affinity-corpus.yml ran a local job; it now calls craft-common-actions
gate.yml with the same toolchain (1.95), environment and commands, and a
cache of its own. release.yml's git-sources copy is removed: the shared
release.yml runs the same check before any build.
A right or middle drag on a swatch or color group, a brush, a symbol, a
graphic style, a library item or group, a character or paragraph style,
an Appearance row or thumbnail, the Fill and Stroke squares, a Recent
Colors chip or the Gradient panel's thumbnail started the same drag as
the primary button, so it could reorder, copy, delete or apply the item.
These drags now start only with the primary button, as Layers rows
(#7016) and Artboards rows (#7005) do: `widgets::drag_source`, the
Swatches tiles, library panel items, text style rows and Appearance rows
check `drag_started_by(Primary)`, and the Appearance thumbnail shows the
grabbing hand only for a primary drag. Right-click menus and the Graphic
Styles panel's held right-button preview are unchanged.
Stroke is the widest feature that can be stroked, and it was applied to
each connected shape as a whole: a thick body with thin arms stayed one
filled area. Now a shape wider than Stroke somewhere keeps as its area
every disc wider than Stroke that fits in it, and each piece outside
those discs that reaches out of them at least one and a half times its
own width (and 3 px) is traced as a stroked center line. A line's end at
the area goes to the cut, so the line's cap closes the join. Corners and
edge slivers stay in the area, and a piece that cannot be traced stays
in it too. Shapes no wider than Stroke trace as before.
Each line keeps one width; without Fills, the area is still a 1 px
outline.
Docs: docs/target-app-parity.md.
The fuzz case counted objects that match the look style C applies, so a
C read with no paint also passed. It now also checks that C's look has
no fill and one red 2 pt stroke.
Mesh export checked the object's solids together by building all of them
before the first mesh. It now builds and counts each solid as the loop
reaches it, so a mesh past the triangle budget stops the export before
the solids after it are built.
The kept grid now records whether a type measure was registered, so a
grid built before registration is not reused when the registered inputs
number happens to be 0.
object.mesh.movePoint and object.envelope.setMeshPoint compare a handle
end with point plus handle, the form the caller sends, so a rounding
difference in (p + v) - p no longer turns an unchanged warp into a mesh
envelope with an undo step.
The fuzz case also loads its .ai library with graphicStyle.loadLibrary,
applies every style to the rich document's objects and then applies a
red 2 pt stroke style read before the fuzzed one, and checks that the
stroke style reaches the objects whenever the fuzzed text is only paint
operators.
The i18n test that main added for 3D refusals calls validate_three_d_at with this branch's (Option<usize>, usize) position: effect 0 of appearance item 0 is (Some(0), 0).
With Background Save and Background Export on, Package's OK on a dirty
document starts the package once the save's result arrives. That start
ran in background::after's callback, on the frame that applied the
save's result, so the worker took the frame's file access scope. The
desktop frame has no automation roots, so a package asked for by an
automation request confined to its roots could write outside them.
OK now captures the scope in force and starts the deferred package in
it, so the package is checked against the same roots as the save.
Adds a test with a half-transparent square that its own clip group,
its clipping layer, or two nested clipping paths together hide, so the
square no longer marks the DCS image under it.
A plain group holding just the image becomes its clip group again only
when the image takes its DCS file's clipping path. When Placement Options
clip the image, it goes into a new clip group as before, so a group the
user made around the image alone stays a plain group.
The check that decides whether a linked EPS file is DCS now gets the
file's size. When the bytes read hold the whole file, it reads them as a
full read does. A binary EPS header whose PostScript or TIFF preview ends
past the end of the file names no plates, so such a file keeps its
preview with lowResProxyEps on instead of going missing.
Validation built the Extrude & Bevel, Inflate and Rotate solids from the
stored shape, while drawing, Export 3D Object and Expand as Wireframes
build them after the geometry effects before the 3D effect. A Transform
effect with copies before Extrude & Bevel could pass the check and then
draw the source art. Validation now reshapes the object, the fill or
stroke, or a group's members with those effects first.
validate_three_d_at and validate_three_d_at_in take the effect's index
for an effect on the object too, so an edit checks the effects before
that effect, and effect.apply checks a new effect after the others.
With both guides of an axis past the same edge, the art keeps its size
from the other edge of the instance, or shrinks to the instance's width
or height when the instance is smaller than the art. The module doc,
AxisMap::new and the docs/target-app-parity.md entry now say so.