Docs: ui-parity.md names all nine built-in brush libraries

The Brush libraries row named four libraries. It now names the nine in
BUILTIN order (crates/engine/src/cmd/brushlib.rs), as the Window ›
Brush Libraries menu shows them, and says nine built-in libraries.
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dotCooCoo
2026-11-13 05:40:21 -08:00
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@@ -424,7 +424,7 @@ next unit in the order a right-click on a ruler lists them, from Feet back to Po
| Attributes fill-rule controls with a compound member selected | done | Edits the compound's rule; direction still edits only the member; rendered-hole and Undo/Redo regression tests (#1197) |
| Make Compound Path on a group (such as outlined type) keeps its backmost path's paint; compound paths joined into one keep their holes | done | #1537 |
| Symbol libraries: Window › Symbol Libraries (Basic Shapes, UI Frames, Map Markers, Inventory Icons, Skill Icons, User Defined, Other Library…, Save Symbols…) and the Symbols panel's Symbol Libraries Menu button and its menu's Open Symbol Library / Save Symbol Library…; a click on a library symbol adds it to the document's Symbols (one undo step, it becomes the current symbol), Shift/Cmd-clicks select for Add to Symbols, and a symbol dragged onto the canvas is added and placed where it is dropped | done | [public source](https://helpx.adobe.com/illustrator/desktop/manage-objects/traces-mockups-symbols/create-or-import-symbol-libraries.html), [Symbols panel options](https://helpx.adobe.com/illustrator/desktop/manage-objects/traces-mockups-symbols/symbols-panel-options.html), [placing from a library](https://helpx.adobe.com/illustrator/desktop/manage-objects/traces-mockups-symbols/create-and-place-symbols.html); `window.symbolLibrary`, `window.symbolLibrary.other`, `ui.saveSymbolLibrary` (dialog `saveSymbolLibrary`), `window.userSymbolLibrary1`…`10`; `panels::tests_symbol_libraries`; five built-in libraries (Basic Shapes, UI Frames with default 9-slice, Map Markers, Inventory Icons, Skill Icons; original, generated in code) |
| Brush libraries: Window › Brush Libraries (Art Ribbons, Calligraphic Nibs, Pattern Borders, Scatter Shapes, User Defined, Other Library…, Save Brushes…) and the Brushes panel's Brush Libraries Menu button and its menu's Open Brush Library / Save Brush Library…; a click on a library brush adds it to the document's Brushes (one undo step, it becomes the current brush, and selected paths take it in the same step), Shift/Cmd-clicks select for Add to Brushes, a brush dragged onto a path is added and applied to it and one dragged onto the Brushes panel is added; thumbnails render with the library's patterns and symbols | done | [public source](https://helpx.adobe.com/illustrator/desktop/paint-and-fill/apply-and-edit-strokes/create-new-brush-libraries.html), [import brushes](https://helpx.adobe.com/illustrator/desktop/paint-and-fill/apply-and-edit-strokes/import-brushes-from-brush-libraries-or-other-files.html), [Brushes panel overview](https://helpx.adobe.com/illustrator/desktop/paint-and-fill/apply-and-edit-strokes/brushes-panel-overview.html); `window.brushLibrary`, `window.brushLibrary.other`, `ui.saveBrushLibrary` (dialog `saveBrushLibrary`), `window.userBrushLibrary1`…`10`; `panels::tests_brush_libraries`; four built-in libraries (original, generated in code) |
| Brush libraries: Window › Brush Libraries (Art Ribbons, Ink and Wash, Calligraphic Nibs, Bristle Brushes, Pattern Borders, Scatter Shapes, Game Trails, Energy Beams, Dry Media, User Defined, Other Library…, Save Brushes…) and the Brushes panel's Brush Libraries Menu button and its menu's Open Brush Library / Save Brush Library…; a click on a library brush adds it to the document's Brushes (one undo step, it becomes the current brush, and selected paths take it in the same step), Shift/Cmd-clicks select for Add to Brushes, a brush dragged onto a path is added and applied to it and one dragged onto the Brushes panel is added; thumbnails render with the library's patterns and symbols | done | [public source](https://helpx.adobe.com/illustrator/desktop/paint-and-fill/apply-and-edit-strokes/create-new-brush-libraries.html), [import brushes](https://helpx.adobe.com/illustrator/desktop/paint-and-fill/apply-and-edit-strokes/import-brushes-from-brush-libraries-or-other-files.html), [Brushes panel overview](https://helpx.adobe.com/illustrator/desktop/paint-and-fill/apply-and-edit-strokes/brushes-panel-overview.html); `window.brushLibrary`, `window.brushLibrary.other`, `ui.saveBrushLibrary` (dialog `saveBrushLibrary`), `window.userBrushLibrary1`…`10`; `panels::tests_brush_libraries`; nine built-in libraries (original, generated in code) |
| Symbols panel: New Symbol opens Symbol Options (Name) before making the symbol; Alt-click skips it | partial | #1560 (#1566); Registration 9-point grid in Symbol Options (`symbol.new` / `symbol.place`); Export Type (Graphic / Movie Clip) and Enable Guides for 9-Slice Scaling (scaled instances keep their corners; in symbol editing mode the guides are drawn over the art and the Selection tool drags them); Symbol Type (Dynamic Symbol / Static Symbol, new symbols dynamic; #4938) |
| Dynamic symbols: an instance changes the fill, stroke, opacity and blend of objects in its symbol's art and stays linked; Reset in the Properties panel's Quick Actions and the Symbols panel menu (Reset Symbol Instance) | partial | #4938; `symbol.instance.setAppearance` (by child-index path) and `symbol.instance.reset`; redefining keeps the changes, Break Link bakes them; Direct Selection of a path, compound path or type object inside an instance, with the Fill/Stroke controls setting its solid fill or stroke, is on canvas; on-canvas editing beyond a solid fill and stroke, and `.ai` read and write, remain |
| Pathfinder Trim, Merge and Crop remove strokes; Merge joins same-fill objects whatever their strokes | done | #1570 (#1572) |