The Czech message rows (#7355) and the rule that bracketed field names stay in English (#7392)
landed in the same batch; four Czech rows translated [subpath, anchor], so main fails
translated_messages_keep_the_field_names_and_values_their_english_lists.
The palette listed the Layers panel's Delete Selection twice: as
Window › Layers › Delete Selection, which ran layer.delete and deleted a
layer holding art without asking, and as a bare Delete Selection, which
ran ui.layerDelete and asked first.
- The palette now lists one Window › Layers › Delete Selection result,
which runs ui.layerDelete, so a pick asks before deleting a layer or
sublayer that holds art. Scripts and the control channel still run
layer.delete at once.
- New Brush…, Brush Options…, Symbol Options…, Import SVG Filter… and
Convert to Text were also listed twice under the same name, once as
the engine command, which the palette ran with no params. Each is now
listed once, as the UI command that opens its dialog or file chooser
or acts on the edited paragraphs.
- A search for a wrapped engine command's id or menu path still finds
the one result.
Docs: docs/target-app-parity.md (Layers panel deletion).
A <tspan>, <textPath> or <a> inside a <text> whose unicode-bidi is embed
now gives its characters its direction as their Character Direction. An
element with normal stays in its parent's embedding, unicode-bidi is not
inherited (inherit takes the parent's value), and the <text> keeps its
own paragraph direction. A run that SVG export writes with direction and
unicode-bidi="embed" now opens with its Character Direction again.
Character Direction holds one level of embedding and no override or
isolation, so bidi-override, isolate and isolate-override are imported
as embeddings in their direction, plaintext as an embedding in the
direction of its first strong character, and an embedding inside
another as an embedding of its own, each with an import warning.
unicode-bidi: plaintext on the <text> runs and anchors each paragraph
in the direction of its first strong character.
https://www.w3.org/TR/SVG11/text.html#RelationshipWithBi-directionalityhttps://www.w3.org/TR/css-writing-modes-3/#unicode-bidi
The centre-lines class gains a mixed-width body scene: one disc of radius
24 px with arms of 2, 3 and 5 px that start inside it, Stroke 6 px, and no
other ink. A test checks that the scene is one connected shape and that
both the anti-aliased and hard input trace as one fill and three strokes
that reach all three free ends.
docs/image-trace-quality.md's centre-lines section is measured again on
current main (24 scenes, two runs identical in every column but ms). The
new scene finds 100.0% of its arms with 99.3% / 98.3% of the disc filled;
mix now traces as 6+3 paths with 99.9% / 99.8% found and 7/7 ends, where
the earlier whole-blob rows showed 3+1, 57.3% and 6/7. All other rows
are unchanged except ms.
craft-svg builds against an older vectorcraft-geom and vectorcraft-pathops by git, so the
graph holds two packages of each name and `cargo check -p vectorcraft-geom` is ambiguous.
The wasm step now passes each workspace crate's package id.