- The legacy .ai and the check for see-through images in pattern tiles
read a color-masked image's masked pixels, as the flattener does. A
legacy .ai flattens a masked opaque image with the art under it, or
leaves it out with `transparentImages: "omit"`, and a pattern tile that
holds one is expanded before PDF/X-1a, PDF/X-3 and legacy .ai output
flatten it.
- Printed separations check whether a colorize paint shows on the masked
pixels, as the canvas does, rather than on the image's own pixels.
- A saved mask that leaves out `contiguous`, `tolerance` or `softness`
reads them as the command's defaults: true, 10 and 10.
- Remove Background is unchanged on this branch. Its refusal of a
grayscale image colorized with a process color is left for a separate
pull request.
Tests: legacy_ai_flattens_a_masked_image_as_a_see_through_one,
a_pattern_tile_with_a_masked_image_counts_as_see_through,
pdf_x1a_and_x3_flatten_the_hidden_pixels (PDF/X-3 added),
separations_colorize_masked_pixels_whose_own_pixels_are_a_preview,
a_record_without_settings_reads_the_defaults, and the dialog's query on a
linked image at its preview.
Object › Plug-ins › Image Tools gains Color Mask… (`addon.image.colorMask`),
Remove Color Mask and Apply Color Mask. Color Mask hides colors of the
selected images without changing their pixels. It matches colors as Remove
Background does: the edge color, the corner color or picked colors, with
Contiguous, Match, Tolerance and Softness. The mask is kept with the image
object and saved with the document: its settings, and a PNG of the image's
pixels with the hidden colors made clear, at the source's depth with its
color profile and resolution. It is a VectorCraft addition.
- The canvas (clip groups and white-shape opacity masks included),
printing and separations, PDF (soft masks of CMYK images included), SVG,
EPS, the raster formats, the legacy .ai and .ai editing data, EMF/WMF,
DXF and the flattener draw the masked pixels. A linked image stays
linked, and an output that would refer to its file writes the masked
pixels instead.
- Copy and paste, placing a document and placed documents carry the masked
pixels with the image, under the names they are given there.
- The dialog opens on the selected image's mask settings, with a Preview.
Without settings, the command returns them and changes nothing.
- Setting, removing and applying a mask are each one undo step, and no
step is added when nothing changes. Apply makes the masked pixels the
image's own and embeds a linked image. A mask that hides nothing is only
taken off, and the image keeps its pixels and its link.
- When an image's own pixels are replaced (Update Link, Relink, Crop
Image, a recolor, a linked file read again on open), its mask is made
again for the new pixels, in every art tree and in opacity-mask art.
Crop Image cuts the image's own pixels. When the new pixels can't be
masked, the mask keeps its settings and hides nothing.
- Objects in `ids` that are not images, CMYK images, linked images that
show their preview, images past the decode allowance, masks that would
hide every pixel, and grayscale images colorized with a process color
are refused. The Eyedropper, Object Mosaic, Create Gradient Mesh, Crop
Image's trim and Image Trace read the image's own pixels.
- An image is selected by a click anywhere in its frame, as before.
Remove Background now also refuses a grayscale image colorized with a
process color. Its result has an alpha channel, and a process color is
refused on a grayscale image with transparency.
Docs: docs/mcp.md (Image Tools add-on › Color Mask),
docs/target-app-parity.md.
A selected image offers Remove Background in the Contextual Task Bar, Properties'
Quick Actions and the Control bar, as the reference app does. A click runs it at
once with its defaults, as one undo step; Object > Plug-ins > Image Tools keeps
the dialog with Preview.
A function an earlier run of a named engine defined was reported without
a line, column or file when it threw in a later run. The realm now gives
each source a tag that stays the same from run to run (Realm::error_tag,
Realm::script_tag), and no two sources share one once the tags run out.
Each named engine keeps the source maps of its runs' scripts, included
files and $.evalFile files, within 8 MiB, dropping the oldest first, and
an error in kept code is reported at that file, line and column. The
report's name and the console line keep the calling run's name. For an
earlier script given as source, file is that run's name.
Docs: docs/mcp.md (Script engines), script.run params text,
docs/target-app-parity.md.
The 3D and Materials row of docs/target-app-parity.md names Revolve
(Classic) with its options and surfaces among what ships, and its
evidence names the tests that cover it.
text.tabs.set takes a list of more than 256 stops when every paragraph it
targets already holds at least that many, so a paragraph loaded with more
stops can lose them one at a time (the Tabs panel's Delete Tab). Any
other list of more than 256 stops is still refused, counted as supplied
before stops at one position merge.
Docs: docs/mcp.md.
When a dynamic symbol is redefined or edited, each instance kept every
appearance change whose path still named an object, even when that
object is now one that draws no fill or stroke of its own (an image, a
blend, a mesh) or a symbol instance given a gradient or pattern fill.
symbol.instance.setAppearance refuses such a paint, but the change stayed
on the instance and still counted as a color the document uses.
Fitting the changes to the new art now also clears a fill or stroke the
object at that path does not draw, and drops a change left empty.
Coordinates outside -32,768 to 32,767 plotter units (about 82 cm from the origin) are written as they are, with a warning that older devices may not read them. HP-GL/2 plots are not checked against this range.
Effect > Refresh Deferred Effects looked up the objects asked for, the
stages reached, the objects drawn whole and the inputs that ran with
Vec::contains, and counted each target stage by scanning every deferred
record. Asking whether a stage stays deferred and replacing a stage's
records when it runs also scanned every record.
Deferrals::refresh now keeps the objects asked for and the objects drawn
whole in sets, and Refresh's ids, retried, visited and touched and
Pass.ran and seen are sets. The deferred records are kept in a BTreeMap
by the order they were made in, with an index by stage and input key, so
holds, State::remove, settle and the refresh's reconciliation and count
look at the records of the stages concerned only. The targets, counts,
records kept and their order, marks and revision are unchanged.
Docs: docs/target-app-parity.md.
Effect › 3D and Materials › 3D (Classic) › Rotate (Classic)… turns every
fill and stroke as one flat plane, as Rotate does, and shades it with the
classic No Shading or Diffuse surface.
- `effect.apply` with `threeD.classicRotate`: the Position rotation and
Perspective, `surface` (`none` or `diffuse`), the classic lights,
Ambient Light, Blend Steps and Shading Color. It has no highlight, no
Draw Hidden Faces and no shadow.
- The dialog shows Position on the Rotation tab and the surface and
lights on the Lighting tab, with no Object tab.
- Groups and layers turn about one shared center, and the effect also
goes on a fill or stroke, as Rotate's does.
- `effect.lightingPreset` refuses it, as it refuses the other classic
3D effects.
- Unknown parameters, numbers out of range, bad flags, a surface other
than No Shading or Diffuse and bad shading colors are refused with an
error.