vectorcraft-js gains a Realm that runs ECMAScript 5.1 scripts. The parsed
script compiles to stack-machine bytecode, a verifier checks every jump
target, handler, constant index and stack depth before the code runs, and
the interpreter keeps JavaScript calls on its own frame stack. Closures,
this, arguments, with, direct and indirect eval, new Function,
try/catch/finally, labeled break and continue, and for-in in insertion
order follow sections 10 to 14 of ECMA-262 5.1. Variable references are
resolved before the right-hand side of an assignment runs (11.13).
Objects and environments live in an arena with a mark-and-sweep
collector and index handles. Built-ins are limited to Object and
Object.prototype's basic methods, Function with call and apply, eval
and the error constructors.
Every run is bounded by fuel, heap bytes, frames, nested host calls and
an interrupt flag another thread can set, with smaller defaults in the
wasm build. A run that reaches a limit ends with a limit error that a
script's try cannot catch. Source passed to eval and Function counts
against Options::max_source_units.
cargo xtask test262 also runs the suite's ES5 test/language tests that
need only these built-ins and prints their counts apart from the parse
counts. Nothing in the app calls the interpreter yet.
A stroke-only path or compound path that uses the even-odd rule keeps
its live effects in the editing copy; the art-style writer leaves out
only paths that fill by the even-odd rule.
The editing copy of a PDF-compatible .ai left out the Graphic Styles
panel's styles and objects' links to them, with a warning. They are now
written as art styles:
- The panel's styles come first in %AI9_BeginArtStyles and are listed in
its order in %AI9_BeginArtStyleList after the palette, with their
fills, strokes, transparency and effects. Fills and strokes may have
transparency and effects of their own, and a style may also hold Warp,
Transform, Free Distort, Pucker & Bloat, Twist, Zig Zag or Gaussian
Blur. A style of an object's own holds the same effects as before.
- A path, compound path or group linked to a graphic style names it when
it has the style's appearance, the style is written, and the reader
reads that style on that object. Objects linked
to a new document's styles keep their link: the panel is written for
them too.
- The writer reads each style back with the reader before it writes
it. A style with gradient or pattern fills, with anything the
reader does not read back, with a name another style has, with a name
over 1,024 bytes or past 4,096 styles is left out with a warning. Other
links are left out with a warning, and a panel with no style written
warns that it opens with a new document's styles. No graphic style is
written on a large canvas, with a warning.
Graphic styles:
https://helpx.adobe.com/illustrator/desktop/special-effects-styles/apply-graphic-styles/apply-graphic-styles.html
Tests: the round trip of the panel's styles and of links; each effect a
style can hold; the forms written; the list's limits; duplicate names; an
empty panel; links left out; a style's opacity at the written precision;
a large canvas; Twist and Transform on an object with no link; a link
to a style whose Transform moves the outline, with and without an
opacity mask; the
reader's reading of warp numbers; fuzz cases for damaged written styles.
Docs: docs/file-format-parity.md.
The editing copy keeps live effects on qualifying objects only when the art-style writer supports their appearance and effects. README, ROADMAP and the progress docs now say so and link to docs/file-format-parity.md for the limits.
The .ai editing copy writes an art style for paths, compound paths and groups with live effects only when they have at most a fill and a stroke, fill by the non-zero rule, and are not on a large canvas. README, ROADMAP, gaps, roadmap and target-app-parity say so.
The fallback for objects that can't use an art style keeps their vector
art with geometry effects applied and leaves out their other effects,
such as Drop Shadow, the glows and Feather. README, ROADMAP, gaps,
roadmap and target-app-parity no longer say every live effect is left
out, and target-app-parity lists the round-trip tests.
New crate vectorcraft-js reads ECMAScript 5.1 source into a syntax tree
with source positions: a UTF-16 lexer (line and column tracking, automatic
semicolon insertion, the regexp and division goals), preprocessor lines
read as directive tokens, a recursive-descent parser to an arena tree, and
the ES5 early errors, strict mode included. Nesting deeper than
Options::max_depth (200 by default) gives a SyntaxError with its line and
column rather than overflowing the stack. Nothing runs scripts yet.
cargo xtask test262 downloads test262 at a pinned commit, checks its
SHA-256, unpacks it into the gitignored corpus/ folder and runs the ES5
syntax tests. A differential test in the engine compares the lexer with
scriptcheck on line counts, directives and unterminated literals.
The contour passes of the two-path boolean operations, Offset Path and
the many-shape boolean (`boolean_n`, used by compound shapes and
Intertwine) built a flag for every input shape for each winding they
tested. They now test the list of inputs that cover the face, ascending,
refilled in one buffer per pass, so a test costs the size of the cover
rather than the number of shapes. `boolean_n` and `try_boolean_n` take
that list; the compound shape and Intertwine tests read it directly.
The contours, their order and the output are the same: a new test
compares every pass's test with the flag form on overlapping, nested,
touching and apart squares and on 72 overlapping squares, and another
checks that a pass over 100 squares apart hands its test one input at
most.
The editing copy of a PDF-compatible .ai wrote an object's live effects
as their result (geometry effects) or left them out (the others).
Objects with effects the .ai reader reads are now written as art styles:
- An object is written as its drawn look (a group of its vector art as
its geometry effects leave it, without shadows, glows or feathers,
with the object's transparency after it), then the object itself on
%_ lines (its points painted with nothing, or with its gradient fill
placed on the outline it draws; a group with its members), its name
and opacity mask, and
1 (style) XW naming its style.
- Styles are written in a non-printing block after the symbols, in
%AI9_BeginArtStyles: a chain of the stack of fills and strokes (with
the contents where the appearance puts them), the effects and the
object's transparency. Objects of the same appearance share a style.
- The effects written are the ones the reader reads on objects, with
their settings in the units it reads them in: Drop Shadow, Inner Glow,
Outer Glow, Feather, Round Corners, Scribble, Convert to Shape, Offset
Path, Outline Object, Outline Stroke and Pathfinder > Add.
- Each style is read back before it is written, by a new reader
function, read_art_style, which runs the reader's style parser and its
reading of a graphic style with the object's own gradient. An object
whose style reads back differently (several fills or strokes, fills
or strokes with transparency or effects of their own, pattern fills,
other effects), a filled object that fills by the even-odd rule (a
style's fill fills by the non-zero rule), a group whose effects change
its members' outlines while a member is written on another outline
(strokes as filled outlines, pattern fills as tiles, gradients that
fit their object), or one in a container whose own
effects change its members, is written as its drawn look with the
warning, and a style that is not written leaves no gradient
definition behind. Graphic styles and links to them are left out with
a warning. No art style is written on a large canvas.
Appearance attributes:
https://helpx.adobe.com/illustrator/using/appearance-attributes.html
Tests: the round trip of objects with each effect, a gradient fill, a
group with transparency and a mask, Pathfinder > Add and a hidden
effect; the same bytes on a second write; the forms written; the
objects the reader would not read; a large canvas; the warning for
graphic styles; filled even-odd objects; a gradient placed on the
outline Offset Path draws; a style that is not written; effects in a
pattern a drawn look uses; the reader's check of a style; fuzz cases
for damaged written styles.
Docs: docs/file-format-parity.md.
The line names trapping, Intertwine and the Pathfinder effects next to
Divide, Hard Mix, Soft Mix, Shape Builder and Flatten Transparency, and
gives six alternating runs of each build of Divide on 3,000 overlapping
rectangles, timed on this branch's final code.
Finding the distinct regions of an arrangement built a flag for every
input shape at each edge and kept them in a sorted set, so it cost edges
times shapes in time and memory. Each coverage is now the sorted list of
the shapes that cover it, deduplicated in a hash set and sorted into the
order the flag masks had, so regions, their order and the output of
Divide, Hard Mix, Soft Mix, Shape Builder and the flattener are the same.
The face lookup and Pathfinder merging take the same lists.
Tests compare the lists and the regions with the flag masks for
overlapping, nested, touching and disjoint shapes and for 72 shapes.
The editing copy of a PDF-compatible .ai wrote every symbol instance as
its art. Symbols are now written as symbols, in the form the .ai reader
reads them:
- Every symbol is defined in the setup, in a non-printing block after the
patterns: %AI14_BeginSymbol, its name, its art in the symbol's own
space, its registration point as AI13PatternRegistrationType and
%AI10_EndSymbol, each after the symbols its art uses. The nine points
are numbered 1 to 9 row by row from the top left, in the order the
scripting reference lists them. A definition is written the same
wherever its first instance lies. The symbol list after the palette
keeps the Symbols panel's order. A hidden root of a symbol's art is
written shown, as the canvas draws it.
- Each instance is a /SymbolInstance with its symbol's name and the matrix
that places the art (to ten decimals), followed by its name, opacity
mask, opacity and blending mode as a group's. In a symbol's art, the
matrices of instances, gradients and images are written in the
canvas's space about the canvas point of the ruler origin.
- Pattern fills in a symbol's art are written as their tiles cut to the
shape. A symbol whose definition holds such tiles, from its own
objects, a brushed stroke's brush art, a live object, an opacity mask,
a nested symbol or an inline graphic, has its instances written as
their art.
- Instances with a fill, appearance changes, isolation, knockout or
knockout shape of their own, instances of symbols with 9-slice guides
or pattern paint, instances in pattern tiles or in art cut to a
clipping object, instances scaled almost flat, instances that turn,
mirror or scale symbols holding type, live objects, instances written
as their art, shapes with rounded live corners or strokes written as
outlines or brush art (the canvas works these out again where the
instance puts them), instances that scale their symbol more than 100
times, nested instances included (numbers are written to four
decimals), and instances on the layers of a large canvas are written
as their art (the symbols are still defined). Symbols past the 4,096
the reader keeps are left out and their instances written as art; an
instance of a symbol the document doesn't have is an empty group.
9-slice guides, export types and the dynamic type are left out, and
linked images and type in a symbol's art are embedded and written as
outlines. Each comes with a warning.
The writer takes the reader's limit of 4,096 definitions (MAX_SYMBOLS)
and its symbol_art_member check, which now are pub(crate).
The editingData option's description lists what the copy now holds,
type written as text included.
Symbols and their instances:
https://helpx.adobe.com/illustrator/desktop/manage-objects/traces-mockups-symbols/edit-symbols.htmlhttps://helpx.adobe.com/illustrator/desktop/manage-objects/traces-mockups-symbols/create-and-place-symbols.html
The nine registration points, in the order the scripting reference lists
them:
https://web.archive.org/web/20180219005134/https://wwwimages.adobe.com/content/dam/acom/en/devnet/illustrator/pdf/Illustrator-Scripting-Reference-JavaScript-cs6.pdf#page=252
Tests: the round trip of symbols, nested symbols and instances in every
state, symbols whose art is a group with a state of its own, images and
gradients in a symbol's art, every registration point, symbol names with
special characters, duplicate and missing symbols, a symbol first used
deep in opacity masks, symbols past the reader's count (one found only
while its holder's art is written included), a large canvas, symbols
with pattern fills (directly, nested, in an opacity mask, through an
inline graphic and through a brushed stroke), scaled instances of
symbols with an outside stroke, rounded live corners, type, a blend, a
tiny or thin object, an ellipse or an instance of a symbol with 9-slice
guides, a symbol whose root is hidden, instance matrices from a fixed
seed, a second write of what is read back giving the same bytes, the
forms written, the instances written as art and the options reported.
Docs: docs/file-format-parity.md, README.md, ROADMAP.md, docs/gaps.md,
docs/roadmap.md and docs/target-app-parity.md describe the editing copy
a saved .ai holds.
A .ai or EPS whose editing data defines symbols but has no layers came
in as its PDF part or page without symbols, and Other Library in the
Symbols panel listed none. Such a file, and a file read as its PDF part
or page because its layers can't be used, now gets the symbols its
editing data defines before its first layer, as a file read from its
layers does: File > Open shows them in the Symbols panel in the order
of the symbol list, and Other Library lists them in a library panel.
- Each symbol keeps its registration point. A symbol that holds an
instance of a symbol the file doesn't define is left out, and an
object linked to a listed graphic style keeps the link.
- The symbols' art takes ids of the document, the art of opacity masks
in it included, and the images it shows come with it. Instances
drawn too deep are removed with the usual note.
- The global and spot colors the art is linked to come in as swatches.
A color whose name another swatch has takes that swatch's place when
it is a default swatch of a file without a palette; otherwise it
comes in under a free variant of the name ("Ink 2"), which the art
then names.
- Symbol art keeps the editing data's units, as in a file read from its
layers, so in a file in larger units its linked graphic styles are
drawn at the scaled size and the symbol art is not.
- The art of the patterns a palette or brush brings into a file read as
its PDF part or page now also takes new ids for its opacity masks.
Part of #3349
An object opacity or blend mode set on a path directly in a graph series, and
the blend mode of its topmost visible fill or stroke, were lost when the graph
was drawn again. The graph now stores them per series next to the row opacity
it already stores, and puts them on every path directly in the series when it
draws the series again.
- transparency.set and object.setProps store the object's opacity and blend
mode. A value the mark already has still replaces the value another mark of
the series stored.
- appearance.clear, appearance.transfer, appearance.copyFrom with Transparency
picked up, graphicStyle.apply without add and graphicStyle.redefine store
the object's opacity and blend mode they leave on the mark.
- The other Appearance and style commands store them when they change them
on a mark.
- Every command that stores the opacity of the topmost visible fill or stroke
also stores its blend mode. A Filled Lines band's outline takes the stored
stroke opacity and blend mode and keeps its black 0.25 pt stroke.
- An opacity and blend mode are stored as a pair from the edited mark:
setting only the opacity of one mark also stores that mark's blend mode.
- A graph design's copy in a series keeps its own values.
Docs: docs/mcp.md, docs/target-app-parity.md.
Applying a graphic style, Redefine Graphic Style, Default Fill and Stroke
and Swap Fill and Stroke on a path in a graph series changed the path
but not the paint the graph stores for the series. When the graph was
drawn again, the series went back to its earlier paint.
These commands now store the mark's topmost visible fill and stroke on
the graph, in the same undo step as the command:
- graphicStyle.apply stores the paint, weight and opacity of both kinds
of row. With `add` it stores only the kinds of row that are visible
in the style.
- graphicStyle.redefine stores the paint, weight and opacity of the
marks still linked to the style.
- paint.default stores the white fill and the 1 pt black stroke, both
opaque.
- paint.swap stores the swapped paints and the stroke weight and keeps
the stored opacity. It swaps the topmost rows even when they are
hidden, and a hidden row it swaps is not stored.
The rule for each kind of mark is the one docs/mcp.md gives for the
Appearance commands. docs/mcp.md also says what the graph does not
store from a graphic style and that a series group given to a graphic
style command is not stored. The params text, docs/mcp.md and the
Graphs line in docs/target-app-parity.md list the commands.
A preferences file from before the Help Bar setting gets `help_bar` from
`status_bar` when it is read. A save that changed only the status bar
left `help_bar` out of the file, so the next start hid the Help Bar with
the status bar. A save now writes `help_bar` whenever the file lacks it,
and keeps a value another window saved.
Docs: the UI evidence list, the UI checklist and the M14 row record
Window > Help Bar.
paint.setFill, paint.setStroke, paint.none, Apply Fill to Stroke and Apply
Stroke to Fill stored a series' paint on the graph. appearance.setItem, the
Eyedropper, appearance.transfer, Clear Appearance, Reduce to Basic Appearance
and the add, remove, move and duplicate row commands stored no paint or weight.
An Eyedropper pick of a blue fill at 40% onto a red column drew red at 40%
after the next redraw.
These commands and Show All Hidden Attributes now store the paint and weight
of the topmost visible fill and stroke of a path directly in a series group,
in the same undo step. A color, weight or opacity that a command writes to that
row replaces the stored value even when the mark's own value does not change. A
row that has no paint before and after the command does not change the stored
paint. These commands store no stroke for a series that draws Filled Lines
bands, and a band no longer takes its color from an empty stored stroke.
The stored opacity also comes from the topmost visible row: hiding a top row
stores the row under it, and an opacity set on a hidden top row is not stored.
Follows #5501.
The earlier paragraph said document.export takes any key when its description names none. The export commands refuse an unknown option key, so the paragraph now lists them as an exception and keeps document.save as the example that takes any key.
document.export, document.exportSelection, document.serialize, app.export
and file.export took {noSuchOption: true} and wrote the file with no
warning. They now refuse a key that no format lists in document.formats,
and name the nearest key when one is close. document.exportPdf,
document.pdfSettings and pdf.preset.save refuse a key PDF doesn't take,
document.exportEps one EPS doesn't take and document.exportDxf one DXF
doesn't take. Each refuses an unknown key inside an option object it takes,
such as marks.useDocumentBleed, and names its path.
A key that only another format reads, such as {format: pdf, quality: 80},
is still ignored: docs/mcp.md says one object can carry several formats'
options. The check runs for callers (the control channel, MCP, the CLI).
A journal or a recorded action isn't checked, and a saved PDF preset with
a key that is no longer read still loads.
document.formats now also lists PDF's thumbnails, fastWebView and
viewAfterSaving.
edit.copy and edit.cut chose the artboard route by the tool chosen, which
the journal does not record. A replay in a new session acted on the objects
selected there, or stopped with "nothing selected" when there were none.
With the Artboard tool chosen, both now record selectedArtboards and art in
the journal entry. A given selectedArtboards runs the artboard route with
any tool and needs only a document. A recorded action leaves both values
out, so it follows the tool chosen when it plays. Cut and Copy of objects
record nothing new.
request, execute, commands and screenshot move onto the shared crate (storytold/craft-libs#413): a timeout on every call, the screenshot's PNG also in data, and docInspect and uiInspect beside them. A call the page gave up on gives up its request if the app has not started it, so the app skips it. openFile, captureDownloads, files, readFile and inspect stay VectorCraft's own, on the same object.
The legacy reader skipped `TV`, `Tv`, `Ty` and `TY` of section 15.3.4 of
the version 7 file format specification, so type set with `1 TV` opened
horizontal.
- `TV` sets a text object's writing direction. VectorCraft keeps one
direction for each text object, the one in force at its first
character, with a warning when a later character has another.
- `Ty` marks a Kumi block as a Tate-chu-yoko run, which is VectorCraft's
own mapping, and `TY` does the same in horizontal type. A `TY` block in
vertical type opens unmarked. Two blocks with nothing between them open
as one block.
- `Tv` sets Standard Vertical Roman Alignment.
All four are modal, and an operand other than 0 or 1 leaves the value as
it was.
Docs: docs/file-format-parity.md.
After Select All in threaded text, the Tabs panel's indent markers read
the indents of the edited frame alone. When another frame's paragraphs
had a different left indent, a marker drag changed them by the edited
frame's values, or left them alone. The markers now take every
paragraph of every frame in the story, so each paragraph keeps its own
left indent or first-line position.
The Justification dialog kept the frames of the story from the moment
it opened. OK now acts on the frames in the edited frame's thread when
it is pressed, so a frame that left the thread while the dialog was
open is not changed, and a frame that joined it is.
After Select All in threaded text, the panels read the frames from the
list saved at Select All. A frame that had left the thread still took
Paragraph, Tabs, Justification and Text Styles changes, a frame added
later did not, and when the first saved frame had left, Character,
OpenType and font changes went to that frame alone.
text_story now reads the frames of the edited frame's thread from the
document. Locked and hidden frames stay in the story.
Q restores the painting state but not the transparency (Xy): the writer
sets Xy only when the next object's state differs from the last one it
wrote. Restored at Q, type after a clipping group following a Screen glow
drew in Screen and nearly vanished on a light background.
A blend whose spine was never edited has only its keys in the editing
data, no spine part. Its spine is the straight lines between the keys'
centres in the record's order; read as such, the blend comes in live
instead of as its drawn steps.
Illustrator 24 writes its symbol definitions ahead of %AI9_BeginArtStyles,
so a styled object inside a symbol found no style and came in as its drawn
look. The pre-pass that finds swatch names now also keeps the first
top-level art styles section, which the reader parses before the art.
prefs.set did not check the folder given as recoveryFolder or pluginsFolder,
beyond the automation roots check, so a control or MCP caller could save a
folder that does not exist, a file, or a folder the app cannot use. Only the
Preferences dialog checked the folder itself.
The dialog's folder checks move to the engine, and prefs.set runs them after the
automation roots check. A folder that fails returns the same error the dialog
shows, and no preference changes. An empty value, an omitted value and a folder
the preference already holds are not checked. The Wasm build skips the check, as
the dialog did. The dialog's OK now gets the check from prefs.set, and Choose…
calls the moved check directly.
The check tested one box per source segment for every candidate hole or
island. It now searches a tree of the segments' bounding boxes, built once
when the first contour is checked. The answer for each contour is the same,
so the output paths do not change. MAX_OFFSET_SEGMENT_PAIRS does not change.
With the Artboard tool, the canvas context menu lists the entries of the
public Use the artboard context menu page in its order, in place of the
entries for objects and the view. Lock Artboards and Unlock Artboards are
two submenus. An entry that cannot run is left out, and Undo and Redo stay
dimmed. A right-click on an artboard that is not selected selects it alone
first, and the menu measures the art for Delete Empty Artboards and Fit to
Artwork Bounds once, at the right-click.
Cut, Copy, Duplicate Artboards, Rename, Delete Artboards, Lock Selected,
Unlock Selected, Fit to Artwork Bounds, Switch Orientation and Export act on
the artboards the tool has selected, else the active one. docs/mcp.md lists
what the other entries act on.
- artboard.rename renames in one undo step and numbers several names. The
menu's Rename opens a dialog that runs it, and the Artboards panel's name
field runs it too.
- artboard.switchOrientation swaps width and height and keeps the top-left
corner, skipping square and locked artboards.
- artboard.selectAll chooses the tool and selects every artboard.
- edit.paste takes artboardsAt, and the menu's Paste centers copied
artboards on the right-click's point.
- The menu's Cut and Copy run artboard.cut and artboard.copy. In the desktop
app those commands publish to the system clipboard, and the menu shows the
Cut and Copy shortcuts for them.
- artboard.fitToArt and the panel's name field record no undo step when
nothing changes.
artboard.duplicate, copy, cut, rename and switchOrientation take their
artboards from the tool's selection when a call names none. Each now records
them in the journal as selectedArtboards, which a replay reads and a recorded
action leaves out. The copy commands also record art. switchOrientation
records scaleArt, and it takes patterns and lockedAndHidden and records what
its artboard.setProps step resolved for them.
While the Artboard tool is in use, a command chosen from any menu or the
command palette moves the tool's selection as the Artboards panel does:
artboard.new makes the new artboard active, artboard.duplicate selects the
copies, and artboard.delete and artboard.deleteEmpty make a remaining
artboard active.
The fitter accepted a piece at depth 14, or with fewer than six points,
whatever its error, so a traced outline could stay farther than the
tolerance from its points. Synthetic 2 px block noise at Paths 100 and
Corners 0 kept a piece 2.7 px off at a tolerance of 0.1.
Such a piece is now accepted only when each point is within the tolerance
of the curve. Otherwise a short run is cut at its worst point, down to
two points, and a run at the depth limit is cut in the middle, which keeps
the recursion shallow. Every other piece is unchanged. Noisy art can get
more anchors.
a_traced_pixel_that_straightens_to_no_area_... now traces at Paths 80. At
Paths 90 that pixel's no-area result came from pieces over the tolerance.
save_file's note for a key in `options` that the written format doesn't
read named every .ai file a PDF-compatible .ai, also when the save wrote
a version 7 file (`aiVersion: "7"`) or one without PDF content
(`pdfCompatible: false`).
The save itself now writes that note, beside its note on a top-level
`compress`, `version`, `preview` or `precision`, and names the file it
writes, including when it reuses the options the document was last saved
with. save_file returns the save's reply unchanged, and
`run_command document.save` and the other save commands give the same
notes.
The reader put an opacity mask's art in a group every time, so a mask
made from one path came back from a saved .ai as a group holding the
path, while Make Opacity Mask keeps one object as the art. This also
changes how existing files with single-object masks open, because
the editing data of a .ai, an EPS and a PDF goes through this reader:
the art is the object.
A hidden object or a guide stays in a group, because the canvas draws
the art's root whether it is shown or not and whether guides show. A
clipping path alone stays a clipping group.
The editing copy writes a plain group of one object as a group (u, the
object, U), so it reads back as a group. Its other plain groups are
still written as their members. Hidden mask art is written shown,
because the canvas draws it and a group read back would not.
Encryption keeps the /ID already in the trailer and draws one from the
seed only when there is none. A PDF 1.3 export draws no random bytes, so
it repeats with SOURCE_DATE_EPOCH set, while PDF 1.4 and later differ
between runs. Their random bytes are in the encryption dictionary and,
at PDF 1.6 and later, in the AES initialization vectors.
The panel menu's item added the artboard and left the active artboard
where it was, while the panel's button, the Control bar and Properties
made the new one active. All four now call one helper. With the Artboard
tool, the new artboard is then the only one selected.
When the link-watch worker unwound before storing its stamps,
poll_link_scan returned None on every frame and left link_scan set. The
app then asked for a repaint every 100 ms and start_link_scan returned
early, so the app did not look for changed linked files in the
background again for the rest of the session.
poll_link_scan now clears a look that has ended without stamps. The new
ended_without_stamps helper holds the slot's lock across its read of the
stamps and its read of the ended flag, so a look whose worker stores its
stamps during the check is applied. The app goes back to its two-second
wake, and the next look starts on schedule. A look still running and a
look that stored its stamps behave as before.
Art brush objects whose first number is 1, as older files write them, have one
field fewer before their numbers and 8 numbers at the end. The reader wanted
exactly 15 and left every such brush out with a note, though an Art brush is
read from its art's name alone. Scatter brushes still need all 15 numbers.
A page that paints a gradient as a row of abutting one-colour strips (as
Level 2 writers draw smooth shades) imported as hundreds of separate
fills. Each anti-aliased on its own, they left seams where the art below
showed through every shared edge (PDF 32000-1 §10.6.4, conflation): thin
stripes, and a pale tint over strips a pixel or two wide. An Illustrator
EPS whose page drew its gradients that way then differed from its layers
and opened as its page with empty layers.
A run of at least six such strips under the same clips, side by side in
one direction with no gap, each a small colour step from the last, now
becomes one object filled with a linear gradient through the strips'
colours (stops on a straight colour ramp dropped), and the clip path
itself when it was the clip's only art. Abutting blocks of distinct
colours stay apart.
The reader gives an Xy right after a compound path or a text object to
that object. The writer now writes XR before the Xy of type, images and
guides, so type next to type, a compound path before type, image or
guide, and type before an image or guide keep their own opacity, blend
mode and knockout shape flag.
- Type keeps its Isolate Blending and Knockout Group state in a state
block after its text object, as its outlines did on their group.
- The reader no longer gives a layer the Xy before its last text object.
- The ASCII85 end marker of the text document stays on one line.
- The warning and docs/file-format-parity.md also list area type in an
open frame, type on an open path whose ends meet, type of only white
space and threads of type on a path as written as outlines.
- README.md, ROADMAP.md, docs/gaps.md, docs/roadmap.md and
docs/target-app-parity.md describe the editing copy a saved .ai holds.
- clip_path's doc comment is back on clip_path.
- import_fuzz reaches threaded area type and vertical type.
The editing copy of a PDF-compatible .ai wrote every text object as its
outlines. Point type, area type and type on a path are now written as
text: a text object in the layers that names its story, and the text
document after the document data (%AI11_BeginTextDocument) holding the
stories.
- Each story holds its characters (a paragraph ends in \r, a forced line
break is \x03), its character runs (font, size, leading, tracking,
baseline shift, horizontal and vertical scale, solid fill and stroke
with its weight, capitals, Tate-chu-yoko) and its paragraph runs
(alignment, indents, space before and after, hyphenation, right-to-left
direction).
- Point type keeps its point and, when it is turned, its matrix. Type
scaled by one factor, such as all type on a large canvas, has its scale
in its sizes, frame and path. Area type keeps its frame, rows,
columns, gutters and first baseline, type on a path its path and where
it starts and ends, and vertical type its orientation. A threaded story
is one story through its frames in order. Area type and type on a path
carry their frame's path in the layers as well.
- Type the text document can't hold is written as its outlines, with a
warning: type in opacity masks, pattern tiles and art cut to a clipping
object, mirrored type, turned or unevenly scaled area type and type on
a path, frames of several parts, area type that flows around a text wrap,
threads whose frames differ in orientation or include a frame written
as outlines, type and stories past the sizes the reader reads, and type
with inline graphics, ruby, gradient or pattern paint or an appearance
or opacity mask of its own. Other character and paragraph attributes are left out, with
a warning.
Tracking is written as a whole number of thousandths of an em, and
solid paints as simple paints; tracking that isn't a whole number is
rounded, with the warning.
Each construct is written in the form VectorCraft's .ai reader reads
(crates/eps/src/import/ate.rs at 36ef34dfdd: Texts::read :407, story
:501, frame :456, para :562, style :588, paint :622, AreaFrame::read
:284; the text object in import/ai/read/art.rs:15 and its path in
import/ai/frames.rs:26), and the tests read the written data back
through that reader. The scripting
reference documents the same attributes on the reading side (text frame
kinds, columnCount, columnGutter, rowCount, startTValue, endTValue,
orientation, and the character attributes):
https://web.archive.org/web/20160410101607/https://wwwimages.adobe.com/content/dam/Adobe/en/devnet/illustrator/sdk/CC2014/Illustrator%20Scripting%20Reference%20-%20JavaScript.pdf
The reader now closes a text object's frame path painted with a closing
operator (n, f, s, b, h), so area type's frame comes back closed; places
point type whose story keeps no composed lines at its frame's point;
keeps a story's last empty paragraph (only the \r that ends the story is
dropped); gives type made from the text document its text object's lock,
as it gives it its visibility; and gives type its text object's knockout
shape flag, as it gives it its opacity and blend mode.
Tests: the round trip of every kind of type and its state, a second
write of what is read back giving the same bytes, the text document and
stubs, scaled point type, a story split between threaded frames, the
fallbacks and the warnings, and the engine's editing copy with every save
option; a fuzz case for damaged text documents and stubs.
Docs: docs/file-format-parity.md.