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vectorcraft/docs
dotCooCoo 6484e72dff 3D: Extrude & Bevel and Inflate build detailed shapes they refused as too complex
Each Extrude & Bevel and Inflate solid now takes up to 65,536 outline
points (was 2,048) and 163,840 faces (was 32,768), VectorCraft's own
limits, as Revolve's. Before any point is sampled, the outline's lines
and curves are counted with each curve's tolerance pieces, and the faces
the walls, bevels and caps (Extrude) or the sides (Inflate) need. When
they do not fit, every curve takes fewer pieces, down to 4; a shape that
does not fit at 4 is refused with the existing surface error before any
face is built. The subpath count is capped at the point limit too. The
error texts are unchanged.

A closed path of 2,000 curves now extrudes with a bevel and inflates,
and paths of 5,000 and 10,000 curves build at the default settings.

Docs: docs/three-d.md, docs/mcp.md, docs/target-app-parity.md.
2026-11-10 10:14:22 -08:00
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