's window. The window of the current document holds the canvas; the others draw their documents as Tile's panes do, and a press in one makes its document the current one. Closing a window closes its document, asking to save unsaved changes. Consolidate All Windows brings every document back under the tabs, and Tile brings them back into its grid. The cascade's 30 pt step, the windows' size and when the items are enabled (Cascade with two documents or more, Float in Window for a tabbed current document, Float All in Windows while a document is tabbed, Consolidate All Windows while documents are tiled or floating) are VectorCraft's own. Tests: `crates/ui-egui/src/doc_windows/tests.rs`.
- **Dragging a document tab out and a document window back (G7):** a document tab dragged more than 24 pt above or below the tab strip floats its document in a window under the pointer, and a document window dragged onto the tab strip goes back under the tabs ([public source](https://helpx.adobe.com/illustrator/using/customizing-workspace.html)). A window inside the app's window is dragged by its title bar; an OS window by the document's tab at its top, and the window follows the pointer. The 24 pt distance and the tab at the top of an OS window are VectorCraft's own. Tests: `crates/ui-egui/src/doc_windows/tests.rs`.
- **Reordering document tabs (G7, #5663):** a document tab dragged along the tab strip moves its document among the others ([public source](https://helpx.adobe.com/illustrator/using/customizing-workspace.html)); a line marks the gap it goes in. The current document stays current, each document keeps its own zoom, centre and artboard, the views Window › New Window opened move with their document, and Window › Next/Previous Document follow the new order. `document.move` (`{from?, to}`) does the same from MCP, the control channel and recordings. `crates/ui-egui/src/tests/tab_reorder.rs`, `crates/engine/src/tests/document_move.rs`.
@@ -1563,7 +1562,6 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
The renderer keeps the path of a path or compound path of 1,024 anchors or more by object, with the bounds of its segments and of its miter spikes in runs of 128 segments. When anchors move and the subpaths and anchor counts stay the same, the next frame changes only the segments that start or end at a moved anchor and measures again only the runs that hold them or the segments with length before them, instead of making the whole path again and measuring it whole for culling. The pixels and the cull bounds are the same. On Windows at 1600 × 1200, the frame after one anchor moves takes 8.2 ms instead of 30.1 ms with an open path of 200,000 anchors, 4.3 ms instead of 10.4 ms with a closed path of 50,000 anchors, and 6.6 ms instead of 11.9 ms with the filled closed path of 50,000 anchors and a dashed stroke (medians of five runs of `anchor_bench`).
When a path object moves without changing shape, the renderer draws its stroke from the outline it made before the move, moved by the same offset. It outlines the stroke again when the path is scaled, rotated or edited, when the stroke changes, and when the move takes the view past the part of a long path it outlined. The pixels are the same. At 1600 × 1200, the frame after a 1 pt nudge takes 123 ms instead of 403 ms with an open path of 200,000 anchors in view (103 ms with nothing changed), and 13 ms instead of 26 ms with a closed path of 50,000 anchors whose stroke is dashed and has a width profile.
When the stroke of a path moved this way has a gradient along or across it, the renderer also draws the gradient from the slices it made before the move, moved by the same offset. It makes the slices again when the path is scaled, rotated or edited, and when the stroke or its gradient changes. The pixels are the same. On Windows at 1600 × 1000, the frame after a 1 pt nudge of an open path of 200,000 anchors takes 75 ms instead of 1,237 ms with the gradient along the stroke and 69 ms instead of 1,420 ms with it across, and with an open path of 50,000 anchors 22 ms instead of 313 ms and 21 ms instead of 352 ms (medians of five interleaved runs).
The renderer keeps the path of a path or compound path of 1,024 anchors or more by object, with the bounds of its segments and of its miter spikes in runs of 128 segments. When anchors move and the subpaths and anchor counts stay the same, the next frame changes only the segments that start or end at a moved anchor and measures again only the runs that hold them or the segments with length before them, instead of making the whole path again and measuring it whole for culling. The pixels and the cull bounds are the same. On Windows at 1600 × 1200, the frame after one anchor moves takes 8.2 ms instead of 30.1 ms with an open path of 200,000 anchors, 4.3 ms instead of 10.4 ms with a closed path of 50,000 anchors, and 6.6 ms instead of 11.9 ms with the filled closed path of 50,000 anchors and a dashed stroke (medians of five runs of `anchor_bench`).
When an edit changes a 3D effect (Extrude & Bevel, Inflate, Rotate, Revolve), the canvas draws again where its art was and is, measured by that art: type and groups were measured by their letters or members, so a shallower or turned solid left pieces of the old one on the canvas. When the canvas draws the part on its own thread, it measures through its renderer and draws the part with the art it made to measure it. Exports and Object › Rasterize take the solid of 3D type, where they cropped it to the letters, and Fit to Artwork Bounds and per-artboard SVG export measure every artboard through one renderer, building each solid once unless the object has brushed strokes: 30 extruded type objects measured over 30 artboards take about 2 ms in a release build, where measuring their letters took under 1 ms. A document's first frame builds every 3D object's solid, off the view too, to know whether it reaches into the view.
When only anchors of a path or compound path move, the canvas draws again only around the segments that start or end at a moved anchor, grown by the farthest its strokes reach, instead of the whole object before and after. This holds while every fill and stroke is a solid color, and the strokes have no dashes, width profile, arrowheads or brush, and the object has no effects or opacity mask; any other object still counts whole. On a loaded Windows machine at 1600 × 1200, single-threaded in a development build, the frame after one anchor of a filled closed path moves takes 16.6 million CPU cycles instead of 56.4 million with 50,000 anchors and 65.6 million instead of 180.0 million with 200,000 anchors (medians of 15 edits, the two builds run in turn three times).
Opening a document keeps the layouts it makes for its type objects, up to 128 MiB, and the first frame uses them instead of laying those objects out again. It does not keep a layout with bitmap or color glyphs or a text object with a gradient. The frame uses a layout only for a text object equal to the one laid out, and only while the fonts and the hyphenation exceptions have not changed. It uses each layout once. The renderer drops the rest when a frame that used one ends, and all of them after eight frames that use none. The frames of a threaded story are laid out while the file is read, and the first frame lays them out again. The pixels are the same. On Windows at 1600 × 1200, in medians of seven interleaved rounds of a local example, counted in the main thread's CPU cycles because other builds were running: with 5,000 point type objects in view the first frame takes 409 million cycles instead of 894 million and the open 816 million instead of 665 million, so the two together take 1,225 million instead of 1,559 million; with one area type object of 500 paragraphs the first frame takes 697 million instead of 1,193 million and the open 535 million instead of 568 million.
@@ -1659,7 +1657,6 @@ Moved from the ROADMAP's "Shipped so far" on 2026-10-10. Update it when a featur
- **Exporter plug-ins (G17):** a WebAssembly plug-in of kind `exporter` adds a write-only file format. File › Export › Export As lists it after the built-in formats, with Use Artboards greyed out (the plug-in writes the whole document) and its parameters in a generated dialog once the file is picked; `document.export` writes it by its format id, `plugin.<id>`, or by one of its extensions, and built-in formats keep theirs. The plug-in is given the native file's JSON (large images without their data) and `_context` (`mode`, `extension`, `name`), with 10 G instructions plus 4,000 per byte of input and 300 s, and Background Export's Cancel stops it between two slices of that budget. A decline or invalid output writes nothing; its warnings come back with the export's. Regressions: `crates/engine/tests/plugin_export.rs`, `crates/plugins/tests/abi.rs`, `crates/ui-egui/src/dialogs/tests_plugin_export.rs`. Scores and hours unchanged.
- **Importer plug-ins (G17):** a WebAssembly plug-in of kind `importer` adds a read-only file format, as [the help page](https://ai-sdk-2020.84.nz/html/struct_a_i_file_format_suite) describes for file format plug-ins that read: File › Open lists its files under "All readable files" and its own filter, and File › Open With lists each importer by name. `document.open` uses it for a file whose extension no built-in format reads, by content or extension (the importer whose id sorts first, when several list the extension), or the one `importer` names, also for an extension a built-in format reads; a damaged file of a built-in format reports that format's error. The plug-in is given at most 128 MiB of the file and `_context` (`mode: "import"`, `extension`, `name`), and returns paths and compound paths in the filters' object JSON, checked as a filter's output is; they become a new document whose artboard is their bounds, which Save asks a name for. A decline, invalid output, a trap or Cancel opens nothing. The routing rule, the limit and Open With are VectorCraft's own. Regressions: `crates/engine/tests/plugin_import.rs`, `crates/plugins/src/import.rs`, `crates/ui-egui/src/dialogs/tests_plugin_import.rs`. Scores and hours unchanged.
- **Plug-in instruction budget at a bulk memory instruction:** a run that pauses where one slice of its instruction budget ends keeps the instructions the slice still held. A `memory.fill` or `memory.copy` that the slice can't pay for in full runs on the next slice, so a run whose budget covers its work finishes; a run ends with `Limit("instruction budget")` only when the instructions it has left can't pay for the next instruction. Regressions: `crates/plugins/tests/abi.rs`. Scores and hours unchanged.
- **Plug-in parameters as their manifest presents them (G17):** each parameter may have a `label`, a `unit` shown after its value, `help` on its label and a `helpUrl` page opened from a button, a `group` (sections that fold, after the parameters outside any group) and a `visibleWhen` that shows it only while the checkboxes and choices it names have one of the listed values (a hidden parameter still goes to the plug-in). `string` and `numberList` parameters join number, int, bool and choice, and a plug-in declares up to 256 parameters, at most 64 outside groups. The filter, live-effect and exporter dialogs use these keys, and the Appearance panel's effect editor the labels, units, help and conditions; hosts from before them ignore them. Regressions: `crates/plugins/src/dialog.rs`, `crates/plugins/src/manifest.rs`, `crates/ui-egui/src/dialogs/tests_plugin_fields.rs`, `crates/ui-egui/src/panels/appearance.rs`. Scores and hours unchanged.
- **Live-effect plug-ins read their object's paints (G17):** a live effect is given the object's `fills` and `strokes` as a filter gets them, read only, and `_context.item` (`"object"`, or the fill or stroke whose own effects hold it); the result is cached by paint too, so a change of paint runs it again. Regressions: `crates/engine/src/tests/plugins.rs`, `crates/plugins/src/effect.rs`. Scores and hours unchanged.