Section 15.2.3.4 leaves the order of the names open. An array's length now comes after its indices and other properties, so Object.getOwnPropertyNames([0, 1, 2]) gives 0,1,2,length, as later editions and test262 expect. length is not enumerable, so Object.keys and for-in are unchanged.
Takes #6178's rooting of every native call's arguments, the fuel per argument apply reads and the Error objects as NativeError prototypes. The bound-function and apply arm that rooted arguments only for those calls is removed, since every native call now roots them; the parsing line in docs/target-app-parity.md takes #6178's wording.
Function.prototype.apply reads up to 65,536 elements from an array-like
object. Each element read now takes a unit of fuel, so a long list ends
the run with the fuel limit as other loops in the interpreter do.
Section 15.4.5.1 steps 3.c and 3.d convert the new length once with
ToUint32 and once with ToNumber. [[Put]] reaches that algorithm through
[[DefineOwnProperty]], so a.length = v now calls v's valueOf twice, the
same as Object.defineProperty(a, 'length', {value: v}).
Tests count the valueOf calls on both paths, check that JSON.stringify
converts Number and String objects with ToNumber and ToString, and check
that toLocaleString calls each primitive element's method on the object
ToObject makes.
parseInt collected every digit into a vector outside the heap count and
then copied the digits again for a base-10 parse, and parseFloat copied
its whole decimal prefix the same way, so one call on a long string could
allocate more than the heap limit. parseInt now counts the digits in
place, reads bases other than 10 straight from the string, and both
functions reserve heap for the base-10 copy before they make it. A
concatenation that the global functions flatten is charged to the heap,
as sort keys are.
A host function has no own length, so a script can define one with a
fraction, and the bound function's length kept it. Function.prototype.bind
now converts the target's length to an integer before it subtracts the
bound arguments, as later editions specify.
Object.defineProperty, Object.defineProperties and Object.create added
each new property without checking the heap limit, so one call could
take the heap estimate past the limit before the run stopped. The
property's size is now reserved before it is added, with the object and
the descriptor's values kept reachable while a collection runs.
Array.prototype.join wrote the separator once per index between the
elements it found, so new Array(4294967295).join("") ran four billion
empty writes without taking fuel. Separators are now written in one step
per gap, and an empty separator writes nothing.
Object.prototype.toString gives "[object Error]" for TypeError.prototype
and the other NativeError prototypes, as ECMAScript 5.1 section 15.11.7.7
defines them. Before, only Error.prototype had the Error class.
Array.prototype.sort without a comparison function and the property list
of a JSON.stringify replacer array keep a string for each element. A key
that comes from flattening a concatenation is a new buffer: it is now
charged to the heap, and keys that are not elements are rooted so that a
collection counts them. Keys that share an existing string's buffer are
not charged again.
A native function called through apply could run JavaScript that started a
collection, which freed the arguments apply had read from the array-like
object. The native call now roots its receiver and arguments.
The parsing entry in docs/target-app-parity.md no longer says that nothing
runs scripts.
Array methods that store an element (map, filter, slice, splice, concat,
shift, unshift and sort), the JSON.parse reviver walk and JSON.stringify
reserved heap for a value that only native code held. When the heap was
near its limit, that reservation ran a collection that freed the value
before it was stored, and the script later failed with "object out of
range". The value now stays on the temporary roots until it is stored,
and stringify roots an object from toJSON or a replacer before it writes
the separator and key.
About > Contributors still showed an old snapshot, because nothing
regenerated contributors/contributors.json before a release. Opt in to
the shared refresh from craft-common-actions: a read-only credits job
regenerates the snapshot for the release commit, and the shared release
workflow installs it before every source build. The snapshot is not
committed back.
vectorcraft-js now provides the ECMAScript 5.1 built-ins: the Object
property-descriptor functions, create, keys, seal and freeze (15.2),
Function.prototype.bind (15.3.4.5), Array with every ES5 method (15.4),
the error types (15.11), Math (15.8), JSON with revivers, replacers and
indentation (15.12), and the global functions with Annex B's escape and
unescape (15.1, B.2). Prototype methods are writable and configurable.
The array methods work on array-like objects and visit only the indices
that exist, so a sparse array of length 2^32-1 costs as much as its
elements, and they see indices a callback adds. join writes a cycle back
to an array as an empty string; JSON.stringify throws a TypeError on a
cycle. JSON parsing, writing and the reviver walk use no native
recursion. Every loop takes fuel and every result is checked against
the heap limit, so new Array(4294967295).join("x") ends with the heap
limit and a huge sort or stringify ends with a limit.
cargo xtask test262 also runs the suite's ES5 built-in tests and fetches
json2.js at a pinned commit, checked against its SHA-256, to compare its
output with the built-in JSON once Date, String.prototype.replace and
RegExp exist.
Limits::reentry bounds runs inside an operation (getters, setters, conversions, indirect eval). The top-level script took one of those slots, so a limit of 0 refused every script and a limit of 1 left no room for a getter. Only indirect eval now counts when it starts a global run.
Assigning a smaller length to an array visits every property in one operation. It now takes fuel for each one before anything is removed, so a run with a small fuel limit or a set interrupt flag stops there and leaves the array unchanged.
The harness's assert.js formats failure messages with the global String, which the interpreter does not provide yet, so the four failing runs reported "ReferenceError: String is not defined". The runner now defines a stand-in that converts with +, and the failures name the assertion (the completion value tests expect undefined where ECMA-262 5.1 section 12.6.3 gives 4).
Listing the names for a for-in loop now takes a unit of fuel for each
property it visits and reserves heap for the name list before it is
kept, so a run with small limits stops on an object built under larger
ones.
A collection counts each piece of code a closure or frame keeps: its instructions, tables,
names, nested functions and its source text, each shared buffer once. Code that eval and the
Function constructor compile at run time is charged when it is made, after a heap reservation.
Function.prototype.toString reserves and charges the text it copies.
ToNumber on a hexadecimal string folded its digits into a double one at a
time, so a string past 2^53 could come out one unit off the literal with
the same digits. The lexer kept digits exactly in a u128 but rounded per
digit once the value passed 128 bits. Both now call one helper that keeps
the digits exactly while they fit, records whether any later digit is
set, and rounds once.
is_id_start accepts the letter categories (Lu, Ll, Lt, Lm, Lo, Nl) and
is_id_part adds Mn, Mc, Nd and Pc, read with unicode-general-category.
A superscript digit (No) inside an identifier and a mark such as U+09BE
at its start are now SyntaxErrors, and identifiers with marks outside
the old list, such as the Bengali and Tamil viramas, now parse.
Labels in scope are kept in a map, and duplicate labels in a chain and
duplicate parameters of a strict function are found with a hash set, so
long chains, many labeled statements and long parameter lists are
checked in linear time.
Declaration binding instantiation reserves an upper bound of what a script's,
eval's or function's variables and function declarations add to the heap
before making them, and each declaration and parameter takes a unit of fuel.
A long declaration list now ends with the heap limit without growing the
estimate past it.
Realm::set_limits recomputes when the next collection runs, so a lowered heap
limit applies to the next run instead of after the old threshold.
ToNumber skips the same white space and line terminators as the lexer, so
U+180E is no longer white space in a numeric string.
A new property or binding now adds its name's code units to the heap
estimate when it is inserted, so names declared by eval or Function
source move the estimate toward a collection. Function parameter and
catch bindings no longer count their entries twice.
A host function's error message reserves its size in the heap before
the error object is made, so a message larger than the heap ends the
run with the heap limit.
The Function constructor sums its arguments' lengths and checks the
source limit before flattening or copying any of them, and builds the
source from their code units, so a lone surrogate in an argument is
kept.
In script and eval code a finally block that ends normally leaves the completion value of its try or catch block (ECMA-262 5.1 section 12.14), so try { 1; } finally { 2; } completes with 1. A new GetCompletion instruction saves the value when the finally block starts, and SetCompletion sets it back when the block ends normally; a break, continue or throw out of the finally block still replaces it.
A string returned by a host function is charged to the heap, and one that does not fit after a collection ends the run with the heap limit.
A collection counted each property or binding at a fixed 64 bytes and
never counted the name's own buffer. Once the string that produced a long
name became garbage, the name kept its buffer alive while the estimate
dropped it, so a script could hold megabytes of names past the heap
limit. trace_object and trace_env now add each name's buffer, counting a
buffer that a flat string value or another name shares once.
The constructor compiles its source as (function anonymous(...) {...}), and the
compiled function bound anonymous to itself as a named function expression does.
That binding shadowed a global variable of the same name. ES5.1 section 15.3.2.1
creates the function with the global environment as its scope and no name binding,
so the constructed function now leaves the name unbound.
Listing a String object's index names for for-in built one name per UTF-16 unit before any
limit check, so a string within the heap limit could make the loop allocate many times that
limit. The heap budget for all the names is now checked first, after a collection if needed,
and each name takes a unit of fuel. A wrapper made by ToObject stays rooted while the names
are listed.
Realm::run compiles the script with the realm's Options::strict instead of always as sloppy code, so a realm made with strict: true rejects with statements and calls functions with an undefined this. Indirect eval and Function keep their own strictness (ES5.1 10.4.2, 15.3.2.1).
Function.prototype.apply drops the temporary GC roots it holds for the argument values when an index getter throws, as it already did when reading succeeds. Before, a caught throw left them rooted until the run ended, so a loop of such calls could reach the heap limit.
Realm::run now resets the exception that bind_last_thrown binds, so a run
that completes, reaches a limit or does not parse leaves it undefined. The
script source, the text built by Function and the strings given to eval are
checked against the run's remaining max_source_units before they are encoded
or flattened, so an oversized source is rejected without being copied.
vectorcraft-js gains a Realm that runs ECMAScript 5.1 scripts. The parsed
script compiles to stack-machine bytecode, a verifier checks every jump
target, handler, constant index and stack depth before the code runs, and
the interpreter keeps JavaScript calls on its own frame stack. Closures,
this, arguments, with, direct and indirect eval, new Function,
try/catch/finally, labeled break and continue, and for-in in insertion
order follow sections 10 to 14 of ECMA-262 5.1. Variable references are
resolved before the right-hand side of an assignment runs (11.13).
Objects and environments live in an arena with a mark-and-sweep
collector and index handles. Built-ins are limited to Object and
Object.prototype's basic methods, Function with call and apply, eval
and the error constructors.
Every run is bounded by fuel, heap bytes, frames, nested host calls and
an interrupt flag another thread can set, with smaller defaults in the
wasm build. A run that reaches a limit ends with a limit error that a
script's try cannot catch. Source passed to eval and Function counts
against Options::max_source_units.
cargo xtask test262 also runs the suite's ES5 test/language tests that
need only these built-ins and prints their counts apart from the parse
counts. Nothing in the app calls the interpreter yet.
Current test262 (ECMA-262 2017 Annex B.3.6) accepts `for (var x = 1 in o)` only outside strict
mode code. The parser now rejects the initializer in strict code, with the error at `in`.
New crate vectorcraft-js reads ECMAScript 5.1 source into a syntax tree
with source positions: a UTF-16 lexer (line and column tracking, automatic
semicolon insertion, the regexp and division goals), preprocessor lines
read as directive tokens, a recursive-descent parser to an arena tree, and
the ES5 early errors, strict mode included. Nesting deeper than
Options::max_depth (200 by default) gives a SyntaxError with its line and
column rather than overflowing the stack. Nothing runs scripts yet.
cargo xtask test262 downloads test262 at a pinned commit, checks its
SHA-256, unpacks it into the gitignored corpus/ folder and runs the ES5
syntax tests. A differential test in the engine compares the lexer with
scriptcheck on line counts, directives and unterminated literals.
request, execute, commands and screenshot move onto the shared crate (storytold/craft-libs#413): a timeout on every call, the screenshot's PNG also in data, and docInspect and uiInspect beside them. A call the page gave up on gives up its request if the app has not started it, so the app skips it. openFile, captureDownloads, files, readFile and inspect stay VectorCraft's own, on the same object.
The legacy reader skipped `TV`, `Tv`, `Ty` and `TY` of section 15.3.4 of
the version 7 file format specification, so type set with `1 TV` opened
horizontal.
- `TV` sets a text object's writing direction. VectorCraft keeps one
direction for each text object, the one in force at its first
character, with a warning when a later character has another.
- `Ty` marks a Kumi block as a Tate-chu-yoko run, which is VectorCraft's
own mapping, and `TY` does the same in horizontal type. A `TY` block in
vertical type opens unmarked. Two blocks with nothing between them open
as one block.
- `Tv` sets Standard Vertical Roman Alignment.
All four are modal, and an operand other than 0 or 1 leaves the value as
it was.
Docs: docs/file-format-parity.md.
After Select All in threaded text, the Justification dialog kept the edited
frame's selected range when that frame was no longer threaded at OK. A thread
broken after the frame moves the rest of the story into it, so the paragraphs
past the old range kept their values. The dialog now drops the range and
changes every paragraph in that frame.
With mixed indents, the Tabs panel sends one text.setFormat per paragraph,
addressed by frame and byte offset. Threaded text reflows after each step,
so an indent that made earlier paragraphs wrap onto more lines moved text
into the next frame, and the later steps landed on the wrong paragraphs or
on none. The steps now run from the story's last paragraph to its first, so
each step's offset comes before every change already made.
After Select All in threaded text, the Tabs panel's indent markers read
the indents of the edited frame alone. When another frame's paragraphs
had a different left indent, a marker drag changed them by the edited
frame's values, or left them alone. The markers now take every
paragraph of every frame in the story, so each paragraph keeps its own
left indent or first-line position.
The Justification dialog kept the frames of the story from the moment
it opened. OK now acts on the frames in the edited frame's thread when
it is pressed, so a frame that left the thread while the dialog was
open is not changed, and a frame that joined it is.
After Select All in threaded text, the panels read the frames from the
list saved at Select All. A frame that had left the thread still took
Paragraph, Tabs, Justification and Text Styles changes, a frame added
later did not, and when the first saved frame had left, Character,
OpenType and font changes went to that frame alone.
text_story now reads the frames of the edited frame's thread from the
document. Locked and hidden frames stay in the story.
An object read as its drawn look counted in the import's "came in as
their drawn look" note when it was on the page or in a kept symbol, but
not when it was in a pattern's art or a brush's art. A file whose only
such objects were in a pattern or a brush opened without the note.
- A kept pattern's drawn looks count, once for each pattern name: a
definition that a later one of the same name replaces no longer counts.
- A brush's art counts once a brush that is kept uses it; art no kept
brush uses adds nothing.
Q restores the painting state but not the transparency (Xy): the writer
sets Xy only when the next object's state differs from the last one it
wrote. Restored at Q, type after a clipping group following a Screen glow
drew in Screen and nearly vanished on a light background.