A freeform gradient whose field has no points of its own takes its
colors from the stops, so spot-linked stops in it are written in
process colors too. The export now warns in that case, as it does for
the other gradients drawn as images.
VECTORCRAFT_RENDER_THREADS can make default_threads() return more than 64,
the largest value prefs.set accepts for renderThreads. The test now caps
the value at 64, so it passes with the variable set to 100.
A Stop or a document switch sent through the control channel in the
frame a step comes due now takes effect before that step runs. An
action played through the control channel at Pause For starts its first
pause in the next frame, as the panel's Play does.
Step by Step with the only document closed, and Pause For with the playing
document closed while another stays open: when the next step is due the
playback ends with its status and no further step runs.
A Step by Step playback now waits after each step until a UI pass that the window shows has drawn it. A logic-only iteration, a pass in a minimized or covered window and a discarded pass do not count, so a hidden window no longer runs the steps unseen and does not ask for frames while it waits.
Step by Step and Pause For remember the document that was active after each step. When the next step is due and a different document is active (another one was made active, or that one was closed), the playback ends with a status and the rest of the steps do not run. A step that makes another document active itself does not end the playback.
Step by Step holds the frame after Play, so the first step's result is drawn before the
second step runs, also when the panel's Play button runs after the canvas drew.
An action step recorded as command.batch (an action played while recording, including one
playing at Step by Step or Pause For, or a panel operation that runs as one batch) now plays
as its own steps in Play and Batch..., instead of failing with "batches cannot nest".
The Actions panel menu's Playback Options... sets how actions play (ui.action.playbackOptions {speed?, seconds?}). Accelerated, the default, plays every step at once as one undo step, as before. Step by Step plays one step per frame so the canvas draws each step's result, and Pause For waits 1 to 60 seconds between steps; each paced step is its own undo step. Stop Playing/Recording ends a paced playback, and another action does not play while one is paced. The setting is kept with the UI preferences. Batch... plays at full speed.
Batch Trace Folder replaces a script, so it is now a Document Tools
add-on command, addon.document.batchTraceFolder, under Object ›
Plug-ins › Document Tools (as Export All Open Documents is), and no
longer in Object › Image Trace. Behaviour, caps and the refusal of a
folder too big to list in full are unchanged; the tests move with it.
The status messages have @msgplural rows in every catalog, as does the
menu label. When some images trace and some don't, the status is one
counted message ("Traced {n} images; not traced: {failed}") so it
translates as a whole.
list_dir cuts its listing before sorting, so a cut listing could skip any image. The batch now
stops with an error instead of tracing part of the folder.
imageTrace.batchFolder opens each image in a folder, traces it with a
preset (optionally expanded), saves it into a destination folder under
its own name (vectorcraft, svg, pdf, ai or eps; taken names numbered so
nothing is replaced) and closes it again whether it traced or not; the
active document stays active. Object > Image Trace > Batch Trace Folder
asks for both folders. Not on the web.
A Copy of ruler guides alone left the system clipboard as it was, so the
next Paste took whatever another app had copied before instead of the
guides. The guides-only Copy now empties the system clipboard (on the
web, empty text through egui with Copy As SVG on), as any Copy replaces
what the clipboard held, and drops an earlier Copy's formats not written
yet. What another app copies afterwards still pastes.
Copying only ruler guides published an empty SVG and text to the system clipboard, replacing
what other apps put there. The clipboard now offers other apps nothing without art. Tests cover
two pastes adding guides of their own on the current layer (following its visibility) and the
SVG carrying no guides.
With anchors and ruler guides selected, Cut deletes the anchors and the
selected guides in one undo step (edit.clear's guides: true reaches the
anchor-deleting path).
Cut with objects and ruler guides selected now removes both, in one
undo step: edit.clear takes guides: true beside ids to delete the
selected guides with the objects it names.
Edit > Copy and Cut put the selected ruler guides on the clipboard,
with the selected objects or on their own. Pasting puts them on the
layer new art goes to, selected, in the same undo step: with objects
they move as the objects do; alone they keep their places, while Paste
in Place / in Front / in Back put them on the active artboard as they
lay on theirs, and Paste on All Artboards on every artboard.
text.areaOptions given for several area type frames (ids, or a selection of
several) copied the first frame's options onto all of them, so setting one
option (say the vertical alignment) also replaced the others' columns, gutter,
inset and fit. Each frame now takes only the options given over its own, and
fit resolves against each frame's own setting, so fitMinPercent alone changes
only frames that already shrink text to fit. Options that change nothing add
no undo step and keep redo.
A PDF-compatible .ai (or a PDF saved with the editing data) now opens
from its layers without its PDF part being imported, and without being
compared with its page, when:
- its text document makes the type of every text object, hidden ones
included, at least one text object shows, and none is drawn by the
appearance of the layer or group it is in;
- its layers hold no unread object, no placed file with a second
placement and no live envelope with drawn art to fall back on, and
no image too large to read;
- it declares no large canvas, and its artboards are its pages' trim
boxes one for one, in points or in the first page's UserUnit.
A file whose layers draw differently from its page then opens from its
layers instead of its PDF part. The bleed comes from the pages' bleed
boxes. The check runs only when no pages are picked, layers and the
editing data are on, the crop box is asked for and type comes in as
text. Files saved without PDF compatibility, files whose PDF part
draws only type or nothing, and files whose PDF part's content can't
be read take the same path when they qualify: their bleed comes from
the pages' bleed boxes, pages in units larger than a point draw them
at their size in points, and the note that the PDF part couldn't be
read is not given, since its content is not read.
Files that don't qualify open as before, and the editing data decoded
and read for the check is reused after the PDF part is imported
(layered_ai_from).
When a file whose PDF part can't be read is scaled up to its size in
points, its text wraps are now laid out again at that size, and the
default graphic styles of a file without graphic styles of its own are
no longer scaled. The same applies on the new path.
#5139 (in 0.21.0) made a positive Twist angle turn clockwise, but
documents saved by earlier releases stored their angles with the other
sign and reopened twisted the other way.
The document version (FORMAT_VERSION) goes from 1 to 2. Opening a
version 1 document negates its Twist angles (in layers, opacity-mask
art, Shaper edits, symbols, graph designs, pattern swatches, graphic
styles and brush definitions), unless the file is of the current file
version and its generator is VectorCraft 0.21.0 or later. The document
opens and saves as version 2. A save for an older file version, which
only apps before 0.21.0 read, writes a version 1 document with the
angles negated back. Graphic style libraries (.vcstyles) go to version
2: a version 1 library's Twist angles are negated when it is read.
Readers do not check either version, so older builds open the new files
as before.
Add New Fill again copies only the active fill row's paint; Duplicate
Item copies a whole row. The params text of appearance.addFill and
appearance.addStroke now says the new fill or stroke takes the paint
(and for a stroke, the weight) of the row it starts from, and a test
pins the paint-only copy.
With a fill row active, Add New Fill copied only the row's paint and
reset its opacity, blend mode, visibility, overprint and effects. The
new row is now a copy of the whole active row, as the command's
description says.
The `method` text of `paint.editGradient` and the Method paragraph in
docs/mcp.md said SVG and PDF exports draw a Perceptual gradient as an
image. PDF writes an eligible one natively: tints of one spot ink as a
Separation shading in that ink, and spot inks mixed with other spot,
CMYK or gray inks as a DeviceN shading. Gradients without spot stops,
with RGB or Lab stops, dithered fills and curves with too many stops
still become images there. Both texts now say so.
PDF export writes a dithered gradient fill with spot stops, and a
Perceptual spot gradient with RGB or Lab stops other than white or more
than 4,096 stops on its curve, as an image in process colors. Add these
cases to the M3 roadmap rows and the color area's remaining work, and
correct the evidence line that said every Perceptual spot gradient
becomes an image.
text.setStyle and text.setRangeStyle collected the fonts for their
warning after Missing Glyph Protection had run. A character the new font
has no glyph for keeps its earlier font, and when that font was not
available the warning named it, although the command did not set it.
protect_missing_glyphs now returns the byte ranges that kept their font,
and both commands leave those ranges out of the warning's fonts.
Reduce to Basic Appearance and Add New Fill matched the Appearance
panel's active row only when every selected object had an equal row.
With three objects whose third had a different lower fill, the second
object lost the match too: Reduce kept its top fill instead of the
active one, and Add New Fill put the copy on top instead of above the
active row.
items_per_target now matches each object against the first one
separately, so an object keeps the match whenever it has an equal row.