467 Commits
Author SHA1 Message Date
BFlat 18c34d93a7 Merge pull request #6542 from dotCooCoo/fix/placed-document-composite-fonts
Render: a placed document drawn exactly lends its own composite fonts
2026-11-11 15:18:18 +07:00
dotCooCoo a2c09544c8 Render: a placed document drawn exactly lends its own composite fonts
A placed document drawn without a bitmap (renders without progressive
placed art, exports) drew type in the placed document's own composite
font in the fallback font: only the outer document's composite fonts were
lent to the font database. The placed document's composite fonts are now
lent while its art is drawn.
2026-11-10 23:22:00 -08:00
dotCooCoo badcf3f63f Symbols: an instance that only moves holds art its 9-slice guides move
A symbol whose natural size is not 20 x 20 is drawn through its 9-slice
guides by an instance that only moves, so art the guides move can draw
outside the art box moved by the instance. The visual box took that
moved art box alone, and the renderer culled the instance when only the
moved art was in view. The visual box now measures such an instance as
it does a scaled one.
2026-11-10 23:07:27 -08:00
BFlat 9f44e37274 Merge pull request #6522 from dotCooCoo/fix/thumbnail-render-options
Render: node renders and thumbnails follow the supersample and precise options
2026-11-11 13:21:40 +07:00
dotCooCoo 5452b516f6 Render: type in a document's own composite font draws in its definition
Raster renders, ink renders, thumbnails and node renders now lend the
document's composite fonts to the font database while they draw, as the
PDF, SVG and EPS writers already do. A document that is not in front, a
document read from a file (library thumbnails, save previews) and a
placed document's art drew such type in the fallback font or in another
definition of that name.
2026-11-10 21:39:36 -08:00
dotCooCoo eaaf1155a8 Render: node renders and thumbnails follow the supersample and precise options
render_node_with and render_node_thumbnail_with ignored RenderOptions::supersample
and RenderOptions::precise, so the Asset Export tiles, which ask for both, were drawn
with the canvas's shape-by-shape edges and the fast render mode instead of the export's
look. A node render now supersamples Art Optimized edges as a page render does, and
picks the quality render mode when precise is set, for the art's offscreen groups too.
2026-11-10 21:35:47 -08:00
dotCooCoo afac976482 Canvas: installing or removing a plug-in draws its effects again
The canvas key did not change when a plug-in was installed, replaced or
removed, so the canvas kept showing the frame drawn with the old plug-in,
and a pan by whole pixels copied that frame's pixels next to strips drawn
with the new one.

The key now carries the plug-in revision of the last install or removal
after which the document draws a plug-in effect, in its layers, in a
symbol's or pattern's art, or in a brush's art. The canvas looks through a
document once after each install or removal; a document without a plug-in
effect keeps its key.
2026-11-10 17:09:41 -08:00
BFlat 349385fd56 Merge pull request #6418 from dotCooCoo/fix/3d-more-object-kinds
3D: effects build from clipping groups, blends and symbol instances
2026-11-11 05:13:37 +07:00
dotCooCoo 2fb8c9e516 Merge main into fix/undo-history-follows-memory-r 2026-11-10 03:33:23 -08:00
dotCooCoo bad4b986f5 3D: resolving art for a 3D effect has a work limit and keeps geometry effects
- Resolving the symbol instances, blends and clipping groups a 3D effect
  builds from counts every object it visits or makes and stops past
  262,144 with an error. Nested symbol instances that end in hidden art
  are refused instead of being expanded at every level. Each object is
  visited once; a group is no longer walked again for each level above it.
- A symbol instance, blend or clipping group inside a 3D group keeps its
  appearance, so its geometry effects reshape the art it shows. A nested
  group's geometry effects now reshape its members inside a 3D group too,
  and inside a clipping group they apply before the clip cuts the art.
- Hidden members and guides of a group inside a clipping group build no
  solid.
- Tests cover an empty clipping group, a blend set to no steps, an
  instance of an empty symbol, a symbol holding a clipping group, the
  paint-copy budget across resolved art, and art past the limits drawing
  as it does without the effect.
2026-11-10 00:29:58 -08:00
dotCooCoo f0dad6010f 3D: effects build from clipping groups, blends and symbol instances
Extrude & Bevel, Extrude & Bevel (Classic), Inflate, Rotate and Revolve
now apply to a clipping group (or a layer with a clipping mask), a blend
or a symbol instance, alone or inside a group or layer. The solid is
built from the art the object shows: the art inside the clipping path
(fills cut to the clip, strokes as their outlines cut to the clip), the
blend's keys and steps, and the symbol's art where the instance places
it. Validation, the canvas, bounds, Expand Appearance, Rasterize and
assets.add3D read the same art from the document.

An image is refused, alone or in a group, with a message to trace it
first with Object > Image Trace > Make. A missing symbol, a symbol that
holds an instance of itself, art nested more than 64 levels deep and
more than 4,096 objects are refused. The refusal messages change, and
their rows change in every catalog.

Docs: docs/three-d.md, docs/revolve.md, docs/mcp.md,
docs/target-app-parity.md.
2026-11-09 23:22:20 -08:00
BFlat 4dbaa10e0a Merge pull request #6365 from dotCooCoo/fix/issue-3617
Revolve: type, groups and layers revolve, and the profile and face limits are higher
2026-11-10 10:23:52 +07:00
dotCooCoo 32ddc21045 Merge main into fix/issue-3617 2026-11-09 17:39:37 -08:00
dotCooCoo aca44ae14e Render: the glow pan test checks fractional pans, and background docs say straight alpha
a_coarser_glow_kept_whole_draws_after_a_pan_as_made_again compared only
whole-pixel pans with a fresh render. At a fractional pan it now compares
the pixels right of the rectangle, where only the glow draws, with a fresh
render at the whole pixel nearest the pan (either neighbor on a half pixel).

RenderOptions::background and render_node_thumbnail's background are
straight-alpha colors, as over_background reads them; their docs said
premultiplied.
2026-11-09 17:15:41 -08:00
dotCooCoo b07c808093 Revolve: type, groups and layers revolve, and the profile and face limits are higher
Type sweeps as its glyph outlines and stays editable. On a group or layer every visible member sweeps about one axis on the edge of the members' bounds together, each in its own paint.

A surface now takes up to 16,384 profile points and 163,840 faces. Curves take fewer samples, down to 4, when a surface passes those limits, and the command reports the failure below that, after the geometry effects before the Revolve and with the cumulative size of its paint copies counted. Mesh export turns the walls of holes toward them. Expand Appearance works on type with Extrude as well as Revolve.

Fixes #3617
2026-11-09 16:09:03 -08:00
Drew Dibble b242f5acf5 Fit to Artwork Bounds: a change in place is measured again; the fix's evidence names EPS export
A new test changes the document in place (Arc::make_mut, with no other
holder and no change of revision) and checks the answer is measured
again: keyed on the document's address alone, it would keep the old
answer. The kept answer's doc says what it holds after the measure,
and that the fonts set the bounds of all type. Should measuring ever
ask again while it runs, it is measured without being kept, rather
than borrowed twice.

The stack overflow fixed in d5d04f868 also hit EPS export, and the
parity rows now say so. Two test docs are corrected: the fill-only
clipping is an older bug on main, and the outline-view difference runs
both ways on a few dozen hairline pixels.
2026-11-09 16:50:36 -07:00
Drew Dibble a9a061c8a9 Merge main into type-3d-redraw
# Conflicts:
#	docs/target-app-parity.md
2026-11-09 16:36:25 -07:00
Drew Dibble 59cc303912 Canvas redraw: the stack overflow fix's evidence, and two tests' known differences
- The parity rows say what the fix covers: a 3D effect on a fill or
  stroke that builds nothing overflowed the stack with no effect of the
  object's own too, on the canvas, in Object › Rasterize and in raster
  exports.
- The builds-nothing test says the fill-only difference (a raster
  effect clipped to the path, cutting Roughen's spikes, when drawn
  without the 3D effect) is an older bug, not the design.
- The traced-shape test says why its area is bounded rather than drawn
  again: a partial render in outline view differs from the whole by one
  in alpha on 37 pixels, older than the test and unrelated to the edit.
- A doc comment rewrapped.
2026-11-09 15:13:42 -07:00
dotCooCoo 5eb6b62632 Flatten: blend modes do not read the white under the art
Flatten Transparency composited each region over white, so a blend mode
on the bare page read that white. Raster renders now draw their
background under the finished art, and the flattened color no longer
matched them: a Color Burn object on the bare page flattened to white
and rendered in its own color. The region now composites the art alone
and puts the white under it.

- Tests that relied on the white under the art now draw art under the
  style (`every_builtin_style_paints_visibly_on_a_rectangle`) or compare
  only whole-pixel pans with a fresh render
  (`a_coarser_glow_kept_whole_draws_after_a_pan_as_made_again`).
- New tests cover every blend mode on white and blue backgrounds, a
  thumbnail and the ink planes with a Screen glow, and
  `over_background` at background and pixel alpha 0, 128 and 255.
2026-11-09 14:13:08 -08:00
Drew Dibble bd9f6a04ef Canvas redraw: review follow-ups to the strengthened tests
- A 3D effect that builds nothing: af754bcb2 said the object draws exactly
  as without it under a Drop Shadow or Gaussian Blur. That holds only for
  a stroked object. With only a fill, the raster effect draws from the
  art made for the object, where without the 3D effect it is clipped to
  the path, so Roughen's spikes differ: the earlier wording was right.
  The test keeps the stroked cases exact and restores fill-only cases
  with a Drop Shadow and a Gaussian Blur, which differ in under 4% of
  the pixels and nowhere inside the path. Its reach check compares with
  the object drawn without its raster effect, since Roughen alone
  reaches past the path.
- The Vector Halftone test's bounds are a consistency check, and only
  holding no art tests the branch: its doc no longer says no solid is
  built (the free measure's halftone arm builds one). The overprint
  test's area check is labeled likewise.
- Recoloring a traced shape bounds the area the renderer that drew the
  trace object measures too, inflated by half the stroke and a pixel.
- The let-go test pins the nothing-to-draw branch: no frame, whole or
  part, began since the measure.
- The parity doc's feature row names the stack overflow fix and its
  test; a group test's doc says what its fixture holds.
2026-11-09 14:18:05 -07:00
dotCooCoo faea85f772 Fix #6125: raster exports keep a Screen glow on the bare page
A raster export filled its background into the page before the art, so
blend modes read it as art underneath: an Outer Glow in Screen mode, the
default, turned white on a white background and was missing from PNG and
JPEG files while the canvas showed it. Blending against nothing also
differed from the canvas for Difference and the other modes.

The background now goes under the finished art, in frames and in object
thumbnails. A blend mode reads only the art below it. A white object
under a Difference object still inverts.

Page Isolated Blending no longer changes a raster export on a bare page.

Docs: docs/mcp.md, docs/target-app-parity.md.
2026-11-09 13:02:28 -08:00
Drew Dibble af754bcb23 Canvas redraw: the renderer's measure tests check what their names say
Review follow-ups:
- The tests that a group with effects of its own is measured once a pass
  plant its kept bounds after the first artboard and read them back over
  the next two, so a measure made again fails. Its solid is built by the
  free measure, which the renderer's three_d_built doesn't count.
- The budget test checks that every object, past the budget too, is
  measured as the free measure does and draws as a new renderer draws it.
- A 3D effect that builds nothing draws the object exactly as without it,
  with a Drop Shadow or Gaussian Blur too, which reach past the path. The
  doc comment said those differ past the path; they don't.
- The brush widened in view first checks that the wider brush draws
  otherwise.
- Recoloring a traced shape changes no more than the shape, its stroke
  and a pixel's anti-aliasing.
2026-11-09 13:13:17 -07:00
Drew Dibble 049f8c3963 Canvas redraw: tests for edits measured under overprint, with Vector Halftone, and to the instance symbol editing came from
Review follow-up: these three branches of what a renderer measures had no
test. Under Overprint Preview a renderer measures an edit as changed()
does and holds none of the 3D art it made for it; a 3D effect with
Vector Halftone is measured by the free measure, with no solid built and
no art held; and on screen in symbol editing mode, an edit to the
instance it was entered from changes nothing. Each test fails with its
branch taken out.
2026-11-09 13:10:41 -07:00
Drew Dibble baa5bab2ea Docs: the 3D-bounds map's sweeps and bound, and the change in the parity doc's revision history 2026-11-09 09:54:50 -07:00
Drew Dibble 0f75f8e9da Canvas redraw: each version's trace source read from its own node; the 3D-bounds map's bound documented
Diff took the Image Trace flag of the old version for both sides when it
read each version's first member. Both versions have the same extras
there (same_but_members), so the result was right, but each side now
reads its own node.

The doc of Renderer's three_d_bounds now says what adds an entry, when
entries are swept, and the bound that follows: about twice the live 3D
art plus 1024 entries.
2026-11-09 09:48:50 -07:00
Drew Dibble d8472b2acc Canvas redraw: a trace object's source in each version; review follow-ups
Review of #6290.

- An Image Trace object's hidden source image counts as shown in each
  version by that version's own first member: an edit that puts it
  first again (undoing Send to Back on a traced shape), or a new source
  image in its place, redraws where it shows. Tested with an image
  source on screen with the objects' views.
- A shape of an Image Trace object in Outline view is left out by the
  rule every object is (node_checks::left_out), so the drawing and the
  measure of an edit can't disagree.
- The renderer keeps the brush library's key from its first measure of
  3D art until the library changes; the test says so, and that a change
  lets it go.
- The test of a 3D effect that builds nothing covers it on a fill and
  on a stroke, without effects of the object's own (exactly as without
  it) and under a raster effect.

On the commit before, "Canvas: a 3D effect on a fill that builds nothing
draws without it": it needs no effect of the object's own. A 3D effect
on a fill or stroke that builds nothing overflowed the stack on its own
too. With a raster effect, the object now draws from its art, where
without the 3D effect it draws as a path, whose raster effects are
clipped to the path's own geometry, cutting off the item's Roughen
spikes: the new drawing is the one that keeps them.
2026-11-09 02:18:53 -07:00
Drew Dibble d5d04f8684 Canvas: a 3D effect on a fill that builds nothing draws without it
An object with an effect of its own (Drop Shadow, Roughen) and a 3D
effect on its fill or stroke that builds nothing (Revolve after
Roughen, a solid too complex) overflowed the stack when drawn, on the
canvas and in Object › Rasterize: the art made for the object kept the
item's 3D effect, so drawing it drew it as an object with effects again,
and that art again, without end.

That art now leaves out the 3D effects on its fills and strokes when
none built anything, as a group's or layer's own are left to the art of
each fill or stroke. The fill draws as without the effect; with a raster
effect the object draws from that art, so its edges differ a little
from the same object without the 3D effect, drawn as a path.
2026-11-09 00:44:21 -07:00
Drew Dibble 3617c678b7 Canvas redraw: what the renderer leaves out measured as nothing, alike
Review of #6290.

- An edit is measured as the renderer draws: an object it leaves out
  (hidden, a template layer or guide the view hides, drawn hidden, the
  instance a symbol is edited from) is measured as nothing, by one
  predicate the renderer and the measure share (node_checks::left_out,
  before culling).
- An Image Trace object's members are compared one by one again, its
  hidden source image, which some views draw, counted as shown: moving
  the source redraws where it was and is, and recoloring a traced shape
  redraws only the shape.
- The renderer checks the brush library between frames only while it
  keeps bounds measured with brushed strokes in 3D art.
- Tests: the sweep of 3D art's bounds counted while the art is held,
  and Fit to Artwork Bounds' menu answer kept for a revision.
2026-11-09 00:29:06 -07:00
Drew Dibble b9dbd867f6 Canvas: a 3D effect changed on type or a group redraws where its solid was
When an edit changes an object, the canvas draws again only the area
the object painted before and after it, measured by its cull bounds.
Type and groups with Extrude & Bevel, Inflate or Rotate were measured by
their letters or members, not by the solid the effect draws, which
reaches well past them. Making the solid shallower or turning it left
pieces of the old solid on the canvas outside that area until the view
was drawn again.

An object with a 3D effect is now measured by the effect's art, as the
renderer draws it: with its geometry effects, each object in it with
the raster effects of its own fills and strokes and the art its brushed
strokes draw, grown by the reach of the object's own raster effects.
One function measures that art for every bounds the renderer and
exports take, where three copies of it disagreed.

- The renderer measures the art it draws. What it makes to measure an
  object it holds until the frame ends, with what the art read from
  outside the object (fonts, symbols, color settings), and keeps it
  with the art it draws if it draws the object while that is
  unchanged. Art measured but not drawn (culled, off the view) isn't
  kept. It holds at most as much as it keeps for the art it draws
  (64 MB); past that, an object is made again to draw it. An object
  whose 3D effect builds nothing (Revolve on a group, a solid too
  complex) is measured as it is drawn otherwise, as without a renderer.
  FrameStats::three_d_built counts the 3D art the renderer makes.
- The canvas measures what an edit changed through the renderer that
  drew the frame shown (Renderer::changed). When it draws the part on
  its own thread, it draws it with the art it made to measure it; when
  the render worker draws the frame, or nothing in view changed, that
  art is let go. Under Overprint Preview or Separations Preview, which
  draw copies of the objects, the edit is measured afresh. An object
  the frame doesn't draw (hidden, in a hidden group or layer, or
  hidden by the view) is measured as nothing, before and after, so an
  edit to it builds no solid: changed() without a renderer counts it as
  nothing too, where it measured it. The canvas measures the edit
  before it knows where the frame is drawn: when the worker draws it,
  the solids it built to measure it are built again there.
- Fit to Artwork Bounds, the Artboards panel's check for it and
  per-artboard SVG export measure every artboard through one renderer
  (Renderer::art_bounds_on, Renderer::effect_bounds), which keeps each
  object's bounds for the pass, a group holding 3D art or a hidden
  member included, so each solid is built once: 30 extruded type
  objects over 30 artboards take about 2 ms, where measuring their
  letters took under 1 ms and building each solid for each artboard
  would take 70 ms. Objects with brushed strokes, which culling leaves
  room for and exports don't, are measured on each artboard. The
  Artboard tool's canvas menu keeps whether Fit to Artwork Bounds has
  art to fit for the document's revision, where it measured it on
  every frame it was open.
- Other exports, Object › Rasterize and changed() without a renderer
  build the art on each call, as 3D paths and groups already did.
  Exports and Rasterize now take the solid of 3D type, where they
  cropped it to the letters, and the art its brushed strokes draw, not
  the room culling leaves for it. Rasterize on drawn 3D art measures it
  once while the art is kept.
- A shadow after a 3D effect, on the object or on a fill after the
  fill's own 3D effect, reaches past the solid once; it was counted
  twice.
- With Crop Marks or Vector Halftone, which draw other art, the object
  is measured by that art, as before.
- Culling leaves room for a 3D object's brushed strokes as for any
  object's, and the renderer measures a 3D object again when the brush
  library changes: a brush widened past that room would leave the
  object culled.

A document's first frame builds the solid of every 3D object, those off
the view too, to know whether it reaches into the view: 200 extruded
words with 150 off the view take about 12 ms, where measuring their
letters took 6 ms.

Type whose object effects leave it as it is (Revolve builds no art from
type) is measured by its own box grown to hold its glyphs, as plain
type is; it was measured by its box alone, which needn't hold them.
2026-11-08 23:17:50 -07:00
BFlat c5c1913f48 Merge pull request #6265 from dotCooCoo/feat/plugin-effect-paint
Plug-ins: live effects at API level 2 can paint the pieces they return
2026-11-09 10:50:46 +08:00
BFlat 04aedc87e5 Merge pull request #6268 from dotCooCoo/fix/freeform-mixes-in-point-model
Gradients: freeform points that share a color model mix in that model
2026-11-09 10:08:22 +08:00
dotCooCoo bd5ea2a1bf Merge main into feat/plugin-effect-paint 2026-11-08 17:59:33 -08:00
dotCooCoo d6a91b6142 Merge main into feat/plugin-effect-paint 2026-11-08 17:26:35 -08:00
dotCooCoo ac0bb3c4ce Gradients: freeform points that share a color model mix in that model
The canvas, the gradient chips and the SVG, PDF, EPS and EMF writers mixed
freeform points in display RGB, while Object > Expand and Create Gradient
Mesh mixed them in the model the points share. Points that are all CMYK,
Gray, Lab or RGB now mix in that model in those places too. Points in
different models mix as before: in display RGB, and on ink planes as the
inks of each point.

This changes how existing art looks:

- CMYK and Lab points. With the default Generic CMYK working space and no
  ink planes, halfway between C100 and K100 the canvas drew (17, 106, 139)
  and now draws (54, 118, 143).
- RGB points in a working RGB space other than sRGB mix in that space.
- On ink planes (a CMYK document that shows transparency), RGB and Lab
  points mix first and then separate.

Gray mixes keep their values, and CMYK and Gray points on ink planes draw
as before. RGB points in an sRGB working space draw as before except on
ink planes.

- PDF and EPS write a gradient whose points are all CMYK, or all Gray in a
  CMYK file, as a CMYK image. PDF's Output settings convert it as they
  convert any CMYK image.
- Darkening applies to the points before they mix.
- With Appearance of Black set to Rich, the canvas mixes a gradient with a
  pure CMYK black point in display RGB, and the point fades from RGB black.
2026-11-08 17:18:43 -08:00
dotCooCoo bb2bf55f48 Merge main into fix/undo-history-follows-memory-r 2026-11-08 15:58:48 -08:00
dotCooCoo e2bac253f1 Merge main into fix/fitted-gradient-turns-with-transform 2026-11-08 15:56:12 -08:00
BFlat d83bb6c0b8 Merge pull request #5058 from dotCooCoo/feat/character-anti-aliasing-method-r
Character: Anti-aliasing Method sets how a type object's edges are drawn as pixels
2026-11-09 07:47:57 +08:00
dotCooCoo 61cc29ad72 Merge main into fix/undo-history-follows-memory-r 2026-11-08 15:35:56 -08:00
dotCooCoo 870f633e62 Plug-ins: bounds measure a painted piece with its own strokes
A path whose live effect paints its pieces was measured with the
flattened output and the source appearance's strokes, so a piece with a
wider stroke of its own could be culled while the stroke was on screen,
and Rasterize and raster effects worked over bounds that were too small.
visual_bounds and shape_bounds now measure the art reshape returns, each
piece with its own appearance, and a raster effect on a fill or stroke
spreads that art.
2026-11-08 15:10:31 -08:00
dotCooCoo e3e716c441 Tests: translucent brushed type compares each pixel with full opacity
The test for Crisp and Strong type in a scatter brush stroke at 50% opacity
now checks that every pixel is half of what the same stroke draws at full
opacity. It fails without the coverage fix for Crisp as well as for Strong.
2026-11-08 14:05:55 -08:00
dotCooCoo e4e6e0d382 Plug-ins: a painted piece linked to a global swatch follows its color
A piece linked to a global swatch is drawn in the swatch's current color at its own tint, and kept art and rasters follow a color or spot edit and its Undo. A value of `paintOutput` other than true is refused by a translated error. Tests in the effects crate pass the new document argument.
2026-11-08 13:45:17 -08:00
dotCooCoo d8ff63f5d0 Merge main into feat/character-anti-aliasing-method-r 2026-11-08 13:24:43 -08:00
dotCooCoo 1bfd916d63 Type: Strong type in a translucent brushed path keeps the path's opacity
Crisp and Strong reshape each edge pixel by the type's coverage, drawn
in black. Type in the art of a scatter brush on an undashed path drew
that coverage with the path's opacity folded in, so Strong made fully
covered pixels opaque at 50% path opacity. The coverage is now drawn
at full opacity; the pixels keep the folded opacity.

The evidence entry for the Anti-aliasing Method notes that scores and
hours are unchanged.
2026-11-08 13:21:48 -08:00
dotCooCoo 5aec304ef1 Merge main into fix/placed-gradient-follows-warp
# Conflicts:
#	crates/effects/src/reshape.rs
2026-11-08 13:11:12 -08:00
dotCooCoo 9d0b2b0c1c Merge main into fix/fitted-gradient-turns-with-transform 2026-11-08 13:07:04 -08:00
dotCooCoo 11703bd350 Merge main into feat/plugin-effect-paint 2026-11-08 12:56:42 -08:00
dotCooCoo c63f634e0c Merge main into fix/placed-gradient-follows-warp 2026-11-08 12:22:54 -08:00
dotCooCoo 25ecee0c40 Color: Generic CMYK tints gain as CGATS TR 001 gives for SWOP printing
Generic CMYK's tone curves now pass through the CGATS TR 001 tone value
increase of each ink at 40% and 50% (C 20.0, M 17.6, Y 16.8, K 21.6 at
50%), and its 16 Neugebauer primaries mix linearly, so a single ink's
tints gain as TR 001 gives. The 300% ink limit stays. The primaries, the
black-generation curve and the black point are VectorCraft's own values.

- The black point is 90% black under neutral CMY that fills the ink
  limit: sRGB black separates to C75 M68 Y67 K90 instead of C67 M67 Y67
  K100.
- Black follows a curve over the gray component of the black-free
  solve, raised by how far that solve stays lighter than the target.
  Grays from sRGB 177 up carry no black, and sRGB 128 gray separates to
  C50.5 M42.2 Y42.0 K7.5 instead of C38.8 M26.3 Y29.9 K24.4.
- Display of CMYK fills, swatches and imported CMYK values and the
  separation of RGB and Lab colors use the same model.

Paper white still separates to C0 M0 Y0 K0, but other separations
change, and so does the display of CMYK colors with ink. Tests that held
numbers of the old model are updated.
2026-11-09 03:14:41 +07:00
dotCooCoo 4b5f89e903 Merge main into fix/fitted-gradient-turns-with-transform 2026-11-08 12:09:50 -08:00
dotCooCoo b88f4ce311 Merge main into feat/character-anti-aliasing-method-r 2026-11-08 12:08:40 -08:00