A .ai file that File > Export As, its dialog or a control request writes
to a path now names the view's active artboard, as document.export and
document.serialize do. The UI export records the view's artboard and
takes its document from fileio::export_doc, which applies
DocState::active_artboard to the export's copy; document.export and
document.serialize use the same function.
The app now records the view's active artboard before every command,
including the commands the UI handles itself, so a .ai copy from Save a
Timestamped Copy or Export All Open Documents names it too. Before,
these files named the artboard the document opened on, or the first.
The open document is unchanged.
The editing copy of a .ai or .ait file that VectorCraft saves or exports
now has `%_<n> /Int (CropAreaActive) ,` after the ArtboardArray in its
recorded part, and marks that artboard as the selected one. The app
records its view's active artboard before each command
(DocState::active_artboard; an index past the last artboard is the last,
as in the Artboards panel); without a view, the artboard the document
opened on (Document::opened_artboard) is written, else the first. A .ai
file read from its editing copy opens on that artboard. Before, the copy
named no active artboard and always marked the first as selected.
Docs: docs/mcp.md, docs/file-format-parity.md, the editingData option text.
A file that takes longer than 0.4 s to open shows a modal progress window
with its name, a moving bar (reading reports no steps), how many more
files wait, Cancel (file.cancelOpen: the file doesn't open) and Continue
in Background (file.openInBackground). It never opens over another dialog
or progress window.
The Eyedropper, the Live Paint check for paint to sample, the Appearance
panel's Characters chips and the colors the Libraries panel adds from
the selection found the paint behind the Fill or Stroke proxy through
Node::proxy_paint, which measures the object's geometric bounds. They
now read it with Node::proxy_paint_only.
- Eyedropper: the test for an empty fill reads the paint without
measuring. A sample measures the object only for a gradient or a
pattern, whose color depends on the point; a solid color gives its
color at once.
- Live Paint: the check for paint to sample reads the paint without
measuring.
- Appearance panel: the Characters row's two chips read the paint
without measuring.
- Libraries: adding a color or a pattern from the selection reads the
paint without measuring; a gradient is still measured for its
placement.
The paints and colors are the same as before. On an open path of
200,000 anchors, the Live Paint check and the Eyedropper's sample for a
point inside it take 0.004 ms together instead of 26.0 ms in a release
build.
Docs: docs/target-app-parity.md.
#5929 reports that a styled word copied with the Type tool loses its
formatting when pasted into a new point type object made by a Type
tool click (placeholder text selected): on 0.21.1 the Copy left plain
text on the system clipboard, so the paste could not match it with the
copied runs. #5636 (on main since 0.21.1) publishes the copy through
the clipboard publisher, and the paste keeps the runs. This test pins
that case end to end through the app: copy, two clicks (end editing,
place new type), paste, then font, size and colour of the new text.
Closes#5929
With the Artboard tool, the Properties panel now starts with a Transform
section: the reference point shared with the Transform panel and the
Control bar, the active artboard's X and Y (of that point), W and H with
the Constrain Width and Height Proportions link, its preset and
orientation, and Move and Scale Artwork with Artboard. The Artboards
section follows with the name, Artboard Options and Fill. A new W or H
now keeps the reference point in place, as in the Transform panel.
The Control bar's Stroke: and Opacity: and the Properties panel's Stroke
are links to their panels, so a drag on them did nothing while every
other field label scrubbed its field. A drag on such a link now scrubs
the field after it (same steps and modifiers, one undo step, Escape
cancels); a click still opens the panel, and the link's text is not
selected by the drag.
One selected radial, grid or mirror repeat (or one object of its source
art in isolation mode) shows a Repeat Options button in the Properties
panel's Quick Actions. It runs Object › Repeat › Options, opening the
Repeat Options dialog with the repeat's current values.
Direct Selection kept only one picked point of a blend's spine. Shift-click
now adds a point of the same spine or takes it away, and dragging any picked
point moves them all. object.blend.spine.moveAnchor takes `with`, the other
points to move by as much, with the key objects on them, in one undo step.
A document's first frame (opened, or its tab chosen) rendered on the UI thread: only a
document with a frame already shown sent its frames to the worker. A heavy file froze the
window until it was drawn, 8.7 s for the file of #4155 and 1.4 s for a 50,000-path SVG.
The first frame now goes to the worker too, and the window shows the document's paper and
artboards until it lands. The UI thread waits for it up to FIRST_FRAME_GRACE (16 ms) when it
is queued (`Worker::wait`; `submit` says whether it queued), so a light document's art still
shows in the same frame. The longest UI-thread stall opening those files is now 64 ms and
62 ms (M3 Pro, one run each). The web build, which has no worker, is unchanged.
With type selected the Control bar now shows a "Paragraph:" link, which
opens the Paragraph panel in a popover as Character: does, and Align
left/center/right. The bar now trims strictly from its right end as it
narrows: X/Y/W/H, Distribute, object Align, area type's vertical alignment,
then the Paragraph buttons, then the link, each group measured. That also
stops Align and Distribute running past the bar's edge for other
selections. On a 1440 pt bar with one point type object the buttons show.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Type: a Backspace and the text typed after it in one frame apply in order
The Type tool received all of a frame's typed text and IME events
first, and the frame's Backspace, Delete, arrows, Home, End, Tab and
clipboard keys afterwards. Enter went to the tool before the text, and
several Enters in one frame added one line break.
A phonetic keyboard tool can replace a character it typed by sending a
Backspace and the new character: ন for n, then a Backspace and ং when g
follows. When the Backspace and ং arrived in one frame, ং was inserted
and then deleted, so ন was left where ং belonged (#2615).
route_type_input now takes the frame's text, IME events, editing keys,
Enter and clipboard events in one pass, in the order they came. The
Type tool still drops the keys of a frame that began with IME marked
text, and the keys that come while the IME composes. A key or clipboard
event that comes before a new composition in the same frame is now
applied instead of dropped, and an Enter in the same frame as an Escape
no longer types a line break.
* Type: a command bound to Cmd+Enter runs without typing a line break
While the Type tool edits text, Enter went to the tool as a line break
before the shortcuts ran, so a command bound to Cmd/Ctrl+Enter also
typed a line break. Enter now types a line break only when no command
is bound to its chord. Plain Enter, and Cmd+Enter with nothing bound
to it, type a line break as before.
* Type: Enter, arrows, Home, End, Tab and the clipboard go in type_text's ordered pass
Enter, the arrows, Home, End, Tab, Backspace and Delete with modifiers,
Type > Bold and Italic, and the clipboard events now join the ordered
pass in type_text that takes text, IME events and plain Backspace and
Delete, instead of a separate pass that replaced it. route_type_input is
split into type_input, which takes one event, and apply_type_input.
Every event the Type tool takes, text and IME events included, is
removed from the input.
An Enter press whose chord a command is bound to stays in the input for
the shortcuts. The check uses chord_runs_a_command, which runs_a_command
now calls for each press, so the separate Cmd+Enter check in
route_type_input is removed. A plain Enter and a bound Cmd+Enter in one
frame type one line break and run the command.
hook_ime_backspace_and_reinject_builds_vietnamese covers a Backspace and
the text after it in one frame, so the Bangla test is removed. The order
test covers Home, End, Tab, a paste, and a key that comes before a
composition starts in the same frame.
* Type: editing keys after an IME commit apply in the same frame
In a frame that began with a composition, the Type tool dropped every
editing key, also one that came after the IME committed its text, so a
frame of a commit, ← and a letter typed the letter after the committed
text without moving the caret. Editing keys after a commit in that
frame now apply in order. A key that comes while the composition is
still open, and an Enter in a frame that began composing, still belong
to the IME.
* Type: Shift+Enter types a soft return when keys apply in order with the text
The ordered Type tool input passed Enter to the tool without its modifiers, so Shift+Enter typed a line break instead of the soft return main added. Enter now carries the key's modifiers.
* Type: test Home, Tab and Backspace against the frame's earlier text
A new test types text, Home and text in one frame, Tab inside a line,
and a paste followed by Backspace, and checks that each acts on the
text the earlier events left. It fails on main, where those keys apply
after all of the frame's text.
The Enter and Escape loop in shortcuts::handle skips Enter with
`skip` instead of an `if`, which keeps the function under main's
cognitive-complexity limit.
Effect dialogs that take a hex colour (Outer Glow, Inner Glow, Drop Shadow's fields) show a
swatch beside the colour field: it follows the field as it is typed, and a double-click opens
the Color Picker over the dialog, whose OK fills the field and whose Cancel comes back to the
dialog. While the picker is open it previews nothing itself: the effect dialog previews the
colour when it returns.
The swatch is part of the generic effect parameter grid, so every effect dialog with a colour
parameter gets it, and the Color Picker learns to fill one field of a dialog opened over
(`over_effect`, a parent like Recolor Artwork's).
Test: dialogs::effect::tests::outer_glow_colour_swatch_opens_the_color_picker (swatch drawn
on #ffff00, a typed hex recolours it, a double-click opens the picker on it, OK fills Color and
the effect applies #00ff00).
Hovering the band that moves a modal dialog (New Document's top edge and
tab row, other dialogs' headings) set the grab cursor, which Windows
shows as the four-way move arrows. It now keeps the arrow, as a title
bar does, and shows the grabbing cursor only while the dialog is being
dragged. Dragging still moves the dialog.
The Snap to Glyph section is drawn after every character attribute, so
in a short panel it appeared out of sight and the menu item seemed to do
nothing; its checkboxes were also dimmed with no way to turn Snap to
Glyph on from there. Choosing Show Snap to Glyph Options now scrolls the
panel to the section, which starts with a Snap to Glyph checkbox
(View > Snap to Glyph) that undims the guide options.
A library colour kept only its values, so a spot colour came back as a
process colour once its document was closed or in a new one. The library
now keeps a spot colour's ink name and tint (in the .vclibrary file too);
library.use links the paint to the document's spot swatch of that name,
adding it when the document has none of that colour, in one undo step.
A spot swatch dropped on the Libraries panel brings its name and tint.
Selecting the object's Opacity row, or a fill's or stroke's, and clicking
Delete Selected Item (or pressing Delete/Backspace, or Remove Item in the
panel menu) now sets that opacity back to Default (100%, Normal) in one
undo step. The button used to be dimmed for these rows.
Drawing a new Pencil or Paintbrush stroke kept the earlier selection: the engine's
`insert_look` selects the new path only when `keepSelected` is on, and with it off left the
selection as it was. Illustrator starts such a stroke by dropping the selection, and the new
stroke is not selected with Keep selected off, so the command now clears the selection after
inserting a new path.
What stays as before: with Keep selected on a stroke selects only the path it draws (the
earlier selection is replaced); a stroke that continues or redraws a selected path with Keep
selected off deselects that path and keeps the rest of the selection. The Blob Brush keeps its
own Keep selected and Merge only with selection options.
`path.freehand`'s documentation, the engine test
`pencil_with_keep_selected_off_leaves_nothing_selected` and the Tool Options test
`the_new_path_is_selected_only_with_keep_selected_on` cover the three cases. Docs: roadmap,
target-app-parity and ui-parity carry the change.
- Extend vectorcraft-geom::shapes with clean-room open/pie/chord/arc ellipse and rectangle builders, per-corner radii, polygon/star corner rounding and deterministic vertex randomization, logarithmic/Archimedean spiral divergence and inner radius, and perspective/isometric 3D box face builders.
- Isolate 3D Box and customizable shape parameters as a VectorCraft add-on under crates/*/src/**/addons/:
- crates/tools/src/addons/box3d.rs (Box3dTool and CustomShape extras stored under Node::extras["vc-shape-tools"])
- crates/engine/src/cmd/addons/shapes.rs (addon.shapes.rectangle, addon.shapes.ellipse, addon.shapes.polygon, addon.shapes.star, addon.shapes.spiral, addon.shapes.box3d, and addon.shapes.configure)
- crates/ui-egui/src/addons/shapes.rs (Object > Plug-ins > 3D Box > 3D Box Tool and context-sensitive Control bar options)
- Keep crates/engine/src/cmd/create.rs, crates/tools/src/shape.rs, and crates/tools/src/draw2/family.rs byte-for-byte identical to main.
- Add translations for "3D Box" and "3D Box Tool" across all 26 .tsv catalogs in crates/ui-egui/src/i18n/.
VectorCraft now reads `CropAreaActive`, an `/Int` in the dictionary of
the editing data that holds the `ArtboardArray`, as the index of the
active artboard in that array. The reader ignored it before, and every
file opened on its first artboard.
The opened document starts with that artboard active, so the view the
document opens at and the Artboards panel use it. The index counts
every entry of the array, so an artboard that is left out (one with no
area) does not shift it. When the entry is missing, is not an `/Int`,
or names an artboard that does not open, the first artboard is active,
as before. A file that comes in as its PDF part, with its pages placed
where its artboards are, opens on the page of the active artboard, also
when the reading stops before the artboards. The same reader serves the
editing data of EPS and PDF files.
The active artboard is kept on the opened document only; native files
do not save it.
A thumbnail job that was running when its document closed still sent
its image back, and the image stayed with the worker until a panel next
collected results. ThumbWorker::forget now drops the jobs of the picked
slots, queued or running, and the Layers panel uses it when a document
closes, keeping the same worker. The close test now goes through
File > Close with no panel drawn afterward.
As asked in review: the reference app has no such commands, so they ship
in the Color Effects add-on. paint.fillToStroke / paint.strokeToFill are
now addon.color.fillToStroke / addon.color.strokeToFill in
cmd/addons/color.rs, listed in Object > Plug-ins > Color Effects instead
of the Color panel menu, with catalog rows in all 26 catalogs.
Two fixes from CodeRabbit's review:
- A graph's series marks and labels give the graph the copied paint in
the same undo step (capture_series_paints / capture_label_styles, as
paint.setFill does), so drawing the graph again keeps it. Targets go
through graph::paint_targets, so a series group stands for its marks.
- A copy that would leave the effective paint as it is skips the object,
so None copied onto a missing fill or stroke adds no item and records
no undo step.
paint.fillToStroke and paint.strokeToFill copy each target's own top fill onto its top stroke, or the other way, so a mixed selection keeps each object's colour. They aim and undo like Swap Fill and Stroke: groups and compound paths by their members, each text run with its own paint, and only the characters the Type tool has selected. A stroke given paint at width 0 gets 1 pt, skipNone leaves objects whose source paint is None alone, and the defaults for new art change the same way. Both are in the Color panel menu after Invert and Complement.
In the legacy format, `Tr` sets the rendering mode of the type that
follows. Section 5.7 of the version 7 specification says that modes 4 to
7 make the text object a mask: 4, 5 and 6 also fill, stroke, or fill and
stroke it, and 7 paints nothing. Sections 15.3.2 and 15.4.5.1 add that
these modes are used in pattern definitions, and the reader does not
read type in a pattern. The reader painted 4 to 6 like 0 to 2 and never
clipped, so the art a text mask clips showed whole.
A text object with characters in modes 4 to 7 is now a clipping path of
its clipping group (`q` ... `Q`, or the layer), as a path painted with
`W` is, and the whole object is the mask. Beside other clipping paths it
nests as they do, and the mode lasts into later text objects. Area type
with linked areas (threaded frames, also when the reader's limits keep
one frame), and type in wraparound text or in a compound path, a group
inside them included, doesn't clip, with a warning.
A `Tr` operand that is not a whole number from 0 to 9 now leaves the
mode as it was; before, 4.5 read as 4 and -4 hid the type.
The new warning and the reader's warning about linked type areas left
out get rows in every catalog.
Load Actions… read the whole file before checking the 8 MiB limit, so
picking a very large file could take a lot of memory before it was
refused. A new read_head service reads at most a given number of bytes;
the desktop app provides it, and loading an action set reads one byte
past 8 MiB with it. A larger file is refused without reading the rest.
Hosts without the service keep reading the whole file. Automation
roots apply to read_head as they do to read.
Layer Options › Print off means the layer's art does not print. The Layers panel now paints
that layer's name italic, as Illustrator shows non-printing layers, and the ghost of a row
being dragged keeps the italic. A printing layer's name stays upright, and ticking Print
again restores it.
Row names are painted rather than widgets, so the italics come from a layout job's text
format (egui slants the glyphs itself; no italic face is needed).
Tests: panels::layers::tests::a_layer_that_does_not_print_has_its_name_italic covers Print
off, Print on again, and a plain printing layer; the layers suite (64 tests) passes.
Docs: roadmap, target-app-parity and ui-parity carry the change.
Floating panels are OS windows of their own, and craft-ui keeps a palette above the
app's other windows while it is active. A modal dialog or an open menu is drawn in
the main window, so a floating panel covered it: the Colour Picker's OK button and
fields, Recolor Artwork, and the menu bar's drop-downs (#5238, defect 1).
While a modal dialog or a menu of the in-window menu bar is open the docking renderer
hides each palette window, and when neither is open each palette shows again at its
palette level: topmost while the app is active, behind other applications' windows
while it is not, as craft-ui leaves a palette it creates. Hiding rather than lowering
covers both: a lowered window can be clicked back to the front, and craft-ui varies
the level through the viewport builder, which egui applies when the window opens and
not to one already on screen, so the commands go explicitly to the windows there are.
The menu bar tells the docking renderer whether one of its top-level menus is open,
the same state its hover switching uses; egui's own "any popup open" misses the
in-window menu bar.
Measured on Windows with the app focused and panels floating: before, a palette was at
the front of the z-order and topmost over the main window with the Colour Picker open;
after, the main window is in front and the palette is hidden until the dialog or menu
closes.
Tests: a_modal_lowers_the_native_palette_windows and
a_menu_of_the_menu_bar_lowers_the_palette_windows check the commands sent, and
a_palette_window_keeps_out_of_the_way_of_the_main_windows_dialog_and_menus the level
and visibility table. The wheel test
`wheel_over_a_floating_character_font_field_changes_the_font` fails on this machine
without this change too (font-order dependent), so it is not part of it.
A ui.pointer request made before synthetic input was dropped counted
toward the per-frame request limit even when its caller had already
given it up and no reply was sent. A backlog of such requests could hold
live requests back for a frame. It now counts only when the app claims
it and replies with the error, as the other given-up requests are
skipped.