With the Artboard tool chosen, the Align panel's Align Objects,
Distribute Objects and Distribute Spacing buttons, their UI commands and
the Control bar's Align and Distribute buttons act on the artboards the
tool has selected, as the public page describes:
https://helpx.adobe.com/illustrator/desktop/create-manage-artboards/organize-manage-artboards/align-and-distribute-artboards.html
- artboard.align, artboard.distribute and artboard.distributeSpacing
move whole artboards with their guides, and with the art inside them
when Move Artwork with Artboard is on, in one undo step. No undo step
is recorded when no artboard moves.
- Align To offers Align to Selection and Align to Artboard. Align to
Artboard keeps the active artboard in place, and the Distribute
buttons then send the Distribute Spacing value. A locked artboard
stays where it is. These rules are VectorCraft's own.
- The Control bar shows the Align buttons, the Align To menu and the
Distribute buttons after the artboard controls while it has room.
Docs: docs/mcp.md, docs/ui-parity.md.
A selected image offers Remove Background in the Contextual Task Bar, Properties'
Quick Actions and the Control bar, as the reference app does. A click runs it at
once with its defaults, as one undo step; Object > Plug-ins > Image Tools keeps
the dialog with Preview.
Pinning a closed replaced spine opens it with a copy of its first point
at its end, so a two-point ring became three points and Delete Spine
Point could leave a spine of two points in one place. The two-point
check now counts the points left that are apart.
Pinning a closed spine from Replace Spine (a spine edit, Reverse Spine)
stored it closed with both end keys on its first point, so moving the
first key afterwards landed it on the last. Pinning now opens the spine
there as the layout of a moved key does.
A function an earlier run of a named engine defined was reported without
a line, column or file when it threw in a later run. The realm now gives
each source a tag that stays the same from run to run (Realm::error_tag,
Realm::script_tag), and no two sources share one once the tags run out.
Each named engine keeps the source maps of its runs' scripts, included
files and $.evalFile files, within 8 MiB, dropping the oldest first, and
an error in kept code is reported at that file, line and column. The
report's name and the console line keep the calling run's name. For an
earlier script given as source, file is that run's name.
Docs: docs/mcp.md (Script engines), script.run params text,
docs/target-app-parity.md.
The 3D and Materials row of docs/target-app-parity.md names Revolve
(Classic) with its options and surfaces among what ships, and its
evidence names the tests that cover it.
Vertical type lays its lines out in line space and turns them a quarter turn
into text space. Convert To Area Type built the frame from line-space line
edges mixed with text-space bounds, so vertical point type moved (a 12 pt line
at (295.44, 40) went to (320.8, 28)). Convert To Point Type placed the new
origin in line space, so vertical area type moved down its column.
Both conversions now work out the frame or origin in line space and map it
through the layout's line transform. Horizontal type is unchanged.
A tolerance outside 0.01 to 10 points, or one that is not finite, and a pen table of more than 255 colors are errors instead of being clamped or cut short. document.export already refuses both.
text.tabs.set takes a list of more than 256 stops when every paragraph it
targets already holds at least that many, so a paragraph loaded with more
stops can lose them one at a time (the Tabs panel's Delete Tab). Any
other list of more than 256 stops is still refused, counted as supplied
before stops at one position merge.
Docs: docs/mcp.md.