Reading an SVG file that an <image> links to, and gathering its own
links, counts toward the 1,024 reads and 512 MB of text, wherever the
file is linked from. Inside a linked SVG file, every file read for its
links, raster or SVG, also counts toward the 512 MB before it is
decoded, and once either limit is passed no file is read there: the
image is left out with a warning. An SVG file the imported SVG links to
is still shown past the limits, but the files its own links name are
not read, with the same warning. Rasters the imported SVG links to are
read as before.
Every SVG file read is kept by its file, wherever it was read, so
another href to it (another spelling, or the same file from another SVG
file) does not read it again, past the limits too. An SVG file whose art
depends on where it is shown (too deep there for its links to be read,
or with a link that leads back) is not kept, so a link to it from a
shallower place shows the rasters it links to.
An SVG file that an <image> links to was parsed with usvg's
from_data_nested, which drops every href to a file, so a PNG or JPEG
that the SVG file linked to disappeared without a placeholder or a
warning.
The files a linked SVG file's own <image> elements link to are now read
the way the imported SVG's links are, relative paths from that file's
folder: a raster stays linked, an SVG file imports as vector art, and
one that can't be read (missing, or refused by the reader) gets the
placeholder stretched to its box, its link and a warning. The same href
in SVG files of two folders names two files. A link that leads back to
an SVG file showing it gets the placeholder and a warning. Reading the
links of linked SVG files stops at the element depth cap and at 1,024
reads and 512 MB of text per import, the same limits decoded nested SVG
images have, counted separately from them. An SVG data URL still reads
no file links, having no folder of its own.
SVG 2 tells a viewer to ignore external references in an SVG shown by
<image>; reading them on import is VectorCraft's own rule.
With `unicode-bidi: plaintext`, SVG import looked for the first strong
character of an element in each text node on its own and kept the
first answer. An isolate that opened in one text node and closed in a
later one hid the rest of that node, and the node then answered left
to right. For `⁧ab<tspan>⁩א</tspan>` the element
ran left to right, where UAX #9 P2 skips the isolate and finds the
right-to-left letter after it
(https://www.unicode.org/reports/tr9/#P2).
The characters of the whole `<text>` are now read once, in order, and
each isolate initiator is matched with its PDI (UAX #9 BD9). Each
element's first strong character is then found in constant time, so
nested `plaintext` elements do not read the same characters again. An
isolate that opens inside an element and closes after it hides the
rest of that element.
vectorcraft-svg takes `unicode-bidi` 0.3.18, which vectorcraft-text
already uses, for the bidi classes.
#7307's French message rows ran CI before #7392 made bracketed field names stay in English,
and two of them translate [subpath, anchor], so main fails
translated_messages_keep_the_field_names_and_values_their_english_lists.
The Czech message rows (#7355) and the rule that bracketed field names stay in English (#7392)
landed in the same batch; four Czech rows translated [subpath, anchor], so main fails
translated_messages_keep_the_field_names_and_values_their_english_lists.
A Fill + Offset Path below a group's Contents painted every clipped member
of a clip group among its members, so art hidden outside the clipping path
bulged the offset outline. A clip group (or clipping layer) now adds the
region its clipping path clips to.