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vectorcraft/docs
dotCooCoo d1f5af011f Fix #2752: a gradient mesh keeps the outline of the path it is made from
Create Gradient Mesh, a Mesh tool click and Object > Expand of a gradient
to a mesh gave each border edge one cubic fitted between two mesh points
and picked the corners from the bounding box, so the border cut off
corners and curves: 49 pt off a five-point star, 54 pt off a notch.

- The border follows the outline of the largest subpath by length; border
  points sit on it and an edge with no anchor inside is the exact piece
  of its segment.
- Where no single cubic follows a run within 0.1 pt (a thousandth of the
  size on a small outline), a mesh line goes through an anchor, the
  sharpest corner first; at most 256 lines each way. Rectangles and
  ellipses keep the rows and columns asked for.
- Smooth runs keep their end tangents; border handles are no longer made
  collinear.
- To Center and To Edge highlight placement accounts for the extra lines
  (for_path_shaded, also used for gradient fills).
- Non-finite points give no mesh; a degenerate outline keeps the old
  bounding-box mesh.

Holes of a compound path are still left out, as before.

Docs: docs/target-app-parity.md.
2026-11-10 12:33:20 -08:00
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